"blank"						"=============================="
"blank"						"NEW Binds"
"blank"						"=============================="
"+hudmenu"			        "Quick HUD Menu"
"say_team !scramble"		"Scramble teams"
"say_team !seed"		    "MVM: Call for reinforcements"
"loadouts.A"    "Quick Loadout Switch A"
"loadouts.B"    "Quick Loadout Switch B"
"loadouts.C"    "Quick Loadout Switch C"
"loadouts.D"    "Quick Loadout Switch D"
"blank"						"=============================="
"blank"						"Plugin Binds"
"blank"						"=============================="
"sm_nominate"			"Nominate a map"
"sm_rtv"			"Rock the vote"
"sm_rtd"			"Roll the dice!"
"say_team /slghost"			"██ SF2 ██ SLGHOST"
"incrementvar r_drawviewmodel 0 1 1"			"██ SF2 ██ VIEWMODEL"
"incrementvar glow_outline_effect_enable 0 1 1"			"██ SF2 ██ GLOW OUTLINE"
"blank"						"=============================="
"blank"						"Action Binds"
"blank"						"=============================="
"+crouchjump"			"Crouch Jump"
"+jumpscope"			"Shoot then Jump"
"+bhop"			"Bunny Hop Jump (Wait cmd enabled)"
"+mf"		"Null Mov. Forward"
"+mb"			"Null Mov. Back"
"+ml"		"Null Mov. Left"
"+mr"	"Null Mov. Right"
"+spinbotleft"		"Spin Left"
"+spinbotright"		"Spin Right"
"+jump"         "███ Reset Jump to Def ███"
"+x_zoom"			"Zoom Bind"
"+incrementvar tf_contract_progress_show 0 1 1"			"Contract / Achievemnt Progress"
"blank"						"=============================="
"blank"						"Scoreboard Binds"
"blank"						"=============================="
"+dev_score_original"			        "Original"
"+dev_score_new"			"New"
"+dev_score_advanced"			"Advanced"
"+showscores"	"#Valve_Display_Scores"
"blank"						"=============================="
"blank"						"Medic Binds"
"blank"						"=============================="
"uber_popped"			"Popped Uber"
"kritz_popped"			"Popped Kritz"
"en_uber_popped"			"Enemy popped Uber"
"en_kritz_popped"			"Enemy popped Kritz"
"ubermask"			"Uber Ready"
"uberfake"			"Fake Uber"
"radar"			"Medic Radar - Find Teammates"
"movespawn_third"			"Double Tap - Moving Spawns"
"blank"						"=============================="
"blank"						"Fixes Binds"
"blank"						"=============================="
"fix_players"			"Invisible Players Fix / Spot Spies"
"blank"						"=============================="
"blank"						"Interps Binds (USES RECORD and WAIT)"
"blank"						"=============================="
"+slot1_def_interp"			"Slot 1 / Interp Specified Class"
"+slot3_5_interp"			"Slot 3 / Interp 0.5"
"blank"						"=============================="
"blank"						"Competitive Binds"
"blank"						"=============================="
"scout_down"			"Scout Down"
"soldier_down"			"Soldier Down"
"pyro_down"			"Pyro Down"
"demo_down"			"Demoman Down"
"hoovy_down"			"Heavy Down"
"engie_down"			"Engineer Down"

"medic_down"			"Medic Down"
"sniper_down"			"Sniper Down"
"spy_down"			"Spy Down"
"sentry_down"			"Sentry Down"
"teleporter_down"			"Teleporter Down"

"scout_low"			"Scout Low"
"soldier_low"			"Soldier Low"
"pyro_low"			"Pyro Low"
"demo_low"			"Demoman Low"
"hoovy_low"			"Heavy Low"
"engie_low"			"Engineer Low"
"medic_low"			"Medic Low"
"sniper_low"			"Sniper Low"
"spy_low"			"Spy Low"

"spy_dr"			"Spy used Dead Ringer"


"push_comm"			"Say Push!"
"fall_comm"			"Say Fall Back!"

"spy_scout"			"Scout Spy"
"spy_soldier"			"Soldier Spy"
"spy_pyro"			"Pyro Spy"
"spy_demo"			"Demoman Spy"
"spy_hoovy"			"Heavy Spy"
"spy_engie"			"Engineer Spy"
"spy_medic"			"Medic Spy"
"spy_spy"			"Sniper Spy"
"spy_sentry"			"Say Spy Sapping Sentry!"

