<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<0x04BD672F>
  <outfits>
    <Item>
      <name>0xA90C7AEB</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.30000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>TATTEREDOVERALLS_MR1_000</drawable>
          <albedo>TATTEREDOVERALLS_MR1_000_C3_999_AB</albedo>
          <normal>TATTEREDOVERALLS_MR1_000_C3_000_NM</normal>
          <material>0x9101F1E7</material>
          <palette>METAPED_TINT_GENERIC_CLEAN</palette>
          <tint0 value="143"/>
          <tint1 value="18"/>
          <tint2 value="142"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>NECKERCHIEF_MR1_003_SBVB_LEFT</drawable>
          <albedo>NECKERCHIEF_MR1_003_SBVB_LEFT_C0_000_AB</albedo>
          <normal>NECKERCHIEF_MR1_003_SBVB_LEFT_C0_000_NM</normal>
          <material>NECKERCHIEF_MR1_003_SBVB_LEFT_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC_CLEAN</palette>
          <tint0 value="38"/>
          <tint1 value="38"/>
          <tint2 value="41"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TATTEREDUNIONSUIT_MR1_000</drawable>
          <albedo>TATTEREDUNIONSUIT_MR1_000_C3_999_AB</albedo>
          <normal>TATTEREDUNIONSUIT_MR1_000_C3_000_NM</normal>
          <material>0x11CA970B</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="79"/>
          <tint1 value="74"/>
          <tint2 value="73"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>boot_mr1_000_dishevelled</drawable>
          <albedo>BOOT_MR1_000_C3_999_AB</albedo>
          <normal>BOOT_MR1_000_C3_000_NM</normal>
          <material>0x2F4F0F19</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="7"/>
          <tint1 value="7"/>
          <tint2 value="7"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_017_WESTRIGHT</drawable>
          <albedo>BELT_MR1_017_C1_999_AB</albedo>
          <normal>BELT_MR1_017_C1_000_NM</normal>
          <material>0x05B657CB</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="115"/>
          <tint1 value="12"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_068</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="68"/>
          <tint1 value="57"/>
          <tint2 value="2"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_047</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="68"/>
          <tint1 value="57"/>
          <tint2 value="2"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_074</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_001_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC_WEATHERED</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0175</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_030_AB</albedo>
          <normal>HEAD_MR1_FREAK_001_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="13"/>
          <tint2 value="14"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="41478"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.87000000"/>
        </Item>
        <Item>
          <id value="18046"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="27779"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="7010"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="35627"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="7019"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="60996"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="42318"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="56827"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="61782"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="36277"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="60890"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="33485"/>
          <value value="-0.80000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x3745975F</name>
      <ethnicity>African_American</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.32500000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOOVERALLS_MR1_005</drawable>
          <albedo>COMBOOVERALLS_MR1_005_C3_999_AB</albedo>
          <normal>COMBOOVERALLS_MR1_005_C3_000_NM</normal>
          <material>COMBOOVERALLS_MR1_005_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="200"/>
          <tint1 value="0"/>
          <tint2 value="44"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>NECKERCHIEF_MR1_003_SUCB_LEFT</drawable>
          <albedo>NECKERCHIEF_MR1_003_SUCB_LEFT_C3_999_AB</albedo>
          <normal>NECKERCHIEF_MR1_003_SUCB_LEFT_C3_000_NM</normal>
          <material>0x285646F0</material>
          <palette>METAPED_TINT_GENERIC_CLEAN</palette>
          <tint0 value="76"/>
          <tint1 value="80"/>
          <tint2 value="76"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TATTEREDSHIRT_MR1_002_SLEEVELESSOVERALLS</drawable>
          <albedo>TATTEREDSHIRT_MR1_002_C3_999_AB</albedo>
          <normal>TATTEREDSHIRT_MR1_002_C3_000_NM</normal>
          <material>0x1A209845</material>
          <palette>METAPED_TINT_GENERIC_WEATHERED</palette>
          <tint0 value="15"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_008_UNDER</drawable>
          <albedo>GLOV_MR1_008_C3_999_AB</albedo>
          <normal>GLOV_MR1_008_C3_000_NM</normal>
          <material>GLOV_MR1_008_C3_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="1"/>
          <tint1 value="17"/>
          <tint2 value="16"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_OVERCOAT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="33"/>
