<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<0x04BD672F>
  <outfits>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.35000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>HAT_MR1_078</drawable>
          <albedo>HAT_MR1_078_C3_999_AB</albedo>
          <normal>HAT_MR1_078_C3_000_NM</normal>
          <material>HAT_MR1_078_C3_000_M</material>
          <palette>METAPED_TINT_HAT_WEATHERED</palette>
          <tint0 value="54"/>
          <tint1 value="49"/>
          <tint2 value="49"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TASK_MR1_024</drawable>
          <albedo>TASK_MR1_024_C0_000_AB</albedo>
          <normal>TASK_MR1_024_C0_000_NM</normal>
          <material>0xD5442735</material>
          <palette>METAPED_TINT_GENERIC_CLEAN</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="16"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_010</drawable>
          <albedo>PANTCOMBO_MR1_010_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_010_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_010_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="66"/>
          <tint1 value="24"/>
          <tint2 value="66"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>COMBOSHIRT_MR1_003</drawable>
          <albedo>COMBOSHIRT_MR1_003_C3_999_AB</albedo>
          <normal>COMBOSHIRT_MR1_003_C3_000_NM</normal>
          <material>0x52D8DDEE</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="191"/>
          <tint1 value="11"/>
          <tint2 value="25"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_056</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="87"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_029</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="87"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0169</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_014_AB</albedo>
          <normal>HEAD_MR1_ROUGH_025_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="98"/>
          <tint2 value="43"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="38169"/>
          <value value="-0.87000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.37500000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOVEST_MR1_032</drawable>
          <albedo>COMBOVEST_MR1_032_C3_999_AB</albedo>
          <normal>COMBOVEST_MR1_032_C3_000_NM</normal>
          <material>0x12940146</material>
          <palette>METAPED_TINT_GENERIC_WEATHERED</palette>
          <tint0 value="58"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>SCARF_MR1_002</drawable>
          <albedo>SCARF_MR1_002_C1_999_AB</albedo>
          <normal>SCARF_MR1_002_C3_000_NM</normal>
          <material>0x89608C06</material>
          <palette>METAPED_TINT_GENERIC_CLEAN</palette>
          <tint0 value="78"/>
          <tint1 value="78"/>
          <tint2 value="78"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_021</drawable>
          <albedo>PANTCOMBO_MR1_021_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_021_C3_000_NM</normal>
          <material>0x2CEF63F6</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="200"/>
          <tint1 value="5"/>
          <tint2 value="64"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_067</drawable>
          <albedo>HAT_MR1_067_C3_999_AB</albedo>
          <normal>HAT_MR1_067_C3_000_NM</normal>
          <material>0x63B2CB82</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="14"/>
          <tint1 value="15"/>
          <tint2 value="16"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_019</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MODULAR_BEARD_MR1_SHV_CHOPS_001_07</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_018</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0166</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_003_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_016_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="70"/>
          <tint2 value="68"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="8420"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.87000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="27779"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="36277"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="60890"/>
          <value value="-0.30000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.37500000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COAT_MR1_087</drawable>
          <albedo>COAT_MR1_087_C3_999_AB</albedo>
          <normal>COAT_MR1_087_C3_000_NM</normal>
          <material>COAT_MR1_087_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="41"/>
          <tint1 value="66"/>
          <tint2 value="29"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>NECKERCHIEF_MR1_003_SBCB_LEFT</drawable>
          <albedo>NECKERCHIEF_MR1_003_SBCB_LEFT_C3_999_AB</albedo>
          <normal>NECKERCHIEF_MR1_003_SBCB_LEFT_C3_000_NM</normal>
          <material>0xE73CA2F8</material>
          <palette>METAPED_TINT_GENERIC_CLEAN</palette>
          <tint0 value="154"/>
          <tint1 value="154"/>
          <tint2 value="154"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>COMBOVESTVEST_MR1_044_UNDERCOAT</drawable>
          <albedo>COMBOVEST_MR1_044_C3_999_AB</albedo>
          <normal>COMBOVEST_MR1_044_C3_000_NM</normal>
          <material>COMBOVEST_MR1_044_C3_000_M</material>
          <palette>METAPED_TINT_GENERIC_CLEAN</palette>
          <tint0 value="15"/>
          <tint1 value="21"/>
          <tint2 value="20"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANT_MR1_002</drawable>
          <albedo>PANT_MR1_000_C3_998_AB</albedo>
          <normal>PANT_MR1_002_C0_000_NM</normal>
          <material>PANT_MR1_002_C3_000_M</material>
          <palette>METAPED_TINT_GENERIC_WEATHERED</palette>
          <tint0 value="143"/>
          <tint1 value="144"/>
          <tint2 value="143"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BOOT_MR1_029</drawable>
          <albedo>BOOT_MR1_029_C2_999_AB</albedo>
          <normal>BOOT_MR1_029_C2_000_NM</normal>
          <material>0xE7A02F6D</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="62"/>
          <tint1 value="62"/>
          <tint2 value="34"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_064</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="68"/>
          <tint1 value="57"/>
          <tint2 value="2"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_013</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="68"/>
          <tint1 value="57"/>
          <tint2 value="2"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_010</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0172</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_015_AB</albedo>
          <normal>HEAD_MR1_ROUGH_008_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.87000000"/>
        </Item>
        <Item>
          <id value="18046"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="7010"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="36277"/>
          <value value="0.30000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Latino</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.27500000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOCOAT_MR1_028</drawable>
          <albedo>COMBOCOAT_MR1_028_C3_998_AB</albedo>
          <normal>COMBOCOAT_MR1_028_C3_000_NM</normal>
          <material>COMBOCOAT_MR1_028_C3_000_M</material>
          <palette>METAPED_TINT_GENERIC_WEATHERED</palette>
          <tint0 value="19"/>
          <tint1 value="15"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>NECKERCHIEF_MR1_000_SUCB_LEFT</drawable>
          <albedo>NECKERCHIEF_MR1_000_SUCB_LEFT_C0_000_AB</albedo>
          <normal>NECKERCHIEF_MR1_000_SUCB_LEFT_C0_000_NM</normal>
          <material>NECKERCHIEF_MR1_000_SUCB_LEFT_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC_CLEAN</palette>
          <tint0 value="143"/>
          <tint1 value="76"/>
          <tint2 value="76"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_010</drawable>
          <albedo>PANTCOMBO_MR1_010_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_010_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_010_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="123"/>
          <tint1 value="0"/>
          <tint2 value="1"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>SPURS_MR1_003</drawable>
          <albedo>SPURS_MR1_001_C1_999_AB</albedo>
          <normal>SPURS_MR1_001_C1_000_NM</normal>
          <material>SPURS_MR1_001_C1_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="19"/>
          <tint1 value="7"/>
          <tint2 value="20"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_088</drawable>
          <albedo>HAT_MR1_088_C3_999_AB</albedo>
          <normal>HAT_MR1_088_C3_000_NM</normal>
          <material>HAT_MR1_088_C3_000_M</material>
          <palette>METAPED_TINT_HAT_WEATHERED</palette>
          <tint0 value="21"/>
          <tint1 value="78"/>
          <tint2 value="52"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_064</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_008</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_002_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_2024</drawable>
