<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<0x04BD672F>
  <outfits>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0x2B7C2870</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_SKEL_ROOT</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="true"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOVEST_MR1_012</drawable>
          <albedo>COMBOVEST_MR1_012_C1_999_AB</albedo>
          <normal>COMBOVEST_MR1_012_C1_000_NM</normal>
          <material>0x74484BA4</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="15"/>
          <tint1 value="154"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_018</drawable>
          <albedo>PANTCOMBO_MR1_018_C1_999_AB</albedo>
          <normal>PANTCOMBO_MR1_018_C1_000_NM</normal>
          <material>0x77522960</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="16"/>
          <tint1 value="14"/>
          <tint2 value="30"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_014_UNDER</drawable>
          <albedo>GLOV_MR1_014_C1_999_AB</albedo>
          <normal>GLOV_MR1_014_C1_000_NM</normal>
          <material>0xA65D477C</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="15"/>
          <tint1 value="72"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_002_ALT2</drawable>
          <albedo>BADGE_MR1_002_C1_000_AB</albedo>
          <normal>BADGE_MR1_002_C1_000_NM</normal>
          <material>0xA48FBC60</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="28"/>
          <tint1 value="28"/>
          <tint2 value="28"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="7"/>
          <tint1 value="7"/>
          <tint2 value="14"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_050</drawable>
          <albedo>HAT_MR1_050_C1_999_AB</albedo>
          <normal>HAT_MR1_050_C1_000_NM</normal>
          <material>0x28DD68AB</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="1"/>
          <tint1 value="24"/>
          <tint2 value="24"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_015</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="50"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_044</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="50"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0141</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_000_AB</albedo>
          <normal>HEAD_MR1_AGED_009_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_045</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="68"/>
          <tint1 value="57"/>
          <tint2 value="2"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="1"/>
          <tint1 value="72"/>
          <tint2 value="33"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="8420"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="27779"/>
          <value value="-0.28200000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="27147"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="43983"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="13709"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="36106"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="60334"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="7670"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="58147"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="35627"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="7019"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="13425"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="47949"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="60890"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="-0.05000000"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="0.00000000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="0.00000000"/>
        </Item>
        <Item>
          <id value="33485"/>
          <value value="-0.10000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xAFE56DB9</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_SKEL_ROOT</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="true"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOCOAT_MR1_014_WESTERNRIGHT</drawable>
          <albedo>COMBOCOAT_MR1_014_C1_999_AB</albedo>
          <normal>COMBOCOAT_MR1_014_C1_999_NM</normal>
          <material>0x3BAC42BC</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="62"/>
          <tint1 value="19"/>
          <tint2 value="15"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_049</drawable>
          <albedo>PANTCOMBO_MR1_049_C1_998_AB</albedo>
          <normal>PANTCOMBO_MR1_049_C1_000_NM</normal>
          <material>0xE79C497D</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="66"/>
          <tint1 value="20"/>
          <tint2 value="26"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_000_ALT02</drawable>
          <albedo>BADGE_MR1_000_C0_000_AB</albedo>
          <normal>BADGE_MR1_000_C0_000_NM</normal>
          <material>BADGE_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_UNDERCOATWESTRIGHT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="26"/>
          <tint1 value="26"/>
          <tint2 value="26"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TIE_MR1_024_VEST_ALT</drawable>
          <albedo>TIE_MR1_024_C0_999_AB</albedo>
          <normal>TIE_MR1_024_C0_000_NM</normal>
          <material>0xF807DA24</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_053</drawable>
          <albedo>HAT_MR1_053_C1_999_AB</albedo>
          <normal>HAT_MR1_053_C1_000_NM</normal>
          <material>0x6BD0119A</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="10"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_027</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="87"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_031</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="87"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0080</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_006_AB</albedo>
          <normal>HEAD_MR1_AGED_012_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="13"/>
          <tint2 value="14"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="41478"/>
          <value value="-0.37399900"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="52553"/>
          <value value="0.05400000"/>
        </Item>
        <Item>
          <id value="3437"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="18046"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="27779"/>
          <value value="-0.41300000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="12281"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="19153"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="49231"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="46798"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="10308"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="60720"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="27147"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="43983"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="13709"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="36106"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="60334"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="7670"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="15375"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="58147"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="35627"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="7019"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="42318"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="13425"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="61541"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="43625"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="31427"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="6656"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="47949"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="36277"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="60890"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="-0.42700100"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="-0.09800000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="0.00400000"/>
        </Item>
        <Item>
          <id value="33485"/>
          <value value="0.10000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.40000000"/>
      <removeLimbBone>ID_SKEL_ROOT</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="true"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOVEST_MR1_011</drawable>
          <albedo>COMBOVEST_MR1_011_C1_999_AB</albedo>
          <normal>COMBOVEST_MR1_011_C1_000_NM</normal>
          <material>0xFE26F0D2</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="149"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_041</drawable>
          <albedo>PANTCOMBO_MR1_041_C1_999_AB</albedo>
          <normal>PANTCOMBO_MR1_041_C1_000_NM</normal>
          <material>PANTCOMBO_MR1_041_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="23"/>
          <tint1 value="0"/>
          <tint2 value="1"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_014_UNDER</drawable>
          <albedo>GLOV_MR1_014_C1_999_AB</albedo>
          <normal>GLOV_MR1_014_C1_000_NM</normal>
          <material>0xA65D477C</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="15"/>
          <tint1 value="72"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_000</drawable>
          <albedo>BADGE_MR1_000_C0_000_AB</albedo>
          <normal>BADGE_MR1_000_C0_000_NM</normal>
          <material>BADGE_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT_CLEAN</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="12"/>
          <tint1 value="12"/>
          <tint2 value="12"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TIE_MR1_024_COMBOCOAT_016</drawable>
          <albedo>TIE_MR1_024_C0_999_AB</albedo>
          <normal>TIE_MR1_024_C0_000_NM</normal>
          <material>0xF807DA24</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="18"/>
          <tint1 value="18"/>
          <tint2 value="18"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_027</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="9"/>
          <tint1 value="9"/>
          <tint2 value="27"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_011</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="9"/>
          <tint1 value="9"/>
          <tint2 value="27"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0080</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_002_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_026_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0004</drawable>
          <albedo>TEETH_GEN_0004_C0_000_AB</albedo>
          <normal>TEETH_GEN_0004_C0_000_NM</normal>
          <material>TEETH_GEN_0004_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="11"/>
          <tint2 value="80"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="18046"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="27779"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="7010"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="12281"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="60334"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="35627"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="42318"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="56827"/>
          <value value="0.80000000"/>
        </Item>
        <Item>
          <id value="6656"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="47949"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="36277"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="60890"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="0.08000000"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="-0.06000000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="0.00000000"/>
        </Item>
        <Item>
          <id value="33485"/>
          <value value="-0.10000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0x2B7C2870</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_SKEL_ROOT</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="true"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOVEST_MR1_015</drawable>
          <albedo>COMBOVEST_MR1_015_C1_999_AB</albedo>
          <normal>COMBOVEST_MR1_015_C1_000_NM</normal>
          <material>COMBOVEST_MR1_015_C1_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="15"/>
          <tint1 value="20"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_027</drawable>
          <albedo>PANTCOMBO_MR1_027_C1_998_AB</albedo>
          <normal>PANTCOMBO_MR1_027_C1_000_NM</normal>
          <material>0x851E94B3</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="23"/>
          <tint1 value="0"/>
          <tint2 value="1"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_014_UNDER</drawable>
          <albedo>GLOV_MR1_014_C1_999_AB</albedo>
          <normal>GLOV_MR1_014_C1_000_NM</normal>
          <material>0xA65D477C</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="15"/>
          <tint1 value="72"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_000</drawable>
          <albedo>BADGE_MR1_000_C0_000_AB</albedo>
          <normal>BADGE_MR1_000_C0_000_NM</normal>
          <material>BADGE_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT_CLEAN</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="63"/>
          <tint1 value="63"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TIE_MR1_024_COMBOCOAT_016</drawable>
          <albedo>TIE_MR1_024_C0_999_AB</albedo>
          <normal>TIE_MR1_024_C0_000_NM</normal>
          <material>0xF807DA24</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_005</drawable>
          <albedo>HAT_MR1_005_C1_999_AB</albedo>
          <normal>HAT_MR1_005_C1_000_NM</normal>
          <material>0x6B7A32A2</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="7"/>
          <tint1 value="33"/>
          <tint2 value="7"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_015</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="87"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MODULAR_BEARD_MR1_SHV_STACHE_000_06</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="87"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0044</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_022_AB</albedo>
          <normal>HEAD_MR1_ROUGH_013_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="99"/>
          <tint2 value="37"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="8420"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="18046"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="27779"/>
          <value value="-0.61899700"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="27147"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="13709"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="36106"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="35627"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="60890"/>
          <value value="-0.51299900"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="0.04000000"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="-0.06000000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="0.00000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xC0B71F3A</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="true"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COAT_MR1_019_WESTERNRIGHT</drawable>
          <albedo>COAT_MR1_019_C1_999_AB</albedo>
          <normal>COAT_MR1_019_C1_000_NM</normal>
          <material>0xEECEDC63</material>
          <palette>METAPED_TINT_GENERIC_CLEAN</palette>
          <tint0 value="78"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>COMBOSHIRT_MR1_025_UNDERCOAT</drawable>
          <albedo>COMBOSHIRT_MR1_025_C1_999_AB</albedo>
          <normal>COMBOSHIRT_MR1_025_C1_000_NM</normal>
          <material>COMBOSHIRT_MR1_025_C1_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="15"/>
          <tint1 value="15"/>
          <tint2 value="48"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_035</drawable>
          <albedo>PANTCOMBO_MR1_035_C1_998_AB</albedo>
          <normal>PANTCOMBO_MR1_035_C1_000_NM</normal>
          <material>PANTCOMBO_MR1_035_C1_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="60"/>
          <tint1 value="26"/>
          <tint2 value="25"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_000_ALT02</drawable>
          <albedo>BADGE_MR1_000_C0_000_AB</albedo>
          <normal>BADGE_MR1_000_C0_000_NM</normal>
          <material>BADGE_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_UNDERCOATWESTRIGHT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="26"/>
          <tint1 value="26"/>
          <tint2 value="26"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TIE_MR1_019_ALT01</drawable>
          <albedo>TIE_MR1_019_C1_999_AB</albedo>
          <normal>TIE_MR1_019_C0_000_NM</normal>
          <material>0xA2B4A468</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_080</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="54"/>
          <tint2 value="70"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_011</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="54"/>
          <tint2 value="70"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0039</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_006_AB</albedo>
          <normal>HEAD_MR1_ROUGH_027_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="89"/>
          <tint1 value="96"/>
          <tint2 value="59"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="1"/>
          <tint1 value="43"/>
          <tint2 value="43"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="41478"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="18046"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="27779"/>
          <value value="-0.12100000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="0.26500000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="12281"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="19153"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="60334"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="60996"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="0.80000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="36277"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="60890"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="0.00900000"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="-0.08300000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="0.00700000"/>
        </Item>
        <Item>
          <id value="33485"/>
          <value value="-0.20000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0x2B7C2870</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="true"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOVEST_MR1_012</drawable>
          <albedo>COMBOVEST_MR1_012_C1_999_AB</albedo>
          <normal>COMBOVEST_MR1_012_C1_000_NM</normal>
          <material>0x74484BA4</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="20"/>
          <tint1 value="59"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_023</drawable>
          <albedo>PANTCOMBO_MR1_023_C1_999_AB</albedo>
          <normal>PANTCOMBO_MR1_023_C1_000_NM</normal>
          <material>0x541DB8EE</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="62"/>
          <tint1 value="10"/>
          <tint2 value="36"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_000</drawable>
          <albedo>BADGE_MR1_000_C0_000_AB</albedo>
          <normal>BADGE_MR1_000_C0_000_NM</normal>
          <material>BADGE_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT_CLEAN</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="34"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_005</drawable>
          <albedo>HAT_MR1_005_C1_999_AB</albedo>
          <normal>HAT_MR1_005_C1_000_NM</normal>
          <material>0x6B7A32A2</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="7"/>
          <tint1 value="33"/>
          <tint2 value="7"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_010</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="9"/>
          <tint1 value="9"/>
          <tint2 value="27"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0155</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_006_AB</albedo>
          <normal>HEAD_MR1_ROUGH_013_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="1"/>
          <tint1 value="72"/>
          <tint2 value="33"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="41478"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="27779"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="0.80000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="15375"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="35627"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="7019"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="56827"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="61541"/>
          <value value="0.90000000"/>
        </Item>
        <Item>
          <id value="16653"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="6656"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="50037"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="47949"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="23830"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="0.10700000"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="-0.06000000"/>
        </Item>
        <Item>
          <id value="33485"/>
          <value value="0.50000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0x2B7C2870</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="true"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOVEST_MR1_006</drawable>
          <albedo>COMBOVEST_MR1_006_C1_999_AB</albedo>
          <normal>COMBOVEST_MR1_006_C1_001_NM</normal>
          <material>COMBOVEST_MR1_006_C1_001_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="15"/>
          <tint1 value="154"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_041</drawable>
          <albedo>PANTCOMBO_MR1_041_C1_999_AB</albedo>
          <normal>PANTCOMBO_MR1_041_C1_000_NM</normal>
          <material>PANTCOMBO_MR1_041_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="107"/>
          <tint1 value="6"/>
          <tint2 value="36"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_014_UNDER</drawable>
          <albedo>GLOV_MR1_014_C1_999_AB</albedo>
          <normal>GLOV_MR1_014_C1_000_NM</normal>
          <material>0xA65D477C</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="15"/>
          <tint1 value="72"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_002_ALT2</drawable>
          <albedo>BADGE_MR1_002_C1_000_AB</albedo>
          <normal>BADGE_MR1_002_C1_000_NM</normal>
          <material>0xA48FBC60</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="38"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TIE_MR1_024_COMBOCOAT_016</drawable>
          <albedo>TIE_MR1_024_C0_999_AB</albedo>
          <normal>TIE_MR1_024_C0_000_NM</normal>
          <material>0xF807DA24</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="254"/>
          <tint1 value="254"/>
          <tint2 value="254"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_025</drawable>
          <albedo>HAT_MR1_025_C1_999_AB</albedo>
          <normal>HAT_MR1_025_C1_000_NM</normal>
          <material>0xF2A18626</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="4"/>
          <tint1 value="33"/>
          <tint2 value="4"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_084</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="89"/>
          <tint1 value="96"/>
          <tint2 value="59"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_026</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="89"/>
          <tint1 value="96"/>
          <tint2 value="59"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0141</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_031_AB</albedo>
          <normal>HEAD_MR1_ROUGH_032_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="41478"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="27779"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="0.80000000"/>
        </Item>
        <Item>
          <id value="35627"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="7019"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="60996"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="42318"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="56827"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="36277"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="60890"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="-0.08000000"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="0.00000000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="0.00000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xAFE56DB9</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.57500000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="true"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COAT_MR1_019_WESTERNRIGHT</drawable>
          <albedo>COAT_MR1_019_C1_999_AB</albedo>
          <normal>COAT_MR1_019_C0_000_NM</normal>
          <material>0x095A19D6</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="20"/>
          <tint1 value="19"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>COMBOSHIRT_MR1_011_UNDERCOAT</drawable>
          <albedo>COMBOSHIRT_MR1_011_C1_999_AB</albedo>
          <normal>COMBOSHIRT_MR1_011_C1_000_NM</normal>
          <material>COMBOSHIRT_MR1_011_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="90"/>
          <tint1 value="20"/>
          <tint2 value="20"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_049</drawable>
          <albedo>PANTCOMBO_MR1_049_C1_998_AB</albedo>
          <normal>PANTCOMBO_MR1_049_C1_000_NM</normal>
          <material>0xE79C497D</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="66"/>
          <tint1 value="13"/>
          <tint2 value="66"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_000_ALT02</drawable>
          <albedo>BADGE_MR1_000_C0_000_AB</albedo>
          <normal>BADGE_MR1_000_C0_000_NM</normal>
          <material>BADGE_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_UNDERCOATWESTRIGHT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TIE_MR1_024_COMBOCOAT_016</drawable>
          <albedo>TIE_MR1_024_C0_999_AB</albedo>
          <normal>TIE_MR1_024_C0_000_NM</normal>
          <material>0xF807DA24</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="49"/>
          <tint1 value="49"/>
          <tint2 value="49"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_053</drawable>
          <albedo>HAT_MR1_053_C1_999_AB</albedo>
          <normal>HAT_MR1_053_C1_000_NM</normal>
          <material>0x6BD0119A</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="4"/>
          <tint1 value="50"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_015</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="9"/>
          <tint1 value="9"/>
          <tint2 value="27"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_041</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="9"/>
          <tint1 value="9"/>
          <tint2 value="27"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0159</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_002_AB</albedo>
          <normal>HEAD_MR1_ROUGH_016_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="254"/>
          <tint1 value="254"/>
          <tint2 value="254"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="1"/>
          <tint1 value="43"/>
          <tint2 value="43"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="0.05900000"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="-0.09800000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="0.04900000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0x2B7C2870</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.62500000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="true"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOVEST_MR1_013</drawable>
          <albedo>COMBOVEST_MR1_013_C1_999_AB</albedo>
          <normal>COMBOVEST_MR1_013_C1_000_NM</normal>
          <material>0x9EBB14D9</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="15"/>
          <tint1 value="38"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_035</drawable>
          <albedo>PANTCOMBO_MR1_035_C1_998_AB</albedo>
          <normal>PANTCOMBO_MR1_035_C1_000_NM</normal>
          <material>PANTCOMBO_MR1_035_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="189"/>
          <tint1 value="0"/>
          <tint2 value="1"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_000</drawable>
          <albedo>BADGE_MR1_000_C0_000_AB</albedo>
          <normal>BADGE_MR1_000_C0_000_NM</normal>
          <material>BADGE_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT_CLEAN</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="7"/>
          <tint1 value="7"/>
          <tint2 value="7"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TIE_MR1_024_COMBOCOAT_016</drawable>
          <albedo>TIE_MR1_024_C0_999_AB</albedo>
          <normal>TIE_MR1_024_C0_000_NM</normal>
          <material>0xF807DA24</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="61"/>
          <tint1 value="61"/>
          <tint2 value="61"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_011_ALT02</drawable>
          <albedo>HAT_MR1_011_C1_999_AB</albedo>
          <normal>HAT_MR1_011_C1_000_NM</normal>
          <material>HAT_MR1_011_C1_000_M</material>
          <palette>METAPED_TINT_HAT_CLEAN</palette>
          <tint0 value="61"/>
          <tint1 value="42"/>
          <tint2 value="61"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_084</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="66"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_042</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="66"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0127</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_006_AB</albedo>
          <normal>HEAD_MR1_AGED_009_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="1"/>
          <tint1 value="72"/>
          <tint2 value="33"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="41478"/>
          <value value="-0.37399900"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="52553"/>
          <value value="0.05400000"/>
        </Item>
        <Item>
          <id value="3437"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="27779"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="12281"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="19153"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="27147"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="43983"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="13709"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="36106"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="60334"/>
          <value value="0.90000000"/>
        </Item>
        <Item>
          <id value="7670"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="15375"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="58147"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="35627"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="7019"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="42318"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="56827"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="13425"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="16653"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="37313"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="36277"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="60890"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="0.04000000"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="-0.06000000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="0.00000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xAFE56DB9</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_SKEL_ROOT</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="true"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COAT_MR1_019_WESTERNRIGHT</drawable>
          <albedo>COAT_MR1_019_C1_998_AB</albedo>
          <normal>COAT_MR1_019_C0_000_NM</normal>
          <material>0xCEC3A45A</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="254"/>
          <tint1 value="254"/>
          <tint2 value="254"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>COMBOSHIRT_MR1_025_UNDERCOAT</drawable>
          <albedo>COMBOSHIRT_MR1_025_C1_999_AB</albedo>
          <normal>COMBOSHIRT_MR1_025_C1_000_NM</normal>
          <material>COMBOSHIRT_MR1_025_C1_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="15"/>
          <tint1 value="21"/>
          <tint2 value="53"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_051</drawable>
          <albedo>PANTCOMBO_MR1_051_C1_998_AB</albedo>
