<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<0x04BD672F>
  <outfits>
    <Item>
      <name>0xE20A9564</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xAFE56DB9</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOCOAT_MR1_040_WESTERNRIGHT</drawable>
          <albedo>COMBOCOAT_MR1_040_C3_999_AB</albedo>
          <normal>COMBOCOAT_MR1_040_C3_000_NM</normal>
          <material>0x0BD21A33</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="124"/>
          <tint1 value="60"/>
          <tint2 value="121"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_013</drawable>
          <albedo>PANTCOMBO_MR1_013_C1_999_AB</albedo>
          <normal>PANTCOMBO_MR1_013_C1_000_NM</normal>
          <material>0x8AAB3DDE</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="43"/>
          <tint1 value="13"/>
          <tint2 value="1"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_007_UNDER</drawable>
          <albedo>GLOV_MR1_007_C3_999_AB</albedo>
          <normal>GLOV_MR1_007_C3_000_NM</normal>
          <material>GLOV_MR1_007_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>P_EYES_MR1_000</drawable>
          <albedo>P_EYES_MR1_000_C1_999_AB</albedo>
          <normal>P_EYES_MR1_000_C0_000_NM</normal>
          <material>P_EYES_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_COMBINED</palette>
          <tint0 value="16"/>
          <tint1 value="16"/>
          <tint2 value="16"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_OVERCOAT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="14"/>
          <tint1 value="14"/>
          <tint2 value="14"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MP_AMBIENTBINOCULARS_MR1_005</drawable>
          <albedo>MP_AMBIENTBINOCULARS_MR1_000_C0_000_AB</albedo>
          <normal>MP_AMBIENTBINOCULARS_MR1_000_C0_000_NM</normal>
          <material>MP_AMBIENTBINOCULARS_MR1_000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>SCARF_MR1_026_ALT</drawable>
          <albedo>SCARF_MR1_026_C1_999_AB</albedo>
          <normal>SCARF_MR1_026_C1_000_NM</normal>
          <material>0x4C6C125B</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="83"/>
          <tint1 value="83"/>
          <tint2 value="83"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_042</drawable>
          <albedo>HAT_MR1_042_C1_999_AB</albedo>
          <normal>HAT_MR1_042_C1_000_NM</normal>
          <material>0xA0DE1D52</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="83"/>
          <tint1 value="52"/>
          <tint2 value="83"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_057</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="50"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_001</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="50"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0003</drawable>
          <albedo>TEETH_GEN_0003_C0_000_AB</albedo>
          <normal>TEETH_GEN_0003_C0_000_NM</normal>
          <material>TEETH_GEN_0003_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0046</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_014_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_019_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="0"/>
          <tint1 value="72"/>
          <tint2 value="73"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="52553"/>
          <value value="0.05100000"/>
        </Item>
        <Item>
          <id value="3437"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.20000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x4CD16AEC</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xAFE56DB9</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOCOAT_MR1_046_WESTERNRIGHT</drawable>
          <albedo>COMBOCOAT_MR1_046_C3_999_AB</albedo>
          <normal>COMBOCOAT_MR1_046_C3_000_NM</normal>
          <material>0xF386407E</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="5"/>
          <tint1 value="60"/>
          <tint2 value="8"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_013</drawable>
          <albedo>PANTCOMBO_MR1_013_C1_999_AB</albedo>
          <normal>PANTCOMBO_MR1_013_C1_000_NM</normal>
          <material>0x8AAB3DDE</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="214"/>
          <tint1 value="43"/>
          <tint2 value="37"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_015_UNDER</drawable>
          <albedo>GLOV_MR1_015_C3_999_AB</albedo>
          <normal>GLOV_MR1_015_C3_000_NM</normal>
          <material>GLOV_MR1_015_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="2"/>
          <tint1 value="2"/>
          <tint2 value="2"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_OVERCOAT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="47"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MP_AMBIENTBINOCULARS_MR1_005</drawable>
          <albedo>MP_AMBIENTBINOCULARS_MR1_000_C0_000_AB</albedo>
          <normal>MP_AMBIENTBINOCULARS_MR1_000_C0_000_NM</normal>
          <material>MP_AMBIENTBINOCULARS_MR1_000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>SATCHEL_BAG_MR1_000</drawable>
          <albedo>SATCHEL_BAG_MR1_000_C3_999_AB</albedo>
          <normal>SATCHEL_BAG_MR1_000_C3_000_NM</normal>
          <material>0xAFD85A01</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="44"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_049_ALT02</drawable>
          <albedo>HAT_MR1_049_C3_999_AB</albedo>
          <normal>HAT_MR1_049_C3_000_NM</normal>
          <material>HAT_MR1_049_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="1"/>
          <tint1 value="5"/>
          <tint2 value="43"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_070</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="50"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_000</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="50"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0003</drawable>
          <albedo>TEETH_GEN_0003_C0_000_AB</albedo>
          <normal>TEETH_GEN_0003_C0_000_NM</normal>
          <material>TEETH_GEN_0003_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0108</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_020_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_021_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="6"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="52553"/>
          <value value="-0.05400000"/>
        </Item>
        <Item>
          <id value="3437"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.20000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x3E8BCE61</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xAFE56DB9</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOCOAT_MR1_030_WESTERNRIGHT</drawable>
          <albedo>COMBOCOAT_MR1_030_C3_999_AB</albedo>
          <normal>COMBOCOAT_MR1_030_C3_999_NM</normal>
          <material>0x3212FFAD</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="60"/>
          <tint2 value="49"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_059</drawable>
          <albedo>PANTCOMBO_MR1_059_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_059_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_059_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="124"/>
          <tint1 value="14"/>
          <tint2 value="47"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_017_UNDER</drawable>
          <albedo>GLOV_MR1_017_C3_999_AB</albedo>
          <normal>GLOV_MR1_017_C3_000_NM</normal>
          <material>0xD2AA5C82</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="45"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_OVERCOAT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="37"/>
          <tint1 value="39"/>
          <tint2 value="43"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MP_AMBIENTBINOCULARS_MR1_004</drawable>
          <albedo>MP_AMBIENTBINOCULARS_MR1_000_C0_000_AB</albedo>
          <normal>MP_AMBIENTBINOCULARS_MR1_000_C0_000_NM</normal>
          <material>MP_AMBIENTBINOCULARS_MR1_000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_000</drawable>
          <albedo>HAT_MR1_000_C3_999_AB</albedo>
          <normal>HAT_MR1_000_C3_001_NM</normal>
          <material>HAT_MR1_000_C3_001_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="1"/>
          <tint1 value="84"/>
          <tint2 value="44"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_080</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="9"/>
          <tint1 value="99"/>
          <tint2 value="98"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_006</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="9"/>
          <tint1 value="99"/>