          <albedo>HEAD_MR1_SC02_ROUGH_C0_006_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_004_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="16009"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Latino</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.27500000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOVEST_MR1_040</drawable>
          <albedo>COMBOVEST_MR1_040_C3_998_AB</albedo>
          <normal>COMBOVEST_MR1_040_C3_000_NM</normal>
          <material>0xA3D46FF0</material>
          <palette>METAPED_TINT_GENERIC_WEATHERED</palette>
          <tint0 value="15"/>
          <tint1 value="141"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>SCARF_MR1_010_ALT01_DOWN</drawable>
          <albedo>SCARF_MR1_010_DOWN_C3_999_AB</albedo>
          <normal>SCARF_MR1_010_DOWN_C3_000_NM</normal>
          <material>0xA54C68C1</material>
          <palette>METAPED_TINT_GENERIC_CLEAN</palette>
          <tint0 value="39"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_010</drawable>
          <albedo>PANTCOMBO_MR1_010_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_010_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_010_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="66"/>
          <tint1 value="24"/>
          <tint2 value="66"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_046</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_022</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_018</drawable>
          <albedo>HAND_MR1_000_C0_002_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_2023</drawable>
          <albedo>HEAD_MR1_SC02_ROUGH_C0_014_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_017_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="18046"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="7010"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="36277"/>
          <value value="-0.60000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>African_American</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.27500000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOCOAT_MR1_006</drawable>
          <albedo>COMBOCOAT_MR1_006_C3_999_AB</albedo>
          <normal>COMBOCOAT_MR1_006_C3_000_NM</normal>
          <material>0x9412B4A8</material>
          <palette>METAPED_TINT_GENERIC_CLEAN</palette>
          <tint0 value="80"/>
          <tint1 value="16"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>NECKERCHIEF_MR1_000_SBCU_LEFT</drawable>
          <albedo>NECKERCHIEF_MR1_000_SBCU_LEFT_C0_000_AB</albedo>
          <normal>NECKERCHIEF_MR1_000_SBCU_LEFT_C0_000_NM</normal>
          <material>0x0E7A8474</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="44"/>
          <tint1 value="44"/>
          <tint2 value="44"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANT_MR1_002</drawable>
          <albedo>PANT_MR1_000_C3_998_AB</albedo>
          <normal>PANT_MR1_002_C0_000_NM</normal>
          <material>PANT_MR1_002_C3_000_M</material>
          <palette>METAPED_TINT_GENERIC_WEATHERED</palette>
          <tint0 value="53"/>
          <tint1 value="53"/>
          <tint2 value="53"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BOOT_MR1_029</drawable>
          <albedo>BOOT_MR1_029_C2_999_AB</albedo>
          <normal>BOOT_MR1_029_C2_000_NM</normal>
          <material>0xE7A02F6D</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="14"/>
          <tint1 value="14"/>
          <tint2 value="59"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_090</drawable>
          <albedo>HAIR_MR1_087_C0_999_AB</albedo>
          <normal>HAIR_MR1_087_C0_000_NM</normal>
          <material>HAIR_MR1_087_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_013_ALT02</drawable>
          <albedo>HAT_MR1_013_C3_999_AB</albedo>
          <normal>HAT_MR1_013_C3_000_NM</normal>
          <material>HAT_MR1_013_C3_000_M</material>
          <palette>METAPED_TINT_HAT_WEATHERED</palette>
          <tint0 value="43"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_047</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0058</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_017_AB</albedo>
          <normal>HEAD_MR1_ROUGH_008_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.87000000"/>
        </Item>
        <Item>
          <id value="18046"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="7010"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="36277"/>
          <value value="0.30000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>African_American</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.40000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>SCARF_MR1_002</drawable>
          <albedo>SCARF_MR1_002_C1_999_AB</albedo>
          <normal>SCARF_MR1_002_C3_000_NM</normal>
          <material>0x89608C06</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="203"/>
          <tint1 value="203"/>
          <tint2 value="203"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>COMBOSHIRT_MR1_012</drawable>
          <albedo>COMBOSHIRT_MR1_012_C3_999_AB</albedo>
          <normal>COMBOSHIRT_MR1_012_C3_000_NM</normal>
          <material>COMBOSHIRT_MR1_012_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="1"/>
          <tint1 value="83"/>
          <tint2 value="11"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_021</drawable>
          <albedo>PANTCOMBO_MR1_021_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_021_C3_000_NM</normal>
          <material>0x2CEF63F6</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="97"/>
          <tint1 value="0"/>
          <tint2 value="64"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_090</drawable>
          <albedo>HAIR_MR1_087_C0_999_AB</albedo>
          <normal>HAIR_MR1_087_C0_000_NM</normal>
          <material>HAIR_MR1_087_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_010</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_9023</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_035_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_017_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="41478"/>
          <value value="-0.22200000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.87000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.45000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOVEST_MR1_032</drawable>
          <albedo>COMBOVEST_MR1_032_C3_999_AB</albedo>
          <normal>COMBOVEST_MR1_032_C3_000_NM</normal>
          <material>0x12940146</material>
          <palette>METAPED_TINT_GENERIC_WEATHERED</palette>
          <tint0 value="15"/>
          <tint1 value="144"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>SCARF_MR1_010_ALT01_DOWN</drawable>
          <albedo>SCARF_MR1_010_DOWN_C3_999_AB</albedo>
          <normal>SCARF_MR1_010_DOWN_C3_000_NM</normal>
          <material>0xA54C68C1</material>
          <palette>METAPED_TINT_GENERIC_WEATHERED</palette>
          <tint0 value="60"/>
          <tint1 value="60"/>
          <tint2 value="59"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_010</drawable>
          <albedo>PANTCOMBO_MR1_010_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_010_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_010_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="66"/>
          <tint1 value="11"/>
          <tint2 value="66"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_038</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_029</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_018</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0172</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_014_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_017_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="6"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.87000000"/>
        </Item>
        <Item>
          <id value="18046"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="7010"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="36277"/>
          <value value="0.30000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Latino</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.52500000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COAT_MR1_087</drawable>
          <albedo>COAT_MR1_087_C3_999_AB</albedo>
          <normal>COAT_MR1_087_C3_000_NM</normal>
          <material>COAT_MR1_087_C3_000_M</material>
          <palette>METAPED_TINT_GENERIC_WEATHERED</palette>
          <tint0 value="21"/>
          <tint1 value="17"/>
          <tint2 value="20"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>SCARF_MR1_010_ALT01_DOWN</drawable>
          <albedo>SCARF_MR1_010_DOWN_C3_999_AB</albedo>
          <normal>SCARF_MR1_010_DOWN_C3_000_NM</normal>
          <material>0xA54C68C1</material>
          <palette>METAPED_TINT_GENERIC_CLEAN</palette>
          <tint0 value="78"/>
          <tint1 value="78"/>
          <tint2 value="66"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>COMBOVESTVEST_MR1_044_UNDERCOAT</drawable>
          <albedo>COMBOVEST_MR1_044_C3_999_AB</albedo>
          <normal>COMBOVEST_MR1_044_C3_000_NM</normal>
          <material>COMBOVEST_MR1_044_C3_000_M</material>
          <palette>METAPED_TINT_GENERIC_CLEAN</palette>
          <tint0 value="16"/>