          <normal>PANTCOMBO_MR1_051_C1_000_NM</normal>
          <material>0xCDBFCD3B</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="4"/>
          <tint1 value="66"/>
          <tint2 value="37"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_000</drawable>
          <albedo>BADGE_MR1_000_C0_000_AB</albedo>
          <normal>BADGE_MR1_000_C0_000_NM</normal>
          <material>BADGE_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_UNDERCOATWESTRIGHT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C2_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="7"/>
          <tint1 value="7"/>
          <tint2 value="7"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TIE_MR1_019_ALT01</drawable>
          <albedo>TIE_MR1_019_C1_999_AB</albedo>
          <normal>TIE_MR1_019_C0_000_NM</normal>
          <material>0xA2B4A468</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="20"/>
          <tint1 value="20"/>
          <tint2 value="20"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_025</drawable>
          <albedo>HAT_MR1_025_C1_999_AB</albedo>
          <normal>HAT_MR1_025_C1_000_NM</normal>
          <material>0xF2A18626</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="4"/>
          <tint1 value="33"/>
          <tint2 value="4"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_046</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0159</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_006_AB</albedo>
          <normal>HEAD_MR1_AGED_009_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="89"/>
          <tint1 value="96"/>
          <tint2 value="59"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="1"/>
          <tint1 value="43"/>
          <tint2 value="43"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="0.45599900"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="12281"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="7019"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="42318"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="56827"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="61541"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="16653"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="47949"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="23830"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="0.13100000"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="-0.05800000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="-0.02700000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xAFE56DB9</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOCOAT_MR1_014_WESTERNRIGHT</drawable>
          <albedo>COMBOCOAT_MR1_014_C1_999_AB</albedo>
          <normal>COMBOCOAT_MR1_014_C1_999_NM</normal>
          <material>0x3BAC42BC</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="60"/>
          <tint1 value="154"/>
          <tint2 value="15"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_041</drawable>
          <albedo>PANTCOMBO_MR1_041_C1_999_AB</albedo>
          <normal>PANTCOMBO_MR1_041_C1_000_NM</normal>
          <material>PANTCOMBO_MR1_041_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="66"/>
          <tint1 value="11"/>
          <tint2 value="4"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_002_ALT3</drawable>
          <albedo>BADGE_MR1_002_C1_000_AB</albedo>
          <normal>BADGE_MR1_002_C1_000_NM</normal>
          <material>0xA48FBC60</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_UNDERCOATWESTRIGHT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C2_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="17"/>
          <tint1 value="17"/>
          <tint2 value="17"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_025</drawable>
          <albedo>HAT_MR1_025_C1_999_AB</albedo>
          <normal>HAT_MR1_025_C1_000_NM</normal>
          <material>0xF2A18626</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="4"/>
          <tint1 value="33"/>
          <tint2 value="4"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_082</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="9"/>
          <tint1 value="9"/>
          <tint2 value="27"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MODULAR_BEARD_MR1_SHV_STACHE_000_06</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="9"/>
          <tint1 value="9"/>
          <tint2 value="27"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0127</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_002_AB</albedo>
          <normal>HEAD_MR1_AGED_007_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="1"/>
          <tint1 value="43"/>
          <tint2 value="43"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="52553"/>
          <value value="-0.05400000"/>
        </Item>
        <Item>
          <id value="3437"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="-0.61100000"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="-0.05800000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="0.14900000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0x2B7C2870</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.75000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOVEST_MR1_006</drawable>
          <albedo>COMBOVEST_MR1_006_C1_999_AB</albedo>
          <normal>COMBOVEST_MR1_006_C1_000_NM</normal>
          <material>COMBOVEST_MR1_006_C1_001_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="15"/>
          <tint1 value="77"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_051</drawable>
          <albedo>PANTCOMBO_MR1_051_C1_998_AB</albedo>
          <normal>PANTCOMBO_MR1_051_C1_000_NM</normal>
          <material>0xCDBFCD3B</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="66"/>
          <tint1 value="55"/>
          <tint2 value="66"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_002_ALT2</drawable>
          <albedo>BADGE_MR1_002_C1_000_AB</albedo>
          <normal>BADGE_MR1_002_C1_000_NM</normal>
          <material>0xA48FBC60</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C2_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="26"/>
          <tint1 value="26"/>
          <tint2 value="26"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TIE_MR1_024_COMBOCOAT_016</drawable>
          <albedo>TIE_MR1_024_C0_999_AB</albedo>
          <normal>TIE_MR1_024_C0_000_NM</normal>
          <material>0xF807DA24</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_011</drawable>
          <albedo>HAT_MR1_011_C1_999_AB</albedo>
          <normal>HAT_MR1_011_C1_000_NM</normal>
          <material>HAT_MR1_011_C1_000_M</material>
          <palette>METAPED_TINT_HAT_CLEAN</palette>
          <tint0 value="53"/>
          <tint1 value="20"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_015</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="9"/>
          <tint1 value="9"/>
          <tint2 value="27"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0127</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_022_AB</albedo>
          <normal>HEAD_MR1_ROUGH_013_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="9"/>
          <tint1 value="9"/>
          <tint2 value="27"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="96"/>
          <tint2 value="96"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="41478"/>
          <value value="-0.21900000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="52553"/>
          <value value="-0.05400000"/>
        </Item>
        <Item>
          <id value="3437"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="27779"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="27147"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="13709"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="36106"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="35627"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="36277"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="-0.08000000"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="0.00000000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="0.00000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xAFE56DB9</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOCOAT_MR1_014_WESTERNRIGHT</drawable>
          <albedo>COMBOCOAT_MR1_014_C1_999_AB</albedo>
          <normal>COMBOCOAT_MR1_014_C1_998_NM</normal>
          <material>0x08E4C831</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="18"/>
          <tint1 value="21"/>
          <tint2 value="15"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_027</drawable>
          <albedo>PANTCOMBO_MR1_027_C1_999_AB</albedo>
          <normal>PANTCOMBO_MR1_027_C1_000_NM</normal>
          <material>0x851E94B3</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="106"/>
          <tint1 value="14"/>
          <tint2 value="12"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_002_ALT3</drawable>
          <albedo>BADGE_MR1_002_C1_000_AB</albedo>
          <normal>BADGE_MR1_002_C1_000_NM</normal>
          <material>0xA48FBC60</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_UNDERCOATWESTRIGHT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="26"/>
          <tint1 value="26"/>
          <tint2 value="26"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_053</drawable>
          <albedo>HAT_MR1_053_C1_999_AB</albedo>
          <normal>HAT_MR1_053_C1_000_NM</normal>
          <material>0x6BD0119A</material>
          <palette>METAPED_TINT_HAT_CLEAN</palette>
          <tint0 value="57"/>
          <tint1 value="21"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_010</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="54"/>
          <tint2 value="70"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_033</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="54"/>
          <tint2 value="70"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0159</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_022_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_026_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="11"/>
          <tint2 value="80"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="12281"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="19153"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="27147"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="43983"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="13709"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="60334"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="15375"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="35627"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="13425"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="-0.64700100"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="-0.00400000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="0.00500000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0x2B7C2870</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOVEST_MR1_013</drawable>
          <albedo>COMBOVEST_MR1_013_C1_999_AB</albedo>
          <normal>COMBOVEST_MR1_013_C1_000_NM</normal>
          <material>0x9EBB14D9</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="15"/>
          <tint1 value="154"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_023</drawable>
          <albedo>PANTCOMBO_MR1_023_C1_998_AB</albedo>
          <normal>PANTCOMBO_MR1_023_C1_000_NM</normal>
          <material>0x541DB8EE</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="66"/>
          <tint1 value="36"/>
          <tint2 value="14"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_014_UNDER</drawable>
          <albedo>GLOV_MR1_014_C1_999_AB</albedo>
          <normal>GLOV_MR1_014_C1_000_NM</normal>
          <material>0xA65D477C</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="15"/>
          <tint1 value="72"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_000</drawable>
          <albedo>BADGE_MR1_000_C0_000_AB</albedo>
          <normal>BADGE_MR1_000_C0_000_NM</normal>
          <material>BADGE_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT_CLEAN</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="26"/>
          <tint1 value="26"/>
          <tint2 value="26"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TIE_MR1_024_VEST_ALT</drawable>
          <albedo>TIE_MR1_024_C0_999_AB</albedo>
          <normal>TIE_MR1_024_C0_000_NM</normal>
          <material>0xF807DA24</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="20"/>
          <tint1 value="20"/>
          <tint2 value="20"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_050</drawable>
          <albedo>HAT_MR1_050_C3_999_AB</albedo>
          <normal>HAT_MR1_050_C3_000_NM</normal>
          <material>HAT_MR1_050_C3_000_M</material>
          <palette>METAPED_TINT_HAT_CLEAN</palette>
          <tint0 value="53"/>
          <tint1 value="21"/>
          <tint2 value="53"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_025</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="66"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0127</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_023_AB</albedo>
          <normal>HEAD_MR1_ROUGH_026_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="1"/>
          <tint1 value="72"/>
          <tint2 value="33"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="58147"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="61541"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="47949"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="0.04200000"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="-0.04100000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="-0.02400000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xC0B71F3A</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOCOAT_MR1_014_WESTERNRIGHT</drawable>
          <albedo>COMBOCOAT_MR1_014_C1_999_AB</albedo>
          <normal>COMBOCOAT_MR1_014_C1_999_NM</normal>
          <material>0x3BAC42BC</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="154"/>
          <tint1 value="77"/>
          <tint2 value="15"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_038</drawable>
          <albedo>PANTCOMBO_MR1_038_C1_998_AB</albedo>
          <normal>PANTCOMBO_MR1_038_C1_000_NM</normal>
          <material>0xE0F1F16D</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="14"/>
          <tint1 value="14"/>
          <tint2 value="14"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_002_ALT3</drawable>
          <albedo>BADGE_MR1_002_C1_000_AB</albedo>
          <normal>BADGE_MR1_002_C1_000_NM</normal>
          <material>0xA48FBC60</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_UNDERCOATWESTRIGHT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="26"/>
          <tint1 value="26"/>
          <tint2 value="26"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TIE_MR1_024_VEST_ALT</drawable>
          <albedo>TIE_MR1_024_C1_999_AB</albedo>
          <normal>TIE_MR1_024_C1_000_NM</normal>
          <material>TIE_MR1_024_C1_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="60"/>
          <tint1 value="60"/>
          <tint2 value="60"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_084</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="9"/>
          <tint1 value="9"/>
          <tint2 value="27"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0080</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_022_AB</albedo>
          <normal>HEAD_MR1_ROUGH_016_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="1"/>
          <tint1 value="43"/>
          <tint2 value="43"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="41478"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="18046"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="27779"/>
          <value value="-0.41300000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="0.20900000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="7010"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="0.80000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="12281"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="19153"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="46798"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="27147"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="43983"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="13709"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="36106"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="60334"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="7670"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="15375"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="58147"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="35627"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="7019"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="42318"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="13425"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="31427"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="16653"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="47949"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="36277"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="60890"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="-0.55700000"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="-0.02800000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="0.06500000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xAFE56DB9</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOCOAT_MR1_049_WESTERNRIGHT</drawable>
          <albedo>COMBOCOAT_MR1_049_C1_999_AB</albedo>
          <normal>COMBOCOAT_MR1_049_C1_000_NM</normal>
          <material>COMBOCOAT_MR1_049_C1_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="253"/>
          <tint1 value="15"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_051</drawable>
          <albedo>PANTCOMBO_MR1_051_C1_998_AB</albedo>
          <normal>PANTCOMBO_MR1_051_C1_000_NM</normal>
          <material>0xCDBFCD3B</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="188"/>
          <tint1 value="23"/>
          <tint2 value="14"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_000</drawable>
          <albedo>BADGE_MR1_000_C0_000_AB</albedo>
          <normal>BADGE_MR1_000_C0_000_NM</normal>
          <material>BADGE_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_UNDERCOATWESTRIGHT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="98"/>
          <tint1 value="98"/>
          <tint2 value="98"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_025</drawable>
          <albedo>HAT_MR1_025_C1_999_AB</albedo>
          <normal>HAT_MR1_025_C1_000_NM</normal>
          <material>0xF2A18626</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="7"/>
          <tint1 value="46"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_015</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="87"/>
          <tint1 value="70"/>
          <tint2 value="71"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_000</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="87"/>
          <tint1 value="70"/>
          <tint2 value="71"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0062</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_031_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_026_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="89"/>
          <tint1 value="96"/>
          <tint2 value="59"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="11"/>
          <tint2 value="80"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="18046"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="0.20900000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="0.22000000"/>
        </Item>
        <Item>
          <id value="7010"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="-0.02000000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="-0.12500000"/>
        </Item>
        <Item>
          <id value="33485"/>
          <value value="0.40000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xC0B71F3A</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.47500000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOCOAT_MR1_014_WESTERNRIGHT</drawable>
          <albedo>COMBOCOAT_MR1_014_C1_999_AB</albedo>
          <normal>COMBOCOAT_MR1_014_C1_998_NM</normal>
          <material>0x08E4C831</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="62"/>
          <tint1 value="20"/>
          <tint2 value="15"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_050</drawable>
          <albedo>PANTCOMBO_MR1_050_C1_998_AB</albedo>
          <normal>PANTCOMBO_MR1_050_C1_000_NM</normal>
          <material>0xB7EB995A</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="98"/>
          <tint1 value="0"/>
          <tint2 value="14"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_014_UNDER</drawable>
          <albedo>GLOV_MR1_014_C1_999_AB</albedo>
          <normal>GLOV_MR1_014_C1_000_NM</normal>
          <material>0xA65D477C</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="15"/>
          <tint1 value="72"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_002_ALT</drawable>
          <albedo>BADGE_MR1_002_C1_000_AB</albedo>
          <normal>BADGE_MR1_002_C1_000_NM</normal>
          <material>0xA48FBC60</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_UNDERCOATWESTRIGHT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="41"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TIE_MR1_011_VEST_ALT</drawable>
          <albedo>TIE_MR1_011_C1_999_AB</albedo>
          <normal>TIE_MR1_011_C1_000_NM</normal>
          <material>0xB2AB6ACB</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="77"/>
          <tint1 value="77"/>
          <tint2 value="77"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_015</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="87"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0141</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_006_AB</albedo>
          <normal>HEAD_MR1_ROUGH_013_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="1"/>
          <tint1 value="43"/>
          <tint2 value="43"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="35627"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="7019"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="56827"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="47949"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="-0.58500000"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="0.04100000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="0.00300000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xAFE56DB9</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.20000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COAT_MR1_019_WESTERNRIGHT</drawable>
          <albedo>COAT_MR1_019_C1_999_AB</albedo>
          <normal>COAT_MR1_019_C0_000_NM</normal>
          <material>0x095A19D6</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="154"/>
          <tint1 value="154"/>
          <tint2 value="154"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>COMBOVEST_MR1_013_UNDERCOAT</drawable>
          <albedo>COMBOVEST_MR1_013_C1_999_AB</albedo>
          <normal>COMBOVEST_MR1_013_C1_000_NM</normal>
          <material>0x9EBB14D9</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="15"/>
          <tint1 value="60"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_035</drawable>
          <albedo>PANTCOMBO_MR1_035_C1_998_AB</albedo>
          <normal>PANTCOMBO_MR1_035_C1_000_NM</normal>
          <material>PANTCOMBO_MR1_035_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="63"/>
          <tint1 value="37"/>
          <tint2 value="5"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_000_ALT02</drawable>
          <albedo>BADGE_MR1_000_C0_000_AB</albedo>
          <normal>BADGE_MR1_000_C0_000_NM</normal>
          <material>BADGE_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_UNDERCOATWESTRIGHT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TIE_MR1_024_VEST_ALT</drawable>
          <albedo>TIE_MR1_024_C0_999_AB</albedo>
          <normal>TIE_MR1_024_C0_000_NM</normal>
          <material>0xF807DA24</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="19"/>
          <tint1 value="19"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_025</drawable>
          <albedo>HAT_MR1_025_C1_999_AB</albedo>
          <normal>HAT_MR1_025_C1_000_NM</normal>
          <material>0xF2A18626</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="4"/>
          <tint1 value="33"/>
          <tint2 value="4"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_015</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="50"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_019</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="50"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0127</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_006_AB</albedo>
          <normal>HEAD_MR1_AGED_009_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="254"/>
          <tint1 value="254"/>
          <tint2 value="254"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="19153"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="27147"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="43983"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="13709"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="60334"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="15375"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="35627"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="56827"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="43625"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="16653"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="0.01700000"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="-0.08700000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="0.01000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xAFE56DB9</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOCOAT_MR1_014_WESTERNRIGHT</drawable>
          <albedo>COMBOCOAT_MR1_014_C1_999_AB</albedo>
          <normal>COMBOCOAT_MR1_014_C1_998_NM</normal>
          <material>0x08E4C831</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="254"/>
          <tint1 value="139"/>
          <tint2 value="15"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_041</drawable>
          <albedo>PANTCOMBO_MR1_041_C1_999_AB</albedo>
          <normal>PANTCOMBO_MR1_041_C1_000_NM</normal>
          <material>PANTCOMBO_MR1_041_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="64"/>
          <tint1 value="0"/>
          <tint2 value="12"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_000_ALT02</drawable>
          <albedo>BADGE_MR1_000_C0_000_AB</albedo>
          <normal>BADGE_MR1_000_C0_000_NM</normal>
          <material>BADGE_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_UNDERCOATWESTRIGHT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TIE_MR1_011_VEST_ALT</drawable>
          <albedo>TIE_MR1_011_C1_999_AB</albedo>
          <normal>TIE_MR1_011_C1_000_NM</normal>
          <material>0xB2AB6ACB</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_025</drawable>
          <albedo>HAT_MR1_025_C1_999_AB</albedo>
          <normal>HAT_MR1_025_C1_000_NM</normal>
          <material>0xF2A18626</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="4"/>
          <tint1 value="33"/>
          <tint2 value="4"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_027</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="23"/>
          <tint1 value="87"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MODULAR_BEARD_MR1_SHV_STACHE_000_06</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="87"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0080</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_022_AB</albedo>
          <normal>HEAD_MR1_AGED_007_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="23"/>
          <tint1 value="87"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="1"/>
          <tint1 value="43"/>
          <tint2 value="43"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="18046"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="7010"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="12281"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="19153"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="49231"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="46798"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="10308"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="60720"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="27147"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="43983"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="13709"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="36106"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="60334"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="7670"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="15375"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="58147"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="35627"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="7019"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="60996"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="42318"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="13425"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="61541"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="43625"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="31427"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="6656"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="47949"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="36277"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="60890"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="-0.53900100"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="-0.02400000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="-0.04200000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0x2B7C2870</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.32500000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOVEST_MR1_018_NOPOCKETWATCH</drawable>
          <albedo>COMBOVEST_MR1_018_C1_999_AB</albedo>
          <normal>COMBOVEST_MR1_018_C1_000_NM</normal>
          <material>0x04D94E42</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="15"/>
          <tint1 value="60"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_051</drawable>
          <albedo>PANTCOMBO_MR1_051_C1_998_AB</albedo>
          <normal>PANTCOMBO_MR1_051_C1_000_NM</normal>
          <material>0xCDBFCD3B</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="66"/>
          <tint1 value="13"/>
          <tint2 value="14"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_002_ALT2</drawable>
          <albedo>BADGE_MR1_002_C1_000_AB</albedo>
          <normal>BADGE_MR1_002_C1_000_NM</normal>
          <material>0xA48FBC60</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="26"/>
          <tint1 value="26"/>
          <tint2 value="26"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TIE_MR1_024_VEST_ALT</drawable>
          <albedo>TIE_MR1_024_C1_999_AB</albedo>
          <normal>TIE_MR1_024_C1_000_NM</normal>
          <material>TIE_MR1_024_C1_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_050</drawable>
          <albedo>HAT_MR1_050_C1_999_AB</albedo>
          <normal>HAT_MR1_050_C1_000_NM</normal>
          <material>0x28DD68AB</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="1"/>
          <tint1 value="89"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_015</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="50"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0039</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_023_AB</albedo>
          <normal>HEAD_MR1_ROUGH_026_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="23"/>
          <tint1 value="54"/>
          <tint2 value="70"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="1"/>
          <tint1 value="72"/>
          <tint2 value="33"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="41478"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="27779"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="15375"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="31427"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="6656"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="47949"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="60890"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="-0.09000000"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="0.00200000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="0.08100000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xAFE56DB9</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COAT_MR1_019_WESTERNRIGHT</drawable>
          <albedo>COAT_MR1_019_C1_999_AB</albedo>