          <tint2 value="98"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0003</drawable>
          <albedo>TEETH_GEN_0003_C0_000_AB</albedo>
          <normal>TEETH_GEN_0003_C0_000_NM</normal>
          <material>TEETH_GEN_0003_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0113</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_030_AB</albedo>
          <normal>HEAD_MR1_AGED_007_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="6"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="16009"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x2956A3F7</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xAFE56DB9</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.35000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOCOAT_MR1_041_WESTERNRIGHT_POP</drawable>
          <albedo>COMBOCOAT_MR1_041_C1_998_AB</albedo>
          <normal>COMBOCOAT_MR1_041_C1_998_NM</normal>
          <material>0x36F9905A</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="79"/>
          <tint1 value="60"/>
          <tint2 value="87"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_015</drawable>
          <albedo>PANTCOMBO_MR1_015_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_015_C3_000_NM</normal>
          <material>0x4432C558</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="44"/>
          <tint1 value="0"/>
          <tint2 value="92"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_023_UNDER</drawable>
          <albedo>GLOV_MR1_023_C3_999_AB</albedo>
          <normal>GLOV_MR1_023_C3_000_NM</normal>
          <material>GLOV_MR1_023_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="44"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_OVERCOAT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="44"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TIE_MR1_033_VEST_ALT</drawable>
          <albedo>TIE_MR1_033_C0_999_AB</albedo>
          <normal>TIE_MR1_033_C0_000_NM</normal>
          <material>0x44116C01</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MP_AMBIENTBINOCULARS_MR1_001</drawable>
          <albedo>MP_AMBIENTBINOCULARS_MR1_000_C0_000_AB</albedo>
          <normal>MP_AMBIENTBINOCULARS_MR1_000_C0_000_NM</normal>
          <material>MP_AMBIENTBINOCULARS_MR1_000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>SATCHEL_BAG_MR1_000</drawable>
          <albedo>SATCHEL_BAG_MR1_000_C3_999_AB</albedo>
          <normal>SATCHEL_BAG_MR1_000_C3_000_NM</normal>
          <material>0xAFD85A01</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="44"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_063_ALT02</drawable>
          <albedo>HAT_MR1_063_C1_999_AB</albedo>
          <normal>HAT_MR1_063_C1_000_NM</normal>
          <material>HAT_MR1_063_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="14"/>
          <tint1 value="44"/>
          <tint2 value="44"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_011</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="78"/>
          <tint1 value="67"/>
          <tint2 value="1"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_025</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="78"/>
          <tint1 value="67"/>
          <tint2 value="1"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0003</drawable>
          <albedo>TEETH_GEN_0003_C0_000_AB</albedo>
          <normal>TEETH_GEN_0003_C0_000_NM</normal>
          <material>TEETH_GEN_0003_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0122</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_019_AB</albedo>
          <normal>HEAD_MR1_AGED_014_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="98"/>
          <tint2 value="43"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="16009"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x1B18077A</name>
      <ethnicity>African_American</ethnicity>
      <slodDwd>0xAFE56DB9</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.65000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOCOAT_MR1_046_WESTERNRIGHT</drawable>
          <albedo>COMBOCOAT_MR1_046_C3_999_AB</albedo>
          <normal>COMBOCOAT_MR1_046_C3_000_NM</normal>
          <material>0xF386407E</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="200"/>
          <tint1 value="85"/>
          <tint2 value="81"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANT_MR1_004</drawable>
          <albedo>PANT_MR1_004_C1_999_AB</albedo>
          <normal>PANT_MR1_004_C0_000_NM</normal>
          <material>PANT_MR1_004_C0_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="81"/>
          <tint1 value="0"/>
          <tint2 value="81"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_016_UNDER</drawable>
          <albedo>GLOV_MR1_016_C3_999_AB</albedo>
          <normal>GLOV_MR1_016_C3_000_NM</normal>
          <material>0x1AB8E71B</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="44"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BOOT_MR1_044</drawable>
          <albedo>BOOT_MR1_044_C3_999_AB</albedo>
          <normal>BOOT_MR1_044_C3_000_NM</normal>
          <material>0x8C53D063</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="39"/>
          <tint2 value="48"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TIE_MR1_033_VEST_ALT</drawable>
          <albedo>TIE_MR1_033_C0_999_AB</albedo>
          <normal>TIE_MR1_033_C0_000_NM</normal>
          <material>0x44116C01</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="66"/>
          <tint1 value="66"/>
          <tint2 value="66"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_OVERCOAT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="7"/>
          <tint1 value="7"/>
          <tint2 value="7"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MP_AMBIENTBINOCULARS_MR1_005</drawable>
          <albedo>MP_AMBIENTBINOCULARS_MR1_000_C0_000_AB</albedo>
          <normal>MP_AMBIENTBINOCULARS_MR1_000_C0_000_NM</normal>
          <material>MP_AMBIENTBINOCULARS_MR1_000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>KCUP_MR1_001</drawable>
          <albedo>KCUP_MR1_001_C3_999_AB</albedo>
          <normal>KCUP_MR1_001_C3_001_NM</normal>
          <material>0x3841402C</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="7"/>
          <tint1 value="7"/>
          <tint2 value="7"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_087</drawable>
          <albedo>HAIR_MR1_087_C0_999_AB</albedo>
          <normal>HAIR_MR1_087_C0_000_NM</normal>
          <material>HAIR_MR1_087_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_042</drawable>
          <albedo>HAT_MR1_042_C1_999_AB</albedo>
          <normal>HAT_MR1_042_C1_000_NM</normal>
          <material>0xA0DE1D52</material>
          <palette>METAPED_TINT_HAT_CLEAN</palette>
          <tint0 value="49"/>
          <tint1 value="37"/>
          <tint2 value="49"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_008</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0003</drawable>
          <albedo>TEETH_GEN_0003_C0_000_AB</albedo>
          <normal>TEETH_GEN_0003_C0_000_NM</normal>
          <material>TEETH_GEN_0003_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
           <drawable>HEAD_MR1_0092</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_035_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_021_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="6"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="52553"/>
          <value value="-0.05400000"/>
        </Item>
        <Item>
          <id value="3437"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.20000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0xBCEA4B2C</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xAFE56DB9</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.27500000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOCOAT_MR1_037_WESTERNRIGHT</drawable>
          <albedo>COMBOCOAT_MR1_037_C3_999_AB</albedo>
          <normal>COMBOCOAT_MR1_037_C3_999_NM</normal>
          <material>0x39098834</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="7"/>
          <tint1 value="61"/>
          <tint2 value="32"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_016</drawable>
          <albedo>PANTCOMBO_MR1_016_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_016_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_016_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="94"/>
          <tint1 value="0"/>
          <tint2 value="44"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_023_UNDER</drawable>
          <albedo>GLOV_MR1_023_C3_999_AB</albedo>
          <normal>GLOV_MR1_023_C3_000_NM</normal>