          <tint1 value="38"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_021</drawable>
          <albedo>PANTCOMBO_MR1_021_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_021_C3_000_NM</normal>
          <material>0x2CEF63F6</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="188"/>
          <tint1 value="40"/>
          <tint2 value="64"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>SPURS_MR1_003</drawable>
          <albedo>SPURS_MR1_001_C1_999_AB</albedo>
          <normal>SPURS_MR1_001_C1_000_NM</normal>
          <material>SPURS_MR1_001_C1_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="33"/>
          <tint1 value="15"/>
          <tint2 value="33"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_046</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_013</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_010</drawable>
          <albedo>HAND_MR1_000_C0_002_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_2024</drawable>
          <albedo>HEAD_MR1_SC02_ROUGH_C0_014_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_017_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="52553"/>
          <value value="-0.05400000"/>
        </Item>
        <Item>
          <id value="3437"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.20000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>African_American</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.22500000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>PANT_MR1_002</drawable>
          <albedo>PANT_MR1_000_C3_998_AB</albedo>
          <normal>PANT_MR1_002_C0_000_NM</normal>
          <material>PANT_MR1_002_C3_000_M</material>
          <palette>METAPED_TINT_GENERIC_WEATHERED</palette>
          <tint0 value="19"/>
          <tint1 value="19"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>COMBOSHIRT_MR1_003</drawable>
          <albedo>COMBOSHIRT_MR1_003_C3_999_AB</albedo>
          <normal>COMBOSHIRT_MR1_003_C3_000_NM</normal>
          <material>0x52D8DDEE</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="120"/>
          <tint1 value="45"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BOOT_MR1_029</drawable>
          <albedo>BOOT_MR1_029_C2_999_AB</albedo>
          <normal>BOOT_MR1_029_C2_000_NM</normal>
          <material>0xE7A02F6D</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="14"/>
          <tint1 value="14"/>
          <tint2 value="59"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_090</drawable>
          <albedo>HAIR_MR1_087_C0_999_AB</albedo>
          <normal>HAIR_MR1_087_C0_000_NM</normal>
          <material>HAIR_MR1_087_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_013_ALT02</drawable>
          <albedo>HAT_MR1_013_C3_999_AB</albedo>
          <normal>HAT_MR1_013_C3_000_NM</normal>
          <material>HAT_MR1_013_C3_000_M</material>
          <palette>METAPED_TINT_HAT_WEATHERED</palette>
          <tint0 value="43"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_022</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0058</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_017_AB</albedo>
          <normal>HEAD_MR1_ROUGH_008_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="16009"/>
          <value value="-0.15700000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="35627"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="60996"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="56827"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="0.40000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Latino</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.35000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOCOAT_MR1_006</drawable>
          <albedo>COMBOCOAT_MR1_006_C3_999_AB</albedo>
          <normal>COMBOCOAT_MR1_006_C3_000_NM</normal>
          <material>0x9412B4A8</material>
          <palette>METAPED_TINT_GENERIC_CLEAN</palette>
          <tint0 value="50"/>
          <tint1 value="16"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>NECKERCHIEF_MR1_000_SBCU_LEFT</drawable>
          <albedo>NECKERCHIEF_MR1_000_SBCU_LEFT_C0_000_AB</albedo>
          <normal>NECKERCHIEF_MR1_000_SBCU_LEFT_C0_000_NM</normal>
          <material>0x0E7A8474</material>
          <palette>METAPED_TINT_GENERIC_CLEAN</palette>
          <tint0 value="77"/>
          <tint1 value="15"/>
          <tint2 value="15"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_010</drawable>
          <albedo>PANTCOMBO_MR1_010_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_010_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_010_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="98"/>
          <tint1 value="24"/>
          <tint2 value="66"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_011</drawable>
          <albedo>HAT_MR1_011_C3_999_AB</albedo>
          <normal>HAT_MR1_011_C3_000_NM</normal>
          <material>HAT_MR1_011_C3_000_M</material>
          <palette>METAPED_TINT_HAT_CLEAN</palette>
          <tint0 value="40"/>
          <tint1 value="21"/>
          <tint2 value="18"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_056</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MODULAR_BEARD_MR1_SHV_CHOPS_001_07</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_002_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_2023</drawable>
          <albedo>HEAD_MR1_SC02_ROUGH_C0_006_AB</albedo>
          <normal>HEAD_MR1_ROUGH_025_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_HAT_WEATHERED</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="45"/>
          <tint2 value="45"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="52553"/>
          <value value="-0.05400000"/>
        </Item>
        <Item>
          <id value="3437"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.20000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.40000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOVEST_MR1_032</drawable>
          <albedo>COMBOVEST_MR1_032_C3_999_AB</albedo>
          <normal>COMBOVEST_MR1_032_C3_000_NM</normal>
          <material>0x12940146</material>
          <palette>METAPED_TINT_GENERIC_WEATHERED</palette>
          <tint0 value="147"/>
          <tint1 value="142"/>
          <tint2 value="20"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>SCARF_MR1_002</drawable>
          <albedo>SCARF_MR1_002_C1_999_AB</albedo>
          <normal>SCARF_MR1_002_C3_000_NM</normal>
          <material>0x89608C06</material>
          <palette>METAPED_TINT_GENERIC_WEATHERED</palette>
          <tint0 value="77"/>
          <tint1 value="74"/>
          <tint2 value="74"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_021</drawable>
          <albedo>PANTCOMBO_MR1_021_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_021_C3_000_NM</normal>
          <material>0x2CEF63F6</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="66"/>
          <tint1 value="40"/>
          <tint2 value="65"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>SPURS_MR1_003</drawable>
          <albedo>SPURS_MR1_001_C1_999_AB</albedo>
          <normal>SPURS_MR1_001_C1_000_NM</normal>
          <material>SPURS_MR1_001_C1_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="7"/>
          <tint1 value="16"/>
          <tint2 value="7"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_032</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="87"/>
          <tint1 value="70"/>
          <tint2 value="71"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_013</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="87"/>
          <tint1 value="70"/>
          <tint2 value="71"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_018</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0172</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_003_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_016_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="70"/>
          <tint2 value="68"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="38169"/>
          <value value="-0.87000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>African_American</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.35000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>NECKERCHIEF_MR1_003_SBCB_LEFT</drawable>
          <albedo>NECKERCHIEF_MR1_003_SBCB_LEFT_C3_999_AB</albedo>
          <normal>NECKERCHIEF_MR1_003_SBCB_LEFT_C3_000_NM</normal>
          <material>0xE73CA2F8</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="85"/>
          <tint1 value="85"/>
          <tint2 value="85"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANT_MR1_002</drawable>
          <albedo>PANT_MR1_000_C3_998_AB</albedo>
          <normal>PANT_MR1_002_C0_000_NM</normal>
          <material>PANT_MR1_002_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="123"/>
          <tint1 value="123"/>
          <tint2 value="123"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>COMBOSHIRT_MR1_003</drawable>
          <albedo>COMBOSHIRT_MR1_003_C3_999_AB</albedo>
          <normal>COMBOSHIRT_MR1_003_C3_000_NM</normal>
          <material>0x52D8DDEE</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="27"/>
          <tint1 value="18"/>