          <tint1 value="33"/>
          <tint2 value="33"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_090</drawable>
          <albedo>HAIR_MR1_087_C0_999_AB</albedo>
          <normal>HAIR_MR1_087_C0_000_NM</normal>
          <material>HAIR_MR1_087_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_049_ALT02</drawable>
          <albedo>HAT_MR1_049_C3_999_AB</albedo>
          <normal>HAT_MR1_049_C3_000_NM</normal>
          <material>HAT_MR1_049_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="42"/>
          <tint1 value="65"/>
          <tint2 value="8"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_013</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_080</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0026</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_032_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_000_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="45"/>
          <tint2 value="45"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="41478"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.17300000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="18046"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="0.90000000"/>
        </Item>
        <Item>
          <id value="27779"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="0.90000000"/>
        </Item>
        <Item>
          <id value="7010"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="7019"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="60996"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="61541"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="6656"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="45232"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="36277"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="60890"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="33485"/>
          <value value="0.50000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x7BCDA06E</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.37500000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>SCARF_MR1_000</drawable>
          <albedo>SCARF_MR1_000_C1_999_AB</albedo>
          <normal>SCARF_MR1_000_C1_000_NM</normal>
          <material>SCARF_MR1_000_C1_000_M</material>
          <palette>METAPED_TINT_GENERIC_WEATHERED</palette>
          <tint0 value="49"/>
          <tint1 value="42"/>
          <tint2 value="42"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>COMBOSHIRT_MR1_044</drawable>
          <albedo>COMBOSHIRT_MR1_044_C3_999_AB</albedo>
          <normal>COMBOSHIRT_MR1_044_C3_000_NM</normal>
          <material>COMBOSHIRT_MR1_044_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="85"/>
          <tint1 value="6"/>
          <tint2 value="25"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANT_MR1_036</drawable>
          <albedo>PANT_MR1_036_C3_999_AB</albedo>
          <normal>PANT_MR1_036_C3_000_NM</normal>
          <material>0x0A090BEC</material>
          <palette>METAPED_TINT_GENERIC_WEATHERED</palette>
          <tint0 value="141"/>
          <tint1 value="20"/>
          <tint2 value="18"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BANDAGEHAND_MR1_000_LEFT</drawable>
          <albedo>BANDAGEHAND_MR1_000_LEFT_C3_999_AB</albedo>
          <normal>BANDAGEHAND_MR1_000_LEFT_C3_000_NM</normal>
          <material>BANDAGEHAND_MR1_000_LEFT_C3_000_M</material>
          <palette>METAPED_TINT_GENERIC_WEATHERED</palette>
          <tint0 value="54"/>
          <tint1 value="77"/>
          <tint2 value="76"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_017_WESTRIGHT</drawable>
          <albedo>BELT_MR1_017_C1_999_AB</albedo>
          <normal>BELT_MR1_017_C1_000_NM</normal>
          <material>0x05B657CB</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="21"/>
          <tint1 value="22"/>
          <tint2 value="32"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_078</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="68"/>
          <tint1 value="57"/>
          <tint2 value="2"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_029</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="68"/>
          <tint1 value="57"/>
          <tint2 value="2"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_033</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0177</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_004_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_013_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>LOWERTORSO_MR1_010</drawable>
          <albedo>FEET_MR1_000_C0_008_AB</albedo>
          <normal>FEET_MR1_000_C0_000_NM</normal>
          <material>FEET_MR1_000_C0_011_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="13"/>
          <tint2 value="14"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="41478"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.87000000"/>
        </Item>
        <Item>
          <id value="18046"/>