          <normal>COAT_MR1_019_C0_000_NM</normal>
          <material>0x095A19D6</material>
          <palette>METAPED_TINT_GENERIC_CLEAN</palette>
          <tint0 value="62"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>COMBOVEST_MR1_013_UNDERCOAT</drawable>
          <albedo>COMBOVEST_MR1_013_C1_999_AB</albedo>
          <normal>COMBOVEST_MR1_013_C1_000_NM</normal>
          <material>0x9EBB14D9</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="15"/>
          <tint1 value="153"/>
          <tint2 value="62"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_041</drawable>
          <albedo>PANTCOMBO_MR1_041_C1_999_AB</albedo>
          <normal>PANTCOMBO_MR1_041_C1_000_NM</normal>
          <material>PANTCOMBO_MR1_041_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="199"/>
          <tint1 value="0"/>
          <tint2 value="1"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_000_ALT02</drawable>
          <albedo>BADGE_MR1_000_C0_000_AB</albedo>
          <normal>BADGE_MR1_000_C0_000_NM</normal>
          <material>BADGE_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_UNDERCOATWESTRIGHT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TIE_MR1_011_VEST_ALT</drawable>
          <albedo>TIE_MR1_011_C1_999_AB</albedo>
          <normal>TIE_MR1_011_C1_000_NM</normal>
          <material>0xB2AB6ACB</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_005</drawable>
          <albedo>HAT_MR1_005_C1_999_AB</albedo>
          <normal>HAT_MR1_005_C1_000_NM</normal>
          <material>0x6B7A32A2</material>
          <palette>METAPED_TINT_HAT_CLEAN</palette>
          <tint0 value="56"/>
          <tint1 value="49"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_015</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="9"/>
          <tint1 value="9"/>
          <tint2 value="27"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_011</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="9"/>
          <tint1 value="9"/>
          <tint2 value="27"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0127</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_023_AB</albedo>
          <normal>HEAD_MR1_ROUGH_032_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="254"/>
          <tint1 value="254"/>
          <tint2 value="254"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="-0.18700000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="0.05100000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xAFE56DB9</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.52500000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOCOAT_MR1_014_WESTERNRIGHT</drawable>
          <albedo>COMBOCOAT_MR1_014_C1_999_AB</albedo>
          <normal>COMBOCOAT_MR1_014_C1_998_NM</normal>
          <material>0x3BAC42BC</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="54"/>
          <tint1 value="21"/>
          <tint2 value="15"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_038</drawable>
          <albedo>PANTCOMBO_MR1_038_C1_998_AB</albedo>
          <normal>PANTCOMBO_MR1_038_C1_000_NM</normal>
          <material>0xE0F1F16D</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="65"/>
          <tint1 value="5"/>
          <tint2 value="12"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_000_ALT02</drawable>
          <albedo>BADGE_MR1_000_C0_000_AB</albedo>
          <normal>BADGE_MR1_000_C0_000_NM</normal>
          <material>BADGE_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT_CLEAN</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_UNDERCOATWESTRIGHT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="10"/>
          <tint1 value="10"/>
          <tint2 value="10"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_025</drawable>
          <albedo>HAT_MR1_025_C1_999_AB</albedo>
          <normal>HAT_MR1_025_C1_000_NM</normal>
          <material>0xF2A18626</material>
          <palette>METAPED_TINT_HAT_CLEAN</palette>
          <tint0 value="58"/>
          <tint1 value="21"/>
          <tint2 value="4"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_015</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="87"/>
          <tint1 value="70"/>
          <tint2 value="71"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_042</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="87"/>
          <tint1 value="70"/>
          <tint2 value="71"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0141</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_006_AB</albedo>
          <normal>HEAD_MR1_ROUGH_016_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="13"/>
          <tint2 value="14"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="-0.54900200"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="-0.04100000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="-0.10700000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0x2B7C2870</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.62500000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOVEST_MR1_006</drawable>
          <albedo>COMBOVEST_MR1_006_C1_999_AB</albedo>
          <normal>COMBOVEST_MR1_006_C1_001_NM</normal>
          <material>COMBOVEST_MR1_006_C1_001_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="15"/>
          <tint1 value="78"/>
          <tint2 value="15"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_041</drawable>
          <albedo>PANTCOMBO_MR1_041_C1_999_AB</albedo>
          <normal>PANTCOMBO_MR1_041_C1_000_NM</normal>
          <material>PANTCOMBO_MR1_041_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="102"/>
          <tint1 value="0"/>
          <tint2 value="36"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_014_UNDER</drawable>
          <albedo>GLOV_MR1_014_C1_999_AB</albedo>
          <normal>GLOV_MR1_014_C1_000_NM</normal>
          <material>0xA65D477C</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="15"/>
          <tint1 value="72"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_002_ALT2</drawable>
          <albedo>BADGE_MR1_002_C1_000_AB</albedo>
          <normal>BADGE_MR1_002_C1_000_NM</normal>
          <material>0xA48FBC60</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="14"/>
          <tint1 value="14"/>
          <tint2 value="14"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TIE_MR1_024_COMBOCOAT_016</drawable>
          <albedo>TIE_MR1_024_C0_999_AB</albedo>
          <normal>TIE_MR1_024_C0_000_NM</normal>
          <material>0xF807DA24</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="254"/>
          <tint1 value="254"/>
          <tint2 value="254"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_025</drawable>
          <albedo>HAT_MR1_025_C1_999_AB</albedo>
          <normal>HAT_MR1_025_C1_000_NM</normal>
          <material>0xF2A18626</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="4"/>
          <tint1 value="33"/>
          <tint2 value="4"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_015</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="87"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0159</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_022_AB</albedo>
          <normal>HEAD_MR1_AGED_007_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="11"/>
          <tint2 value="80"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="52553"/>
          <value value="-0.05400000"/>
        </Item>
        <Item>
          <id value="3437"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="15375"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="35627"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="7019"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="42318"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="56827"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="0.80000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="61541"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="16653"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="6656"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="47949"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="-0.08000000"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="0.00000000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="0.00000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xAFE56DB9</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.40000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COAT_MR1_019_WESTERNRIGHT</drawable>
          <albedo>COAT_MR1_019_C1_999_AB</albedo>
          <normal>COAT_MR1_019_C0_000_NM</normal>
          <material>0x095A19D6</material>
          <palette>METAPED_TINT_GENERIC_CLEAN</palette>
          <tint0 value="77"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>COMBOVEST_MR1_013_UNDERCOAT</drawable>
          <albedo>COMBOVEST_MR1_013_C1_999_AB</albedo>
          <normal>COMBOVEST_MR1_013_C1_000_NM</normal>
          <material>0x9EBB14D9</material>
          <palette>METAPED_TINT_GENERIC_CLEAN</palette>
          <tint0 value="15"/>
          <tint1 value="20"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_028</drawable>
          <albedo>PANTCOMBO_MR1_028_C1_998_AB</albedo>
          <normal>PANTCOMBO_MR1_028_C1_000_NM</normal>
          <material>0x780F9D1E</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="200"/>
          <tint1 value="17"/>
          <tint2 value="12"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_000_ALT02</drawable>
          <albedo>BADGE_MR1_000_C0_000_AB</albedo>
          <normal>BADGE_MR1_000_C0_000_NM</normal>
          <material>BADGE_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_UNDERCOATWESTRIGHT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TIE_MR1_024_COMBOCOAT_016</drawable>
          <albedo>TIE_MR1_024_C0_999_AB</albedo>
          <normal>TIE_MR1_024_C0_000_NM</normal>
          <material>0xF807DA24</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="19"/>
          <tint1 value="19"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_025</drawable>
          <albedo>HAT_MR1_025_C1_999_AB</albedo>
          <normal>HAT_MR1_025_C1_000_NM</normal>
          <material>0xF2A18626</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="5"/>
          <tint1 value="50"/>
          <tint2 value="6"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_027</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="50"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_041</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="50"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0062</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_031_AB</albedo>
          <normal>HEAD_MR1_AGED_012_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="254"/>
          <tint1 value="254"/>
          <tint2 value="254"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="1"/>
          <tint1 value="24"/>
          <tint2 value="38"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="35627"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="7019"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="42318"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="56827"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="-0.00900000"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="-0.13400000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xAFE56DB9</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOCOAT_MR1_014_WESTERNRIGHT</drawable>
          <albedo>COMBOCOAT_MR1_014_C1_999_AB</albedo>
          <normal>COMBOCOAT_MR1_014_C1_998_NM</normal>
          <material>0x08E4C831</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="19"/>
          <tint1 value="153"/>
          <tint2 value="15"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_026</drawable>
          <albedo>PANTCOMBO_MR1_026_C1_998_AB</albedo>
          <normal>PANTCOMBO_MR1_026_C1_000_NM</normal>
          <material>0x50CA6766</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="66"/>
          <tint1 value="107"/>
          <tint2 value="66"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_000_ALT02</drawable>
          <albedo>BADGE_MR1_000_C0_000_AB</albedo>
          <normal>BADGE_MR1_000_C0_000_NM</normal>
          <material>BADGE_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_UNDERCOAT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TIE_MR1_024_VEST_ALT</drawable>
          <albedo>TIE_MR1_024_C0_999_AB</albedo>
          <normal>TIE_MR1_024_C0_000_NM</normal>
          <material>0xF807DA24</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="60"/>
          <tint1 value="60"/>
          <tint2 value="60"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_011</drawable>
          <albedo>HAT_MR1_011_C1_999_AB</albedo>
          <normal>HAT_MR1_011_C1_000_NM</normal>
          <material>HAT_MR1_011_C1_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="7"/>
          <tint1 value="89"/>
          <tint2 value="7"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_015</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="87"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_011</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="87"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0080</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_002_AB</albedo>
          <normal>HEAD_MR1_ROUGH_016_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="13"/>
          <tint2 value="14"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="41478"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="27779"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="7010"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="12281"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="19153"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="60720"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="27147"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="43983"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="13709"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="36106"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="60334"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="7670"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="15375"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="58147"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="35627"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="42318"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="13425"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="61782"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="6656"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="47949"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="36277"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="60890"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="-0.46200200"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="-0.05300000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="-0.04100000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xAFE56DB9</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COAT_MR1_019_WESTERNRIGHT</drawable>
          <albedo>COAT_MR1_019_C1_999_AB</albedo>
          <normal>COAT_MR1_019_C0_000_NM</normal>
          <material>0x095A19D6</material>
          <palette>METAPED_TINT_GENERIC_CLEAN</palette>
          <tint0 value="60"/>
          <tint1 value="60"/>
          <tint2 value="60"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>COMBOVEST_MR1_017_UNDERCOAT</drawable>
          <albedo>COMBOVEST_MR1_017_C1_999_AB</albedo>
          <normal>COMBOVEST_MR1_017_C1_000_NM</normal>
          <material>COMBOVEST_MR1_017_C1_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="15"/>
          <tint1 value="253"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_041</drawable>
          <albedo>PANTCOMBO_MR1_041_C1_999_AB</albedo>
          <normal>PANTCOMBO_MR1_041_C1_000_NM</normal>
          <material>PANTCOMBO_MR1_041_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="200"/>
          <tint1 value="14"/>
          <tint2 value="12"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_002_ALT</drawable>
          <albedo>BADGE_MR1_002_C1_000_AB</albedo>
          <normal>BADGE_MR1_002_C1_000_NM</normal>
          <material>0xA48FBC60</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_UNDERCOATWESTRIGHT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="13"/>
          <tint1 value="13"/>
          <tint2 value="13"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TIE_MR1_024_COMBOCOAT_016</drawable>
          <albedo>TIE_MR1_024_C0_999_AB</albedo>
          <normal>TIE_MR1_024_C0_000_NM</normal>
          <material>0xF807DA24</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_025</drawable>
          <albedo>HAT_MR1_025_C1_999_AB</albedo>
          <normal>HAT_MR1_025_C1_000_NM</normal>
          <material>0xF2A18626</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="8"/>
          <tint1 value="90"/>
          <tint2 value="6"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_016</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="66"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MODULAR_BEARD_MR1_SHV_STACHE_000_06</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="66"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0141</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_023_AB</albedo>
          <normal>HEAD_MR1_ROUGH_013_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="254"/>
          <tint1 value="254"/>
          <tint2 value="254"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="1"/>
          <tint1 value="72"/>
          <tint2 value="33"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="52553"/>
          <value value="0.05400000"/>
        </Item>
        <Item>
          <id value="3437"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="27779"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="7010"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="12281"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="19153"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="60720"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="27147"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="43983"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="13709"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="36106"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="60334"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="7670"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="15375"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="58147"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="35627"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="42318"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="13425"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="61782"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="16653"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="47949"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="36277"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="60890"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="-0.02800000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="0.07000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0x2B7C2870</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOVEST_MR1_015</drawable>
          <albedo>COMBOVEST_MR1_015_C1_999_AB</albedo>
          <normal>COMBOVEST_MR1_015_C1_000_NM</normal>
          <material>COMBOVEST_MR1_015_C1_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="15"/>
          <tint1 value="20"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_050</drawable>
          <albedo>PANTCOMBO_MR1_050_C1_998_AB</albedo>
          <normal>PANTCOMBO_MR1_050_C1_000_NM</normal>
          <material>0xB7EB995A</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="98"/>
          <tint1 value="36"/>
          <tint2 value="11"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_014_UNDER</drawable>
          <albedo>GLOV_MR1_014_C1_999_AB</albedo>
          <normal>GLOV_MR1_014_C1_000_NM</normal>
          <material>0xA65D477C</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="15"/>
          <tint1 value="72"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_002_ALT2</drawable>
          <albedo>BADGE_MR1_002_C1_000_AB</albedo>
          <normal>BADGE_MR1_002_C1_000_NM</normal>
          <material>0xA48FBC60</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="4"/>
          <tint1 value="4"/>
          <tint2 value="22"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TIE_MR1_024_VEST_ALT</drawable>
          <albedo>TIE_MR1_024_C0_999_AB</albedo>
          <normal>TIE_MR1_024_C0_000_NM</normal>
          <material>0xF807DA24</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="74"/>
          <tint1 value="74"/>
          <tint2 value="74"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_006</drawable>
          <albedo>HAT_MR1_006_C1_999_AB</albedo>
          <normal>HAT_MR1_006_C1_000_NM</normal>
          <material>0x701726DD</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="7"/>
          <tint1 value="33"/>
          <tint2 value="7"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_015</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="66"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0062</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_006_AB</albedo>
          <normal>HEAD_MR1_ROUGH_026_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="1"/>
          <tint1 value="72"/>
          <tint2 value="33"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="61541"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="16653"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="37313"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="47949"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="-0.06900000"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="-0.05000000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="0.03500000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xAFE56DB9</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOCOAT_MR1_014_WESTERNRIGHT</drawable>
          <albedo>COMBOCOAT_MR1_014_C1_999_AB</albedo>
          <normal>COMBOCOAT_MR1_014_C1_999_NM</normal>
          <material>0x3BAC42BC</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="199"/>
          <tint1 value="107"/>
          <tint2 value="60"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_035</drawable>
          <albedo>PANTCOMBO_MR1_035_C1_998_AB</albedo>
          <normal>PANTCOMBO_MR1_035_C1_000_NM</normal>
          <material>PANTCOMBO_MR1_035_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="65"/>
          <tint1 value="36"/>
          <tint2 value="11"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_000_ALT02</drawable>
          <albedo>BADGE_MR1_000_C0_000_AB</albedo>
          <normal>BADGE_MR1_000_C0_000_NM</normal>
          <material>BADGE_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_UNDERCOATWESTRIGHT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C2_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="9"/>
          <tint1 value="9"/>
          <tint2 value="9"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_025</drawable>
          <albedo>HAT_MR1_025_C1_999_AB</albedo>
          <normal>HAT_MR1_025_C1_000_NM</normal>
          <material>0xF2A18626</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="7"/>
          <tint1 value="33"/>
          <tint2 value="7"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_010</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="89"/>
          <tint1 value="96"/>
          <tint2 value="59"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_000</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="89"/>
          <tint1 value="96"/>
          <tint2 value="59"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0039</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_000_AB</albedo>
          <normal>HEAD_MR1_AGED_012_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="11"/>
          <tint2 value="80"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="41478"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="52553"/>
          <value value="-0.05400000"/>
        </Item>
        <Item>
          <id value="3437"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="27779"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="7010"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="12281"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="19153"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="60720"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="27147"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="43983"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="13709"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="36106"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="60334"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="7670"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="15375"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="58147"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="35627"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="42318"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="56827"/>
          <value value="0.80000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="13425"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="61782"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="6656"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="47949"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="36277"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="60890"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="-0.46700200"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="-0.08800000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="0.05100000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xC0B71F3A</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COAT_MR1_019_WESTERNRIGHT</drawable>
          <albedo>COAT_MR1_019_C1_999_AB</albedo>
          <normal>COAT_MR1_019_C0_000_NM</normal>
          <material>0xCEC3A45A</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="20"/>
          <tint1 value="20"/>
          <tint2 value="20"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>COMBOVEST_MR1_013_UNDERCOAT</drawable>
          <albedo>COMBOVEST_MR1_013_C1_999_AB</albedo>
          <normal>COMBOVEST_MR1_013_C1_000_NM</normal>
          <material>0x9EBB14D9</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="15"/>
          <tint1 value="155"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_041</drawable>
          <albedo>PANTCOMBO_MR1_041_C1_999_AB</albedo>
          <normal>PANTCOMBO_MR1_041_C1_000_NM</normal>
          <material>PANTCOMBO_MR1_041_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="19"/>
          <tint1 value="0"/>
          <tint2 value="16"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_000</drawable>
          <albedo>BADGE_MR1_000_C0_000_AB</albedo>
          <normal>BADGE_MR1_000_C0_000_NM</normal>
          <material>BADGE_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_UNDERCOATWESTRIGHT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="31"/>
          <tint1 value="31"/>
          <tint2 value="26"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TIE_MR1_019_ALT01</drawable>
          <albedo>TIE_MR1_019_C1_999_AB</albedo>
          <normal>TIE_MR1_019_C0_000_NM</normal>
          <material>0xA2B4A468</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_015</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="87"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_011</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="87"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0127</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_023_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_026_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="89"/>
          <tint1 value="96"/>
          <tint2 value="59"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="1"/>
          <tint1 value="43"/>
          <tint2 value="43"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="0.19600000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="12281"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="6656"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="47949"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="0.06300000"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="-0.11600000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="-0.05700000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0x2B7C2870</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.60000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOVEST_MR1_013</drawable>
          <albedo>COMBOVEST_MR1_013_C1_999_AB</albedo>
          <normal>COMBOVEST_MR1_013_C1_000_NM</normal>
          <material>0x9EBB14D9</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="15"/>
          <tint1 value="62"/>
          <tint2 value="62"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_035</drawable>
          <albedo>PANTCOMBO_MR1_035_C1_998_AB</albedo>
          <normal>PANTCOMBO_MR1_035_C1_000_NM</normal>
          <material>PANTCOMBO_MR1_035_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="189"/>
          <tint1 value="0"/>
          <tint2 value="1"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_000</drawable>
          <albedo>BADGE_MR1_000_C0_000_AB</albedo>
          <normal>BADGE_MR1_000_C0_000_NM</normal>
          <material>BADGE_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT_CLEAN</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="20"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TIE_MR1_024_COMBOCOAT_016</drawable>
          <albedo>TIE_MR1_024_C0_999_AB</albedo>
          <normal>TIE_MR1_024_C0_000_NM</normal>
          <material>0xF807DA24</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_011_ALT02</drawable>
          <albedo>HAT_MR1_011_C1_999_AB</albedo>
          <normal>HAT_MR1_011_C1_000_NM</normal>
          <material>HAT_MR1_011_C1_000_M</material>
          <palette>METAPED_TINT_HAT_CLEAN</palette>
          <tint0 value="56"/>
          <tint1 value="63"/>
          <tint2 value="53"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_015</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="87"/>
          <tint1 value="70"/>
          <tint2 value="71"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_026</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="87"/>
          <tint1 value="70"/>
          <tint2 value="71"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0044</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_006_AB</albedo>
          <normal>HEAD_MR1_ROUGH_013_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="13"/>
          <tint2 value="14"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="8420"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="12281"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="19153"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="27147"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="43983"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="13709"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="60334"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="15375"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="35627"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="7019"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="42318"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="13425"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="0.04000000"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="-0.06000000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="0.00000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xAFE56DB9</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COAT_MR1_019_WESTERNRIGHT</drawable>
          <albedo>COAT_MR1_019_C1_999_AB</albedo>
          <normal>COAT_MR1_019_C0_000_NM</normal>
          <material>0xCEC3A45A</material>
          <palette>METAPED_TINT_GENERIC_CLEAN</palette>
          <tint0 value="254"/>
          <tint1 value="254"/>
          <tint2 value="254"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>COMBOSHIRT_MR1_011_UNDERCOAT</drawable>
          <albedo>COMBOSHIRT_MR1_011_C1_999_AB</albedo>
          <normal>COMBOSHIRT_MR1_011_C1_000_NM</normal>
          <material>COMBOSHIRT_MR1_011_C1_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="15"/>
          <tint1 value="15"/>
          <tint2 value="15"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_026</drawable>
          <albedo>PANTCOMBO_MR1_026_C1_998_AB</albedo>
          <normal>PANTCOMBO_MR1_026_C1_000_NM</normal>
          <material>0x50CA6766</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="97"/>
          <tint1 value="10"/>