          <tint2 value="86"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BOOT_MR1_029</drawable>
          <albedo>BOOT_MR1_029_C2_999_AB</albedo>
          <normal>BOOT_MR1_029_C2_000_NM</normal>
          <material>0xE7A02F6D</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="25"/>
          <tint1 value="25"/>
          <tint2 value="107"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_029</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0058</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_035_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_004_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="6"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="52553"/>
          <value value="-0.01500000"/>
        </Item>
        <Item>
          <id value="3437"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="0.80000000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="42318"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="56827"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="36277"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="60890"/>
          <value value="1.00000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Latino</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.57500000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOVEST_MR1_040</drawable>
          <albedo>COMBOVEST_MR1_040_C3_998_AB</albedo>
          <normal>COMBOVEST_MR1_040_C3_000_NM</normal>
          <material>0xA3D46FF0</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="121"/>
          <tint1 value="0"/>
          <tint2 value="16"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_021</drawable>
          <albedo>PANTCOMBO_MR1_021_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_021_C3_000_NM</normal>
          <material>0x2CEF63F6</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="200"/>
          <tint1 value="0"/>
          <tint2 value="65"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_032</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_008</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_018</drawable>
          <albedo>HAND_MR1_000_C0_002_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_2024</drawable>
          <albedo>HEAD_MR1_SC02_ROUGH_C0_006_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_004_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="6"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="16009"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>African_American</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.30000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>HAT_MR1_078</drawable>
          <albedo>HAT_MR1_078_C3_999_AB</albedo>
          <normal>HAT_MR1_078_C3_000_NM</normal>
          <material>HAT_MR1_078_C3_000_M</material>
          <palette>METAPED_TINT_GENERIC_WEATHERED</palette>
          <tint0 value="55"/>
          <tint1 value="49"/>
          <tint2 value="49"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_010</drawable>
          <albedo>PANTCOMBO_MR1_010_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_010_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_010_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER1</palette>
          <tint0 value="7"/>
          <tint1 value="27"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>COMBOSHIRT_MR1_012</drawable>
          <albedo>COMBOSHIRT_MR1_012_C3_999_AB</albedo>
          <normal>COMBOSHIRT_MR1_012_C3_000_NM</normal>
          <material>COMBOSHIRT_MR1_012_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="200"/>
          <tint1 value="83"/>
          <tint2 value="11"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_090</drawable>
          <albedo>HAIR_MR1_087_C0_999_AB</albedo>
          <normal>HAIR_MR1_087_C0_000_NM</normal>
          <material>HAIR_MR1_087_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_008</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_010</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0058</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_017_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_017_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="16009"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="27779"/>
          <value value="-0.90000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.47500000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COAT_MR1_087</drawable>
          <albedo>COAT_MR1_087_C3_999_AB</albedo>
          <normal>COAT_MR1_087_C3_000_NM</normal>
          <material>COAT_MR1_087_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="123"/>
          <tint1 value="14"/>
          <tint2 value="81"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>COMBOVESTVEST_MR1_044_UNDERCOAT</drawable>
          <albedo>COMBOVEST_MR1_044_C3_999_AB</albedo>
          <normal>COMBOVEST_MR1_044_C3_000_NM</normal>
          <material>COMBOVEST_MR1_044_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="85"/>
          <tint1 value="25"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>SCARF_MR1_002</drawable>
          <albedo>SCARF_MR1_002_C1_999_AB</albedo>
          <normal>SCARF_MR1_002_C3_000_NM</normal>
          <material>0x89608C06</material>
          <palette>METAPED_TINT_GENERIC_WEATHERED</palette>
          <tint0 value="77"/>
          <tint1 value="16"/>
          <tint2 value="77"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_021</drawable>
          <albedo>PANTCOMBO_MR1_021_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_021_C3_000_NM</normal>
          <material>0x2CEF63F6</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="63"/>
          <tint1 value="0"/>
          <tint2 value="96"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_019</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_010</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0172</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_014_AB</albedo>
          <normal>HEAD_MR1_ROUGH_008_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="6"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="38169"/>
          <value value="-0.87000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>African_American</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.27500000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOVEST_MR1_032</drawable>
          <albedo>COMBOVEST_MR1_032_C3_999_AB</albedo>
          <normal>COMBOVEST_MR1_032_C3_000_NM</normal>
          <material>0x12940146</material>
          <palette>METAPED_TINT_GENERIC_WEATHERED</palette>
          <tint0 value="16"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_021</drawable>
          <albedo>PANTCOMBO_MR1_021_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_021_C3_000_NM</normal>
          <material>0x2CEF63F6</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="106"/>
          <tint1 value="0"/>
          <tint2 value="65"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_090</drawable>
          <albedo>HAIR_MR1_087_C0_999_AB</albedo>
          <normal>HAIR_MR1_087_C0_000_NM</normal>
          <material>HAIR_MR1_087_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_013_ALT02</drawable>
          <albedo>HAT_MR1_013_C3_999_AB</albedo>
          <normal>HAT_MR1_013_C3_000_NM</normal>
          <material>HAT_MR1_013_C3_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="33"/>
          <tint1 value="8"/>
          <tint2 value="58"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_013</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_018</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_9023</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_035_AB</albedo>
          <normal>HEAD_MR1_ROUGH_025_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="41478"/>
          <value value="-0.22200000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="52553"/>
          <value value="0.05100000"/>
        </Item>
        <Item>
          <id value="3437"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.05800000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="18046"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="7010"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="36277"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="60890"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="33485"/>
          <value value="0.40000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.37500000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOCOAT_MR1_028</drawable>
          <albedo>COMBOCOAT_MR1_028_C3_998_AB</albedo>
          <normal>COMBOCOAT_MR1_028_C3_000_NM</normal>
          <material>COMBOCOAT_MR1_028_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="83"/>
          <tint1 value="86"/>
          <tint2 value="24"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANT_MR1_002</drawable>
          <albedo>PANT_MR1_000_C3_998_AB</albedo>
          <normal>PANT_MR1_002_C0_000_NM</normal>
          <material>PANT_MR1_002_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="214"/>
          <tint1 value="214"/>
          <tint2 value="214"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BOOT_MR1_029</drawable>
          <albedo>BOOT_MR1_029_C2_999_AB</albedo>