          <value value="-0.81200000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="27779"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="0.74300100"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="0.29400100"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="7010"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="12281"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="60996"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="42318"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="0.80000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="36277"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="60890"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="33485"/>
          <value value="0.90000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x9B92DFF8</name>
      <ethnicity>Latino</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.40000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>NECKERCHIEF_MR1_001_SUVB_RIGHT_ALT000</drawable>
          <albedo>NECKERCHIEF_MR1_001_SUVB_RIGHT_C3_999_AB</albedo>
          <normal>NECKERCHIEF_MR1_001_SUVB_RIGHT_C3_000_NM</normal>
          <material>0x87BEFD76</material>
          <palette>METAPED_TINT_GENERIC_WEATHERED</palette>
          <tint0 value="143"/>
          <tint1 value="143"/>
          <tint2 value="143"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPR_MR1_179</drawable>
          <albedo>UPPR_MR1_179_C3_999_AB</albedo>
          <normal>UPPR_MR1_179_C3_000_NM</normal>
          <material>0xD4096C4D</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="98"/>
          <tint1 value="123"/>
          <tint2 value="99"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANT_MR1_026_TATTERED</drawable>
          <albedo>PANT_MR1_026_C3_999_AB</albedo>
          <normal>PANT_MR1_026_C3_000_NM</normal>
          <material>0x8EF496EC</material>
          <palette>METAPED_TINT_GENERIC_WEATHERED</palette>
          <tint0 value="49"/>
          <tint1 value="52"/>
          <tint2 value="51"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BOOT_MR1_017</drawable>
          <albedo>BOOT_MR1_017_C3_999_AB</albedo>
          <normal>BOOT_MR1_017_C3_000_NM</normal>
          <material>BOOT_MR1_017_C3_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="1"/>
          <tint1 value="91"/>
          <tint2 value="99"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>ACCS_MR1_017</drawable>
          <albedo>ACCS_MR1_017_C3_999_AB</albedo>
          <normal>ACCS_MR1_017_C3_000_NM</normal>
          <material>ACCS_MR1_017_C3_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="7"/>
          <tint1 value="7"/>
          <tint2 value="7"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_093</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_017</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_029</drawable>
          <albedo>HAND_MR1_000_C0_002_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_2036</drawable>
          <albedo>HEAD_MR1_SC02_ROUGH_C0_016_AB</albedo>
          <normal>HEAD_MR1_ROUGH_025_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>LEGS_MR1_000_FULL</drawable>
          <albedo>FEET_MR1_000_C0_002_AB</albedo>
          <normal>FEET_MR1_000_C0_000_NM</normal>
          <material>FEET_MR1_000_C0_011_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="41478"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="18046"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="27779"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="60996"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="42318"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="56827"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="61782"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="0.50000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0xE073E9C5</name>
      <ethnicity>Latino</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.42500000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>OVERALLS_MR1_013</drawable>
          <albedo>OVERALLS_MR1_012_C3_999_AB</albedo>
          <normal>OVERALLS_MR1_012_C3_000_NM</normal>
          <material>0x61C9A59C</material>
          <palette>METAPED_TINT_GENERIC_WEATHERED</palette>
          <tint0 value="142"/>
          <tint1 value="128"/>
          <tint2 value="50"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>NECKERCHIEF_MR1_003_SBCU_RIGHT</drawable>
          <albedo>NECKERCHIEF_MR1_003_SBCU_RIGHT_C3_999_AB</albedo>
          <normal>NECKERCHIEF_MR1_003_SBCU_RIGHT_C3_000_NM</normal>
          <material>0x7A1D116C</material>
          <palette>METAPED_TINT_GENERIC_WEATHERED</palette>
          <tint0 value="75"/>
          <tint1 value="49"/>
          <tint2 value="53"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPR_MR1_171_OVERALLS</drawable>
          <albedo>UPPR_MR1_171_C3_999_AB</albedo>
          <normal>UPPR_MR1_171_C3_000_NM</normal>
          <material>0x473C09ED</material>
          <palette>METAPED_TINT_GENERIC_WEATHERED</palette>
          <tint0 value="60"/>
          <tint1 value="69"/>
          <tint2 value="53"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BOOT_MR1_039</drawable>
          <albedo>BOOT_MR1_039_C3_999_AB</albedo>
          <normal>BOOT_MR1_039_C0_000_NM</normal>
          <material>BOOT_MR1_039_C3_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="22"/>
          <tint1 value="22"/>
          <tint2 value="112"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>ACCS_MR1_017_OVERCOAT</drawable>
          <albedo>ACCS_MR1_017_C3_999_AB</albedo>
          <normal>ACCS_MR1_017_C3_000_NM</normal>
          <material>ACCS_MR1_017_C3_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="26"/>
