<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<0x04BD672F>
  <outfits>
    <Item>
      <name>0xC8589B09</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>BEARD_MR1_009</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="50"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>COMBOVEST_MR1_023</drawable>
          <albedo>COMBOVEST_MR1_023_C3_999_AB</albedo>
          <normal>COMBOVEST_MR1_023_C3_000_NM</normal>
          <material>0x76958192</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="16"/>
          <tint1 value="78"/>
          <tint2 value="38"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="0"/>
          <tint1 value="42"/>
          <tint2 value="43"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_039</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="50"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0142</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_031_AB</albedo>
          <normal>HEAD_MR1_AGED_007_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_035</drawable>
          <albedo>PANTCOMBO_MR1_035_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_035_C3_000_NM</normal>
          <material>0x389F2265</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="83"/>
          <tint1 value="4"/>
          <tint2 value="26"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_018</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.30000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x216BD66D</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0x2B7C2870</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>ACCS_MR1_041</drawable>
          <albedo>ACCS_MR1_041_C3_999_AB</albedo>
          <normal>ACCS_MR1_041_C0_000_NM</normal>
          <material>0x89AB8740</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="37"/>
          <tint1 value="36"/>
          <tint2 value="4"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="6"/>
          <tint1 value="45"/>
          <tint2 value="45"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_045</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_086</drawable>
          <albedo>HAT_MR1_086_C3_999_AB</albedo>
          <normal>HAT_MR1_086_C3_000_NM</normal>
          <material>0x5D1D8350</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="3"/>
          <tint1 value="22"/>
          <tint2 value="20"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0082</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_020_AB</albedo>
          <normal>HEAD_MR1_AGED_003_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>LINENSHIRT_MR1_000_SUSPENDERS</drawable>
          <albedo>LINENSHIRT_MR1_000_C1_999_AB</albedo>
          <normal>LINENSHIRT_MR1_000_C1_000_NM</normal>
          <material>0xCED2A803</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="56"/>
          <tint1 value="22"/>
          <tint2 value="25"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>LOWERTORSO_MR1_012</drawable>
          <albedo>FEET_MR1_000_C0_008_AB</albedo>
          <normal>FEET_MR1_000_C0_000_NM</normal>
          <material>FEET_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="2"/>
          <tint1 value="49"/>
          <tint2 value="95"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_017</drawable>
          <albedo>PANTCOMBO_MR1_017_C3_998_AB</albedo>
          <normal>PANTCOMBO_MR1_017_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_017_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="65"/>
          <tint1 value="20"/>
          <tint2 value="64"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_129</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="127"/>
          <tint1 value="15"/>
          <tint2 value="37"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="3437"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="52553"/>
          <value value="-0.05400000"/>
        </Item>
        <Item>
          <id value="9584"/>
          <value value="0.00000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0xECE383F6</name>
      <ethnicity>African_American</ethnicity>
      <slodDwd>0xAFE56DB9</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOCOAT_MR1_011</drawable>
          <albedo>COMBOCOAT_MR1_011_C1_998_AB</albedo>
          <normal>COMBOCOAT_MR1_011_C1_000_NM</normal>
          <material>COMBOCOAT_MR1_011_C1_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="142"/>
          <tint1 value="16"/>
          <tint2 value="51"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_087</drawable>
          <albedo>HAIR_MR1_087_C0_999_AB</albedo>
          <normal>HAIR_MR1_087_C0_000_NM</normal>
          <material>HAIR_MR1_087_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_002</drawable>
          <albedo>HAT_MR1_002_C1_999_AB</albedo>
          <normal>HAT_MR1_002_C1_000_NM</normal>
          <material>HAT_MR1_002_C1_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="89"/>
          <tint1 value="97"/>
          <tint2 value="27"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0053</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_005_AB</albedo>
          <normal>HEAD_MR1_AGED_010_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MODULAR_BEARD_MR1_SHV_CHOPS_000_06</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_000</drawable>
          <albedo>PANTCOMBO_MR1_000_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_000_C3_999_NM</normal>
          <material>PANTCOMBO_MR1_000_C3_999_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="83"/>
          <tint1 value="19"/>
          <tint2 value="93"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.30000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0xA5DA8AD5</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xC0B71F3A</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COAT_MR1_009_TATTERED</drawable>
          <albedo>COAT_MR1_009_C3_999_AB</albedo>
          <normal>COAT_MR1_009_C3_000_NM</normal>
          <material>0xEAC453CF</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="143"/>
          <tint1 value="43"/>
          <tint2 value="42"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>COMBOVEST_MR1_008_UNDERCOAT</drawable>
          <albedo>COMBOVEST_MR1_008_C3_998_AB</albedo>
          <normal>COMBOVEST_MR1_008_C3_000_NM</normal>
          <material>0x90DD1BE0</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="139"/>
          <tint1 value="16"/>
          <tint2 value="144"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="0"/>
          <tint1 value="42"/>
          <tint2 value="43"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_056</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="66"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0047</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_001_AB</albedo>
          <normal>HEAD_MR1_AGED_005_NM</normal>
          <material>HEAD_MR1_SC01_C0_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MODULAR_BEARD_MR1_SHV_CHOPS_000_05</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="66"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_028</drawable>
          <albedo>PANTCOMBO_MR1_028_C3_998_AB</albedo>
          <normal>PANTCOMBO_MR1_028_C3_000_NM</normal>
          <material>0x0D4614E6</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="65"/>
          <tint1 value="17"/>
          <tint2 value="6"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0001</drawable>
          <albedo>TEETH_GEN_0001_C0_000_AB</albedo>
          <normal>TEETH_GEN_0001_C0_000_NM</normal>
          <material>TEETH_GEN_0001_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_010</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="16009"/>
          <value value="0.00000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="52553"/>
          <value value="0.00000000"/>
        </Item>
        <Item>
          <id value="9584"/>
          <value value="0.00000000"/>
        </Item>
        <Item>
          <id value="3437"/>
          <value value="0.00000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
  </outfits>
  <voiceGroup/>
  <pulverizeVfx/>
  <goreType/>
  <type>MPT_MALE</type>
  <version value="76"/>
  <allowRandomExpressions value="false"/>
</0x04BD672F>