          <material>GLOV_MR1_023_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="47"/>
          <tint2 value="45"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_OVERCOAT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="44"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TIE_MR1_033_VEST_ALT</drawable>
          <albedo>TIE_MR1_033_C0_999_AB</albedo>
          <normal>TIE_MR1_033_C0_000_NM</normal>
          <material>0x44116C01</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>SATCHEL_BAG_MR1_000</drawable>
          <albedo>SATCHEL_BAG_MR1_000_C3_999_AB</albedo>
          <normal>SATCHEL_BAG_MR1_000_C3_000_NM</normal>
          <material>0xAFD85A01</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="44"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MP_AMBIENTBINOCULARS_MR1_003</drawable>
          <albedo>MP_AMBIENTBINOCULARS_MR1_000_C0_000_AB</albedo>
          <normal>MP_AMBIENTBINOCULARS_MR1_000_C0_000_NM</normal>
          <material>MP_AMBIENTBINOCULARS_MR1_000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>SCARF_MR1_026_ALT</drawable>
          <albedo>SCARF_MR1_026_C1_999_AB</albedo>
          <normal>SCARF_MR1_026_C1_000_NM</normal>
          <material>0x4C6C125B</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="202"/>
          <tint1 value="202"/>
          <tint2 value="202"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_063_ALT01</drawable>
          <albedo>HAT_MR1_063_C3_999_AB</albedo>
          <normal>HAT_MR1_063_C3_000_NM</normal>
          <material>HAT_MR1_063_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="14"/>
          <tint1 value="14"/>
          <tint2 value="44"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_061</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="54"/>
          <tint2 value="70"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MODULAR_BEARD_MR1_SHV_STACHE_000_10</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="54"/>
          <tint2 value="70"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0003</drawable>
          <albedo>TEETH_GEN_0003_C0_000_AB</albedo>
          <normal>TEETH_GEN_0003_C0_000_NM</normal>
          <material>TEETH_GEN_0003_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0110</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_025_AB</albedo>
          <normal>HEAD_MR1_AGED_012_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="6"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.30000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0xAF28AFA9</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xAFE56DB9</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOCOAT_MR1_041_WESTERNRIGHT_POP</drawable>
          <albedo>COMBOCOAT_MR1_041_C1_998_AB</albedo>
          <normal>COMBOCOAT_MR1_041_C1_998_NM</normal>
          <material>0x36F9905A</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="200"/>
          <tint1 value="83"/>
          <tint2 value="43"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_014</drawable>
          <albedo>PANTCOMBO_MR1_014_C1_999_AB</albedo>
          <normal>PANTCOMBO_MR1_014_C1_000_NM</normal>
          <material>PANTCOMBO_MR1_014_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="45"/>
          <tint1 value="37"/>
          <tint2 value="24"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_023_UNDER</drawable>
          <albedo>GLOV_MR1_023_C3_999_AB</albedo>
          <normal>GLOV_MR1_023_C3_000_NM</normal>
          <material>GLOV_MR1_023_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="44"/>
          <tint2 value="44"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_OVERCOAT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="13"/>
          <tint1 value="13"/>
          <tint2 value="13"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TIE_MR1_033_VEST_ALT</drawable>
          <albedo>TIE_MR1_033_C0_999_AB</albedo>
          <normal>TIE_MR1_033_C0_000_NM</normal>
          <material>0x44116C01</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>SATCHEL_BAG_MR1_000</drawable>
          <albedo>SATCHEL_BAG_MR1_000_C3_999_AB</albedo>
          <normal>SATCHEL_BAG_MR1_000_C3_000_NM</normal>
          <material>0xAFD85A01</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="10"/>
          <tint1 value="10"/>
          <tint2 value="10"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MP_AMBIENTBINOCULARS_MR1_001</drawable>
          <albedo>MP_AMBIENTBINOCULARS_MR1_000_C0_000_AB</albedo>
          <normal>MP_AMBIENTBINOCULARS_MR1_000_C0_000_NM</normal>
          <material>MP_AMBIENTBINOCULARS_MR1_000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_027</drawable>
          <albedo>HAT_MR1_027_C3_999_AB</albedo>
          <normal>HAT_MR1_027_C3_000_NM</normal>
          <material>0x89187BFD</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="1"/>
          <tint2 value="99"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_063</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="54"/>
          <tint2 value="70"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_025</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="54"/>
          <tint2 value="70"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0003</drawable>
          <albedo>TEETH_GEN_0003_C0_000_AB</albedo>
          <normal>TEETH_GEN_0003_C0_000_NM</normal>
          <material>TEETH_GEN_0003_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0092</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_013_AB</albedo>
          <normal>HEAD_MR1_AGED_012_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="0"/>
          <tint1 value="72"/>
          <tint2 value="73"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.30000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x986F8237</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xAFE56DB9</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOCOAT_MR1_040_WESTERNRIGHT</drawable>
          <albedo>COMBOCOAT_MR1_040_C3_999_AB</albedo>
          <normal>COMBOCOAT_MR1_040_C3_000_NM</normal>
          <material>0x0BD21A33</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="12"/>
          <tint1 value="190"/>
          <tint2 value="32"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANT_MR1_028</drawable>
          <albedo>PANT_MR1_028_C3_999_AB</albedo>
          <normal>PANT_MR1_028_C3_000_NM</normal>
          <material>PANT_MR1_028_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="94"/>
          <tint1 value="94"/>
          <tint2 value="94"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BOOT_MR1_041</drawable>
          <albedo>BOOT_MR1_041_C3_999_AB</albedo>
          <normal>BOOT_MR1_041_C0_000_NM</normal>
          <material>BOOT_MR1_041_C0_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="21"/>
          <tint2 value="48"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_007_UNDER</drawable>
          <albedo>GLOV_MR1_007_C3_999_AB</albedo>
          <normal>GLOV_MR1_007_C3_000_NM</normal>
          <material>GLOV_MR1_007_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="44"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_OVERCOAT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="7"/>
          <tint1 value="7"/>
          <tint2 value="7"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TIE_MR1_033_VEST_ALT</drawable>
          <albedo>TIE_MR1_033_C0_999_AB</albedo>
          <normal>TIE_MR1_033_C0_000_NM</normal>
          <material>0x44116C01</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>SATCHEL_MR1_001_ALT</drawable>
          <albedo>SATCHEL_MR1_001_C3_999_AB</albedo>
          <normal>SATCHEL_MR1_001_C3_000_NM</normal>
          <material>0x0E727C70</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="44"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MP_AMBIENTBINOCULARS_MR1_000</drawable>
          <albedo>MP_AMBIENTBINOCULARS_MR1_000_C0_000_AB</albedo>
          <normal>MP_AMBIENTBINOCULARS_MR1_000_C0_000_NM</normal>
          <material>MP_AMBIENTBINOCULARS_MR1_000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_047</drawable>
          <albedo>HAT_MR1_047_C3_999_AB</albedo>
          <normal>HAT_MR1_047_C3_002_NM</normal>
          <material>HAT_MR1_047_C3_002_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="16"/>
          <tint1 value="14"/>
          <tint2 value="46"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_032</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="89"/>
          <tint1 value="96"/>
          <tint2 value="59"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_030</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="89"/>
          <tint1 value="96"/>