          <tint1 value="26"/>
          <tint2 value="26"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_015</drawable>
          <albedo>HAT_MR1_015_C1_999_AB</albedo>
          <normal>HAT_MR1_015_C0_000_NM</normal>
          <material>HAT_MR1_015_C0_000_M</material>
          <palette>METAPED_TINT_HAT_WEATHERED</palette>
          <tint0 value="54"/>
          <tint1 value="49"/>
          <tint2 value="49"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_064</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_018</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_127</drawable>
          <albedo>HAND_MR1_000_C0_002_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_2023</drawable>
          <albedo>HEAD_MR1_SC02_ROUGH_C0_021_AB</albedo>
          <normal>HEAD_MR1_ROUGH_027_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="41478"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="52553"/>
          <value value="0.05100000"/>
        </Item>
        <Item>
          <id value="3437"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="18046"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="27779"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="7010"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="60996"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="36277"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="60890"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="8991"/>
          <value value="-1.00000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x6DF704C1</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.47500000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>TATTEREDOVERALLS_MR1_000</drawable>
          <albedo>TATTEREDOVERALLS_MR1_000_C3_999_AB</albedo>
          <normal>TATTEREDOVERALLS_MR1_000_C3_000_NM</normal>
          <material>0x9101F1E7</material>
          <palette>METAPED_TINT_GENERIC_WEATHERED</palette>
          <tint0 value="80"/>
          <tint1 value="76"/>
          <tint2 value="48"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TATTEREDSHIRT_MR1_002</drawable>
          <albedo>TATTEREDSHIRT_MR1_002_C3_999_AB</albedo>
          <normal>TATTEREDSHIRT_MR1_002_C3_000_NM</normal>
          <material>0x1A209845</material>
          <palette>METAPED_TINT_GENERIC_WEATHERED</palette>
          <tint0 value="144"/>
          <tint1 value="149"/>
          <tint2 value="124"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>boot_mr1_000_dishevelled</drawable>
          <albedo>BOOT_MR1_000_C3_999_AB</albedo>
          <normal>BOOT_MR1_000_C3_000_NM</normal>
          <material>0x2F4F0F19</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="1"/>
          <tint1 value="1"/>
          <tint2 value="20"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>belt_mr1_017_overcoat</drawable>
          <albedo>BELT_MR1_017_C3_999_AB</albedo>
          <normal>BELT_MR1_017_C3_000_NM</normal>
          <material>BELT_MR1_017_C3_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="20"/>
          <tint1 value="20"/>
          <tint2 value="20"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_100</drawable>
          <albedo>HAT_MR1_100_C3_999_AB</albedo>
          <normal>HAT_MR1_100_C3_000_NM</normal>
          <material>0x536806CC</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="95"/>
          <tint1 value="95"/>
          <tint2 value="95"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_017</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_023</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0003</drawable>
          <albedo>TEETH_GEN_0003_C0_000_AB</albedo>
          <normal>TEETH_GEN_0003_C0_000_NM</normal>
          <material>TEETH_GEN_0003_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0034</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_003_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_022_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="41478"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="27779"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="7010"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="7019"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="42318"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="36277"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="60890"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="33485"/>
          <value value="-0.40000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0xB6EF16BC</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.57500000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>0x54DBB3CB</drawable>
          <albedo>MODOVERALL_MR1_000_PANT_TUCKED_C3_999_AB</albedo>
          <normal>MODOVERALL_MR1_000_PANT_CALF_C3_000_NM</normal>
          <material>0x26C278C0</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="80"/>
          <tint1 value="52"/>
          <tint2 value="37"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TATTEREDUNIONSUIT_MR1_001_OVERALLS</drawable>
          <albedo>TATTEREDUNIONSUIT_MR1_001_C3_999_AB</albedo>
          <normal>TATTEREDUNIONSUIT_MR1_001_C3_000_NM</normal>
          <material>TATTEREDUNIONSUIT_MR1_001_C3_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="16"/>
          <tint1 value="47"/>
          <tint2 value="63"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>ACCS_MR1_070</drawable>
