<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<0x04BD672F>
  <outfits>
    <Item>
      <name>0xFBFE3B4D</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0x2B7C2870</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.45000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOCOAT_MR1_033_WESTERNRIGHT</drawable>
          <albedo>COMBOCOAT_MR1_033_C3_999_AB</albedo>
          <normal>COMBOCOAT_MR1_033_C1_998_NM</normal>
          <material>0xF33D7CAB</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="62"/>
          <tint1 value="18"/>
          <tint2 value="61"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_016</drawable>
          <albedo>PANTCOMBO_MR1_016_C1_999_AB</albedo>
          <normal>PANTCOMBO_MR1_016_C1_000_NM</normal>
          <material>PANTCOMBO_MR1_016_C1_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="51"/>
          <tint1 value="21"/>
          <tint2 value="50"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_OVERCOAT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="9"/>
          <tint1 value="9"/>
          <tint2 value="4"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_000</drawable>
          <albedo>HAT_MR1_000_C3_999_AB</albedo>
          <normal>HAT_MR1_000_C3_000_NM</normal>
          <material>0x0CE9057E</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="15"/>
          <tint1 value="20"/>
          <tint2 value="33"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_064</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MODULAR_BEARD_MR1_SHV_STACHE_000_09</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_9044</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_032_AB</albedo>
          <normal>HEAD_MR1_AGED_000_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0003</drawable>
          <albedo>TEETH_GEN_0003_C0_000_AB</albedo>
          <normal>TEETH_GEN_0003_C0_000_NM</normal>
          <material>TEETH_GEN_0003_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="0"/>
          <tint1 value="72"/>
          <tint2 value="73"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="41478"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="52553"/>
          <value value="0.05400000"/>
        </Item>
        <Item>
          <id value="3437"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="27779"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="36277"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="60890"/>
          <value value="-0.20000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x062CCFAA</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOCOAT_MR1_030_WESTERNRIGHT</drawable>
          <albedo>COMBOCOAT_MR1_030_C1_999_AB</albedo>
          <normal>COMBOCOAT_MR1_030_C1_999_NM</normal>
          <material>0x3DACB4CE</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="142"/>
          <tint1 value="39"/>
          <tint2 value="143"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_014</drawable>
          <albedo>PANTCOMBO_MR1_014_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_014_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_014_C3_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="41"/>
          <tint1 value="11"/>
          <tint2 value="5"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_OVERCOAT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="19"/>
          <tint1 value="19"/>
          <tint2 value="9"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_014</drawable>
          <albedo>HAT_MR1_014_C1_999_AB</albedo>
          <normal>HAT_MR1_014_C1_000_NM</normal>
          <material>HAT_MR1_014_C1_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="23"/>
          <tint1 value="109"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_064</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="66"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MODULAR_BEARD_MR1_SHV_CHOPS_000_08</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="66"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_9068</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_032_AB</albedo>
          <normal>HEAD_MR1_AGED_000_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0003</drawable>
          <albedo>TEETH_GEN_0003_C0_000_AB</albedo>
          <normal>TEETH_GEN_0003_C0_000_NM</normal>
          <material>TEETH_GEN_0003_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="0"/>
          <tint1 value="72"/>
          <tint2 value="73"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="52553"/>
          <value value="0.05400000"/>
        </Item>
        <Item>
          <id value="3437"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="18046"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="27779"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="7010"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="60890"/>
          <value value="-0.20000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x11C966E3</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COAT_MR1_086_HIGHRIDER</drawable>
          <albedo>COAT_MR1_086_C3_999_AB</albedo>
          <normal>COAT_MR1_086_C3_000_NM</normal>
          <material>0x52C6940E</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="48"/>
          <tint1 value="49"/>
          <tint2 value="48"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>COMBOVEST_MR1_012_UNDERCOAT</drawable>
          <albedo>COMBOVEST_MR1_012_C1_999_AB</albedo>
          <normal>COMBOVEST_MR1_012_C1_000_NM</normal>
          <material>0x74484BA4</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="18"/>
          <tint1 value="21"/>
          <tint2 value="39"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>NECKERCHIEF_MR1_003_SBCB_CENTER</drawable>
          <albedo>NECKERCHIEF_MR1_003_SBCB_CENTER_C0_000_AB</albedo>
          <normal>NECKERCHIEF_MR1_003_SBCB_CENTER_C0_000_NM</normal>
          <material>0x9195D896</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="39"/>
          <tint1 value="39"/>
          <tint2 value="39"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_011</drawable>
          <albedo>PANTCOMBO_MR1_011_C1_999_AB</albedo>
          <normal>PANTCOMBO_MR1_011_C1_000_NM</normal>
          <material>0x29F0DCF3</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="65"/>
          <tint1 value="21"/>
          <tint2 value="2"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_UNDERCOAT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="19"/>
          <tint1 value="19"/>
          <tint2 value="17"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_090</drawable>