          <tint2 value="59"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0003</drawable>
          <albedo>TEETH_GEN_0003_C0_000_AB</albedo>
          <normal>TEETH_GEN_0003_C0_000_NM</normal>
          <material>TEETH_GEN_0003_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0088</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_028_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_004_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="0"/>
          <tint1 value="72"/>
          <tint2 value="73"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="16009"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x8A96E682</name>
      <ethnicity>African_American</ethnicity>
      <slodDwd>0xAFE56DB9</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.65000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOCOAT_MR1_030_WESTERNRIGHT</drawable>
          <albedo>COMBOCOAT_MR1_030_C3_999_AB</albedo>
          <normal>COMBOCOAT_MR1_030_C3_999_NM</normal>
          <material>0x3212FFAD</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="193"/>
          <tint2 value="42"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_013</drawable>
          <albedo>PANTCOMBO_MR1_013_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_013_C3_000_NM</normal>
          <material>0x1FACC2FA</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="201"/>
          <tint1 value="24"/>
          <tint2 value="25"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_023</drawable>
          <albedo>GLOV_MR1_023_C3_999_AB</albedo>
          <normal>GLOV_MR1_023_C3_000_NM</normal>
          <material>GLOV_MR1_023_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="17"/>
          <tint1 value="17"/>
          <tint2 value="17"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>KCUP_MR1_001</drawable>
          <albedo>KCUP_MR1_001_C3_999_AB</albedo>
          <normal>KCUP_MR1_001_C0_000_NM</normal>
          <material>0x3104E184</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="4"/>
          <tint1 value="4"/>
          <tint2 value="4"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_OVERCOAT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="20"/>
          <tint1 value="20"/>
          <tint2 value="32"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MP_AMBIENTBINOCULARS_MR1_004</drawable>
          <albedo>MP_AMBIENTBINOCULARS_MR1_000_C0_000_AB</albedo>
          <normal>MP_AMBIENTBINOCULARS_MR1_000_C0_000_NM</normal>
          <material>MP_AMBIENTBINOCULARS_MR1_000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_001</drawable>
          <albedo>HAT_MR1_001_C3_999_AB</albedo>
          <normal>HAT_MR1_001_C3_000_NM</normal>
          <material>0x09DD0C99</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="83"/>
          <tint1 value="83"/>
          <tint2 value="86"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_026</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0003</drawable>
          <albedo>TEETH_GEN_0003_C0_000_AB</albedo>
          <normal>TEETH_GEN_0003_C0_000_NM</normal>
          <material>TEETH_GEN_0003_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0088</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_035_AB</albedo>
          <normal>HEAD_MR1_FREAK_000_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="6"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="52553"/>
          <value value="0.05100000"/>
        </Item>
        <Item>
          <id value="3437"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.20000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x632316C7</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xAFE56DB9</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.57500000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOCOAT_MR1_046_WESTERNRIGHT</drawable>
          <albedo>COMBOCOAT_MR1_046_C3_999_AB</albedo>
          <normal>COMBOCOAT_MR1_046_C3_000_NM</normal>
          <material>0xF386407E</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="14"/>
          <tint1 value="123"/>
          <tint2 value="9"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>SCARF_MR1_005</drawable>
          <albedo>SCARF_MR1_005_C1_998_AB</albedo>
          <normal>SCARF_MR1_005_C1_000_NM</normal>
          <material>0x969E5A2E</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="199"/>
          <tint1 value="199"/>
          <tint2 value="199"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_016</drawable>
          <albedo>PANTCOMBO_MR1_016_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_016_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_016_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="51"/>
          <tint1 value="0"/>
          <tint2 value="91"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_015_UNDER</drawable>
          <albedo>GLOV_MR1_015_C3_999_AB</albedo>
          <normal>GLOV_MR1_015_C3_000_NM</normal>
          <material>GLOV_MR1_015_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="44"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_OVERCOAT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="7"/>
          <tint1 value="7"/>
          <tint2 value="7"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>SATCHEL_BAG_MR1_000</drawable>
          <albedo>SATCHEL_BAG_MR1_000_C3_999_AB</albedo>
          <normal>SATCHEL_BAG_MR1_000_C3_000_NM</normal>
          <material>0xAFD85A01</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="4"/>
          <tint1 value="4"/>
          <tint2 value="28"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MP_AMBIENTBINOCULARS_MR1_005</drawable>
          <albedo>MP_AMBIENTBINOCULARS_MR1_000_C0_000_AB</albedo>
          <normal>MP_AMBIENTBINOCULARS_MR1_000_C0_000_NM</normal>
          <material>MP_AMBIENTBINOCULARS_MR1_000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_007_ALT01</drawable>
          <albedo>HAT_MR1_007_C3_999_AB</albedo>
          <normal>HAT_MR1_007_C3_000_NM</normal>
          <material>HAT_MR1_007_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="1"/>
          <tint1 value="1"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_074</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="54"/>
          <tint2 value="70"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_038</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="54"/>
          <tint2 value="70"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0003</drawable>
          <albedo>TEETH_GEN_0003_C0_000_AB</albedo>
          <normal>TEETH_GEN_0003_C0_000_NM</normal>
          <material>TEETH_GEN_0003_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0060</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_019_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_019_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="6"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="16009"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="0.20000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x3508D62F</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xAFE56DB9</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOVEST_MR1_006</drawable>
          <albedo>COMBOVEST_MR1_006_C1_997_AB</albedo>
          <normal>COMBOVEST_MR1_006_C1_001_NM</normal>
          <material>COMBOVEST_MR1_006_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="189"/>
          <tint1 value="94"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>NECKERCHIEF_MR1_004_SUCU_RIGHT</drawable>
          <albedo>NECKERCHIEF_MR1_004_SUCU_RIGHT_C3_999_AB</albedo>
          <normal>NECKERCHIEF_MR1_004_SUCU_RIGHT_C0_000_NM</normal>
          <material>0x5AF78DD6</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="85"/>
          <tint1 value="85"/>
          <tint2 value="85"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANT_MR1_019</drawable>
          <albedo>PANT_MR1_019_C3_999_AB</albedo>
          <normal>PANT_MR1_019_C0_000_NM</normal>
          <material>0xF1FEE84C</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="83"/>
          <tint1 value="83"/>
          <tint2 value="83"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_020</drawable>
          <albedo>GLOV_MR1_020_C3_999_AB</albedo>
          <normal>GLOV_MR1_020_C0_000_NM</normal>
          <material>GLOV_MR1_020_C0_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="5"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BOOT_MR1_041</drawable>
          <albedo>BOOT_MR1_041_C3_999_AB</albedo>
          <normal>BOOT_MR1_041_C0_000_NM</normal>
          <material>BOOT_MR1_041_C0_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="21"/>