          <albedo>ACCS_MR1_070_C3_999_AB</albedo>
          <normal>ACCS_MR1_070_C3_000_NM</normal>
          <material>0x500B338D</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="29"/>
          <tint1 value="13"/>
          <tint2 value="15"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_017_WESTRIGHT</drawable>
          <albedo>BELT_MR1_017_C3_999_AB</albedo>
          <normal>BELT_MR1_017_C3_000_NM</normal>
          <material>BELT_MR1_017_C3_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="31"/>
          <tint1 value="12"/>
          <tint2 value="23"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_069</drawable>
          <albedo>HAT_MR1_069_C3_999_AB</albedo>
          <normal>HAT_MR1_069_C3_000_NM</normal>
          <material>HAT_MR1_069_C3_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="94"/>
          <tint1 value="10"/>
          <tint2 value="58"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_035</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="87"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_047</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="87"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_033</drawable>
          <albedo>HAND_MR1_000_C0_016_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0066</drawable>
          <albedo>HEAD_MR1_SC08_DIRTY_C0_008_AB</albedo>
          <normal>HEAD_MR1_ROUGH_024_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>LOWERTORSO_MR1_010</drawable>
          <albedo>FEET_MR1_000_C0_016_AB</albedo>
          <normal>FEET_MR1_000_C0_000_NM</normal>
          <material>FEET_MR1_000_C0_011_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="8420"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="52553"/>
          <value value="0.05100000"/>
        </Item>
        <Item>
          <id value="3437"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="7019"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="60996"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="42318"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="56827"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="61782"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="61541"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="47949"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="45232"/>
          <value value="1.00000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0xD2284D2E</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.55000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>PANT_MR1_031</drawable>
          <albedo>PANT_MR1_031_C3_999_AB</albedo>
          <normal>PANT_MR1_031_C3_000_NM</normal>
          <material>0x2FE9EE69</material>
          <palette>METAPED_TINT_GENERIC_WEATHERED</palette>
          <tint0 value="155"/>
          <tint1 value="53"/>
          <tint2 value="157"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TATTEREDSHIRT_MR1_002_SLEEVELESSOVERALLS</drawable>
          <albedo>TATTEREDSHIRT_MR1_002_C3_999_AB</albedo>
          <normal>TATTEREDSHIRT_MR1_002_C3_000_NM</normal>
          <material>0x1A209845</material>
          <palette>METAPED_TINT_GENERIC_WEATHERED</palette>
          <tint0 value="77"/>
          <tint1 value="23"/>
          <tint2 value="49"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_008</drawable>
          <albedo>GLOV_MR1_008_C3_999_AB</albedo>
          <normal>GLOV_MR1_008_C3_000_NM</normal>
          <material>GLOV_MR1_008_C3_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="38"/>
          <tint1 value="0"/>
          <tint2 value="7"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>ACCS_MR1_070</drawable>
          <albedo>ACCS_MR1_070_C3_000_AB</albedo>
          <normal>ACCS_MR1_070_C1_000_NM</normal>
          <material>0xF87EB671</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="21"/>
          <tint1 value="16"/>
          <tint2 value="60"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>ACCS_MR1_017</drawable>
          <albedo>ACCS_MR1_017_C1_999_AB</albedo>
          <normal>ACCS_MR1_017_C1_000_NM</normal>
          <material>ACCS_MR1_017_C1_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_068</drawable>
          <albedo>HAT_MR1_068_C3_999_AB</albedo>
          <normal>HAT_MR1_068_C3_000_NM</normal>
          <material>0xFE7EE936</material>
          <palette>METAPED_TINT_HAT_WEATHERED</palette>
          <tint0 value="50"/>
          <tint1 value="39"/>
          <tint2 value="38"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_038</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_010</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_080</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>LOWERTORSO_MR1_010</drawable>
          <albedo>FEET_MR1_000_C0_008_AB</albedo>
          <normal>FEET_MR1_000_C0_000_NM</normal>
          <material>FEET_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0003</drawable>
          <albedo>TEETH_GEN_0003_C0_000_AB</albedo>
          <normal>TEETH_GEN_0003_C0_000_NM</normal>
          <material>TEETH_GEN_0003_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0061</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_046_AB</albedo>
          <normal>HEAD_MR1_FREAK_010_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="52553"/>
          <value value="-0.05400000"/>
        </Item>
        <Item>