"blank"						"=============================="
"blank"			"#Valve_Movement_Title"
"blank"			"=========================="
"+forward"		"#Valve_Move_Forward"
"+back"			"#Valve_Move_Back"
"+moveleft"		"#Valve_Move_Left"
"+moveright"	"#Valve_Move_Right"
"+jump"			"#Valve_Jump"
"+duck"			"#Valve_Duck"
"+moveup"		"#Valve_Swim_Up"
"+movedown"		"#Valve_Swim_Down"
"+lookup"		"#Valve_Look_Up"
"+lookdown"		"#Valve_Look_Down"
"blank"			"=========================="
"blank"			"#Valve_Communication_Title"
"blank"			"=========================="
"+voicerecord"	"#Valve_Use_Voice_Communication"
"say"			"#Valve_Chat_Message"
"say_team"		"#Valve_Team_Message"
"voice_menu_1"	"#TF_Voice_Menu_A"
"voice_menu_2"	"#TF_Voice_Menu_B"
"voice_menu_3"	"#TF_Voice_Menu_C"
"+helpme"		"#TF_Call_For_Help"
"blank"			"=========================="
"blank"			"#TF_Title"
"blank"			"=========================="
"changeclass"	"#Valve_Change_Class"
"changeteam"	"#Valve_Change_Team"
"open_charinfo_direct" "#TF_Open_Charinfo"
"open_charinfo_backpack" "#TF_Open_Charinfo_Backpack"
"show_quest_log" "#TF_Show_Quest_Log"
"show_matchmaking" "#TF_Matchmaking_Show"
"+quickswitch"	"#TF_Quickswitch"
"load_itempreset 0"	"#TF_LoadPreset0"
"load_itempreset 1"	"#TF_LoadPreset1"
"load_itempreset 2"	"#TF_LoadPreset2"
"load_itempreset 3"	"#TF_LoadPreset3"
"dropitem"		"#TF_DropFlag"
"+taunt"		"#TF_Taunt"
"+use_action_slot_item"	"#TF_Action"
"+context_action"	"#TF_Context_Action"
"showmapinfo"	"#TF_MapInfo"
"+inspect"		"#TF_Inspect"
"callvote"		"#TF_call_vote"
"player_ready_toggle"	"#TF_Player_ReadyToggle"
"blank"			"=========================="
"blank"			"#TF_ClassSpecific_Keys"
"blank"			"=========================="
"+attack2"		"#TF_ClassSkill_Demoman"
"+attack2"		"#TF_ClassSkill_Heavy"
"+attack2"		"#TF_ClassSkill_Medic"
"+attack2"		"#TF_ClassSkill_Sniper"
"+attack2"		"#TF_ClassSkill_Spy"
"lastdisguise"	"#TF_ClassSkill_Spy_LastDisguise"
"disguiseteam"	"#TF_ClassSkill_Spy_DisguiseTeam"
"blank"			"=========================="
"blank"			"#Valve_Combat_Title"
"blank"			"=========================="
"+attack"		"#Valve_Primary_Attack"
"+attack2"		"#Valve_Secondary_Attack"
"+attack3"		"#TF_Special_Attack"
"+reload"		"#Valve_Reload_Weapon"
"invprev"		"#Valve_Previous_Weapon"
"invnext"		"#Valve_Next_Weapon"
"lastinv"		"#Valve_Last_Weapon_Used"
"slot1"			"#Valve_Weapon_Category_1"
"slot2"			"#Valve_Weapon_Category_2"
"slot3" 		"#Valve_Weapon_Category_3"
"slot4"			"#Valve_Weapon_Category_4"
"slot5"			"#Valve_Weapon_Category_5"
"slot6"			"#Valve_Weapon_Category_6"
"slot7"			"#Valve_Weapon_Category_7"
"slot8"			"#Valve_Weapon_Category_8"
"slot9"			"#Valve_Weapon_Category_9"
"slot10"		"#Valve_Weapon_Category_0"
"blank"			"=========================="
"blank"			"#Valve_Miscellaneous_Title"
"blank"			"=========================="
"impulse 201"	"#Valve_Spray_Logo"
"+showscores"	"#Valve_Display_Scores"
"screenshot"	"#Valve_Take_Screen_Shot"
"save_replay"	"#Replay_SaveReplay"
"abuse_report_queue"			"#AbuseReport_QueueCommandName"
"quit"			"#Valve_Quit_Game"
"toggleconsole"	"#Valve_Console_Toggle"
"askconnect_accept"	"#Valve_Accept_Redirect"
"cl_trigger_first_notification" "#TF_Notification_Trigger"
"cl_decline_first_notification" "#TF_Notification_Decline"