          <tint2 value="48"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TIE_MR1_033_VEST_ALT</drawable>
          <albedo>TIE_MR1_033_C0_999_AB</albedo>
          <normal>TIE_MR1_033_C0_000_NM</normal>
          <material>0x44116C01</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>ACCS_MR1_062_ALT01</drawable>
          <albedo>ACCS_MR1_062_C3_999_AB</albedo>
          <normal>ACCS_MR1_062_C1_000_NM</normal>
          <material>0x575EDEF9</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="8"/>
          <tint1 value="16"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>P_EYES_MR1_000</drawable>
          <albedo>P_EYES_MR1_000_C1_999_AB</albedo>
          <normal>P_EYES_MR1_000_C0_000_NM</normal>
          <material>P_EYES_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_COMBINED</palette>
          <tint0 value="16"/>
          <tint1 value="16"/>
          <tint2 value="16"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MP_BELT_MR1_000_FULL</drawable>
          <albedo>MP_BELT_MR1_000_C1_999_AB</albedo>
          <normal>MP_BELT_MR1_000_C1_000_NM</normal>
          <material>MP_BELT_MR1_000_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="19"/>
          <tint1 value="19"/>
          <tint2 value="31"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>KCUP_MR1_001</drawable>
          <albedo>KCUP_MR1_001_C3_999_AB</albedo>
          <normal>KCUP_MR1_001_C0_000_NM</normal>
          <material>0x3104E184</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="4"/>
          <tint1 value="4"/>
          <tint2 value="4"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MP_AMBIENTBINOCULARS_MR1_002</drawable>
          <albedo>MP_AMBIENTBINOCULARS_MR1_000_C0_000_AB</albedo>
          <normal>MP_AMBIENTBINOCULARS_MR1_000_C0_000_NM</normal>
          <material>MP_AMBIENTBINOCULARS_MR1_000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_042</drawable>
          <albedo>HAT_MR1_042_C1_999_AB</albedo>
          <normal>HAT_MR1_042_C1_000_NM</normal>
          <material>0xA0DE1D52</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="83"/>
          <tint1 value="52"/>
          <tint2 value="83"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_057</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="50"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_001</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="50"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0003</drawable>
          <albedo>TEETH_GEN_0003_C0_000_AB</albedo>
          <normal>TEETH_GEN_0003_C0_000_NM</normal>
          <material>TEETH_GEN_0003_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0046</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_014_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_019_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="0"/>
          <tint1 value="72"/>
          <tint2 value="73"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="52553"/>
          <value value="0.05100000"/>
        </Item>
        <Item>
          <id value="3437"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.20000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x25F7B855</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xAFE56DB9</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOVEST_MR1_069</drawable>
          <albedo>COMBOVEST_MR1_069_C1_999_AB</albedo>
          <normal>COMBOVEST_MR1_069_C1_000_NM</normal>
          <material>COMBOVEST_MR1_069_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="15"/>
          <tint1 value="42"/>
          <tint2 value="93"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>NECKERCHIEF_MR1_000_SBCU_RIGHT</drawable>
          <albedo>NECKERCHIEF_MR1_000_SBCU_RIGHT_C3_999_AB</albedo>
          <normal>NECKERCHIEF_MR1_000_SBCU_RIGHT_C3_000_NM</normal>
          <material>0x105DD983</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="85"/>
          <tint1 value="85"/>
          <tint2 value="85"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_013</drawable>
          <albedo>PANTCOMBO_MR1_013_C1_999_AB</albedo>
          <normal>PANTCOMBO_MR1_013_C1_000_NM</normal>
          <material>0x8AAB3DDE</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="214"/>
          <tint1 value="43"/>
          <tint2 value="37"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_013</drawable>
          <albedo>GLOV_MR1_013_C3_999_AB</albedo>
          <normal>GLOV_MR1_013_C3_000_NM</normal>
          <material>GLOV_MR1_013_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="19"/>
          <tint2 value="40"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MP_BELT_MR1_000_FULL</drawable>
          <albedo>MP_BELT_MR1_000_C3_999_AB</albedo>
          <normal>MP_BELT_MR1_000_C3_000_NM</normal>
          <material>MP_BELT_MR1_000_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="47"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>KCUP_MR1_001</drawable>
          <albedo>KCUP_MR1_001_C3_999_AB</albedo>
          <normal>KCUP_MR1_001_C0_000_NM</normal>
          <material>0x3104E184</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="1"/>
          <tint1 value="1"/>
          <tint2 value="1"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>ACCS_MR1_062_ALT01</drawable>
          <albedo>ACCS_MR1_062_C3_999_AB</albedo>
          <normal>ACCS_MR1_062_C3_000_NM</normal>
          <material>0x8E0B712A</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="41"/>
          <tint1 value="0"/>
          <tint2 value="37"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MP_AMBIENTBINOCULARS_MR1_002</drawable>
          <albedo>MP_AMBIENTBINOCULARS_MR1_000_C0_000_AB</albedo>
          <normal>MP_AMBIENTBINOCULARS_MR1_000_C0_000_NM</normal>
          <material>MP_AMBIENTBINOCULARS_MR1_000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_049_ALT02</drawable>
          <albedo>HAT_MR1_049_C3_999_AB</albedo>
          <normal>HAT_MR1_049_C3_000_NM</normal>
          <material>HAT_MR1_049_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="1"/>
          <tint1 value="5"/>
          <tint2 value="43"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_070</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="50"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_000</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="50"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0003</drawable>
          <albedo>TEETH_GEN_0003_C0_000_AB</albedo>
          <normal>TEETH_GEN_0003_C0_000_NM</normal>
          <material>TEETH_GEN_0003_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0108</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_020_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_021_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="6"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="52553"/>
          <value value="-0.05400000"/>
        </Item>
        <Item>
          <id value="3437"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.20000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x13B993D9</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xAFE56DB9</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>NECKERCHIEF_MR1_001_SUVB_CENTER</drawable>
          <albedo>NECKERCHIEF_MR1_001_SUVB_CENTER_C3_999_AB</albedo>
          <normal>NECKERCHIEF_MR1_001_SUVB_CENTER_C3_000_NM</normal>
          <material>0xB28FA5E7</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="2"/>
          <tint1 value="44"/>
          <tint2 value="2"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_059</drawable>
          <albedo>PANTCOMBO_MR1_059_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_059_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_059_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="124"/>
          <tint1 value="14"/>
          <tint2 value="47"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>COMBOSHIRT_MR1_002</drawable>
          <albedo>COMBOSHIRT_MR1_002_C1_999_AB</albedo>
          <normal>COMBOSHIRT_MR1_002_C1_000_NM</normal>
          <material>COMBOSHIRT_MR1_002_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="82"/>
          <tint1 value="25"/>
          <tint2 value="18"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_017_UNDER</drawable>
          <albedo>GLOV_MR1_017_C0_000_AB</albedo>
          <normal>GLOV_MR1_017_C0_000_NM</normal>
          <material>GLOV_MR1_017_C0_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="44"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MP_BELT_MR1_000_FULL</drawable>
          <albedo>MP_BELT_MR1_000_C3_999_AB</albedo>
          <normal>MP_BELT_MR1_000_C3_000_NM</normal>