          <tint2 value="10"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_000_ALT02</drawable>
          <albedo>BADGE_MR1_000_C0_000_AB</albedo>
          <normal>BADGE_MR1_000_C0_000_NM</normal>
          <material>BADGE_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_UNDERCOAT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="11"/>
          <tint1 value="11"/>
          <tint2 value="11"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TIE_MR1_011</drawable>
          <albedo>TIE_MR1_011_C1_999_AB</albedo>
          <normal>TIE_MR1_011_C0_000_NM</normal>
          <material>TIE_MR1_011_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="139"/>
          <tint1 value="139"/>
          <tint2 value="139"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_053</drawable>
          <albedo>HAT_MR1_053_C1_999_AB</albedo>
          <normal>HAT_MR1_053_C1_000_NM</normal>
          <material>0x6BD0119A</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="4"/>
          <tint1 value="50"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_027</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MODULAR_BEARD_MR1_SHV_STACHE_000_06</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0062</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_031_AB</albedo>
          <normal>HEAD_MR1_AGED_009_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="254"/>
          <tint1 value="254"/>
          <tint2 value="254"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="1"/>
          <tint1 value="72"/>
          <tint2 value="33"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="-0.16800000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="0.01200000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xAFE56DB9</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOCOAT_MR1_049_WESTERNRIGHT</drawable>
          <albedo>COMBOCOAT_MR1_049_C1_999_AB</albedo>
          <normal>COMBOCOAT_MR1_049_C1_000_NM</normal>
          <material>COMBOCOAT_MR1_049_C1_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="62"/>
          <tint1 value="15"/>
          <tint2 value="254"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_026</drawable>
          <albedo>PANTCOMBO_MR1_026_C1_998_AB</albedo>
          <normal>PANTCOMBO_MR1_026_C1_000_NM</normal>
          <material>0x50CA6766</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="200"/>
          <tint1 value="0"/>
          <tint2 value="12"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_002_ALT2</drawable>
          <albedo>BADGE_MR1_002_C1_000_AB</albedo>
          <normal>BADGE_MR1_002_C1_000_NM</normal>
          <material>0xA48FBC60</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_UNDERCOATWESTRIGHT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="7"/>
          <tint1 value="7"/>
          <tint2 value="7"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_025</drawable>
          <albedo>HAT_MR1_025_C1_999_AB</albedo>
          <normal>HAT_MR1_025_C1_000_NM</normal>
          <material>0xF2A18626</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="3"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_027</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="87"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_011</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="87"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0127</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_006_AB</albedo>
          <normal>HEAD_MR1_AGED_007_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="89"/>
          <tint1 value="96"/>
          <tint2 value="59"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="3"/>
          <tint1 value="71"/>
          <tint2 value="107"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="0.35499900"/>
        </Item>
        <Item>
          <id value="41478"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="27779"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="0.06700000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="15375"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="35627"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="42318"/>
          <value value="-0.04700000"/>
        </Item>
        <Item>
          <id value="56827"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="16653"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="-0.09300000"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="0.04700000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="0.02400000"/>
        </Item>
        <Item>
          <id value="33485"/>
          <value value="0.60000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0x2B7C2870</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.75000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOVEST_MR1_013</drawable>
          <albedo>COMBOVEST_MR1_013_C1_999_AB</albedo>
          <normal>COMBOVEST_MR1_013_C1_000_NM</normal>
          <material>0x9EBB14D9</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="15"/>
          <tint1 value="77"/>
          <tint2 value="77"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_023</drawable>
          <albedo>PANTCOMBO_MR1_023_C1_998_AB</albedo>
          <normal>PANTCOMBO_MR1_023_C1_000_NM</normal>
          <material>0x541DB8EE</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="66"/>
          <tint1 value="36"/>
          <tint2 value="14"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_014_UNDER</drawable>
          <albedo>GLOV_MR1_014_C1_999_AB</albedo>
          <normal>GLOV_MR1_014_C1_000_NM</normal>
          <material>0xA65D477C</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="15"/>
          <tint1 value="72"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_000</drawable>
          <albedo>BADGE_MR1_000_C0_000_AB</albedo>
          <normal>BADGE_MR1_000_C0_000_NM</normal>
          <material>BADGE_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT_CLEAN</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="26"/>
          <tint1 value="26"/>
          <tint2 value="26"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TIE_MR1_024_VEST_ALT</drawable>
          <albedo>TIE_MR1_024_C0_999_AB</albedo>
          <normal>TIE_MR1_024_C0_000_NM</normal>
          <material>0xF807DA24</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="20"/>
          <tint1 value="20"/>
          <tint2 value="20"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_050</drawable>
          <albedo>HAT_MR1_050_C3_999_AB</albedo>
          <normal>HAT_MR1_050_C3_000_NM</normal>
          <material>HAT_MR1_050_C3_000_M</material>
          <palette>METAPED_TINT_HAT_CLEAN</palette>
          <tint0 value="53"/>
          <tint1 value="21"/>
          <tint2 value="53"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_010</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="50"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0155</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_006_AB</albedo>
          <normal>HEAD_MR1_ROUGH_016_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="1"/>
          <tint1 value="72"/>
          <tint2 value="33"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="41478"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="27147"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="13709"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="36106"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="15375"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="35627"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="7019"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="61541"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="16653"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="-0.02000000"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="-0.01500000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="-0.03600000"/>
        </Item>
        <Item>
          <id value="33485"/>
          <value value="0.10000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xAFE56DB9</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOCOAT_MR1_014_WESTERNRIGHT</drawable>
          <albedo>COMBOCOAT_MR1_014_C1_999_AB</albedo>
          <normal>COMBOCOAT_MR1_014_C1_999_NM</normal>
          <material>0x3BAC42BC</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="62"/>
          <tint1 value="153"/>
          <tint2 value="15"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_035</drawable>
          <albedo>PANTCOMBO_MR1_035_C1_998_AB</albedo>
          <normal>PANTCOMBO_MR1_035_C1_000_NM</normal>
          <material>PANTCOMBO_MR1_035_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="64"/>
          <tint1 value="0"/>
          <tint2 value="12"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_000_ALT02</drawable>
          <albedo>BADGE_MR1_000_C0_000_AB</albedo>
          <normal>BADGE_MR1_000_C0_000_NM</normal>
          <material>BADGE_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_UNDERCOATWESTRIGHT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="34"/>
          <tint1 value="34"/>
          <tint2 value="34"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TIE_MR1_011_VEST_ALT</drawable>
          <albedo>TIE_MR1_011_C1_999_AB</albedo>
          <normal>TIE_MR1_011_C1_000_NM</normal>
          <material>0xB2AB6ACB</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="254"/>
          <tint1 value="254"/>
          <tint2 value="254"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_025</drawable>
          <albedo>HAT_MR1_025_C1_999_AB</albedo>
          <normal>HAT_MR1_025_C1_000_NM</normal>
          <material>0xF2A18626</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="4"/>
          <tint1 value="33"/>
          <tint2 value="4"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_015</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="50"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MODULAR_BEARD_MR1_SHV_STACHE_000_06</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="23"/>
          <tint1 value="50"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0039</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_006_AB</albedo>
          <normal>HEAD_MR1_ROUGH_016_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="1"/>
          <tint1 value="72"/>
          <tint2 value="33"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="27779"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="27147"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="43983"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="36106"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="60334"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="7670"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="15375"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="58147"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="35627"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="13425"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="61782"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="36277"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="-0.46800100"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="-0.05300000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="0.05900000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0x2B7C2870</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOVEST_MR1_016</drawable>
          <albedo>COMBOVEST_MR1_016_C1_999_AB</albedo>
          <normal>COMBOVEST_MR1_016_C1_000_NM</normal>
          <material>0xE3CBB9A4</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="15"/>
          <tint1 value="60"/>
          <tint2 value="15"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_049</drawable>
          <albedo>PANTCOMBO_MR1_049_C1_998_AB</albedo>
          <normal>PANTCOMBO_MR1_049_C1_000_NM</normal>
          <material>0xE79C497D</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="66"/>
          <tint1 value="13"/>
          <tint2 value="14"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_002_ALT2</drawable>
          <albedo>BADGE_MR1_002_C1_000_AB</albedo>
          <normal>BADGE_MR1_002_C1_000_NM</normal>
          <material>0xA48FBC60</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="12"/>
          <tint1 value="12"/>
          <tint2 value="12"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TIE_MR1_024_VEST_ALT</drawable>
          <albedo>TIE_MR1_024_C0_999_AB</albedo>
          <normal>TIE_MR1_024_C0_000_NM</normal>
          <material>0xF807DA24</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_006</drawable>
          <albedo>HAT_MR1_006_C1_999_AB</albedo>
          <normal>HAT_MR1_006_C1_000_NM</normal>
          <material>0x701726DD</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="7"/>
          <tint1 value="33"/>
          <tint2 value="7"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_015</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_024</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0141</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_022_AB</albedo>
          <normal>HEAD_MR1_ROUGH_032_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="9"/>
          <tint1 value="9"/>
          <tint2 value="3"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="1"/>
          <tint1 value="72"/>
          <tint2 value="33"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="41478"/>
          <value value="-0.48300000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="27779"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="43983"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="60334"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="56827"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="13425"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="43625"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="60890"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="-0.11400000"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="-0.05300000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="0.12200000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xAFE56DB9</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOCOAT_MR1_014_WESTERNRIGHT</drawable>
          <albedo>COMBOCOAT_MR1_014_C1_999_AB</albedo>
          <normal>COMBOCOAT_MR1_014_C1_999_NM</normal>
          <material>0x3BAC42BC</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="62"/>
          <tint1 value="254"/>
          <tint2 value="15"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_041</drawable>
          <albedo>PANTCOMBO_MR1_041_C1_999_AB</albedo>
          <normal>PANTCOMBO_MR1_041_C1_000_NM</normal>
          <material>PANTCOMBO_MR1_041_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="62"/>
          <tint1 value="0"/>
          <tint2 value="1"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_000_ALT02</drawable>
          <albedo>BADGE_MR1_000_C0_000_AB</albedo>
          <normal>BADGE_MR1_000_C0_000_NM</normal>
          <material>BADGE_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_UNDERCOATWESTRIGHT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C2_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="9"/>
          <tint1 value="9"/>
          <tint2 value="9"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_005</drawable>
          <albedo>HAT_MR1_005_C1_999_AB</albedo>
          <normal>HAT_MR1_005_C1_000_NM</normal>
          <material>0x6B7A32A2</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="4"/>
          <tint1 value="33"/>
          <tint2 value="4"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_015</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="9"/>
          <tint1 value="9"/>
          <tint2 value="27"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0127</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_023_AB</albedo>
          <normal>HEAD_MR1_ROUGH_026_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="13"/>
          <tint2 value="14"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="49231"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="46798"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="10308"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="60720"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="27147"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="13709"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="36106"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="60334"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="35627"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="7019"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="42318"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="56827"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="0.90000000"/>
        </Item>
        <Item>
          <id value="43625"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="16653"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="47949"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="-0.57400000"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="-0.08200000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="-0.17100000"/>
        </Item>
        <Item>
          <id value="33485"/>
          <value value="-0.40000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xC0B71F3A</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.82500000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOCOAT_MR1_049_WESTERNRIGHT</drawable>
          <albedo>COMBOCOAT_MR1_049_C1_999_AB</albedo>
          <normal>COMBOCOAT_MR1_049_C1_000_NM</normal>
          <material>COMBOCOAT_MR1_049_C1_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="53"/>
          <tint1 value="63"/>
          <tint2 value="254"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_026</drawable>
          <albedo>PANTCOMBO_MR1_026_C1_998_AB</albedo>
          <normal>PANTCOMBO_MR1_026_C1_000_NM</normal>
          <material>0x50CA6766</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="199"/>
          <tint1 value="13"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_000</drawable>
          <albedo>BADGE_MR1_000_C0_000_AB</albedo>
          <normal>BADGE_MR1_000_C0_000_NM</normal>
          <material>BADGE_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_UNDERCOATWESTRIGHT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="9"/>
          <tint1 value="9"/>
          <tint2 value="9"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_015</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_011</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0062</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_031_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_026_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="89"/>
          <tint1 value="96"/>
          <tint2 value="59"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="1"/>
          <tint1 value="43"/>
          <tint2 value="43"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="41478"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="12281"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="27147"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="43983"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="13709"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="36106"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="58147"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="35627"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="0.90000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="-0.01400000"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="-0.02000000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="-0.16000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xAFE56DB9</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.62500000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOCOAT_MR1_014_WESTERNRIGHT</drawable>
          <albedo>COMBOCOAT_MR1_014_C1_999_AB</albedo>
          <normal>COMBOCOAT_MR1_014_C1_999_NM</normal>
          <material>0x3BAC42BC</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="19"/>
          <tint1 value="46"/>
          <tint2 value="15"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_026</drawable>
          <albedo>PANTCOMBO_MR1_026_C1_998_AB</albedo>
          <normal>PANTCOMBO_MR1_026_C1_000_NM</normal>
          <material>0x50CA6766</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="200"/>
          <tint1 value="11"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_000_ALT02</drawable>
          <albedo>BADGE_MR1_000_C0_000_AB</albedo>
          <normal>BADGE_MR1_000_C0_000_NM</normal>
          <material>BADGE_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_UNDERCOATWESTRIGHT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="9"/>
          <tint1 value="9"/>
          <tint2 value="9"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TIE_MR1_011_VEST_ALT</drawable>
          <albedo>TIE_MR1_011_C1_999_AB</albedo>
          <normal>TIE_MR1_011_C1_000_NM</normal>
          <material>0xB2AB6ACB</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="254"/>
          <tint1 value="254"/>
          <tint2 value="254"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_011</drawable>
          <albedo>HAT_MR1_011_C1_999_AB</albedo>
          <normal>HAT_MR1_011_C1_000_NM</normal>
          <material>HAT_MR1_011_C1_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="7"/>
          <tint1 value="89"/>
          <tint2 value="7"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_058</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="87"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MODULAR_BEARD_MR1_SHV_STACHE_000_06</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="87"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0044</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_006_AB</albedo>
          <normal>HEAD_MR1_AGED_012_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="41478"/>
          <value value="-0.11000000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="-0.69600000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="46798"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="43983"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="36106"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="60334"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="7670"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="42318"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="16653"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="-0.54300200"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="-0.04000000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="-0.14000000"/>
        </Item>
        <Item>
          <id value="33485"/>
          <value value="-0.10000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0x2B7C2870</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.65000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOVEST_MR1_015</drawable>
          <albedo>COMBOVEST_MR1_015_C1_999_AB</albedo>
          <normal>COMBOVEST_MR1_015_C1_000_NM</normal>
          <material>COMBOVEST_MR1_015_C1_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="144"/>
          <tint1 value="56"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_041</drawable>
          <albedo>PANTCOMBO_MR1_041_C1_999_AB</albedo>
          <normal>PANTCOMBO_MR1_041_C1_000_NM</normal>
          <material>PANTCOMBO_MR1_041_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="2"/>
          <tint1 value="12"/>
          <tint2 value="26"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_000</drawable>
          <albedo>BADGE_MR1_000_C0_000_AB</albedo>
          <normal>BADGE_MR1_000_C0_000_NM</normal>
          <material>BADGE_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="98"/>
          <tint1 value="98"/>
          <tint2 value="98"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TIE_MR1_024_VEST_ALT</drawable>
          <albedo>TIE_MR1_024_C0_999_AB</albedo>
          <normal>TIE_MR1_024_C0_000_NM</normal>
          <material>0xF807DA24</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="20"/>
          <tint1 value="20"/>
          <tint2 value="20"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_005</drawable>
          <albedo>HAT_MR1_005_C1_999_AB</albedo>
          <normal>HAT_MR1_005_C1_000_NM</normal>
          <material>0x6B7A32A2</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="8"/>
          <tint1 value="23"/>
          <tint2 value="26"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_027</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="87"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_041</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="87"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0062</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_031_AB</albedo>
          <normal>HEAD_MR1_AGED_009_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="23"/>
          <tint1 value="66"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="13"/>
          <tint2 value="14"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="0.04600000"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="-0.09400000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0x2B7C2870</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOVEST_MR1_017_NOPOCKETWATCH</drawable>
          <albedo>COMBOVEST_MR1_017_C1_999_AB</albedo>
          <normal>COMBOVEST_MR1_017_C1_000_NM</normal>
          <material>COMBOVEST_MR1_017_C1_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="15"/>
          <tint1 value="78"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_026</drawable>
          <albedo>PANTCOMBO_MR1_026_C1_999_AB</albedo>
          <normal>PANTCOMBO_MR1_026_C1_000_NM</normal>
          <material>0x50CA6766</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="98"/>
          <tint1 value="13"/>
          <tint2 value="14"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_000_ALT02</drawable>
          <albedo>BADGE_MR1_000_C0_000_AB</albedo>
          <normal>BADGE_MR1_000_C0_000_NM</normal>
          <material>BADGE_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="26"/>
          <tint1 value="26"/>
          <tint2 value="26"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_006</drawable>
          <albedo>HAT_MR1_006_C1_999_AB</albedo>
          <normal>HAT_MR1_006_C1_000_NM</normal>
          <material>0x701726DD</material>
          <palette>METAPED_TINT_HAT_CLEAN</palette>
          <tint0 value="53"/>
          <tint1 value="49"/>
          <tint2 value="53"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_027</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="9"/>
          <tint1 value="9"/>
          <tint2 value="27"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0141</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_023_AB</albedo>
          <normal>HEAD_MR1_AGED_007_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="23"/>
          <tint1 value="66"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="1"/>
          <tint1 value="72"/>
          <tint2 value="33"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="41478"/>
          <value value="-0.11900000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="27779"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="46798"/>
          <value value="0.30200000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="58147"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="42318"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="13425"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="61541"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="-0.01000000"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="-0.05000000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="0.02000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xAFE56DB9</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOCOAT_MR1_049_WESTERNRIGHT</drawable>
          <albedo>COMBOCOAT_MR1_049_C1_999_AB</albedo>
          <normal>COMBOCOAT_MR1_049_C1_000_NM</normal>
          <material>COMBOCOAT_MR1_049_C1_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="253"/>
          <tint1 value="15"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_051</drawable>
          <albedo>PANTCOMBO_MR1_051_C1_998_AB</albedo>
          <normal>PANTCOMBO_MR1_051_C1_000_NM</normal>
          <material>0xCDBFCD3B</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="188"/>
          <tint1 value="23"/>
          <tint2 value="14"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_000</drawable>
          <albedo>BADGE_MR1_000_C0_000_AB</albedo>
          <normal>BADGE_MR1_000_C0_000_NM</normal>
          <material>BADGE_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_UNDERCOATWESTRIGHT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="98"/>
          <tint1 value="98"/>
          <tint2 value="98"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_025</drawable>
          <albedo>HAT_MR1_025_C1_999_AB</albedo>
          <normal>HAT_MR1_025_C1_000_NM</normal>
          <material>0xF2A18626</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="7"/>
          <tint1 value="46"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_015</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="9"/>
          <tint1 value="9"/>
          <tint2 value="27"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_000</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="9"/>
          <tint1 value="9"/>
          <tint2 value="27"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0039</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_031_AB</albedo>
          <normal>HEAD_MR1_ROUGH_013_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="89"/>
          <tint1 value="96"/>
          <tint2 value="59"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="1"/>
          <tint1 value="40"/>
          <tint2 value="37"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="41478"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="13425"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="-0.00900000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="-0.11700000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xC0B71F3A</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOCOAT_MR1_014_WESTERNRIGHT</drawable>
          <albedo>COMBOCOAT_MR1_014_C1_999_AB</albedo>
          <normal>COMBOCOAT_MR1_014_C1_998_NM</normal>
          <material>0x08E4C831</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="254"/>
          <tint1 value="19"/>
          <tint2 value="15"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_050</drawable>
          <albedo>PANTCOMBO_MR1_050_C1_998_AB</albedo>
          <normal>PANTCOMBO_MR1_050_C1_000_NM</normal>
          <material>0xB7EB995A</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="105"/>
          <tint1 value="2"/>
          <tint2 value="12"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_014_UNDER</drawable>
          <albedo>GLOV_MR1_014_C1_999_AB</albedo>
          <normal>GLOV_MR1_014_C1_000_NM</normal>
          <material>0xA65D477C</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="15"/>
          <tint1 value="72"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_002_ALT</drawable>
          <albedo>BADGE_MR1_002_C1_000_AB</albedo>
          <normal>BADGE_MR1_002_C1_000_NM</normal>
          <material>0xA48FBC60</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_UNDERCOATWESTRIGHT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="12"/>
          <tint1 value="12"/>
          <tint2 value="12"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TIE_MR1_011_VEST_ALT</drawable>
          <albedo>TIE_MR1_011_C1_999_AB</albedo>
          <normal>TIE_MR1_011_C1_000_NM</normal>
          <material>0xB2AB6ACB</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_015</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="87"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MODULAR_BEARD_MR1_SHV_STACHE_000_06</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="87"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0127</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_002_AB</albedo>
          <normal>HEAD_MR1_AGED_009_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="1"/>
          <tint1 value="43"/>
          <tint2 value="43"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="56827"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="-0.56100100"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="0.14400000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="0.07200000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xAFE56DB9</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOCOAT_MR1_014_WESTERNRIGHT</drawable>
          <albedo>COMBOCOAT_MR1_014_C1_999_AB</albedo>