          <normal>BOOT_MR1_029_C2_000_NM</normal>
          <material>0xE7A02F6D</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="5"/>
          <tint1 value="5"/>
          <tint2 value="9"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>SPURS_MR1_003</drawable>
          <albedo>SPURS_MR1_001_C1_999_AB</albedo>
          <normal>SPURS_MR1_001_C1_000_NM</normal>
          <material>SPURS_MR1_001_C1_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="23"/>
          <tint1 value="23"/>
          <tint2 value="23"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_055</drawable>
          <albedo>HAT_MR1_055_C3_999_AB</albedo>
          <normal>HAT_MR1_055_C3_000_NM</normal>
          <material>0xED167FD7</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="26"/>
          <tint1 value="17"/>
          <tint2 value="40"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_044</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="87"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_008</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="87"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0172</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_003_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_016_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="6"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="16009"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Latino</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.32500000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>SCARF_MR1_010_ALT01_DOWN</drawable>
          <albedo>SCARF_MR1_010_DOWN_C3_999_AB</albedo>
          <normal>SCARF_MR1_010_DOWN_C3_000_NM</normal>
          <material>0xA54C68C1</material>
          <palette>METAPED_TINT_GENERIC_WEATHERED</palette>
          <tint0 value="124"/>
          <tint1 value="124"/>
          <tint2 value="124"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_010</drawable>
          <albedo>PANTCOMBO_MR1_010_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_010_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_010_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="66"/>
          <tint1 value="43"/>
          <tint2 value="66"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>COMBOSHIRT_MR1_003</drawable>
          <albedo>COMBOSHIRT_MR1_003_C3_999_AB</albedo>
          <normal>COMBOSHIRT_MR1_003_C3_000_NM</normal>
          <material>0x52D8DDEE</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="107"/>
          <tint1 value="42"/>
          <tint2 value="87"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_011</drawable>
          <albedo>HAT_MR1_011_C3_999_AB</albedo>
          <normal>HAT_MR1_011_C3_000_NM</normal>
          <material>HAT_MR1_011_C3_000_M</material>
          <palette>METAPED_TINT_HAT_WEATHERED</palette>
          <tint0 value="51"/>
          <tint1 value="21"/>
          <tint2 value="40"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_046</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_022</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_002_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_2024</drawable>
          <albedo>HEAD_MR1_SC02_ROUGH_C0_014_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_017_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="45"/>
          <tint2 value="45"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.30000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.42500000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOVEST_MR1_040</drawable>
          <albedo>COMBOVEST_MR1_040_C3_998_AB</albedo>
          <normal>COMBOVEST_MR1_040_C3_000_NM</normal>
          <material>0xA3D46FF0</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="14"/>
          <tint1 value="228"/>
          <tint2 value="47"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_021</drawable>
          <albedo>PANTCOMBO_MR1_021_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_021_C3_000_NM</normal>
          <material>0x2CEF63F6</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="99"/>
          <tint1 value="0"/>
          <tint2 value="65"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_067</drawable>
          <albedo>HAT_MR1_067_C3_999_AB</albedo>
          <normal>HAT_MR1_067_C3_000_NM</normal>
          <material>0x63B2CB82</material>
          <palette>METAPED_TINT_HAT_WEATHERED</palette>
          <tint0 value="21"/>
          <tint1 value="18"/>
          <tint2 value="18"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_046</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="87"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MODULAR_BEARD_MR1_SHV_CHOPS_001_07</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="87"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_018</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0169</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_015_AB</albedo>
          <normal>HEAD_MR1_ROUGH_008_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="1"/>
          <tint1 value="40"/>
          <tint2 value="37"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="52553"/>
          <value value="0.05100000"/>
        </Item>
        <Item>
          <id value="3437"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.20000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>African_American</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.47500000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COAT_MR1_087</drawable>
          <albedo>COAT_MR1_087_C3_999_AB</albedo>
          <normal>COAT_MR1_087_C3_000_NM</normal>
          <material>COAT_MR1_087_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="42"/>
          <tint1 value="14"/>
          <tint2 value="27"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>COMBOVESTVEST_MR1_044_UNDERCOAT</drawable>
          <albedo>COMBOVEST_MR1_044_C3_999_AB</albedo>
          <normal>COMBOVEST_MR1_044_C3_000_NM</normal>
          <material>COMBOVEST_MR1_044_C3_000_M</material>
          <palette>METAPED_TINT_GENERIC_WEATHERED</palette>
          <tint0 value="15"/>
          <tint1 value="143"/>
          <tint2 value="20"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>SCARF_MR1_002</drawable>
          <albedo>SCARF_MR1_002_C1_999_AB</albedo>
          <normal>SCARF_MR1_002_C3_000_NM</normal>
          <material>0x89608C06</material>
          <palette>METAPED_TINT_GENERIC_WEATHERED</palette>
          <tint0 value="78"/>
          <tint1 value="70"/>
          <tint2 value="70"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_021</drawable>
          <albedo>PANTCOMBO_MR1_021_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_021_C3_000_NM</normal>
          <material>0x2CEF63F6</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="66"/>
          <tint1 value="34"/>
          <tint2 value="64"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_090</drawable>
          <albedo>HAIR_MR1_087_C0_999_AB</albedo>
          <normal>HAIR_MR1_087_C0_000_NM</normal>
          <material>HAIR_MR1_087_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_010</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0058</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_017_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_004_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="6"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="38169"/>
          <value value="-0.87000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.40000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>TASK_MR1_024</drawable>
          <albedo>TASK_MR1_024_C0_000_AB</albedo>
          <normal>TASK_MR1_024_C0_000_NM</normal>
          <material>0xD5442735</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="8"/>
          <tint1 value="8"/>
          <tint2 value="8"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_010</drawable>
          <albedo>PANTCOMBO_MR1_010_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_010_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_010_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="200"/>
          <tint1 value="0"/>
          <tint2 value="66"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>COMBOSHIRT_MR1_003</drawable>
          <albedo>COMBOSHIRT_MR1_003_C3_999_AB</albedo>
          <normal>COMBOSHIRT_MR1_003_C3_000_NM</normal>
          <material>0x52D8DDEE</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="4"/>
          <tint1 value="27"/>
          <tint2 value="86"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_055</drawable>
          <albedo>HAT_MR1_055_C3_999_AB</albedo>
          <normal>HAT_MR1_055_C3_000_NM</normal>
          <material>0xED167FD7</material>
          <palette>METAPED_TINT_HAT_WEATHERED</palette>
          <tint0 value="21"/>
          <tint1 value="19"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_056</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="78"/>
          <tint1 value="67"/>
          <tint2 value="1"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_008</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="78"/>
          <tint1 value="67"/>