          <material>MP_BELT_MR1_000_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="44"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MP_AMBIENTBINOCULARS_MR1_000</drawable>
          <albedo>MP_AMBIENTBINOCULARS_MR1_000_C0_000_AB</albedo>
          <normal>MP_AMBIENTBINOCULARS_MR1_000_C0_000_NM</normal>
          <material>MP_AMBIENTBINOCULARS_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>SATCHEL_BAG_MR1_000</drawable>
          <albedo>SATCHEL_BAG_MR1_000_C3_999_AB</albedo>
          <normal>SATCHEL_BAG_MR1_000_C3_000_NM</normal>
          <material>0xAFD85A01</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="44"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_000</drawable>
          <albedo>HAT_MR1_000_C3_999_AB</albedo>
          <normal>HAT_MR1_000_C3_001_NM</normal>
          <material>HAT_MR1_000_C3_001_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="1"/>
          <tint1 value="84"/>
          <tint2 value="44"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_080</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="9"/>
          <tint1 value="99"/>
          <tint2 value="98"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_006</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="9"/>
          <tint1 value="99"/>
          <tint2 value="98"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_063</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0003</drawable>
          <albedo>TEETH_GEN_0003_C0_000_AB</albedo>
          <normal>TEETH_GEN_0003_C0_000_NM</normal>
          <material>TEETH_GEN_0003_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0113</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_030_AB</albedo>
          <normal>HEAD_MR1_AGED_007_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="6"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="16009"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x4274714E</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xAFE56DB9</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.35000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOCOAT_MR1_014_WESTERNRIGHT</drawable>
          <albedo>COMBOCOAT_MR1_014_C1_998_AB</albedo>
          <normal>COMBOCOAT_MR1_014_C1_998_NM</normal>
          <material>0x08E4C831</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="79"/>
          <tint1 value="94"/>
          <tint2 value="60"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_015</drawable>
          <albedo>PANTCOMBO_MR1_015_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_015_C3_000_NM</normal>
          <material>0x4432C558</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="44"/>
          <tint1 value="0"/>
          <tint2 value="92"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_017_UNDER</drawable>
          <albedo>GLOV_MR1_017_C3_999_AB</albedo>
          <normal>GLOV_MR1_017_C3_000_NM</normal>
          <material>0xD2AA5C82</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="17"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MP_BELT_MR1_000_OC</drawable>
          <albedo>MP_BELT_MR1_000_C3_999_AB</albedo>
          <normal>MP_BELT_MR1_000_C3_000_NM</normal>
          <material>MP_BELT_MR1_000_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="44"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TIE_MR1_033_VEST_ALT</drawable>
          <albedo>TIE_MR1_033_C0_999_AB</albedo>
          <normal>TIE_MR1_033_C0_000_NM</normal>
          <material>0x44116C01</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="5"/>
          <tint1 value="5"/>
          <tint2 value="5"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>SATCHEL_MR1_001_ALT</drawable>
          <albedo>SATCHEL_MR1_001_C3_999_AB</albedo>
          <normal>SATCHEL_MR1_001_C3_000_NM</normal>
          <material>0x0E727C70</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="38"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MP_AMBIENTBINOCULARS_MR1_005</drawable>
          <albedo>MP_AMBIENTBINOCULARS_MR1_000_C0_000_AB</albedo>
          <normal>MP_AMBIENTBINOCULARS_MR1_000_C0_000_NM</normal>
          <material>MP_AMBIENTBINOCULARS_MR1_000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_063_ALT02</drawable>
          <albedo>HAT_MR1_063_C1_999_AB</albedo>
          <normal>HAT_MR1_063_C1_000_NM</normal>
          <material>HAT_MR1_063_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="14"/>
          <tint1 value="44"/>
          <tint2 value="44"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_011</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="78"/>
          <tint1 value="67"/>
          <tint2 value="1"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_025</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="78"/>
          <tint1 value="67"/>
          <tint2 value="1"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0003</drawable>
          <albedo>TEETH_GEN_0003_C0_000_AB</albedo>
          <normal>TEETH_GEN_0003_C0_000_NM</normal>
          <material>TEETH_GEN_0003_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0122</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_019_AB</albedo>
          <normal>HEAD_MR1_AGED_014_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="98"/>
          <tint2 value="43"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="16009"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x342ED4C3</name>
      <ethnicity>African_American</ethnicity>
      <slodDwd>0xAFE56DB9</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.65000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOCOAT_MR1_027_WESTERNRIGHT</drawable>
          <albedo>COMBOCOAT_MR1_027_C1_999_AB</albedo>
          <normal>COMBOCOAT_MR1_027_C1_000_NM</normal>
          <material>COMBOCOAT_MR1_027_C1_000_M</material>
          <palette>METAPED_TINT_GENERIC_CLEAN</palette>
          <tint0 value="49"/>
          <tint1 value="15"/>
          <tint2 value="78"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANT_MR1_004</drawable>
          <albedo>PANT_MR1_004_C1_999_AB</albedo>
          <normal>PANT_MR1_004_C0_000_NM</normal>
          <material>PANT_MR1_004_C0_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="81"/>
          <tint1 value="0"/>
          <tint2 value="81"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_016_UNDER</drawable>
          <albedo>GLOV_MR1_016_C3_999_AB</albedo>
          <normal>GLOV_MR1_016_C3_000_NM</normal>
          <material>0x1AB8E71B</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="44"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BOOT_MR1_044</drawable>
          <albedo>BOOT_MR1_044_C3_999_AB</albedo>
          <normal>BOOT_MR1_044_C3_000_NM</normal>
          <material>0x8C53D063</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="39"/>
          <tint2 value="48"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MP_BELT_MR1_000_OC</drawable>
          <albedo>MP_BELT_MR1_000_C3_999_AB</albedo>
          <normal>MP_BELT_MR1_000_C3_000_NM</normal>
          <material>MP_BELT_MR1_000_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="44"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TIE_MR1_033_VEST_ALT</drawable>
          <albedo>TIE_MR1_033_C0_999_AB</albedo>
          <normal>TIE_MR1_033_C0_000_NM</normal>
          <material>0x44116C01</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="66"/>
          <tint1 value="66"/>
          <tint2 value="66"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>SATCHEL_MR1_001_ALT</drawable>
          <albedo>SATCHEL_MR1_001_C3_999_AB</albedo>
          <normal>SATCHEL_MR1_001_C3_000_NM</normal>
          <material>0x0E727C70</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="39"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MP_AMBIENTBINOCULARS_MR1_005</drawable>
          <albedo>MP_AMBIENTBINOCULARS_MR1_000_C0_000_AB</albedo>
          <normal>MP_AMBIENTBINOCULARS_MR1_000_C0_000_NM</normal>
          <material>MP_AMBIENTBINOCULARS_MR1_000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_087</drawable>
          <albedo>HAIR_MR1_087_C0_999_AB</albedo>
          <normal>HAIR_MR1_087_C0_000_NM</normal>
          <material>HAIR_MR1_087_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_042</drawable>
          <albedo>HAT_MR1_042_C1_999_AB</albedo>
          <normal>HAT_MR1_042_C1_000_NM</normal>
          <material>0xA0DE1D52</material>
          <palette>METAPED_TINT_HAT_CLEAN</palette>
          <tint0 value="49"/>
          <tint1 value="37"/>
          <tint2 value="49"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_008</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0003</drawable>