          <normal>COMBOCOAT_MR1_014_C1_998_NM</normal>
          <material>0x08E4C831</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="155"/>
          <tint1 value="16"/>
          <tint2 value="151"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_027</drawable>
          <albedo>PANTCOMBO_MR1_027_C1_999_AB</albedo>
          <normal>PANTCOMBO_MR1_027_C1_000_NM</normal>
          <material>0x851E94B3</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="107"/>
          <tint1 value="11"/>
          <tint2 value="12"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_002_ALT3</drawable>
          <albedo>BADGE_MR1_002_C1_000_AB</albedo>
          <normal>BADGE_MR1_002_C1_000_NM</normal>
          <material>0xA48FBC60</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_UNDERCOATWESTRIGHT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="26"/>
          <tint1 value="26"/>
          <tint2 value="26"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TIE_MR1_011_VEST_ALT</drawable>
          <albedo>TIE_MR1_011_C1_999_AB</albedo>
          <normal>TIE_MR1_011_C1_000_NM</normal>
          <material>0xB2AB6ACB</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_053</drawable>
          <albedo>HAT_MR1_053_C1_999_AB</albedo>
          <normal>HAT_MR1_053_C1_000_NM</normal>
          <material>0x6BD0119A</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="10"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_015</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="66"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_011</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="66"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0062</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_006_AB</albedo>
          <normal>HEAD_MR1_ROUGH_032_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="1"/>
          <tint1 value="43"/>
          <tint2 value="43"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="41478"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="27779"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="7010"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="12281"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="19153"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="60720"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="27147"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="43983"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="13709"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="36106"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="60334"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="7670"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="15375"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="58147"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="35627"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="42318"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="56827"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="13425"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="61782"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="6656"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="47949"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="36277"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="60890"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="-0.60600190"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="0.08000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0x2B7C2870</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOVEST_MR1_015</drawable>
          <albedo>COMBOVEST_MR1_015_C1_999_AB</albedo>
          <normal>COMBOVEST_MR1_015_C1_000_NM</normal>
          <material>COMBOVEST_MR1_015_C1_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="15"/>
          <tint1 value="20"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_027</drawable>
          <albedo>PANTCOMBO_MR1_027_C1_998_AB</albedo>
          <normal>PANTCOMBO_MR1_027_C1_000_NM</normal>
          <material>0x851E94B3</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="23"/>
          <tint1 value="0"/>
          <tint2 value="1"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_014_UNDER</drawable>
          <albedo>GLOV_MR1_014_C1_999_AB</albedo>
          <normal>GLOV_MR1_014_C1_000_NM</normal>
          <material>0xA65D477C</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="15"/>
          <tint1 value="72"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_000</drawable>
          <albedo>BADGE_MR1_000_C0_000_AB</albedo>
          <normal>BADGE_MR1_000_C0_000_NM</normal>
          <material>BADGE_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT_CLEAN</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="63"/>
          <tint1 value="63"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TIE_MR1_024_COMBOCOAT_016</drawable>
          <albedo>TIE_MR1_024_C0_999_AB</albedo>
          <normal>TIE_MR1_024_C0_000_NM</normal>
          <material>0xF807DA24</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_005</drawable>
          <albedo>HAT_MR1_005_C1_999_AB</albedo>
          <normal>HAT_MR1_005_C1_000_NM</normal>
          <material>0x6B7A32A2</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="7"/>
          <tint1 value="33"/>
          <tint2 value="7"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_015</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="68"/>
          <tint1 value="57"/>
          <tint2 value="2"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_017</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="68"/>
          <tint1 value="57"/>
          <tint2 value="2"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0044</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_006_AB</albedo>
          <normal>HEAD_MR1_ROUGH_032_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="3"/>
          <tint1 value="73"/>
          <tint2 value="43"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="42318"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="56827"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="16653"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="0.04000000"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="-0.06000000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="0.00000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0x2B7C2870</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOVEST_MR1_006</drawable>
          <albedo>COMBOVEST_MR1_006_C1_999_AB</albedo>
          <normal>COMBOVEST_MR1_006_C1_001_NM</normal>
          <material>COMBOVEST_MR1_006_C1_001_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="15"/>
          <tint1 value="154"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_041</drawable>
          <albedo>PANTCOMBO_MR1_041_C1_999_AB</albedo>
          <normal>PANTCOMBO_MR1_041_C1_000_NM</normal>
          <material>PANTCOMBO_MR1_041_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="64"/>
          <tint1 value="0"/>
          <tint2 value="36"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_014_UNDER</drawable>
          <albedo>GLOV_MR1_014_C1_999_AB</albedo>
          <normal>GLOV_MR1_014_C1_000_NM</normal>
          <material>0xA65D477C</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="15"/>
          <tint1 value="72"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_002_ALT2</drawable>
          <albedo>BADGE_MR1_002_C1_000_AB</albedo>
          <normal>BADGE_MR1_002_C1_000_NM</normal>
          <material>0xA48FBC60</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="38"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TIE_MR1_024_COMBOCOAT_016</drawable>
          <albedo>TIE_MR1_024_C0_999_AB</albedo>
          <normal>TIE_MR1_024_C0_000_NM</normal>
          <material>0xF807DA24</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="254"/>
          <tint1 value="254"/>
          <tint2 value="254"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_025</drawable>
          <albedo>HAT_MR1_025_C1_999_AB</albedo>
          <normal>HAT_MR1_025_C1_000_NM</normal>
          <material>0xF2A18626</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="4"/>
          <tint1 value="33"/>
          <tint2 value="4"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_015</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="54"/>
          <tint2 value="70"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MODULAR_BEARD_MR1_SHV_STACHE_000_06</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="54"/>
          <tint2 value="70"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0039</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_023_AB</albedo>
          <normal>HEAD_MR1_AGED_007_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="1"/>
          <tint1 value="43"/>
          <tint2 value="43"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="0.80000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="60334"/>
          <value value="0.80000000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="56827"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="16653"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="-0.08000000"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="0.00000000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="0.00000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0xAABD730B</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COAT_MR1_019_WESTERNRIGHT</drawable>
          <albedo>COAT_MR1_019_C1_999_AB</albedo>
          <normal>COAT_MR1_019_C0_000_NM</normal>
          <material>0x095A19D6</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="144"/>
          <tint1 value="144"/>
          <tint2 value="144"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>COMBOVEST_MR1_013_UNDERCOAT</drawable>
          <albedo>COMBOVEST_MR1_013_C1_999_AB</albedo>
          <normal>COMBOVEST_MR1_013_C1_000_NM</normal>
          <material>0x9EBB14D9</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="15"/>
          <tint1 value="154"/>
          <tint2 value="154"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_051</drawable>
          <albedo>PANTCOMBO_MR1_051_C1_998_AB</albedo>
          <normal>PANTCOMBO_MR1_051_C1_000_NM</normal>
          <material>0xCDBFCD3B</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="66"/>
          <tint1 value="4"/>
          <tint2 value="1"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_000_ALT02</drawable>
          <albedo>BADGE_MR1_000_C0_000_AB</albedo>
          <normal>BADGE_MR1_000_C0_000_NM</normal>
          <material>BADGE_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_UNDERCOATWESTRIGHT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_005</drawable>
          <albedo>HAT_MR1_005_C1_999_AB</albedo>
          <normal>HAT_MR1_005_C1_000_NM</normal>
          <material>0x6B7A32A2</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="5"/>
          <tint1 value="50"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_015</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="68"/>
          <tint1 value="57"/>
          <tint2 value="2"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_034</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="68"/>
          <tint1 value="57"/>
          <tint2 value="2"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0159</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_025_AB</albedo>
          <normal>HEAD_MR1_AGED_007_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="254"/>
          <tint1 value="254"/>
          <tint2 value="254"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="79"/>
          <tint2 value="9"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="41478"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="18046"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="27779"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="7010"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="12281"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="19153"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="49231"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="46798"/>
          <value value="0.30200000"/>
        </Item>
        <Item>
          <id value="10308"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="60720"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="27147"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="43983"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="13709"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="36106"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="60334"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="7670"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="15375"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="58147"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="35627"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="7019"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="60996"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="42318"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="13425"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="61782"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="61541"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="43625"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="31427"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="6656"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="47949"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="36277"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="60890"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="0.01800000"/>
        </Item>
        <Item>
          <id value="33485"/>
          <value value="-0.20000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x7D3597FC</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOVEST_MR1_012</drawable>
          <albedo>COMBOVEST_MR1_012_C1_999_AB</albedo>
          <normal>COMBOVEST_MR1_012_C1_000_NM</normal>
          <material>0x74484BA4</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="15"/>
          <tint1 value="62"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_023</drawable>
          <albedo>PANTCOMBO_MR1_023_C1_999_AB</albedo>
          <normal>PANTCOMBO_MR1_023_C1_000_NM</normal>
          <material>0x541DB8EE</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="99"/>
          <tint1 value="0"/>
          <tint2 value="14"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_000</drawable>
          <albedo>BADGE_MR1_000_C0_000_AB</albedo>
          <normal>BADGE_MR1_000_C0_000_NM</normal>
          <material>BADGE_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT_CLEAN</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="1"/>
          <tint1 value="1"/>
          <tint2 value="26"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TIE_MR1_024_COMBOCOAT_016</drawable>
          <albedo>TIE_MR1_024_C0_999_AB</albedo>
          <normal>TIE_MR1_024_C0_000_NM</normal>
          <material>0xF807DA24</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_005</drawable>
          <albedo>HAT_MR1_005_C1_999_AB</albedo>
          <normal>HAT_MR1_005_C1_000_NM</normal>
          <material>0x6B7A32A2</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="2"/>
          <tint1 value="19"/>
          <tint2 value="17"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_010</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="54"/>
          <tint2 value="70"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_017</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="54"/>
          <tint2 value="70"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0155</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_023_AB</albedo>
          <normal>HEAD_MR1_ROUGH_013_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="1"/>
          <tint1 value="72"/>
          <tint2 value="33"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="41478"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="18046"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="27779"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="7010"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="12281"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="19153"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="49231"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="46798"/>
          <value value="0.30200000"/>
        </Item>
        <Item>
          <id value="10308"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="60720"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="27147"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="43983"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="13709"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="60334"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="7670"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="15375"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="58147"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="35627"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="7019"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="60996"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="42318"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="13425"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="61782"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="61541"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="43625"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="31427"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="16653"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="6656"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="37313"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="47949"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="36277"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="60890"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="-0.06000000"/>
        </Item>
        <Item>
          <id value="33485"/>
          <value value="-0.10000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x2EAEFAF8</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOCOAT_MR1_014_WESTERNRIGHT</drawable>
          <albedo>COMBOCOAT_MR1_014_C1_999_AB</albedo>
          <normal>COMBOCOAT_MR1_014_C1_999_NM</normal>
          <material>0x3BAC42BC</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="52"/>
          <tint1 value="154"/>
          <tint2 value="15"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_035</drawable>
          <albedo>PANTCOMBO_MR1_035_C1_998_AB</albedo>
          <normal>PANTCOMBO_MR1_035_C1_000_NM</normal>
          <material>PANTCOMBO_MR1_035_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="64"/>
          <tint1 value="0"/>
          <tint2 value="12"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_000_ALT02</drawable>
          <albedo>BADGE_MR1_000_C0_000_AB</albedo>
          <normal>BADGE_MR1_000_C0_000_NM</normal>
          <material>BADGE_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_UNDERCOATWESTRIGHT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="26"/>
          <tint1 value="26"/>
          <tint2 value="26"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TIE_MR1_011_VEST_ALT</drawable>
          <albedo>TIE_MR1_011_C1_999_AB</albedo>
          <normal>TIE_MR1_011_C1_000_NM</normal>
          <material>0xB2AB6ACB</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="254"/>
          <tint1 value="254"/>
          <tint2 value="254"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_025</drawable>
          <albedo>HAT_MR1_025_C1_999_AB</albedo>
          <normal>HAT_MR1_025_C1_000_NM</normal>
          <material>0xF2A18626</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="2"/>
          <tint1 value="33"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_015</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="9"/>
          <tint1 value="9"/>
          <tint2 value="27"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_000</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="9"/>
          <tint1 value="9"/>
          <tint2 value="27"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0039</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_006_AB</albedo>
          <normal>HEAD_MR1_ROUGH_026_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="11"/>
          <tint2 value="80"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="16009"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="61541"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="16653"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="47949"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="-0.52400100"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x008C1EB3</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COAT_MR1_019_WESTERNRIGHT</drawable>
          <albedo>COAT_MR1_019_C1_999_AB</albedo>
          <normal>COAT_MR1_019_C0_000_NM</normal>
          <material>0xCEC3A45A</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="254"/>
          <tint1 value="254"/>
          <tint2 value="37"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>COMBOVEST_MR1_017_UNDERCOAT</drawable>
          <albedo>COMBOVEST_MR1_017_C1_999_AB</albedo>
          <normal>COMBOVEST_MR1_017_C1_000_NM</normal>
          <material>COMBOVEST_MR1_017_C1_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="15"/>
          <tint1 value="78"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_041</drawable>
          <albedo>PANTCOMBO_MR1_041_C1_999_AB</albedo>
          <normal>PANTCOMBO_MR1_041_C1_000_NM</normal>
          <material>PANTCOMBO_MR1_041_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="103"/>
          <tint1 value="11"/>
          <tint2 value="16"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_000_ALT02</drawable>
          <albedo>BADGE_MR1_000_C0_000_AB</albedo>
          <normal>BADGE_MR1_000_C0_000_NM</normal>
          <material>BADGE_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_UNDERCOATWESTRIGHT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="11"/>
          <tint1 value="11"/>
          <tint2 value="22"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TIE_MR1_019_ALT01</drawable>
          <albedo>TIE_MR1_019_C1_999_AB</albedo>
          <normal>TIE_MR1_019_C0_000_NM</normal>
          <material>0xA2B4A468</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_050</drawable>
          <albedo>HAT_MR1_050_C1_999_AB</albedo>
          <normal>HAT_MR1_050_C1_000_NM</normal>
          <material>0x28DD68AB</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="6"/>
          <tint1 value="46"/>
          <tint2 value="3"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_015</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="68"/>
          <tint1 value="57"/>
          <tint2 value="2"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MODULAR_BEARD_MR1_SHV_STACHE_000_08</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="68"/>
          <tint1 value="57"/>
          <tint2 value="2"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="89"/>
          <tint1 value="96"/>
          <tint2 value="59"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0044</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_004_AB</albedo>
          <normal>HEAD_MR1_ROUGH_032_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="1"/>
          <tint1 value="43"/>
          <tint2 value="43"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="41478"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="18046"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="27779"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="7010"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="12281"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="19153"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="49231"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="46798"/>
          <value value="0.30200000"/>
        </Item>
        <Item>
          <id value="10308"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="60720"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="27147"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="43983"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="13709"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="36106"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="60334"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="7670"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="15375"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="58147"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="35627"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="7019"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="60996"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="42318"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="13425"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="61782"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="61541"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="43625"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="31427"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="16653"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="6656"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="47949"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="-0.16300000"/>
        </Item>
        <Item>
          <id value="33485"/>
          <value value="0.20000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x3A2038F2</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xAFE56DB9</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOCOAT_MR1_049_WESTERNRIGHT</drawable>
          <albedo>COMBOCOAT_MR1_049_C1_999_AB</albedo>
          <normal>COMBOCOAT_MR1_049_C1_000_NM</normal>
          <material>COMBOCOAT_MR1_049_C1_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="253"/>
          <tint1 value="15"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_051</drawable>
          <albedo>PANTCOMBO_MR1_051_C1_998_AB</albedo>
          <normal>PANTCOMBO_MR1_051_C1_000_NM</normal>
          <material>0xCDBFCD3B</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="124"/>
          <tint1 value="1"/>
          <tint2 value="14"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_000</drawable>
          <albedo>BADGE_MR1_000_C0_000_AB</albedo>
          <normal>BADGE_MR1_000_C0_000_NM</normal>
          <material>BADGE_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_UNDERCOATWESTRIGHT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="98"/>
          <tint1 value="98"/>
          <tint2 value="98"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_025</drawable>
          <albedo>HAT_MR1_025_C1_999_AB</albedo>
          <normal>HAT_MR1_025_C1_000_NM</normal>
          <material>0xF2A18626</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="7"/>
          <tint1 value="46"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_015</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="66"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_000</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="66"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0080</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_031_AB</albedo>
          <normal>HEAD_MR1_AGED_012_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="89"/>
          <tint1 value="96"/>
          <tint2 value="59"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="13"/>
          <tint2 value="14"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="52553"/>
          <value value="-0.05400000"/>
        </Item>
        <Item>
          <id value="3437"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="7010"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="0.01600000"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="-0.01900000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="-0.13000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x66EE928E</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xAFE56DB9</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOCOAT_MR1_014_WESTERNRIGHT</drawable>
          <albedo>COMBOCOAT_MR1_014_C1_999_AB</albedo>
          <normal>COMBOCOAT_MR1_014_C1_999_NM</normal>
          <material>0x3BAC42BC</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="19"/>
          <tint1 value="137"/>
          <tint2 value="15"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_038</drawable>
          <albedo>PANTCOMBO_MR1_038_C1_998_AB</albedo>
          <normal>PANTCOMBO_MR1_038_C1_000_NM</normal>
          <material>0xE0F1F16D</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="14"/>
          <tint1 value="14"/>
          <tint2 value="14"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_002_ALT3</drawable>
          <albedo>BADGE_MR1_002_C1_000_AB</albedo>
          <normal>BADGE_MR1_002_C1_000_NM</normal>
          <material>0xA48FBC60</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_UNDERCOATWESTRIGHT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="20"/>
          <tint1 value="20"/>
          <tint2 value="20"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TIE_MR1_024_VEST_ALT</drawable>
          <albedo>TIE_MR1_024_C1_999_AB</albedo>
          <normal>TIE_MR1_024_C1_000_NM</normal>
          <material>TIE_MR1_024_C1_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_050</drawable>
          <albedo>HAT_MR1_050_C1_999_AB</albedo>
          <normal>HAT_MR1_050_C1_000_NM</normal>
          <material>0x28DD68AB</material>
          <palette>METAPED_TINT_HAT_CLEAN</palette>
          <tint0 value="54"/>
          <tint1 value="35"/>
          <tint2 value="52"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_084</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="9"/>
          <tint1 value="9"/>
          <tint2 value="27"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0127</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_023_AB</albedo>
          <normal>HEAD_MR1_ROUGH_032_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="1"/>
          <tint1 value="43"/>
          <tint2 value="43"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="41478"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="18046"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="27779"/>
          <value value="-0.41300000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="0.20900000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="7010"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="15375"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="35627"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="42318"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="56827"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="0.80000000"/>
        </Item>
        <Item>
          <id value="16653"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="-0.55600100"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="0.00400000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="0.03500000"/>
        </Item>
        <Item>
          <id value="33485"/>
          <value value="-0.10000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x9636711D</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0x2B7C2870</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOVEST_MR1_012</drawable>
          <albedo>COMBOVEST_MR1_012_C1_999_AB</albedo>
          <normal>COMBOVEST_MR1_012_C1_000_NM</normal>
          <material>0x74484BA4</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="15"/>
          <tint1 value="59"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_023</drawable>
          <albedo>PANTCOMBO_MR1_023_C1_999_AB</albedo>
          <normal>PANTCOMBO_MR1_023_C1_000_NM</normal>
          <material>0x541DB8EE</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="65"/>
          <tint1 value="0"/>
          <tint2 value="14"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_000</drawable>
          <albedo>BADGE_MR1_000_C0_000_AB</albedo>
          <normal>BADGE_MR1_000_C0_000_NM</normal>
          <material>BADGE_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT_CLEAN</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="26"/>
          <tint1 value="26"/>
          <tint2 value="26"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TIE_MR1_024_VEST_ALT</drawable>
          <albedo>TIE_MR1_024_C0_999_AB</albedo>
          <normal>TIE_MR1_024_C0_000_NM</normal>
          <material>0xF807DA24</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="20"/>
          <tint1 value="20"/>
          <tint2 value="20"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_005</drawable>
          <albedo>HAT_MR1_005_C1_999_AB</albedo>
          <normal>HAT_MR1_005_C1_000_NM</normal>
          <material>0x6B7A32A2</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="1"/>
          <tint1 value="19"/>