          <tint2 value="1"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0172</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_014_AB</albedo>
          <normal>HEAD_MR1_ROUGH_025_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="70"/>
          <tint2 value="68"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="52553"/>
          <value value="0.05100000"/>
        </Item>
        <Item>
          <id value="3437"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.20000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.27500000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>HAT_MR1_078</drawable>
          <albedo>HAT_MR1_078_C3_999_AB</albedo>
          <normal>HAT_MR1_078_C3_000_NM</normal>
          <material>HAT_MR1_078_C3_000_M</material>
          <palette>METAPED_TINT_GENERIC_WEATHERED</palette>
          <tint0 value="55"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>COMBOCOAT_MR1_006</drawable>
          <albedo>COMBOCOAT_MR1_006_C3_999_AB</albedo>
          <normal>COMBOCOAT_MR1_006_C3_000_NM</normal>
          <material>0x9412B4A8</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="188"/>
          <tint1 value="61"/>
          <tint2 value="14"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>NECKERCHIEF_MR1_003_SBCB_LEFT</drawable>
          <albedo>NECKERCHIEF_MR1_003_SBCB_LEFT_C3_999_AB</albedo>
          <normal>NECKERCHIEF_MR1_003_SBCB_LEFT_C3_000_NM</normal>
          <material>0xE73CA2F8</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="91"/>
          <tint1 value="91"/>
          <tint2 value="91"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANT_MR1_002</drawable>
          <albedo>PANT_MR1_000_C3_998_AB</albedo>
          <normal>PANT_MR1_002_C0_000_NM</normal>
          <material>PANT_MR1_002_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="26"/>
          <tint1 value="26"/>
          <tint2 value="26"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BOOT_MR1_029</drawable>
          <albedo>BOOT_MR1_029_C2_999_AB</albedo>
          <normal>BOOT_MR1_029_C2_000_NM</normal>
          <material>0xE7A02F6D</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="14"/>
          <tint1 value="14"/>
          <tint2 value="42"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_044</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="54"/>
          <tint2 value="70"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MODULAR_BEARD_MR1_SHV_CHOPS_001_07</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="54"/>
          <tint2 value="70"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0169</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_003_AB</albedo>
          <normal>HEAD_MR1_ROUGH_008_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="18046"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="7010"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="12281"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="60996"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="36277"/>
          <value value="0.50000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Latino</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.27500000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOVEST_MR1_032</drawable>
          <albedo>COMBOVEST_MR1_032_C3_999_AB</albedo>
          <normal>COMBOVEST_MR1_032_C3_000_NM</normal>
          <material>0x12940146</material>
          <palette>METAPED_TINT_GENERIC_CLEAN</palette>
          <tint0 value="16"/>
          <tint1 value="51"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>SCARF_MR1_002</drawable>
          <albedo>SCARF_MR1_002_C1_999_AB</albedo>
          <normal>SCARF_MR1_002_C3_000_NM</normal>
          <material>0x89608C06</material>
          <palette>METAPED_TINT_GENERIC_CLEAN</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_021</drawable>
          <albedo>PANTCOMBO_MR1_021_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_021_C3_000_NM</normal>
          <material>0x2CEF63F6</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="122"/>
          <tint1 value="0"/>
          <tint2 value="43"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>SPURS_MR1_003</drawable>
          <albedo>SPURS_MR1_001_C1_999_AB</albedo>
          <normal>SPURS_MR1_001_C1_000_NM</normal>
          <material>SPURS_MR1_001_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="15"/>
          <tint1 value="15"/>
          <tint2 value="15"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_046</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_022</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_018</drawable>
          <albedo>HAND_MR1_000_C0_002_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_2023</drawable>
          <albedo>HEAD_MR1_SC02_ROUGH_C0_006_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_004_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="18046"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="7010"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="36277"/>
          <value value="0.20000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.27500000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>PANTCOMBO_MR1_010</drawable>
          <albedo>PANTCOMBO_MR1_010_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_010_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_010_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="66"/>
          <tint1 value="42"/>
          <tint2 value="66"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>COMBOSHIRT_MR1_012</drawable>
          <albedo>COMBOSHIRT_MR1_012_C3_999_AB</albedo>
          <normal>COMBOSHIRT_MR1_012_C3_000_NM</normal>
          <material>COMBOSHIRT_MR1_012_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="188"/>
          <tint1 value="8"/>
          <tint2 value="11"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_011</drawable>
          <albedo>HAT_MR1_011_C3_999_AB</albedo>
          <normal>HAT_MR1_011_C3_000_NM</normal>
          <material>HAT_MR1_011_C3_000_M</material>
          <palette>METAPED_TINT_HAT_CLEAN</palette>
          <tint0 value="37"/>
          <tint1 value="21"/>
          <tint2 value="16"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_044</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="87"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MODULAR_BEARD_MR1_SHV_CHOPS_001_07</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="87"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_010</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0166</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_014_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_017_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="45"/>
          <tint2 value="45"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="52553"/>
          <value value="-0.05400000"/>
        </Item>
        <Item>
          <id value="3437"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.20000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Latino</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.30000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COAT_MR1_087</drawable>
          <albedo>COAT_MR1_087_C3_999_AB</albedo>
          <normal>COAT_MR1_087_C3_000_NM</normal>
          <material>COAT_MR1_087_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="97"/>
          <tint1 value="36"/>
          <tint2 value="94"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>COMBOVESTVEST_MR1_044_UNDERCOAT</drawable>
          <albedo>COMBOVEST_MR1_044_C3_999_AB</albedo>
          <normal>COMBOVEST_MR1_044_C3_000_NM</normal>
          <material>COMBOVEST_MR1_044_C3_000_M</material>
          <palette>METAPED_TINT_GENERIC_WEATHERED</palette>
          <tint0 value="15"/>
          <tint1 value="21"/>
          <tint2 value="20"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANT_MR1_002</drawable>
          <albedo>PANT_MR1_000_C3_998_AB</albedo>
          <normal>PANT_MR1_002_C0_000_NM</normal>
          <material>PANT_MR1_002_C3_000_M</material>
          <palette>METAPED_TINT_GENERIC_WEATHERED</palette>
          <tint0 value="144"/>
          <tint1 value="144"/>
          <tint2 value="144"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BOOT_MR1_029</drawable>
          <albedo>BOOT_MR1_029_C2_999_AB</albedo>
          <normal>BOOT_MR1_029_C2_000_NM</normal>
          <material>0xE7A02F6D</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="11"/>
          <tint1 value="11"/>
          <tint2 value="44"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>SPURS_MR1_003</drawable>
          <albedo>SPURS_MR1_001_C1_999_AB</albedo>
          <normal>SPURS_MR1_001_C1_000_NM</normal>
          <material>SPURS_MR1_001_C1_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="33"/>
          <tint1 value="13"/>
          <tint2 value="33"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_088</drawable>
          <albedo>HAT_MR1_088_C3_999_AB</albedo>
          <normal>HAT_MR1_088_C3_000_NM</normal>
          <material>HAT_MR1_088_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="16"/>
          <tint1 value="22"/>
          <tint2 value="16"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_019</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_008</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_010</drawable>