          <albedo>HAIR_MR1_087_C0_999_AB</albedo>
          <normal>HAIR_MR1_087_C0_000_NM</normal>
          <material>HAIR_MR1_087_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MODULAR_BEARD_MR1_SHV_CHIN_001_03</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0149</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_022_AB</albedo>
          <normal>HEAD_MR1_AGED_004_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0001</drawable>
          <albedo>TEETH_GEN_0001_C0_000_AB</albedo>
          <normal>TEETH_GEN_0001_C0_000_NM</normal>
          <material>TEETH_GEN_0001_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="0"/>
          <tint1 value="42"/>
          <tint2 value="43"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="-1.00000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x23938A87</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="false"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOCOAT_MR1_015_WESTERNRIGHT</drawable>
          <albedo>COMBOCOAT_MR1_015_C1_997_AB</albedo>
          <normal>COMBOCOAT_MR1_015_C1_998_NM</normal>
          <material>COMBOCOAT_MR1_015_C1_998_M</material>
          <palette>METAPED_TINT_GENERIC_WEATHERED</palette>
          <tint0 value="77"/>
          <tint1 value="16"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_030</drawable>
          <albedo>PANTCOMBO_MR1_030_C1_999_AB</albedo>
          <normal>PANTCOMBO_MR1_030_C1_000_NM</normal>
          <material>0x635E4DA7</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="63"/>
          <tint1 value="23"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_014_UNDER</drawable>
          <albedo>GLOV_MR1_014_C1_999_AB</albedo>
          <normal>GLOV_MR1_014_C1_000_NM</normal>
          <material>0xA65D477C</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="14"/>
          <tint1 value="14"/>
          <tint2 value="16"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_012_UNDERCOAT</drawable>
          <albedo>BELT_MR1_012_C1_999_AB</albedo>
          <normal>BELT_MR1_012_C1_000_NM</normal>
          <material>BELT_MR1_012_C1_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="33"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_088</drawable>
          <albedo>HAT_MR1_088_C1_999_AB</albedo>
          <normal>HAT_MR1_088_C0_000_NM</normal>
          <material>0x72D4A74D</material>
          <palette>METAPED_TINT_HAT_WEATHERED</palette>
          <tint0 value="39"/>
          <tint1 value="21"/>
          <tint2 value="41"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_055</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="9"/>
          <tint1 value="99"/>
          <tint2 value="98"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_044</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="9"/>
          <tint1 value="99"/>
          <tint2 value="98"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0004</drawable>
          <albedo>TEETH_GEN_0004_C0_000_AB</albedo>
          <normal>TEETH_GEN_0004_C0_000_NM</normal>
          <material>TEETH_GEN_0004_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0072</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_014_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_017_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="13"/>
          <tint2 value="14"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="18046"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="7010"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="12281"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="27147"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="43983"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="13709"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="15375"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="7019"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="33485"/>
          <value value="0.40000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x35D42F08</name>
      <ethnicity>Native_American</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOCOAT_MR1_030_WESTERNRIGHT</drawable>
          <albedo>COMBOCOAT_MR1_030_C1_999_AB</albedo>
          <normal>COMBOCOAT_MR1_030_C1_999_NM</normal>
          <material>0x3DACB4CE</material>
          <palette>METAPED_TINT_GENERIC_WEATHERED</palette>
          <tint0 value="142"/>
          <tint1 value="161"/>
          <tint2 value="143"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_021</drawable>
          <albedo>PANTCOMBO_MR1_021_C1_999_AB</albedo>
          <normal>PANTCOMBO_MR1_021_C1_000_NM</normal>
          <material>0x977E3E12</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="65"/>
          <tint1 value="10"/>
          <tint2 value="5"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_OVERCOAT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="19"/>
          <tint1 value="19"/>
          <tint2 value="9"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_004_ALT01</drawable>
          <albedo>HAT_MR1_004_C1_000_AB</albedo>
          <normal>HAT_MR1_004_C1_000_NM</normal>
          <material>0x2DD2C7A1</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_058</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="66"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_018</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="66"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_002_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_3007</drawable>
          <albedo>HEAD_MR1_SC02_ROUGH_C0_006_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_017_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0001</drawable>
          <albedo>TEETH_GEN_0001_C0_000_AB</albedo>
          <normal>TEETH_GEN_0001_C0_000_NM</normal>
          <material>TEETH_GEN_0001_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="6"/>
          <tint1 value="45"/>
          <tint2 value="45"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="41478"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="18046"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="27779"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="27147"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="43983"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="60334"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="56827"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="33485"/>
          <value value="-0.20000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x7681B062</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="false"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOCOAT_MR1_023_WESTERNRIGHT</drawable>