          <tint2 value="17"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_015</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="87"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MODULAR_BEARD_MR1_SHV_STACHE_000_06</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="87"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0159</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_022_AB</albedo>
          <normal>HEAD_MR1_ROUGH_026_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="1"/>
          <tint1 value="72"/>
          <tint2 value="33"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="41478"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="18046"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="27779"/>
          <value value="-0.41300000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="0.20900000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="7010"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="35627"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="56827"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="16653"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="-0.03500000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="-0.00500000"/>
        </Item>
        <Item>
          <id value="33485"/>
          <value value="0.20000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x6941DC26</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xC0B71F3A</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOCOAT_MR1_014_WESTERNRIGHT</drawable>
          <albedo>COMBOCOAT_MR1_014_C1_999_AB</albedo>
          <normal>COMBOCOAT_MR1_014_C1_998_NM</normal>
          <material>0x08E4C831</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="27"/>
          <tint1 value="64"/>
          <tint2 value="60"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_050</drawable>
          <albedo>PANTCOMBO_MR1_050_C1_998_AB</albedo>
          <normal>PANTCOMBO_MR1_050_C1_000_NM</normal>
          <material>0xB7EB995A</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="107"/>
          <tint1 value="2"/>
          <tint2 value="15"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_014_UNDER</drawable>
          <albedo>GLOV_MR1_014_C1_999_AB</albedo>
          <normal>GLOV_MR1_014_C1_000_NM</normal>
          <material>0xA65D477C</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="15"/>
          <tint1 value="72"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_002_ALT</drawable>
          <albedo>BADGE_MR1_002_C1_000_AB</albedo>
          <normal>BADGE_MR1_002_C1_000_NM</normal>
          <material>0xA48FBC60</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_UNDERCOATWESTRIGHT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="26"/>
          <tint1 value="26"/>
          <tint2 value="26"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TIE_MR1_011_VEST_ALT</drawable>
          <albedo>TIE_MR1_011_C1_999_AB</albedo>
          <normal>TIE_MR1_011_C1_000_NM</normal>
          <material>0xB2AB6ACB</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_027</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="87"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0141</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_022_AB</albedo>
          <normal>HEAD_MR1_ROUGH_026_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="11"/>
          <tint2 value="80"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="15375"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="56827"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="61541"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="16653"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="47949"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="23830"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="-0.57300100"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="0.05400000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x57773891</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0x2B7C2870</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOVEST_MR1_015</drawable>
          <albedo>COMBOVEST_MR1_015_C1_999_AB</albedo>
          <normal>COMBOVEST_MR1_015_C1_000_NM</normal>
          <material>COMBOVEST_MR1_015_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="198"/>
          <tint1 value="14"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_041</drawable>
          <albedo>PANTCOMBO_MR1_041_C1_999_AB</albedo>
          <normal>PANTCOMBO_MR1_041_C1_000_NM</normal>
          <material>PANTCOMBO_MR1_041_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="29"/>
          <tint1 value="0"/>
          <tint2 value="11"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_002_ALT2</drawable>
          <albedo>BADGE_MR1_002_C1_000_AB</albedo>
          <normal>BADGE_MR1_002_C1_000_NM</normal>
          <material>0xA48FBC60</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="2"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_006</drawable>
          <albedo>HAT_MR1_006_C1_999_AB</albedo>
          <normal>HAT_MR1_006_C1_000_NM</normal>
          <material>0x701726DD</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="7"/>
          <tint1 value="33"/>
          <tint2 value="7"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_016</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="87"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MODULAR_BEARD_MR1_SHV_STACHE_000_06</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="68"/>
          <tint1 value="57"/>
          <tint2 value="2"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0062</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_006_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_026_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="1"/>
          <tint1 value="72"/>
          <tint2 value="33"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="-0.05000000"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="0.00000000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="0.09000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x666B5675</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xAFE56DB9</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COAT_MR1_019_WESTERNRIGHT</drawable>
          <albedo>COAT_MR1_019_C1_999_AB</albedo>
          <normal>COAT_MR1_019_C0_000_NM</normal>
          <material>0x095A19D6</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="24"/>
          <tint1 value="7"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>COMBOVEST_MR1_013_UNDERCOAT</drawable>
          <albedo>COMBOVEST_MR1_013_C1_999_AB</albedo>
          <normal>COMBOVEST_MR1_013_C1_000_NM</normal>
          <material>0x9EBB14D9</material>
          <palette>METAPED_TINT_GENERIC_CLEAN</palette>
          <tint0 value="15"/>
          <tint1 value="247"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_028</drawable>
          <albedo>PANTCOMBO_MR1_028_C1_998_AB</albedo>
          <normal>PANTCOMBO_MR1_028_C1_000_NM</normal>
          <material>0x780F9D1E</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="65"/>
          <tint1 value="1"/>
          <tint2 value="13"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_000_ALT02</drawable>
          <albedo>BADGE_MR1_000_C0_000_AB</albedo>
          <normal>BADGE_MR1_000_C0_000_NM</normal>
          <material>BADGE_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_UNDERCOATWESTRIGHT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TIE_MR1_024_COMBOCOAT_016</drawable>
          <albedo>TIE_MR1_024_C0_999_AB</albedo>
          <normal>TIE_MR1_024_C0_000_NM</normal>
          <material>0xF807DA24</material>
          <palette>METAPED_TINT_GENERIC_CLEAN</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_025</drawable>
          <albedo>HAT_MR1_025_C1_999_AB</albedo>
          <normal>HAT_MR1_025_C1_000_NM</normal>
          <material>0xF2A18626</material>
          <palette>METAPED_TINT_HAT_CLEAN</palette>
          <tint0 value="39"/>
          <tint1 value="252"/>
          <tint2 value="39"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_016</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="50"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0155</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_023_AB</albedo>
          <normal>HEAD_MR1_ROUGH_016_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="254"/>
          <tint1 value="254"/>
          <tint2 value="254"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="1"/>
          <tint1 value="24"/>
          <tint2 value="38"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="0.01400000"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="-0.04100000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="-0.03200000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x5447B22E</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0x2B7C2870</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOVEST_MR1_006</drawable>
          <albedo>COMBOVEST_MR1_006_C1_999_AB</albedo>
          <normal>COMBOVEST_MR1_006_C1_001_NM</normal>
          <material>COMBOVEST_MR1_006_C1_001_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="15"/>
          <tint1 value="21"/>
          <tint2 value="17"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_023</drawable>
          <albedo>PANTCOMBO_MR1_023_C1_999_AB</albedo>
          <normal>PANTCOMBO_MR1_023_C1_000_NM</normal>
          <material>0x541DB8EE</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="64"/>
          <tint1 value="35"/>
          <tint2 value="2"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_014_UNDER</drawable>
          <albedo>GLOV_MR1_014_C1_999_AB</albedo>
          <normal>GLOV_MR1_014_C1_000_NM</normal>
          <material>0xA65D477C</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="15"/>
          <tint1 value="72"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_002_ALT2</drawable>
          <albedo>BADGE_MR1_002_C1_000_AB</albedo>
          <normal>BADGE_MR1_002_C1_000_NM</normal>
          <material>0xA48FBC60</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="9"/>
          <tint1 value="9"/>
          <tint2 value="9"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TIE_MR1_024_COMBOCOAT_016</drawable>
          <albedo>TIE_MR1_024_C0_999_AB</albedo>
          <normal>TIE_MR1_024_C0_000_NM</normal>
          <material>0xF807DA24</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="75"/>
          <tint1 value="75"/>
          <tint2 value="75"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_025</drawable>
          <albedo>HAT_MR1_025_C1_999_AB</albedo>
          <normal>HAT_MR1_025_C1_000_NM</normal>
          <material>0xF2A18626</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="4"/>
          <tint1 value="33"/>
          <tint2 value="4"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_027</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="50"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_041</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="50"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0044</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_002_AB</albedo>
          <normal>HEAD_MR1_ROUGH_013_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="41478"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="27779"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="0.80000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="42318"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="56827"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="36277"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="60890"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="-0.08000000"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="0.00000000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="0.00000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x4B199FD2</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xC0B71F3A</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOCOAT_MR1_049_WESTERNRIGHT</drawable>
          <albedo>COMBOCOAT_MR1_049_C1_999_AB</albedo>
          <normal>COMBOCOAT_MR1_049_C1_000_NM</normal>
          <material>COMBOCOAT_MR1_049_C1_000_M</material>
          <palette>METAPED_TINT_GENERIC_CLEAN</palette>
          <tint0 value="20"/>
          <tint1 value="15"/>
          <tint2 value="17"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_026</drawable>
          <albedo>PANTCOMBO_MR1_026_C1_998_AB</albedo>
          <normal>PANTCOMBO_MR1_026_C1_000_NM</normal>
          <material>0x50CA6766</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="199"/>
          <tint1 value="66"/>
          <tint2 value="12"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_000</drawable>
          <albedo>BADGE_MR1_000_C0_000_AB</albedo>
          <normal>BADGE_MR1_000_C0_000_NM</normal>
          <material>BADGE_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_UNDERCOATWESTRIGHT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="9"/>
          <tint1 value="9"/>
          <tint2 value="9"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_016</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="9"/>
          <tint1 value="9"/>
          <tint2 value="1"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0062</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_006_AB</albedo>
          <normal>HEAD_MR1_AGED_012_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="89"/>
          <tint1 value="96"/>
          <tint2 value="59"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="1"/>
          <tint1 value="43"/>
          <tint2 value="43"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="12281"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="27147"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="43983"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="13709"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="36106"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="15375"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="58147"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="42318"/>
          <value value="-0.25500000"/>
        </Item>
        <Item>
          <id value="56827"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="61541"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="47949"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="23830"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="0.01500000"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="-0.02100000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="-0.11600000"/>
        </Item>
        <Item>
          <id value="33485"/>
          <value value="0.30000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0xB791F8C5</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xAFE56DB9</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COAT_MR1_019_WESTERNRIGHT</drawable>
          <albedo>COAT_MR1_019_C1_999_AB</albedo>
          <normal>COAT_MR1_019_C1_000_NM</normal>
          <material>0xEECEDC63</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="199"/>
          <tint1 value="199"/>
          <tint2 value="195"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>COMBOSHIRT_MR1_011_UNDERCOAT</drawable>
          <albedo>COMBOSHIRT_MR1_011_C1_999_AB</albedo>
          <normal>COMBOSHIRT_MR1_011_C1_000_NM</normal>
          <material>COMBOSHIRT_MR1_011_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="60"/>
          <tint1 value="60"/>
          <tint2 value="23"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_041</drawable>
          <albedo>PANTCOMBO_MR1_041_C1_999_AB</albedo>
          <normal>PANTCOMBO_MR1_041_C1_000_NM</normal>
          <material>PANTCOMBO_MR1_041_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="66"/>
          <tint1 value="36"/>
          <tint2 value="27"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_000_ALT02</drawable>
          <albedo>BADGE_MR1_000_C0_000_AB</albedo>
          <normal>BADGE_MR1_000_C0_000_NM</normal>
          <material>BADGE_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_UNDERCOATWESTRIGHT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="26"/>
          <tint1 value="26"/>
          <tint2 value="26"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TIE_MR1_011</drawable>
          <albedo>TIE_MR1_011_C1_999_AB</albedo>
          <normal>TIE_MR1_011_C0_000_NM</normal>
          <material>TIE_MR1_011_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="49"/>
          <tint1 value="49"/>
          <tint2 value="49"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_053</drawable>
          <albedo>HAT_MR1_053_C1_999_AB</albedo>
          <normal>HAT_MR1_053_C1_000_NM</normal>
          <material>0x6BD0119A</material>
          <palette>METAPED_TINT_HAT_WORN</palette>
          <tint0 value="57"/>
          <tint1 value="254"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_016</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="87"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0039</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_031_AB</albedo>
          <normal>HEAD_MR1_AGED_009_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="254"/>
          <tint1 value="254"/>
          <tint2 value="254"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="1"/>
          <tint1 value="72"/>
          <tint2 value="33"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="41478"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="27779"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="0.02000000"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="-0.14200000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="0.08000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x8CFAA397</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0x2B7C2870</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOVEST_MR1_006</drawable>
          <albedo>COMBOVEST_MR1_006_C1_999_AB</albedo>
          <normal>COMBOVEST_MR1_006_C1_001_NM</normal>
          <material>COMBOVEST_MR1_006_C1_001_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="149"/>
          <tint1 value="62"/>
          <tint2 value="15"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_023</drawable>
          <albedo>PANTCOMBO_MR1_023_C1_999_AB</albedo>
          <normal>PANTCOMBO_MR1_023_C1_000_NM</normal>
          <material>0x541DB8EE</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="98"/>
          <tint1 value="1"/>
          <tint2 value="2"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_014_UNDER</drawable>
          <albedo>GLOV_MR1_014_C1_999_AB</albedo>
          <normal>GLOV_MR1_014_C1_000_NM</normal>
          <material>0xA65D477C</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="15"/>
          <tint1 value="72"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_002_ALT2</drawable>
          <albedo>BADGE_MR1_002_C1_000_AB</albedo>
          <normal>BADGE_MR1_002_C1_000_NM</normal>
          <material>0xA48FBC60</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="23"/>
          <tint1 value="23"/>
          <tint2 value="23"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TIE_MR1_024_COMBOCOAT_016</drawable>
          <albedo>TIE_MR1_024_C0_999_AB</albedo>
          <normal>TIE_MR1_024_C0_000_NM</normal>
          <material>0xF807DA24</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_025</drawable>
          <albedo>HAT_MR1_025_C1_999_AB</albedo>
          <normal>HAT_MR1_025_C1_000_NM</normal>
          <material>0xF2A18626</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="4"/>
          <tint1 value="33"/>
          <tint2 value="4"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_027</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="54"/>
          <tint2 value="70"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MODULAR_BEARD_MR1_SHV_STACHE_000_06</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="54"/>
          <tint2 value="70"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0141</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_022_AB</albedo>
          <normal>HEAD_MR1_ROUGH_013_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="41478"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="27779"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="15375"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="0.80000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="0.80000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="16653"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="36277"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="60890"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="-0.08000000"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="0.00000000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="0.00000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x832D8FFD</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOVEST_MR1_015</drawable>
          <albedo>COMBOVEST_MR1_015_C1_999_AB</albedo>
          <normal>COMBOVEST_MR1_015_C1_000_NM</normal>
          <material>COMBOVEST_MR1_015_C1_000_M</material>
          <palette>METAPED_TINT_GENERIC_CLEAN</palette>
          <tint0 value="15"/>
          <tint1 value="252"/>
          <tint2 value="246"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_041</drawable>
          <albedo>PANTCOMBO_MR1_041_C1_999_AB</albedo>
          <normal>PANTCOMBO_MR1_041_C1_000_NM</normal>
          <material>PANTCOMBO_MR1_041_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="13"/>
          <tint2 value="12"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_014_UNDER</drawable>
          <albedo>GLOV_MR1_014_C1_999_AB</albedo>
          <normal>GLOV_MR1_014_C1_000_NM</normal>
          <material>0xA65D477C</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="15"/>
          <tint1 value="72"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_002_ALT2</drawable>
          <albedo>BADGE_MR1_002_C1_000_AB</albedo>
          <normal>BADGE_MR1_002_C1_000_NM</normal>
          <material>0xA48FBC60</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="63"/>
          <tint1 value="63"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TIE_MR1_024_VEST_ALT</drawable>
          <albedo>TIE_MR1_024_C0_999_AB</albedo>
          <normal>TIE_MR1_024_C0_000_NM</normal>
          <material>0xF807DA24</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_027</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="68"/>
          <tint1 value="57"/>
          <tint2 value="2"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_009</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="68"/>
          <tint1 value="57"/>
          <tint2 value="2"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0159</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_000_AB</albedo>
          <normal>HEAD_MR1_AGED_007_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="1"/>
          <tint1 value="72"/>
          <tint2 value="33"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="-0.07100000"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="-0.01900000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="0.04700000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0xF05BEA58</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xAFE56DB9</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOCOAT_MR1_049_WESTERNRIGHT</drawable>
          <albedo>COMBOCOAT_MR1_049_C1_999_AB</albedo>
          <normal>COMBOCOAT_MR1_049_C1_000_NM</normal>
          <material>COMBOCOAT_MR1_049_C1_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="61"/>
          <tint1 value="15"/>
          <tint2 value="15"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_038</drawable>
          <albedo>PANTCOMBO_MR1_038_C1_998_AB</albedo>
          <normal>PANTCOMBO_MR1_038_C1_000_NM</normal>
          <material>0xE0F1F16D</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="64"/>
          <tint1 value="1"/>
          <tint2 value="12"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_000</drawable>
          <albedo>BADGE_MR1_000_C0_000_AB</albedo>
          <normal>BADGE_MR1_000_C0_000_NM</normal>
          <material>BADGE_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_UNDERCOATWESTRIGHT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="14"/>
          <tint1 value="14"/>
          <tint2 value="14"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_050</drawable>
          <albedo>HAT_MR1_050_C1_999_AB</albedo>
          <normal>HAT_MR1_050_C1_000_NM</normal>
          <material>0x28DD68AB</material>
          <palette>METAPED_TINT_HAT_CLEAN</palette>
          <tint0 value="41"/>
          <tint1 value="251"/>
          <tint2 value="41"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_015</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="50"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MODULAR_BEARD_MR1_SHV_STACHE_000_06</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="50"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0044</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_006_AB</albedo>
          <normal>HEAD_MR1_ROUGH_032_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="89"/>
          <tint1 value="96"/>
          <tint2 value="59"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="1"/>
          <tint1 value="43"/>
          <tint2 value="43"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="41478"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="12281"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="27147"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="43983"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="13709"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="36106"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="58147"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="-0.00300000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="-0.14500000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0xEAF1E104</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xC0B71F3A</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOCOAT_MR1_014_WESTERNRIGHT</drawable>
          <albedo>COMBOCOAT_MR1_014_C1_999_AB</albedo>
          <normal>COMBOCOAT_MR1_014_C1_998_NM</normal>
          <material>0x08E4C831</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="63"/>
          <tint1 value="0"/>
          <tint2 value="194"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_050</drawable>
          <albedo>PANTCOMBO_MR1_050_C1_998_AB</albedo>
          <normal>PANTCOMBO_MR1_050_C1_000_NM</normal>
          <material>0xB7EB995A</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="200"/>
          <tint1 value="0"/>
          <tint2 value="40"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_014_UNDER</drawable>
          <albedo>GLOV_MR1_014_C1_999_AB</albedo>
          <normal>GLOV_MR1_014_C1_000_NM</normal>
          <material>0xA65D477C</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="15"/>
          <tint1 value="72"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_002_ALT</drawable>
          <albedo>BADGE_MR1_002_C1_000_AB</albedo>
          <normal>BADGE_MR1_002_C1_000_NM</normal>
          <material>0xA48FBC60</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_UNDERCOATWESTRIGHT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="23"/>
          <tint1 value="23"/>
          <tint2 value="23"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TIE_MR1_011_VEST_ALT</drawable>
          <albedo>TIE_MR1_011_C1_999_AB</albedo>
          <normal>TIE_MR1_011_C1_000_NM</normal>
          <material>0xB2AB6ACB</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_084</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="9"/>
          <tint1 value="99"/>
          <tint2 value="98"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_011</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="9"/>
          <tint1 value="99"/>
          <tint2 value="98"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0080</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_023_AB</albedo>
          <normal>HEAD_MR1_ROUGH_016_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="1"/>
          <tint1 value="43"/>
          <tint2 value="43"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="16009"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="-0.59800100"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="0.08100000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="-0.08800000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0xDBDD42DB</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0x2B7C2870</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOVEST_MR1_015</drawable>
          <albedo>COMBOVEST_MR1_015_C1_999_AB</albedo>
          <normal>COMBOVEST_MR1_015_C1_000_NM</normal>
          <material>COMBOVEST_MR1_015_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="89"/>
          <tint1 value="0"/>
          <tint2 value="3"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_041</drawable>
          <albedo>PANTCOMBO_MR1_041_C1_999_AB</albedo>
          <normal>PANTCOMBO_MR1_041_C1_000_NM</normal>
          <material>PANTCOMBO_MR1_041_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="189"/>
          <tint1 value="0"/>
          <tint2 value="15"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_014_UNDER</drawable>
          <albedo>GLOV_MR1_014_C1_999_AB</albedo>
          <normal>GLOV_MR1_014_C1_000_NM</normal>
          <material>0xA65D477C</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="15"/>
          <tint1 value="72"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_002_ALT2</drawable>
          <albedo>BADGE_MR1_002_C1_000_AB</albedo>
          <normal>BADGE_MR1_002_C1_000_NM</normal>
          <material>0xA48FBC60</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="19"/>
          <tint1 value="19"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TIE_MR1_024_VEST_ALT</drawable>
          <albedo>TIE_MR1_024_C0_999_AB</albedo>
          <normal>TIE_MR1_024_C0_000_NM</normal>
          <material>0xF807DA24</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_006</drawable>
          <albedo>HAT_MR1_006_C1_999_AB</albedo>
          <normal>HAT_MR1_006_C1_000_NM</normal>
          <material>0x701726DD</material>
          <palette>METAPED_TINT_HAT_WORN</palette>
          <tint0 value="42"/>
          <tint1 value="48"/>
          <tint2 value="42"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_027</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="87"/>
          <tint1 value="70"/>
          <tint2 value="71"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0039</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_000_AB</albedo>
          <normal>HEAD_MR1_ROUGH_026_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="1"/>
          <tint1 value="72"/>
          <tint2 value="33"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="-0.06700000"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="-0.04600000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="0.13900000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x8D96264E</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xAFE56DB9</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COAT_MR1_019_WESTERNRIGHT</drawable>
          <albedo>COAT_MR1_019_C1_999_AB</albedo>
          <normal>COAT_MR1_019_C0_000_NM</normal>
          <material>0x095A19D6</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="54"/>
          <tint1 value="54"/>
          <tint2 value="54"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>COMBOVEST_MR1_013_UNDERCOAT</drawable>
          <albedo>COMBOVEST_MR1_013_C1_999_AB</albedo>
          <normal>COMBOVEST_MR1_013_C1_000_NM</normal>
          <material>0x9EBB14D9</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="60"/>
          <tint1 value="199"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_050</drawable>
          <albedo>PANTCOMBO_MR1_050_C1_998_AB</albedo>
          <normal>PANTCOMBO_MR1_050_C1_000_NM</normal>
          <material>0xB7EB995A</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="12"/>
          <tint1 value="19"/>
          <tint2 value="9"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_000_ALT02</drawable>
          <albedo>BADGE_MR1_000_C0_000_AB</albedo>
          <normal>BADGE_MR1_000_C0_000_NM</normal>
          <material>BADGE_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_UNDERCOATWESTRIGHT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TIE_MR1_024_COMBOCOAT_016</drawable>
          <albedo>TIE_MR1_024_C0_999_AB</albedo>
          <normal>TIE_MR1_024_C0_000_NM</normal>
          <material>0xF807DA24</material>
          <palette>METAPED_TINT_GENERIC_CLEAN</palette>
          <tint0 value="254"/>