          <id value="3437"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="0.40000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x1B8D5FF7</name>
      <ethnicity>African_American</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.52500000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOOVERALLS_MR1_002</drawable>
          <albedo>COMBOOVERALLS_MR1_002_C3_999_AB</albedo>
          <normal>COMBOOVERALLS_MR1_002_C1_000_NM</normal>
          <material>COMBOOVERALLS_MR1_002_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="192"/>
          <tint1 value="12"/>
          <tint2 value="8"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>SCARF_MR1_000</drawable>
          <albedo>SCARF_MR1_000_C3_999_AB</albedo>
          <normal>SCARF_MR1_000_C3_000_NM</normal>
          <material>0xADF7AA4E</material>
          <palette>METAPED_TINT_GENERIC_CLEAN</palette>
          <tint0 value="78"/>
          <tint1 value="51"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_008</drawable>
          <albedo>GLOV_MR1_008_C3_999_AB</albedo>
          <normal>GLOV_MR1_008_C3_000_NM</normal>
          <material>GLOV_MR1_008_C3_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="15"/>
          <tint1 value="4"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_017_WESTRIGHT</drawable>
          <albedo>BELT_MR1_017_C1_999_AB</albedo>
          <normal>BELT_MR1_017_C1_000_NM</normal>
          <material>0x05B657CB</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="6"/>
          <tint1 value="11"/>
          <tint2 value="20"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_090</drawable>
          <albedo>HAIR_MR1_087_C0_999_AB</albedo>
          <normal>HAIR_MR1_087_C0_000_NM</normal>
          <material>HAIR_MR1_087_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MODULAR_BEARD_MR1_SHV_CHOPS_001_07</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>0x2CD7318A</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_001_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0030</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_046_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_008_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="41478"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.87000000"/>
        </Item>
        <Item>
          <id value="18046"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="27779"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="7010"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="36277"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="60890"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="33485"/>
          <value value="-0.90000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x83FEAFCC</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.40000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>OVERALLS_MR1_012</drawable>
          <albedo>OVERALLS_MR1_012_C3_999_AB</albedo>
          <normal>OVERALLS_MR1_012_C3_000_NM</normal>
          <material>0x61C9A59C</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="1"/>
          <tint1 value="18"/>
          <tint2 value="45"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_020</drawable>
          <albedo>GLOV_MR1_020_C3_999_AB</albedo>
          <normal>GLOV_MR1_020_C0_000_NM</normal>
          <material>GLOV_MR1_020_C0_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER1</palette>
          <tint0 value="6"/>
          <tint1 value="2"/>
          <tint2 value="45"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_019_OVERCOAT</drawable>
          <albedo>BELT_MR1_019_C3_999_AB</albedo>
          <normal>BELT_MR1_019_C3_000_NM</normal>
          <material>0xA3BE6E5B</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="22"/>
          <tint1 value="22"/>
          <tint2 value="22"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_051</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="89"/>
          <tint1 value="96"/>
          <tint2 value="59"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_000_GLOVES</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_012_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>LOWERTORSO_MR1_010</drawable>
          <albedo>FEET_MR1_000_C0_008_AB</albedo>
          <normal>FEET_MR1_000_C0_000_NM</normal>
          <material>FEET_MR1_000_C0_011_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_9011</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_014_AB</albedo>
          <normal>HEAD_MR1_FREAK_013_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="6"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.87000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="46798"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="60334"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="7019"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="42318"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="56827"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="43625"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="31427"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="36277"/>
          <value value="0.60000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
  </outfits>
  <voiceGroup/>
  <pulverizeVfx/>
  <goreType/>
  <type>MPT_MALE</type>
  <version value="92"/>
  <allowRandomExpressions value="false"/>
</0x04BD672F>