          <albedo>COMBOCOAT_MR1_023_C3_999_AB</albedo>
          <normal>COMBOCOAT_MR1_023_C3_999_NM</normal>
          <material>0xF771D3E8</material>
          <palette>METAPED_TINT_GENERIC_WEATHERED</palette>
          <tint0 value="54"/>
          <tint1 value="15"/>
          <tint2 value="45"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_014</drawable>
          <albedo>PANTCOMBO_MR1_014_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_014_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_014_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="65"/>
          <tint1 value="22"/>
          <tint2 value="13"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_UNDERCOATWESTRIGHT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="39"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_013_ALT02</drawable>
          <albedo>HAT_MR1_013_C3_999_AB</albedo>
          <normal>HAT_MR1_013_C3_000_NM</normal>
          <material>HAT_MR1_013_C3_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="93"/>
          <tint1 value="27"/>
          <tint2 value="12"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_010</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="66"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_011</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="66"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_010</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0142</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_004_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_025_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0001</drawable>
          <albedo>TEETH_GEN_0001_C0_000_AB</albedo>
          <normal>TEETH_GEN_0001_C0_000_NM</normal>
          <material>TEETH_GEN_0001_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="45"/>
          <tint2 value="45"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="19153"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="27147"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="43983"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="13709"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="36106"/>
          <value value="0.20800000"/>
        </Item>
        <Item>
          <id value="60334"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="60996"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="-0.15100000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="0.40000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x48C8D4F1</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="false"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOCOAT_MR1_029_WESTERNRIGHT</drawable>
          <albedo>COMBOCOAT_MR1_029_C3_998_AB</albedo>
          <normal>COMBOCOAT_MR1_029_C3_999_NM</normal>
          <material>0xA202901E</material>
          <palette>METAPED_TINT_GENERIC_WEATHERED</palette>
          <tint0 value="17"/>
          <tint1 value="15"/>
          <tint2 value="46"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_010</drawable>
          <albedo>PANTCOMBO_MR1_010_C1_999_AB</albedo>
          <normal>PANTCOMBO_MR1_010_C1_000_NM</normal>
          <material>PANTCOMBO_MR1_010_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="94"/>
          <tint1 value="40"/>
          <tint2 value="51"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_OVERCOAT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="46"/>
          <tint1 value="46"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_071</drawable>
          <albedo>HAT_MR1_071_C1_999_AB</albedo>
          <normal>HAT_MR1_071_C1_000_NM</normal>
          <material>0xC5DDD5ED</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="36"/>
          <tint1 value="3"/>
          <tint2 value="17"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_055</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="50"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_037</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="50"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_010</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0065</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_004_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_013_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0004</drawable>
          <albedo>TEETH_GEN_0004_C0_000_AB</albedo>
          <normal>TEETH_GEN_0004_C0_000_NM</normal>
          <material>TEETH_GEN_0004_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="0"/>
          <tint1 value="42"/>
          <tint2 value="43"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="52553"/>
          <value value="-0.05400000"/>
        </Item>
        <Item>
          <id value="3437"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="13709"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="15375"/>
          <value value="-1.00000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x8E8FE07E</name>
      <ethnicity>African_American</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="false"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOSHIRT_MR1_001</drawable>
          <albedo>COMBOSHIRT_MR1_001_C1_999_AB</albedo>
          <normal>COMBOSHIRT_MR1_001_C1_000_NM</normal>
          <material>COMBOSHIRT_MR1_001_C1_000_M</material>
          <palette>METAPED_TINT_GENERIC_WEATHERED</palette>
          <tint0 value="42"/>
          <tint1 value="47"/>
          <tint2 value="49"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_016</drawable>
          <albedo>PANTCOMBO_MR1_016_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_016_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_016_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="66"/>
          <tint1 value="34"/>
          <tint2 value="18"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="38"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_067</drawable>
          <albedo>HAT_MR1_067_C3_999_AB</albedo>
          <normal>HAT_MR1_067_C3_000_NM</normal>
          <material>0x63B2CB82</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="12"/>
          <tint1 value="97"/>
          <tint2 value="26"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0079</drawable>
          <albedo>HEAD_MR1_SC01_ROUGH_C0_001_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_017_NM</normal>