          <tint1 value="254"/>
          <tint2 value="254"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_025</drawable>
          <albedo>HAT_MR1_025_C1_999_AB</albedo>
          <normal>HAT_MR1_025_C1_000_NM</normal>
          <material>0xF2A18626</material>
          <palette>METAPED_TINT_HAT_WORN</palette>
          <tint0 value="41"/>
          <tint1 value="35"/>
          <tint2 value="39"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_027</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="87"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0062</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_023_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_026_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="254"/>
          <tint1 value="254"/>
          <tint2 value="254"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="1"/>
          <tint1 value="24"/>
          <tint2 value="38"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="15375"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="7019"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="42318"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="56827"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="61541"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="16653"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="6656"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="37313"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="47949"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="45232"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="23830"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="-0.13700000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="-0.01200000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x6EA26843</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0x2B7C2870</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOVEST_MR1_006</drawable>
          <albedo>COMBOVEST_MR1_006_C1_999_AB</albedo>
          <normal>COMBOVEST_MR1_006_C1_001_NM</normal>
          <material>COMBOVEST_MR1_006_C1_001_M</material>
          <palette>METAPED_TINT_GENERIC_CLEAN</palette>
          <tint0 value="44"/>
          <tint1 value="250"/>
          <tint2 value="246"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_041</drawable>
          <albedo>PANTCOMBO_MR1_041_C1_999_AB</albedo>
          <normal>PANTCOMBO_MR1_041_C1_000_NM</normal>
          <material>PANTCOMBO_MR1_041_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="87"/>
          <tint1 value="0"/>
          <tint2 value="10"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_002_ALT2</drawable>
          <albedo>BADGE_MR1_002_C1_000_AB</albedo>
          <normal>BADGE_MR1_002_C1_000_NM</normal>
          <material>0xA48FBC60</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TIE_MR1_024_COMBOCOAT_016</drawable>
          <albedo>TIE_MR1_024_C0_999_AB</albedo>
          <normal>TIE_MR1_024_C0_000_NM</normal>
          <material>0xF807DA24</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="254"/>
          <tint1 value="254"/>
          <tint2 value="254"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_025</drawable>
          <albedo>HAT_MR1_025_C1_999_AB</albedo>
          <normal>HAT_MR1_025_C1_000_NM</normal>
          <material>0xF2A18626</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="4"/>
          <tint1 value="33"/>
          <tint2 value="4"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_016</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="87"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_041</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="87"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0039</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_031_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_026_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="41478"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="27779"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="0.80000000"/>
        </Item>
        <Item>
          <id value="36277"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="60890"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="-0.08000000"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="0.00000000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="0.00000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x40EB8CD6</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xC0B71F3A</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOCOAT_MR1_049_WESTERNRIGHT</drawable>
          <albedo>COMBOCOAT_MR1_049_C1_999_AB</albedo>
          <normal>COMBOCOAT_MR1_049_C1_000_NM</normal>
          <material>COMBOCOAT_MR1_049_C1_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="18"/>
          <tint1 value="76"/>
          <tint2 value="78"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_041</drawable>
          <albedo>PANTCOMBO_MR1_041_C1_999_AB</albedo>
          <normal>PANTCOMBO_MR1_041_C1_000_NM</normal>
          <material>PANTCOMBO_MR1_041_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="12"/>
          <tint1 value="40"/>
          <tint2 value="1"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_000</drawable>
          <albedo>BADGE_MR1_000_C0_000_AB</albedo>
          <normal>BADGE_MR1_000_C0_000_NM</normal>
          <material>BADGE_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_UNDERCOATWESTRIGHT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="23"/>
          <tint1 value="23"/>
          <tint2 value="23"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_015</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="87"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MODULAR_BEARD_MR1_SHV_STACHE_000_06</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="87"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0044</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_006_AB</albedo>
          <normal>HEAD_MR1_ROUGH_016_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="89"/>
          <tint1 value="96"/>
          <tint2 value="59"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="1"/>
          <tint1 value="43"/>
          <tint2 value="43"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="41478"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="12281"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="27147"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="43983"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="13709"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="36106"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="58147"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="0.00400000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="-0.07300000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0xA33250E6</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xC0B71F3A</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOCOAT_MR1_014_WESTERNRIGHT</drawable>
          <albedo>COMBOCOAT_MR1_014_C1_999_AB</albedo>
          <normal>COMBOCOAT_MR1_014_C1_998_NM</normal>
          <material>0x08E4C831</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="62"/>
          <tint1 value="76"/>
          <tint2 value="15"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_023</drawable>
          <albedo>PANTCOMBO_MR1_023_C1_998_AB</albedo>
          <normal>PANTCOMBO_MR1_023_C1_000_NM</normal>
          <material>0x541DB8EE</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="62"/>
          <tint1 value="1"/>
          <tint2 value="2"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_002_ALT</drawable>
          <albedo>BADGE_MR1_002_C1_000_AB</albedo>
          <normal>BADGE_MR1_002_C1_000_NM</normal>
          <material>0xA48FBC60</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_UNDERCOATWESTRIGHT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="11"/>
          <tint1 value="11"/>
          <tint2 value="11"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TIE_MR1_011_VEST_ALT</drawable>
          <albedo>TIE_MR1_011_C1_999_AB</albedo>
          <normal>TIE_MR1_011_C1_000_NM</normal>
          <material>0xB2AB6ACB</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_027</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="9"/>
          <tint1 value="9"/>
          <tint2 value="27"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0141</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_022_AB</albedo>
          <normal>HEAD_MR1_ROUGH_032_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="1"/>
          <tint1 value="43"/>
          <tint2 value="43"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="-0.59400000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0xB8EC7C5A</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xAFE56DB9</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COAT_MR1_019_WESTERNRIGHT</drawable>
          <albedo>COAT_MR1_019_C1_999_AB</albedo>
          <normal>COAT_MR1_019_C1_000_NM</normal>
          <material>0xEECEDC63</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="16"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>COMBOSHIRT_MR1_011_UNDERCOAT</drawable>
          <albedo>COMBOSHIRT_MR1_011_C1_999_AB</albedo>
          <normal>COMBOSHIRT_MR1_011_C1_000_NM</normal>
          <material>COMBOSHIRT_MR1_011_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="60"/>
          <tint1 value="37"/>
          <tint2 value="28"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_041</drawable>
          <albedo>PANTCOMBO_MR1_041_C1_999_AB</albedo>
          <normal>PANTCOMBO_MR1_041_C1_000_NM</normal>
          <material>PANTCOMBO_MR1_041_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="199"/>
          <tint1 value="0"/>
          <tint2 value="27"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_000_ALT02</drawable>
          <albedo>BADGE_MR1_000_C0_000_AB</albedo>
          <normal>BADGE_MR1_000_C0_000_NM</normal>
          <material>BADGE_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_UNDERCOATWESTRIGHT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C2_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="20"/>
          <tint1 value="20"/>
          <tint2 value="20"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TIE_MR1_011</drawable>
          <albedo>TIE_MR1_011_C1_999_AB</albedo>
          <normal>TIE_MR1_011_C0_000_NM</normal>
          <material>TIE_MR1_011_C0_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="32"/>
          <tint1 value="32"/>
          <tint2 value="32"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_053</drawable>
          <albedo>HAT_MR1_053_C1_999_AB</albedo>
          <normal>HAT_MR1_053_C1_000_NM</normal>
          <material>0x6BD0119A</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="4"/>
          <tint1 value="50"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_027</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="54"/>
          <tint2 value="70"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_026</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="54"/>
          <tint2 value="70"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0127</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_002_AB</albedo>
          <normal>HEAD_MR1_AGED_009_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="254"/>
          <tint1 value="254"/>
          <tint2 value="254"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="1"/>
          <tint1 value="72"/>
          <tint2 value="33"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="7019"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="42318"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="56827"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="-0.14700000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="0.02000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x9DD3D675</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0x2B7C2870</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOVEST_MR1_002</drawable>
          <albedo>COMBOVEST_MR1_002_C3_998_AB</albedo>
          <normal>COMBOVEST_MR1_002_C3_000_NM</normal>
          <material>COMBOVEST_MR1_002_C3_000_M</material>
          <palette>METAPED_TINT_GENERIC_CLEAN</palette>
          <tint0 value="15"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_026</drawable>
          <albedo>PANTCOMBO_MR1_026_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_026_C3_000_NM</normal>
          <material>0x80EF60F1</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="97"/>
          <tint1 value="14"/>
          <tint2 value="15"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_002_ALT2</drawable>
          <albedo>BADGE_MR1_002_C1_000_AB</albedo>
          <normal>BADGE_MR1_002_C1_000_NM</normal>
          <material>0xA48FBC60</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="11"/>
          <tint1 value="11"/>
          <tint2 value="43"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_011_ALT02</drawable>
          <albedo>HAT_MR1_011_C3_999_AB</albedo>
          <normal>HAT_MR1_011_C3_000_NM</normal>
          <material>HAT_MR1_011_C3_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="10"/>
          <tint1 value="33"/>
          <tint2 value="10"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_065</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="50"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MODULAR_BEARD_MR1_SHV_STACHE_000_04</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="50"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0098</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_025_AB</albedo>
          <normal>HEAD_MR1_AGED_000_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_018</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="11"/>
          <tint2 value="80"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="19153"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="36106"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="60334"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="7670"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="15375"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="35627"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="7019"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="42318"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="56827"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="61541"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="16653"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="37313"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="47949"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="45232"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="23830"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="22421"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="52902"/>
          <value value="0.19600000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="-0.05000000"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="0.00000000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="0.03000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0xB526C571</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0x2B7C2870</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOVEST_MR1_015</drawable>
          <albedo>COMBOVEST_MR1_015_C1_999_AB</albedo>
          <normal>COMBOVEST_MR1_015_C1_000_NM</normal>
          <material>COMBOVEST_MR1_015_C1_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="15"/>
          <tint1 value="79"/>
          <tint2 value="63"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_041</drawable>
          <albedo>PANTCOMBO_MR1_041_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_041_C3_000_NM</normal>
          <material>0xD816D9F3</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="188"/>
          <tint1 value="11"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_000_ALT02</drawable>
          <albedo>BADGE_MR1_000_C0_000_AB</albedo>
          <normal>BADGE_MR1_000_C0_000_NM</normal>
          <material>BADGE_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_053_ALT02</drawable>
          <albedo>HAT_MR1_053_C3_999_AB</albedo>
          <normal>HAT_MR1_053_C3_000_NM</normal>
          <material>HAT_MR1_053_C3_000_M</material>
          <palette>METAPED_TINT_HAT_CLEAN</palette>
          <tint0 value="36"/>
          <tint1 value="39"/>
          <tint2 value="36"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_083</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="87"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MODULAR_BEARD_MR1_SHV_STACHE_000_06</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="87"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0031</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_014_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_002_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_HAT_CLEAN</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="79"/>
          <tint2 value="9"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="8420"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="27147"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="13709"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="36106"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="35627"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="56827"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="61541"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="16653"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="47949"/>
          <value value="0.80000000"/>
        </Item>
        <Item>
          <id value="22421"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="52902"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="-0.01000000"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="-0.05000000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="0.02000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x0A01692D</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0x2B7C2870</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOVEST_MR1_012</drawable>
          <albedo>COMBOVEST_MR1_012_C1_999_AB</albedo>
          <normal>COMBOVEST_MR1_012_C1_000_NM</normal>
          <material>0x74484BA4</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="15"/>
          <tint1 value="62"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_023</drawable>
          <albedo>PANTCOMBO_MR1_023_C1_999_AB</albedo>
          <normal>PANTCOMBO_MR1_023_C1_000_NM</normal>
          <material>0x541DB8EE</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="99"/>
          <tint1 value="0"/>
          <tint2 value="14"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_000</drawable>
          <albedo>BADGE_MR1_000_C0_000_AB</albedo>
          <normal>BADGE_MR1_000_C0_000_NM</normal>
          <material>BADGE_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT_CLEAN</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="1"/>
          <tint1 value="1"/>
          <tint2 value="26"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TIE_MR1_024_COMBOCOAT_016</drawable>
          <albedo>TIE_MR1_024_C0_999_AB</albedo>
          <normal>TIE_MR1_024_C0_000_NM</normal>
          <material>0xF807DA24</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_005</drawable>
          <albedo>HAT_MR1_005_C1_999_AB</albedo>
          <normal>HAT_MR1_005_C1_000_NM</normal>
          <material>0x6B7A32A2</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="2"/>
          <tint1 value="19"/>
          <tint2 value="17"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_010</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="54"/>
          <tint2 value="70"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_017</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="54"/>
          <tint2 value="70"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0155</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_023_AB</albedo>
          <normal>HEAD_MR1_ROUGH_013_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="1"/>
          <tint1 value="72"/>
          <tint2 value="33"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="41478"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="52553"/>
          <value value="0.05400000"/>
        </Item>
        <Item>
          <id value="3437"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="18046"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="27779"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="7010"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="12281"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="19153"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="49231"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="46798"/>
          <value value="0.30200000"/>
        </Item>
        <Item>
          <id value="10308"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="60720"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="27147"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="43983"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="13709"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="60334"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="7670"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="15375"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="58147"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="35627"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="7019"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="60996"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="42318"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="13425"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="61782"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="61541"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="43625"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="31427"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="16653"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="6656"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="37313"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="47949"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="36277"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="60890"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="-0.01900000"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="-0.06000000"/>
        </Item>
        <Item>
          <id value="33485"/>
          <value value="-0.10000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x4E50F1D7</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xAFE56DB9</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOCOAT_MR1_014_WESTERNRIGHT</drawable>
          <albedo>COMBOCOAT_MR1_014_C1_999_AB</albedo>
          <normal>COMBOCOAT_MR1_014_C1_999_NM</normal>
          <material>0x3BAC42BC</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="47"/>
          <tint1 value="154"/>
          <tint2 value="15"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_035</drawable>
          <albedo>PANTCOMBO_MR1_035_C1_998_AB</albedo>
          <normal>PANTCOMBO_MR1_035_C1_000_NM</normal>
          <material>PANTCOMBO_MR1_035_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="64"/>
          <tint1 value="0"/>
          <tint2 value="12"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_000_ALT02</drawable>
          <albedo>BADGE_MR1_000_C0_000_AB</albedo>
          <normal>BADGE_MR1_000_C0_000_NM</normal>
          <material>BADGE_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_UNDERCOATWESTRIGHT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="26"/>
          <tint1 value="26"/>
          <tint2 value="26"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TIE_MR1_011_VEST_ALT</drawable>
          <albedo>TIE_MR1_011_C1_999_AB</albedo>
          <normal>TIE_MR1_011_C1_000_NM</normal>
          <material>0xB2AB6ACB</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="254"/>
          <tint1 value="254"/>
          <tint2 value="254"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_025</drawable>
          <albedo>HAT_MR1_025_C1_999_AB</albedo>
          <normal>HAT_MR1_025_C1_000_NM</normal>
          <material>0xF2A18626</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="49"/>
          <tint1 value="33"/>
          <tint2 value="4"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_015</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="50"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MODULAR_BEARD_MR1_SHV_STACHE_000_06</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="23"/>
          <tint1 value="50"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0039</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_006_AB</albedo>
          <normal>HEAD_MR1_ROUGH_026_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="1"/>
          <tint1 value="72"/>
          <tint2 value="33"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="-0.53899900"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="-0.03200000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="-0.08200000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x42008CE1</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0x2B7C2870</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOVEST_MR1_018_NOPOCKETWATCH</drawable>
          <albedo>COMBOVEST_MR1_018_C1_999_AB</albedo>
          <normal>COMBOVEST_MR1_018_C1_000_NM</normal>
          <material>0x04D94E42</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="15"/>
          <tint1 value="157"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_051</drawable>
          <albedo>PANTCOMBO_MR1_051_C1_998_AB</albedo>
          <normal>PANTCOMBO_MR1_051_C1_000_NM</normal>
          <material>0xCDBFCD3B</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="66"/>
          <tint1 value="13"/>
          <tint2 value="14"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_002_ALT2</drawable>
          <albedo>BADGE_MR1_002_C1_000_AB</albedo>
          <normal>BADGE_MR1_002_C1_000_NM</normal>
          <material>0xA48FBC60</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="26"/>
          <tint1 value="26"/>
          <tint2 value="26"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TIE_MR1_024_VEST_ALT</drawable>
          <albedo>TIE_MR1_024_C1_999_AB</albedo>
          <normal>TIE_MR1_024_C1_000_NM</normal>
          <material>TIE_MR1_024_C1_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_050</drawable>
          <albedo>HAT_MR1_050_C1_999_AB</albedo>
          <normal>HAT_MR1_050_C1_000_NM</normal>
          <material>0x28DD68AB</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="1"/>
          <tint1 value="89"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_010</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="87"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0127</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_000_AB</albedo>
          <normal>HEAD_MR1_ROUGH_026_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="23"/>
          <tint1 value="54"/>
          <tint2 value="70"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="11"/>
          <tint2 value="80"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="41478"/>
          <value value="-0.12600000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="27779"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="35627"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="7019"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="56827"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="16653"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="6656"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="47949"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="-0.08200000"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="0.03500000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="0.08200000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x28DF33C0</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xAFE56DB9</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOCOAT_MR1_014_WESTERNRIGHT</drawable>
          <albedo>COMBOCOAT_MR1_014_C1_999_AB</albedo>
          <normal>COMBOCOAT_MR1_014_C1_998_NM</normal>
          <material>0x08E4C831</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="155"/>
          <tint1 value="145"/>
          <tint2 value="15"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_027</drawable>
          <albedo>PANTCOMBO_MR1_027_C1_999_AB</albedo>
          <normal>PANTCOMBO_MR1_027_C1_000_NM</normal>
          <material>0x851E94B3</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="30"/>
          <tint1 value="14"/>
          <tint2 value="12"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_002_ALT3</drawable>
          <albedo>BADGE_MR1_002_C1_000_AB</albedo>
          <normal>BADGE_MR1_002_C1_000_NM</normal>
          <material>0xA48FBC60</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_UNDERCOATWESTRIGHT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="26"/>
          <tint1 value="26"/>
          <tint2 value="26"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TIE_MR1_034_ALT01</drawable>
          <albedo>TIE_MR1_034_C1_999_AB</albedo>
          <normal>TIE_MR1_034_C1_000_NM</normal>
          <material>0x98BEF27C</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_053</drawable>
          <albedo>HAT_MR1_053_C1_999_AB</albedo>
          <normal>HAT_MR1_053_C1_000_NM</normal>
          <material>0x6BD0119A</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="3"/>
          <tint1 value="10"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_084</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="87"/>
          <tint1 value="70"/>
          <tint2 value="71"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_026</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="87"/>
          <tint1 value="70"/>
          <tint2 value="71"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0080</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_006_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_026_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="13"/>
          <tint2 value="14"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="41478"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="12281"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="27147"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="43983"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="13709"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="36106"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="60334"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="7670"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="58147"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="35627"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="7019"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="56827"/>
          <value value="0.80000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="13425"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="-0.69199900"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="-0.05500000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="0.00300000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0xF52ACC58</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xAFE56DB9</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COAT_MR1_062_WESTERNRIGHT</drawable>
          <albedo>COAT_MR1_062_C3_999_AB</albedo>
          <normal>COAT_MR1_062_C3_000_NM</normal>
          <material>0x0A18E721</material>
          <palette>METAPED_TINT_GENERIC_CLEAN</palette>
          <tint0 value="20"/>
          <tint1 value="20"/>
          <tint2 value="20"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>COMBOVEST_MR1_025_UNDERCOAT</drawable>
          <albedo>COMBOVEST_MR1_025_C3_999_AB</albedo>
          <normal>COMBOVEST_MR1_025_C3_000_NM</normal>
          <material>0xB9C8690F</material>
          <palette>METAPED_TINT_GENERIC_CLEAN</palette>
          <tint0 value="15"/>
          <tint1 value="46"/>
          <tint2 value="46"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_028</drawable>
          <albedo>PANTCOMBO_MR1_028_C3_998_AB</albedo>
          <normal>PANTCOMBO_MR1_028_C3_000_NM</normal>
          <material>0x0D4614E6</material>
          <palette>METAPED_TINT_GENERIC_CLEAN</palette>
          <tint0 value="21"/>
          <tint1 value="62"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_000_ALT02</drawable>
          <albedo>BADGE_MR1_000_C0_000_AB</albedo>
          <normal>BADGE_MR1_000_C0_000_NM</normal>
          <material>BADGE_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_UNDERCOATWESTRIGHT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="26"/>
          <tint1 value="26"/>
          <tint2 value="26"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_050_ALT02</drawable>