          <albedo>HAND_MR1_000_C0_002_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_2024</drawable>
          <albedo>HEAD_MR1_SC02_ROUGH_C0_014_AB</albedo>
          <normal>HEAD_MR1_ROUGH_008_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="16009"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>African_American</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.25000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>SCARF_MR1_010_ALT01_DOWN</drawable>
          <albedo>SCARF_MR1_010_DOWN_C3_999_AB</albedo>
          <normal>SCARF_MR1_010_DOWN_C3_000_NM</normal>
          <material>0xA54C68C1</material>
          <palette>METAPED_TINT_GENERIC_WEATHERED</palette>
          <tint0 value="78"/>
          <tint1 value="77"/>
          <tint2 value="71"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>COMBOSHIRT_MR1_012</drawable>
          <albedo>COMBOSHIRT_MR1_012_C3_999_AB</albedo>
          <normal>COMBOSHIRT_MR1_012_C3_000_NM</normal>
          <material>COMBOSHIRT_MR1_012_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="61"/>
          <tint1 value="2"/>
          <tint2 value="13"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_021</drawable>
          <albedo>PANTCOMBO_MR1_021_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_021_C3_000_NM</normal>
          <material>0x2CEF63F6</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="188"/>
          <tint1 value="20"/>
          <tint2 value="64"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_067</drawable>
          <albedo>HAT_MR1_067_C3_999_AB</albedo>
          <normal>HAT_MR1_067_C3_000_NM</normal>
          <material>0x63B2CB82</material>
          <palette>METAPED_TINT_HAT_CLEAN</palette>
          <tint0 value="49"/>
          <tint1 value="19"/>
          <tint2 value="49"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_010</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_9023</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_035_AB</albedo>
          <normal>HEAD_MR1_ROUGH_025_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="41478"/>
          <value value="-0.22200000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.87000000"/>
        </Item>
        <Item>
          <id value="18046"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="27779"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="7010"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="36277"/>
          <value value="0.30000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Latino</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.27500000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>HAT_MR1_078</drawable>
          <albedo>HAT_MR1_078_C3_999_AB</albedo>
          <normal>HAT_MR1_078_C3_000_NM</normal>
          <material>HAT_MR1_078_C3_000_M</material>
          <palette>METAPED_TINT_HAT_WEATHERED</palette>
          <tint0 value="55"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>SCARF_MR1_002</drawable>
          <albedo>SCARF_MR1_002_C1_999_AB</albedo>
          <normal>SCARF_MR1_002_C3_000_NM</normal>
          <material>0x89608C06</material>
          <palette>METAPED_TINT_GENERIC_WEATHERED</palette>
          <tint0 value="139"/>
          <tint1 value="139"/>
          <tint2 value="139"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>COMBOVEST_MR1_040</drawable>
          <albedo>COMBOVEST_MR1_040_C3_998_AB</albedo>
          <normal>COMBOVEST_MR1_040_C3_000_NM</normal>
          <material>0xA3D46FF0</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="61"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_021</drawable>
          <albedo>PANTCOMBO_MR1_021_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_021_C3_000_NM</normal>
          <material>0x2CEF63F6</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="20"/>
          <tint2 value="64"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_019</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_013</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_018</drawable>
          <albedo>HAND_MR1_000_C0_002_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_2023</drawable>
          <albedo>HEAD_MR1_SC02_ROUGH_C0_014_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_016_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.87000000"/>
        </Item>
        <Item>
          <id value="18046"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="7010"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="36277"/>
          <value value="-0.30000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.47500000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>PANTCOMBO_MR1_010</drawable>
          <albedo>PANTCOMBO_MR1_010_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_010_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_010_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="188"/>
          <tint1 value="0"/>
          <tint2 value="66"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>COMBOSHIRT_MR1_003</drawable>
          <albedo>COMBOSHIRT_MR1_003_C3_999_AB</albedo>
          <normal>COMBOSHIRT_MR1_003_C3_000_NM</normal>
          <material>0x52D8DDEE</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="25"/>
          <tint1 value="26"/>
          <tint2 value="87"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_011</drawable>
          <albedo>HAT_MR1_011_C3_999_AB</albedo>
          <normal>HAT_MR1_011_C3_000_NM</normal>
          <material>HAT_MR1_011_C3_000_M</material>
          <palette>METAPED_TINT_HAT_CLEAN</palette>
          <tint0 value="21"/>
          <tint1 value="51"/>
          <tint2 value="51"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_046</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="9"/>
          <tint1 value="99"/>
          <tint2 value="98"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_013</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="9"/>
          <tint1 value="99"/>
          <tint2 value="98"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0169</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_003_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_017_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="6"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="16009"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>African_American</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.62500000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOCOAT_MR1_006</drawable>
          <albedo>COMBOCOAT_MR1_006_C3_999_AB</albedo>
          <normal>COMBOCOAT_MR1_006_C3_000_NM</normal>
          <material>0x9412B4A8</material>
          <palette>METAPED_TINT_GENERIC_WEATHERED</palette>
          <tint0 value="80"/>
          <tint1 value="16"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>NECKERCHIEF_MR1_000_SBCU_LEFT</drawable>
          <albedo>NECKERCHIEF_MR1_000_SBCU_LEFT_C0_000_AB</albedo>
          <normal>NECKERCHIEF_MR1_000_SBCU_LEFT_C0_000_NM</normal>
          <material>0x0E7A8474</material>
          <palette>METAPED_TINT_GENERIC_CLEAN</palette>
          <tint0 value="77"/>
          <tint1 value="77"/>
          <tint2 value="72"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANT_MR1_002</drawable>
          <albedo>PANT_MR1_000_C3_998_AB</albedo>
          <normal>PANT_MR1_002_C0_000_NM</normal>
          <material>PANT_MR1_002_C3_000_M</material>
          <palette>METAPED_TINT_GENERIC_WEATHERED</palette>
          <tint0 value="54"/>
          <tint1 value="49"/>
          <tint2 value="54"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BOOT_MR1_029</drawable>
          <albedo>BOOT_MR1_029_C2_999_AB</albedo>
          <normal>BOOT_MR1_029_C2_000_NM</normal>
          <material>0xE7A02F6D</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="14"/>
          <tint1 value="14"/>
          <tint2 value="59"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_013_ALT02</drawable>
          <albedo>HAT_MR1_013_C3_999_AB</albedo>
          <normal>HAT_MR1_013_C3_000_NM</normal>
          <material>HAT_MR1_013_C3_000_M</material>
          <palette>METAPED_TINT_HAT_WEATHERED</palette>
          <tint0 value="43"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MODULAR_BEARD_MR1_SHV_CHOPS_001_07</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0058</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_035_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_004_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="6"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="16009"/>
          <value value="-0.14100000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.37500000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>TASK_MR1_024</drawable>
          <albedo>TASK_MR1_024_C0_000_AB</albedo>
          <normal>TASK_MR1_024_C0_000_NM</normal>
          <material>0xD5442735</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="92"/>
          <tint1 value="92"/>
          <tint2 value="92"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>COMBOSHIRT_MR1_003</drawable>
          <albedo>COMBOSHIRT_MR1_003_C3_999_AB</albedo>
          <normal>COMBOSHIRT_MR1_003_C3_000_NM</normal>