          <albedo>TEETH_GEN_0003_C0_000_AB</albedo>
          <normal>TEETH_GEN_0003_C0_000_NM</normal>
          <material>TEETH_GEN_0003_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
           <drawable>HEAD_MR1_0092</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_035_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_021_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="6"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="52553"/>
          <value value="-0.05400000"/>
        </Item>
        <Item>
          <id value="3437"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.20000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x5F3F2AE3</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xAFE56DB9</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.27500000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOVEST_MR1_006</drawable>
          <albedo>COMBOVEST_MR1_006_C1_997_AB</albedo>
          <normal>COMBOVEST_MR1_006_C1_001_NM</normal>
          <material>COMBOVEST_MR1_006_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="85"/>
          <tint1 value="4"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_016</drawable>
          <albedo>PANTCOMBO_MR1_016_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_016_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_016_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="94"/>
          <tint1 value="0"/>
          <tint2 value="44"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_020</drawable>
          <albedo>GLOV_MR1_020_C3_999_AB</albedo>
          <normal>GLOV_MR1_020_C0_000_NM</normal>
          <material>GLOV_MR1_020_C0_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="24"/>
          <tint2 value="53"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MP_BELT_MR1_000_FULL</drawable>
          <albedo>MP_BELT_MR1_000_C1_999_AB</albedo>
          <normal>MP_BELT_MR1_000_C1_000_NM</normal>
          <material>MP_BELT_MR1_000_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="44"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MP_AMBIENTBINOCULARS_MR1_001</drawable>
          <albedo>MP_AMBIENTBINOCULARS_MR1_000_C0_000_AB</albedo>
          <normal>MP_AMBIENTBINOCULARS_MR1_000_C0_000_NM</normal>
          <material>MP_AMBIENTBINOCULARS_MR1_000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>SATCHEL_MR1_001_ALT</drawable>
          <albedo>SATCHEL_MR1_001_C3_999_AB</albedo>
          <normal>SATCHEL_MR1_001_C3_000_NM</normal>
          <material>0x0E727C70</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="36"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_063_ALT01</drawable>
          <albedo>HAT_MR1_063_C3_999_AB</albedo>
          <normal>HAT_MR1_063_C3_000_NM</normal>
          <material>HAT_MR1_063_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="14"/>
          <tint1 value="14"/>
          <tint2 value="44"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_061</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="54"/>
          <tint2 value="70"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MODULAR_BEARD_MR1_SHV_STACHE_000_10</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="54"/>
          <tint2 value="70"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0003</drawable>
          <albedo>TEETH_GEN_0003_C0_000_AB</albedo>
          <normal>TEETH_GEN_0003_C0_000_NM</normal>
          <material>TEETH_GEN_0003_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0110</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_025_AB</albedo>
          <normal>HEAD_MR1_AGED_012_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="6"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.30000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x51048E6E</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xAFE56DB9</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOCOAT_MR1_027_WESTERNRIGHT</drawable>
          <albedo>COMBOCOAT_MR1_027_C1_999_AB</albedo>
          <normal>COMBOCOAT_MR1_027_C1_000_NM</normal>
          <material>COMBOCOAT_MR1_027_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="83"/>
          <tint1 value="87"/>
          <tint2 value="36"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_014</drawable>
          <albedo>PANTCOMBO_MR1_014_C1_999_AB</albedo>
          <normal>PANTCOMBO_MR1_014_C1_000_NM</normal>
          <material>PANTCOMBO_MR1_014_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="45"/>
          <tint1 value="37"/>
          <tint2 value="24"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_016_UNDER</drawable>
          <albedo>GLOV_MR1_016_C1_999_AB</albedo>
          <normal>GLOV_MR1_016_C1_000_NM</normal>
          <material>0x0872A46A</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="44"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TIE_MR1_033_VEST_ALT</drawable>
          <albedo>TIE_MR1_033_C0_999_AB</albedo>
          <normal>TIE_MR1_033_C0_000_NM</normal>
          <material>0x44116C01</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MP_BELT_MR1_000_OC</drawable>
          <albedo>MP_BELT_MR1_000_C1_999_AB</albedo>
          <normal>MP_BELT_MR1_000_C1_000_NM</normal>
          <material>MP_BELT_MR1_000_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="13"/>
          <tint1 value="13"/>
          <tint2 value="13"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MP_AMBIENTBINOCULARS_MR1_005</drawable>
          <albedo>MP_AMBIENTBINOCULARS_MR1_000_C0_000_AB</albedo>
          <normal>MP_AMBIENTBINOCULARS_MR1_000_C0_000_NM</normal>
          <material>MP_AMBIENTBINOCULARS_MR1_000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_067</drawable>
          <albedo>HAT_MR1_067_C1_999_AB</albedo>
          <normal>HAT_MR1_067_C1_000_NM</normal>
          <material>HAT_MR1_067_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="84"/>
          <tint1 value="66"/>
          <tint2 value="84"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_063</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="54"/>
          <tint2 value="70"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_025</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="54"/>
          <tint2 value="70"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0003</drawable>
          <albedo>TEETH_GEN_0003_C0_000_AB</albedo>
          <normal>TEETH_GEN_0003_C0_000_NM</normal>
          <material>TEETH_GEN_0003_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0092</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_013_AB</albedo>
          <normal>HEAD_MR1_AGED_012_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="0"/>
          <tint1 value="72"/>
          <tint2 value="73"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="16009"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x7BC9E3F8</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xAFE56DB9</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOVEST_MR1_006</drawable>
          <albedo>COMBOVEST_MR1_006_C1_997_AB</albedo>
          <normal>COMBOVEST_MR1_006_C1_001_NM</normal>
          <material>COMBOVEST_MR1_006_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="189"/>
          <tint1 value="6"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANT_MR1_028</drawable>
          <albedo>PANT_MR1_028_C3_999_AB</albedo>
          <normal>PANT_MR1_028_C3_000_NM</normal>
          <material>PANT_MR1_028_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="94"/>
          <tint1 value="94"/>
          <tint2 value="94"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BOOT_MR1_041</drawable>
          <albedo>BOOT_MR1_041_C3_999_AB</albedo>
          <normal>BOOT_MR1_041_C0_000_NM</normal>
          <material>BOOT_MR1_041_C0_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="21"/>
          <tint2 value="48"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_020</drawable>
          <albedo>GLOV_MR1_020_C3_999_AB</albedo>
          <normal>GLOV_MR1_020_C0_000_NM</normal>
          <material>GLOV_MR1_020_C0_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="45"/>
          <tint2 value="44"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TIE_MR1_033_VEST_ALT</drawable>
          <albedo>TIE_MR1_033_C0_999_AB</albedo>
          <normal>TIE_MR1_033_C0_000_NM</normal>
          <material>0x44116C01</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MP_BELT_MR1_000_FULL</drawable>
          <albedo>MP_BELT_MR1_000_C1_999_AB</albedo>
          <normal>MP_BELT_MR1_000_C1_000_NM</normal>
          <material>MP_BELT_MR1_000_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="7"/>