          <material>HEAD_MR1_SC01_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="10726"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="15833"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="7010"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="-0.05100000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="49231"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="46798"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="10308"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="60720"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="27147"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="43983"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="13709"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="36106"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="60334"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="15375"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="58147"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="13425"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="0.40000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x60CD04F9</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="false"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COAT_MR1_101_WESTERNRIGHT</drawable>
          <albedo>COAT_MR1_101_C3_999_AB</albedo>
          <normal>COAT_MR1_101_C3_000_NM</normal>
          <material>COAT_MR1_101_C3_000_M</material>
          <palette>METAPED_TINT_GENERIC_WEATHERED</palette>
          <tint0 value="20"/>
          <tint1 value="63"/>
          <tint2 value="47"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>COMBOVEST_MR1_002_UNDERCOAT</drawable>
          <albedo>COMBOVEST_MR1_002_C1_998_AB</albedo>
          <normal>COMBOVEST_MR1_002_C1_000_NM</normal>
          <material>COMBOVEST_MR1_002_C1_000_M</material>
          <palette>METAPED_TINT_GENERIC_WEATHERED</palette>
          <tint0 value="16"/>
          <tint1 value="21"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_033</drawable>
          <albedo>PANTCOMBO_MR1_033_C3_998_AB</albedo>
          <normal>PANTCOMBO_MR1_033_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_033_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="64"/>
          <tint1 value="33"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_UNDERCOAT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="13"/>
          <tint1 value="13"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_020</drawable>
          <albedo>HAT_MR1_020_C1_999_AB</albedo>
          <normal>HAT_MR1_020_C1_000_NM</normal>
          <material>0x89437442</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="81"/>
          <tint1 value="11"/>
          <tint2 value="141"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_028</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="23"/>
          <tint1 value="50"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_010</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0080</drawable>
          <albedo>HEAD_MR1_SC08_DIRTY_C0_003_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_024_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0002</drawable>
          <albedo>TEETH_GEN_0002_C0_000_AB</albedo>
          <normal>TEETH_GEN_0002_C0_000_NM</normal>
          <material>TEETH_GEN_0002_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="0"/>
          <tint1 value="42"/>
          <tint2 value="43"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="41478"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="52553"/>
          <value value="-0.05400000"/>
        </Item>
        <Item>
          <id value="3437"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="27779"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="36277"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="60890"/>
          <value value="-0.50000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0xB30BA975</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="false"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOCOAT_MR1_016</drawable>
          <albedo>COMBOCOAT_MR1_016_C1_998_AB</albedo>
          <normal>COMBOCOAT_MR1_016_C1_999_NM</normal>
          <material>0xB2D2581E</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="20"/>
          <tint1 value="126"/>
          <tint2 value="17"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>NECKERCHIEF_MR1_004_SUCB_CENTER</drawable>
          <albedo>NECKERCHIEF_MR1_004_SUCB_CENTER_C0_000_AB</albedo>
          <normal>NECKERCHIEF_MR1_004_SUCB_CENTER_C0_000_NM</normal>
          <material>0xC44D9127</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="60"/>
          <tint1 value="46"/>
          <tint2 value="17"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_010</drawable>
          <albedo>PANTCOMBO_MR1_010_C1_999_AB</albedo>
          <normal>PANTCOMBO_MR1_010_C1_000_NM</normal>
          <material>PANTCOMBO_MR1_010_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="97"/>
          <tint1 value="18"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_UNDERCOATWESTRIGHT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="25"/>
          <tint1 value="25"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_047_ALT02</drawable>
          <albedo>HAT_MR1_047_C3_999_AB</albedo>
          <normal>HAT_MR1_047_C3_000_NM</normal>
          <material>HAT_MR1_047_C3_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="125"/>
          <tint1 value="67"/>
          <tint2 value="107"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_070</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="50"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_008</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="50"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0080</drawable>
          <albedo>HEAD_MU1_SC08_ROUGH_C0_014_AB</albedo>
          <normal>HEAD_MU1_INJURED_001_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0002</drawable>
          <albedo>TEETH_GEN_0002_C0_000_AB</albedo>
          <normal>TEETH_GEN_0002_C0_000_NM</normal>
          <material>TEETH_GEN_0002_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="0"/>
          <tint1 value="42"/>
          <tint2 value="43"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="16009"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="27779"/>
          <value value="-0.56699900"/>
        </Item>
        <Item>
          <id value="36277"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="60890"/>
          <value value="-0.40000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
  </outfits>
  <voiceGroup/>
  <pulverizeVfx/>
  <goreType/>
  <type>MPT_MALE</type>
  <version value="121"/>
  <allowRandomExpressions value="false"/>
</0x04BD672F>