          <material>0x52D8DDEE</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="188"/>
          <tint1 value="16"/>
          <tint2 value="86"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_021</drawable>
          <albedo>PANTCOMBO_MR1_021_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_021_C3_000_NM</normal>
          <material>0x2CEF63F6</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="95"/>
          <tint1 value="0"/>
          <tint2 value="65"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_019</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_013</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0172</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_014_AB</albedo>
          <normal>HEAD_MR1_ROUGH_025_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="3"/>
          <tint1 value="73"/>
          <tint2 value="43"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="38169"/>
          <value value="-0.87000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.37500000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOCOAT_MR1_006</drawable>
          <albedo>COMBOCOAT_MR1_006_C3_999_AB</albedo>
          <normal>COMBOCOAT_MR1_006_C3_000_NM</normal>
          <material>0x9412B4A8</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="25"/>
          <tint1 value="188"/>
          <tint2 value="43"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>NECKERCHIEF_MR1_003_SBCB_LEFT</drawable>
          <albedo>NECKERCHIEF_MR1_003_SBCB_LEFT_C3_999_AB</albedo>
          <normal>NECKERCHIEF_MR1_003_SBCB_LEFT_C3_000_NM</normal>
          <material>0xE73CA2F8</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="200"/>
          <tint1 value="200"/>
          <tint2 value="200"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_010</drawable>
          <albedo>PANTCOMBO_MR1_010_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_010_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_010_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="200"/>
          <tint1 value="36"/>
          <tint2 value="66"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_067</drawable>
          <albedo>HAT_MR1_067_C3_999_AB</albedo>
          <normal>HAT_MR1_067_C3_000_NM</normal>
          <material>0x63B2CB82</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="36"/>
          <tint1 value="42"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_046</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="89"/>
          <tint1 value="96"/>
          <tint2 value="59"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_029</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="89"/>
          <tint1 value="96"/>
          <tint2 value="59"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0166</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_015_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_016_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="99"/>
          <tint2 value="37"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="52553"/>
          <value value="-0.05400000"/>
        </Item>
        <Item>
          <id value="3437"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.20000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.32500000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOVEST_MR1_040</drawable>
          <albedo>COMBOVEST_MR1_040_C3_998_AB</albedo>
          <normal>COMBOVEST_MR1_040_C3_000_NM</normal>
          <material>0xA3D46FF0</material>
          <palette>METAPED_TINT_GENERIC_CLEAN</palette>
          <tint0 value="77"/>
          <tint1 value="52"/>
          <tint2 value="154"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANT_MR1_002</drawable>
          <albedo>PANT_MR1_000_C3_998_AB</albedo>
          <normal>PANT_MR1_002_C0_000_NM</normal>
          <material>PANT_MR1_002_C3_000_M</material>
          <palette>METAPED_TINT_GENERIC_WEATHERED</palette>
          <tint0 value="143"/>
          <tint1 value="144"/>
          <tint2 value="143"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BOOT_MR1_029</drawable>
          <albedo>BOOT_MR1_029_C2_999_AB</albedo>
          <normal>BOOT_MR1_029_C2_000_NM</normal>
          <material>0xE7A02F6D</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="18"/>
          <tint1 value="18"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_055</drawable>
          <albedo>HAT_MR1_055_C3_999_AB</albedo>
          <normal>HAT_MR1_055_C3_000_NM</normal>
          <material>0xED167FD7</material>
          <palette>METAPED_TINT_HAT_CLEAN</palette>
          <tint0 value="63"/>
          <tint1 value="21"/>
          <tint2 value="52"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_044</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="87"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MODULAR_BEARD_MR1_SHV_CHOPS_001_07</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="87"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_018</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0169</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_003_AB</albedo>
          <normal>HEAD_MR1_ROUGH_008_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="16009"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Latino</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.40000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOCOAT_MR1_028</drawable>
          <albedo>COMBOCOAT_MR1_028_C3_998_AB</albedo>
          <normal>COMBOCOAT_MR1_028_C3_000_NM</normal>
          <material>COMBOCOAT_MR1_028_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="4"/>
          <tint1 value="14"/>
          <tint2 value="42"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>NECKERCHIEF_MR1_000_SUCB_LEFT</drawable>
          <albedo>NECKERCHIEF_MR1_000_SUCB_LEFT_C0_000_AB</albedo>
          <normal>NECKERCHIEF_MR1_000_SUCB_LEFT_C0_000_NM</normal>
          <material>NECKERCHIEF_MR1_000_SUCB_LEFT_C0_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="216"/>
          <tint1 value="216"/>
          <tint2 value="72"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_010</drawable>
          <albedo>PANTCOMBO_MR1_010_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_010_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_010_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="97"/>
          <tint1 value="13"/>
          <tint2 value="66"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>SPURS_MR1_003</drawable>
          <albedo>SPURS_MR1_001_C1_999_AB</albedo>
          <normal>SPURS_MR1_001_C1_000_NM</normal>
          <material>SPURS_MR1_001_C1_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="19"/>
          <tint1 value="7"/>
          <tint2 value="20"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_022</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_002_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_2023</drawable>
          <albedo>HEAD_MR1_SC02_ROUGH_C0_006_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_004_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="6"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="16009"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>African_American</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.65000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>HAT_MR1_078</drawable>
          <albedo>HAT_MR1_078_C3_999_AB</albedo>
          <normal>HAT_MR1_078_C3_000_NM</normal>
          <material>HAT_MR1_078_C3_000_M</material>
          <palette>METAPED_TINT_HAT_WEATHERED</palette>
          <tint0 value="21"/>
          <tint1 value="55"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>SCARF_MR1_010_ALT01_DOWN</drawable>
          <albedo>SCARF_MR1_010_DOWN_C3_999_AB</albedo>
          <normal>SCARF_MR1_010_DOWN_C3_000_NM</normal>
          <material>0xA54C68C1</material>
          <palette>METAPED_TINT_GENERIC_CLEAN</palette>
          <tint0 value="39"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>COMBOVEST_MR1_032</drawable>
          <albedo>COMBOVEST_MR1_032_C3_999_AB</albedo>
          <normal>COMBOVEST_MR1_032_C3_000_NM</normal>
          <material>0x12940146</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="86"/>
          <tint1 value="124"/>
          <tint2 value="20"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_010</drawable>
          <albedo>PANTCOMBO_MR1_010_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_010_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_010_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="42"/>
          <tint2 value="2"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_008</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_018</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_9023</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_035_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_016_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="6"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="16009"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
  </outfits>
  <voiceGroup/>
  <pulverizeVfx/>
  <goreType/>
  <type>MPT_MALE</type>
  <version value="384"/>
  <allowRandomExpressions value="false"/>
</0x04BD672F>