          <tint1 value="7"/>
          <tint2 value="7"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MP_AMBIENTBINOCULARS_MR1_001</drawable>
          <albedo>MP_AMBIENTBINOCULARS_MR1_000_C0_000_AB</albedo>
          <normal>MP_AMBIENTBINOCULARS_MR1_000_C0_000_NM</normal>
          <material>MP_AMBIENTBINOCULARS_MR1_000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>ACCS_MR1_062_ALT01</drawable>
          <albedo>ACCS_MR1_062_C3_999_AB</albedo>
          <normal>ACCS_MR1_062_C3_000_NM</normal>
          <material>0x8E0B712A</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="48"/>
          <tint1 value="0"/>
          <tint2 value="42"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_047</drawable>
          <albedo>HAT_MR1_047_C3_999_AB</albedo>
          <normal>HAT_MR1_047_C3_002_NM</normal>
          <material>HAT_MR1_047_C3_002_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="16"/>
          <tint1 value="14"/>
          <tint2 value="46"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_032</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="89"/>
          <tint1 value="96"/>
          <tint2 value="59"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_030</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="89"/>
          <tint1 value="96"/>
          <tint2 value="59"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0003</drawable>
          <albedo>TEETH_GEN_0003_C0_000_AB</albedo>
          <normal>TEETH_GEN_0003_C0_000_NM</normal>
          <material>TEETH_GEN_0003_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0088</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_028_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_004_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="0"/>
          <tint1 value="72"/>
          <tint2 value="73"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="16009"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x6D884775</name>
      <ethnicity>African_American</ethnicity>
      <slodDwd>0xAFE56DB9</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.65000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOCOAT_MR1_014_WESTERNRIGHT</drawable>
          <albedo>COMBOCOAT_MR1_014_C1_998_AB</albedo>
          <normal>COMBOCOAT_MR1_014_C1_998_NM</normal>
          <material>0x08E4C831</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="82"/>
          <tint1 value="2"/>
          <tint2 value="60"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_013</drawable>
          <albedo>PANTCOMBO_MR1_013_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_013_C3_000_NM</normal>
          <material>0x1FACC2FA</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="201"/>
          <tint1 value="24"/>
          <tint2 value="25"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_016_UNDER</drawable>
          <albedo>GLOV_MR1_016_C3_999_AB</albedo>
          <normal>GLOV_MR1_016_C3_000_NM</normal>
          <material>0x1AB8E71B</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="49"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TIE_MR1_033_VEST_ALT</drawable>
          <albedo>TIE_MR1_033_C0_999_AB</albedo>
          <normal>TIE_MR1_033_C0_000_NM</normal>
          <material>0x44116C01</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MP_BELT_MR1_000_OC</drawable>
          <albedo>MP_BELT_MR1_000_C1_999_AB</albedo>
          <normal>MP_BELT_MR1_000_C1_000_NM</normal>
          <material>MP_BELT_MR1_000_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="20"/>
          <tint1 value="20"/>
          <tint2 value="32"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MP_AMBIENTBINOCULARS_MR1_005</drawable>
          <albedo>MP_AMBIENTBINOCULARS_MR1_000_C0_000_AB</albedo>
          <normal>MP_AMBIENTBINOCULARS_MR1_000_C0_000_NM</normal>
          <material>MP_AMBIENTBINOCULARS_MR1_000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>SATCHEL_MR1_001_ALT</drawable>
          <albedo>SATCHEL_MR1_001_C3_999_AB</albedo>
          <normal>SATCHEL_MR1_001_C3_000_NM</normal>
          <material>0x0E727C70</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="44"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_006</drawable>
          <albedo>HAT_MR1_006_C1_999_AB</albedo>
          <normal>HAT_MR1_006_C1_000_NM</normal>
          <material>0x701726DD</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="46"/>
          <tint1 value="1"/>
          <tint2 value="84"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_026</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0003</drawable>
          <albedo>TEETH_GEN_0003_C0_000_AB</albedo>
          <normal>TEETH_GEN_0003_C0_000_NM</normal>
          <material>TEETH_GEN_0003_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0088</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_035_AB</albedo>
          <normal>HEAD_MR1_FREAK_000_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="6"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="52553"/>
          <value value="-0.05400000"/>
        </Item>
        <Item>
          <id value="3437"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.20000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x99A5224E</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xAFE56DB9</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.57500000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOVEST_MR1_039</drawable>
          <albedo>COMBOVEST_MR1_039_C1_999_AB</albedo>
          <normal>COMBOVEST_MR1_039_C1_000_NM</normal>
          <material>0x6FE7F1CE</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="90"/>
          <tint1 value="14"/>
          <tint2 value="85"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_016</drawable>
          <albedo>PANTCOMBO_MR1_016_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_016_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_016_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="51"/>
          <tint1 value="0"/>
          <tint2 value="91"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_007</drawable>
          <albedo>GLOV_MR1_007_C3_999_AB</albedo>
          <normal>GLOV_MR1_007_C3_000_NM</normal>
          <material>GLOV_MR1_007_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="45"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MP_BELT_MR1_000_FULL</drawable>
          <albedo>MP_BELT_MR1_000_C1_999_AB</albedo>
          <normal>MP_BELT_MR1_000_C1_000_NM</normal>
          <material>MP_BELT_MR1_000_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="7"/>
          <tint1 value="7"/>
          <tint2 value="7"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MP_AMBIENTBINOCULARS_MR1_001</drawable>
          <albedo>MP_AMBIENTBINOCULARS_MR1_000_C0_000_AB</albedo>
          <normal>MP_AMBIENTBINOCULARS_MR1_000_C0_000_NM</normal>
          <material>MP_AMBIENTBINOCULARS_MR1_000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>ACCS_MR1_062_ALT01</drawable>
          <albedo>ACCS_MR1_062_C3_999_AB</albedo>
          <normal>ACCS_MR1_062_C3_000_NM</normal>
          <material>0x8E0B712A</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="7"/>
          <tint1 value="0"/>
          <tint2 value="8"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_007_ALT01</drawable>
          <albedo>HAT_MR1_007_C3_999_AB</albedo>
          <normal>HAT_MR1_007_C3_000_NM</normal>
          <material>HAT_MR1_007_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="1"/>
          <tint1 value="1"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_074</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="54"/>
          <tint2 value="70"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_038</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="54"/>
          <tint2 value="70"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_043</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0003</drawable>
          <albedo>TEETH_GEN_0003_C0_000_AB</albedo>
          <normal>TEETH_GEN_0003_C0_000_NM</normal>
          <material>TEETH_GEN_0003_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0060</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_019_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_019_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="6"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="16009"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="0.20000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
  </outfits>
  <voiceGroup/>
  <pulverizeVfx/>
  <goreType/>
  <type>MPT_MALE</type>
  <version value="201"/>
  <allowRandomExpressions value="false"/>
</0x04BD672F>