          <albedo>HAT_MR1_050_C3_999_AB</albedo>
          <normal>HAT_MR1_050_C3_000_NM</normal>
          <material>HAT_MR1_050_C3_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="4"/>
          <tint1 value="50"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_015</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="78"/>
          <tint1 value="67"/>
          <tint2 value="1"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_009</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="78"/>
          <tint1 value="67"/>
          <tint2 value="1"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0142</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_006_AB</albedo>
          <normal>HEAD_MR1_ROUGH_017_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_010</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="1"/>
          <tint1 value="43"/>
          <tint2 value="43"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="56827"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="0.07600000"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="0.09800000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="-0.19500000"/>
        </Item>
        <Item>
          <id value="33485"/>
          <value value="0.30000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0xBE01DE43</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xAFE56DB9</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COAT_MR1_024_WESTERNRIGHT</drawable>
          <albedo>COAT_MR1_024_C3_999_AB</albedo>
          <normal>COAT_MR1_024_C3_000_NM</normal>
          <material>0xA3FEA42B</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="46"/>
          <tint1 value="38"/>
          <tint2 value="45"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>COMBOVEST_MR1_008_UNDERCOAT</drawable>
          <albedo>COMBOVEST_MR1_008_C3_998_AB</albedo>
          <normal>COMBOVEST_MR1_008_C3_000_NM</normal>
          <material>0x90DD1BE0</material>
          <palette>METAPED_TINT_GENERIC_CLEAN</palette>
          <tint0 value="78"/>
          <tint1 value="15"/>
          <tint2 value="78"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_000</drawable>
          <albedo>PANTCOMBO_MR1_000_C1_998_AB</albedo>
          <normal>PANTCOMBO_MR1_000_C1_999_NM</normal>
          <material>PANTCOMBO_MR1_000_C1_999_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="66"/>
          <tint1 value="19"/>
          <tint2 value="12"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_000_ALT02</drawable>
          <albedo>BADGE_MR1_000_C0_000_AB</albedo>
          <normal>BADGE_MR1_000_C0_000_NM</normal>
          <material>BADGE_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_UNDERCOATWESTRIGHT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="15"/>
          <tint1 value="15"/>
          <tint2 value="15"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_011_ALT02</drawable>
          <albedo>HAT_MR1_011_C3_999_AB</albedo>
          <normal>HAT_MR1_011_C3_000_NM</normal>
          <material>HAT_MR1_011_C3_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="35"/>
          <tint1 value="24"/>
          <tint2 value="35"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_044</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="87"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MODULAR_BEARD_MR1_SHV_STACHE_000_06</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="87"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0039</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_000_AB</albedo>
          <normal>HEAD_MR1_AGED_008_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_010</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="11"/>
          <tint2 value="80"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="12281"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="7019"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="42318"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="56827"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="0.03700000"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="-0.06800000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="0.04800000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x752E4C95</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xC0B71F3A</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOCOAT_MR1_031_WESTERNRIGHT</drawable>
          <albedo>COMBOCOAT_MR1_031_C3_999_AB</albedo>
          <normal>COMBOCOAT_MR1_031_C3_999_NM</normal>
          <material>0xFCC5CC56</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="62"/>
          <tint1 value="15"/>
          <tint2 value="39"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_048</drawable>
          <albedo>PANTCOMBO_MR1_048_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_048_C3_000_NM</normal>
          <material>0x491F423B</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="62"/>
          <tint1 value="0"/>
          <tint2 value="4"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_011_UNDER</drawable>
          <albedo>GLOV_MR1_011_C3_999_AB</albedo>
          <normal>GLOV_MR1_011_C3_000_NM</normal>
          <material>0xE5D29C66</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="15"/>
          <tint1 value="72"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_002_ALT</drawable>
          <albedo>BADGE_MR1_002_C1_000_AB</albedo>
          <normal>BADGE_MR1_002_C1_000_NM</normal>
          <material>0xA48FBC60</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_OVERCOAT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_015</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="68"/>
          <tint1 value="57"/>
          <tint2 value="2"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_006</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="68"/>
          <tint1 value="57"/>
          <tint2 value="2"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0038</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_006_AB</albedo>
          <normal>HEAD_MR1_ROUGH_026_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="1"/>
          <tint1 value="43"/>
          <tint2 value="43"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="41478"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="27779"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="7010"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="12281"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="19153"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="60720"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="27147"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="43983"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="13709"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="36106"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="60334"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="7670"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="35627"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="42318"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="13425"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="61782"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="6656"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="47949"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="36277"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="60890"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="-0.10900000"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="0.18300000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="0.04700000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x8318E86A</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xAFE56DB9</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOCOAT_MR1_049_WESTERNRIGHT</drawable>
          <albedo>COMBOCOAT_MR1_049_C3_999_AB</albedo>
          <normal>COMBOCOAT_MR1_049_C3_000_NM</normal>
          <material>COMBOCOAT_MR1_049_C3_000_M</material>
          <palette>METAPED_TINT_GENERIC_CLEAN</palette>
          <tint0 value="21"/>
          <tint1 value="15"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_000</drawable>
          <albedo>PANTCOMBO_MR1_000_C1_999_AB</albedo>
          <normal>PANTCOMBO_MR1_000_C1_999_NM</normal>
          <material>PANTCOMBO_MR1_000_C1_999_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="97"/>
          <tint1 value="3"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_000_ALT02</drawable>
          <albedo>BADGE_MR1_000_C0_000_AB</albedo>
          <normal>BADGE_MR1_000_C0_000_NM</normal>
          <material>BADGE_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_UNDERCOATWESTRIGHT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="26"/>
          <tint1 value="26"/>
          <tint2 value="26"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_050_ALT02</drawable>
          <albedo>HAT_MR1_050_C3_999_AB</albedo>
          <normal>HAT_MR1_050_C3_000_NM</normal>
          <material>HAT_MR1_050_C3_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="3"/>
          <tint1 value="24"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_044</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="87"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0044</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_014_AB</albedo>
          <normal>HEAD_MR1_ROUGH_024_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="254"/>
          <tint1 value="254"/>
          <tint2 value="254"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="13"/>
          <tint2 value="14"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="41478"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="27779"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="12281"/>
          <value value="0.80000000"/>
        </Item>
        <Item>
          <id value="15375"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="61541"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="16653"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="47949"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="-0.05900000"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="0.05600000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="-0.10500000"/>
        </Item>
        <Item>
          <id value="33485"/>
          <value value="0.40000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x51BA85AE</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xAFE56DB9</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COAT_MR1_062_WESTERNRIGHT</drawable>
          <albedo>COAT_MR1_062_C3_999_AB</albedo>
          <normal>COAT_MR1_062_C3_000_NM</normal>
          <material>0x0A18E721</material>
          <palette>METAPED_TINT_GENERIC_CLEAN</palette>
          <tint0 value="19"/>
          <tint1 value="19"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>COMBOVEST_MR1_025_UNDERCOAT</drawable>
          <albedo>COMBOVEST_MR1_025_C3_999_AB</albedo>
          <normal>COMBOVEST_MR1_025_C3_000_NM</normal>
          <material>0xB9C8690F</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="15"/>
          <tint1 value="76"/>
          <tint2 value="76"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_048</drawable>
          <albedo>PANTCOMBO_MR1_048_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_048_C3_000_NM</normal>
          <material>0x491F423B</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="66"/>
          <tint1 value="4"/>
          <tint2 value="66"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_000_ALT02</drawable>
          <albedo>BADGE_MR1_000_C0_000_AB</albedo>
          <normal>BADGE_MR1_000_C0_000_NM</normal>
          <material>BADGE_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_UNDERCOATWESTRIGHT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_050_ALT02</drawable>
          <albedo>HAT_MR1_050_C3_999_AB</albedo>
          <normal>HAT_MR1_050_C3_000_NM</normal>
          <material>HAT_MR1_050_C3_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="4"/>
          <tint1 value="50"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_042</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_034</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0073</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_019_AB</albedo>
          <normal>HEAD_MR1_ROUGH_026_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_010</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="1"/>
          <tint1 value="43"/>
          <tint2 value="43"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="41478"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="27779"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="56827"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="0.08900000"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="0.14700000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="-0.13000000"/>
        </Item>
        <Item>
          <id value="33485"/>
          <value value="0.30000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x0B0E7B77</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xAFE56DB9</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOCOAT_MR1_026_WESTERNRIGHT</drawable>
          <albedo>COMBOCOAT_MR1_026_C3_999_AB</albedo>
          <normal>COMBOCOAT_MR1_026_C3_000_NM</normal>
          <material>0xE4E3DA2D</material>
          <palette>METAPED_TINT_GENERIC_CLEAN</palette>
          <tint0 value="19"/>
          <tint1 value="126"/>
          <tint2 value="15"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_041</drawable>
          <albedo>PANTCOMBO_MR1_041_C1_999_AB</albedo>
          <normal>PANTCOMBO_MR1_041_C1_000_NM</normal>
          <material>PANTCOMBO_MR1_041_C1_000_M</material>
          <palette>METAPED_TINT_GENERIC_CLEAN</palette>
          <tint0 value="56"/>
          <tint1 value="252"/>
          <tint2 value="248"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_002_ALT3</drawable>
          <albedo>BADGE_MR1_002_C1_000_AB</albedo>
          <normal>BADGE_MR1_002_C1_000_NM</normal>
          <material>0xA48FBC60</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_UNDERCOATWESTRIGHT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_HAT_WEATHERED</palette>
          <tint0 value="251"/>
          <tint1 value="251"/>
          <tint2 value="247"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TIE_MR1_031</drawable>
          <albedo>TIE_MR1_031_C1_999_AB</albedo>
          <normal>TIE_MR1_031_C1_000_NM</normal>
          <material>TIE_MR1_031_C1_000_M</material>
          <palette>METAPED_TINT_GENERIC_CLEAN</palette>
          <tint0 value="142"/>
          <tint1 value="142"/>
          <tint2 value="142"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_088</drawable>
          <albedo>HAT_MR1_088_C3_999_AB</albedo>
          <normal>HAT_MR1_088_C3_000_NM</normal>
          <material>HAT_MR1_088_C3_000_M</material>
          <palette>METAPED_TINT_GENERIC_CLEAN</palette>
          <tint0 value="54"/>
          <tint1 value="141"/>
          <tint2 value="249"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_065</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="66"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0082</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_035_AB</albedo>
          <normal>HEAD_MR1_AGED_001_NM</normal>
          <material>HEAD_MR1_SC01_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC_CLEAN</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="69"/>
          <tint2 value="79"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="-0.62300010"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="-0.01300000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="-0.02900000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0xFC4CDDF4</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0x2B7C2870</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOVEST_MR1_010</drawable>
          <albedo>COMBOVEST_MR1_010_C1_999_AB</albedo>
          <normal>COMBOVEST_MR1_010_C1_999_NM</normal>
          <material>0xB5A0DAF4</material>
          <palette>METAPED_TINT_GENERIC_WEATHERED</palette>
          <tint0 value="44"/>
          <tint1 value="241"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_051</drawable>
          <albedo>PANTCOMBO_MR1_051_C1_999_AB</albedo>
          <normal>PANTCOMBO_MR1_051_C1_000_NM</normal>
          <material>0xCDBFCD3B</material>
          <palette>METAPED_TINT_GENERIC_CLEAN</palette>
          <tint0 value="19"/>
          <tint1 value="249"/>
          <tint2 value="245"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_002_ALT3</drawable>
          <albedo>BADGE_MR1_002_C1_000_AB</albedo>
          <normal>BADGE_MR1_002_C1_000_NM</normal>
          <material>0xA48FBC60</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_HAT_WEATHERED</palette>
          <tint0 value="250"/>
          <tint1 value="250"/>
          <tint2 value="244"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_020</drawable>
          <albedo>HAT_MR1_020_C3_999_AB</albedo>
          <normal>HAT_MR1_020_C3_000_NM</normal>
          <material>HAT_MR1_020_C3_000_M</material>
          <palette>METAPED_TINT_HAT_WEATHERED</palette>
          <tint0 value="20"/>
          <tint1 value="254"/>
          <tint2 value="40"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_045</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="66"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MODULAR_BEARD_MR1_SHV_STACHE_001</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="66"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0068</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_000_AB</albedo>
          <normal>HEAD_MR1_ROUGH_007_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_129</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="79"/>
          <tint2 value="9"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="41478"/>
          <value value="-0.21900000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="27779"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="27147"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="13709"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="36106"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="35627"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="36277"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="-0.09300000"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="-0.03500000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="-0.00500000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0xA6723240</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xAFE56DB9</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOCOAT_MR1_026_WESTERNRIGHT</drawable>
          <albedo>COMBOCOAT_MR1_026_C3_999_AB</albedo>
          <normal>COMBOCOAT_MR1_026_C3_000_NM</normal>
          <material>0xE4E3DA2D</material>
          <palette>METAPED_TINT_GENERIC_CLEAN</palette>
          <tint0 value="18"/>
          <tint1 value="241"/>
          <tint2 value="8"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_051</drawable>
          <albedo>PANTCOMBO_MR1_051_C1_999_AB</albedo>
          <normal>PANTCOMBO_MR1_051_C1_000_NM</normal>
          <material>0xCDBFCD3B</material>
          <palette>METAPED_TINT_GENERIC_WEATHERED</palette>
          <tint0 value="253"/>
          <tint1 value="244"/>
          <tint2 value="245"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_002_ALT3</drawable>
          <albedo>BADGE_MR1_002_C1_000_AB</albedo>
          <normal>BADGE_MR1_002_C1_000_NM</normal>
          <material>0xA48FBC60</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_UNDERCOATWESTRIGHT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_HAT_WEATHERED</palette>
          <tint0 value="243"/>
          <tint1 value="243"/>
          <tint2 value="246"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_088</drawable>
          <albedo>HAT_MR1_088_C3_999_AB</albedo>
          <normal>HAT_MR1_088_C3_000_NM</normal>
          <material>HAT_MR1_088_C3_000_M</material>
          <palette>METAPED_TINT_HAT_WEATHERED</palette>
          <tint0 value="20"/>
          <tint1 value="245"/>
          <tint2 value="241"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_020</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="68"/>
          <tint1 value="57"/>
          <tint2 value="2"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_033</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="68"/>
          <tint1 value="57"/>
          <tint2 value="2"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0175</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_017_AB</albedo>
          <normal>HEAD_MR1_ROUGH_007_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_HAT_WEATHERED</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="11"/>
          <tint2 value="80"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="12281"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="19153"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="27147"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="43983"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="13709"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="60334"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="15375"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="35627"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="13425"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="-0.63100100"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="0.04000000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="-0.02300000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x1DB7A0B9</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0x2B7C2870</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOVEST_MR1_045_NOPOCKETWATCH</drawable>
          <albedo>COMBOVEST_MR1_045_C3_999_AB</albedo>
          <normal>COMBOVEST_MR1_045_C3_000_NM</normal>
          <material>0x34ACF94C</material>
          <palette>METAPED_TINT_GENERIC_CLEAN</palette>
          <tint0 value="2"/>
          <tint1 value="155"/>
          <tint2 value="51"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_041</drawable>
          <albedo>PANTCOMBO_MR1_041_C1_999_AB</albedo>
          <normal>PANTCOMBO_MR1_041_C1_000_NM</normal>
          <material>PANTCOMBO_MR1_041_C1_000_M</material>
          <palette>METAPED_TINT_GENERIC_CLEAN</palette>
          <tint0 value="52"/>
          <tint1 value="242"/>
          <tint2 value="247"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_000</drawable>
          <albedo>BADGE_MR1_000_C0_000_AB</albedo>
          <normal>BADGE_MR1_000_C0_000_NM</normal>
          <material>BADGE_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT_CLEAN</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_HAT_CLEAN</palette>
          <tint0 value="247"/>
          <tint1 value="247"/>
          <tint2 value="246"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_050</drawable>
          <albedo>HAT_MR1_050_C3_999_AB</albedo>
          <normal>HAT_MR1_050_C3_000_NM</normal>
          <material>HAT_MR1_050_C3_000_M</material>
          <palette>METAPED_TINT_HAT_WEATHERED</palette>
          <tint0 value="53"/>
          <tint1 value="249"/>
          <tint2 value="53"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_058</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="68"/>
          <tint1 value="57"/>
          <tint2 value="2"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MODULAR_BEARD_MR1_SHV_STACHE_000_06</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="68"/>
          <tint1 value="57"/>
          <tint2 value="2"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0138</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_017_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_006_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC_CLEAN</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_129</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="1"/>
          <tint1 value="72"/>
          <tint2 value="33"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="58147"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="61541"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="47949"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="0.04000000"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="-0.06000000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="-0.12000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x75424FCD</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0x2B7C2870</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOVEST_MR1_041_NOPOCKETWATCH</drawable>
          <albedo>COMBOVEST_MR1_041_C1_999_AB</albedo>
          <normal>COMBOVEST_MR1_041_C1_000_NM</normal>
          <material>0xAAF2F121</material>
          <palette>METAPED_TINT_HAT_WEATHERED</palette>
          <tint0 value="16"/>
          <tint1 value="78"/>
          <tint2 value="71"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_051</drawable>
          <albedo>PANTCOMBO_MR1_051_C1_999_AB</albedo>
          <normal>PANTCOMBO_MR1_051_C1_000_NM</normal>
          <material>0xCDBFCD3B</material>
          <palette>METAPED_TINT_GENERIC_WEATHERED</palette>
          <tint0 value="54"/>
          <tint1 value="241"/>
          <tint2 value="243"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_002_ALT3</drawable>
          <albedo>BADGE_MR1_002_C1_000_AB</albedo>
          <normal>BADGE_MR1_002_C1_000_NM</normal>
          <material>0xA48FBC60</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_HAT_WEATHERED</palette>
          <tint0 value="241"/>
          <tint1 value="241"/>
          <tint2 value="242"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_020</drawable>
          <albedo>HAT_MR1_020_C3_999_AB</albedo>
          <normal>HAT_MR1_020_C3_000_NM</normal>
          <material>HAT_MR1_020_C3_000_M</material>
          <palette>METAPED_TINT_HAT_WEATHERED</palette>
          <tint0 value="58"/>
          <tint1 value="254"/>
          <tint2 value="58"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_065</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="54"/>
          <tint2 value="70"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0076</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_000_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_006_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_HAT_WEATHERED</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_018</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC_WEATHERED</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="45"/>
          <tint2 value="45"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="41478"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="18046"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="27779"/>
          <value value="-0.41300000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="0.20900000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="7010"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="0.80000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="12281"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="19153"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="46798"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="27147"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="43983"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="13709"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="36106"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="60334"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="7670"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="15375"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="58147"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="35627"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="7019"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="13425"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="0.90000000"/>
        </Item>
        <Item>
          <id value="31427"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="16653"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="47949"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="36277"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="60890"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="0.02000000"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="0.00000000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="0.08000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x4A2D79A4</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0x2B7C2870</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOVEST_MR1_010</drawable>
          <albedo>COMBOVEST_MR1_010_C1_999_AB</albedo>
          <normal>COMBOVEST_MR1_010_C1_999_NM</normal>
          <material>0xB5A0DAF4</material>
          <palette>METAPED_TINT_GENERIC_CLEAN</palette>
          <tint0 value="55"/>
          <tint1 value="242"/>
          <tint2 value="243"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_051</drawable>
          <albedo>PANTCOMBO_MR1_051_C1_999_AB</albedo>
          <normal>PANTCOMBO_MR1_051_C1_000_NM</normal>
          <material>0xCDBFCD3B</material>
          <palette>METAPED_TINT_GENERIC_WEATHERED</palette>
          <tint0 value="146"/>
          <tint1 value="241"/>
          <tint2 value="244"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_000</drawable>
          <albedo>BADGE_MR1_000_C0_000_AB</albedo>
          <normal>BADGE_MR1_000_C0_000_NM</normal>
          <material>BADGE_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_HAT_WEATHERED</palette>
          <tint0 value="246"/>
          <tint1 value="246"/>
          <tint2 value="249"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_050</drawable>
          <albedo>HAT_MR1_050_C3_999_AB</albedo>
          <normal>HAT_MR1_050_C3_000_NM</normal>
          <material>HAT_MR1_050_C3_000_M</material>
          <palette>METAPED_TINT_HAT_CLEAN</palette>
          <tint0 value="40"/>
          <tint1 value="49"/>
          <tint2 value="35"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_065</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="87"/>
          <tint1 value="70"/>
          <tint2 value="71"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_000</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="87"/>
          <tint1 value="70"/>
          <tint2 value="71"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0076</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_046_AB</albedo>
          <normal>HEAD_MR1_AGED_003_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_HAT_WORN</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_129</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="11"/>
          <tint2 value="80"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="18046"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="27779"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="0.20900000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="0.22000000"/>
        </Item>
        <Item>
          <id value="7010"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="0.16000000"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="0.04000000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="-0.08000000"/>
        </Item>
        <Item>
          <id value="33485"/>
          <value value="0.40000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x0FBC04C2</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xAFE56DB9</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOCOAT_MR1_005</drawable>
          <albedo>COMBOCOAT_MR1_005_C1_998_AB</albedo>
          <normal>COMBOCOAT_MR1_005_C1_000_NM</normal>
          <material>COMBOCOAT_MR1_005_C1_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="77"/>
          <tint1 value="15"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_024</drawable>
          <albedo>PANTCOMBO_MR1_024_C3_998_AB</albedo>
          <normal>PANTCOMBO_MR1_024_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_024_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="98"/>
          <tint1 value="66"/>
          <tint2 value="11"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_000_ALT02</drawable>
          <albedo>BADGE_MR1_000_C0_000_AB</albedo>
          <normal>BADGE_MR1_000_C0_000_NM</normal>
          <material>BADGE_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT_CLEAN</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_UNDERCOAT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="11"/>
          <tint1 value="11"/>
          <tint2 value="11"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_011</drawable>
          <albedo>HAT_MR1_011_C3_999_AB</albedo>
          <normal>HAT_MR1_011_C3_000_NM</normal>
          <material>HAT_MR1_011_C3_000_M</material>
          <palette>METAPED_TINT_HAT_CLEAN</palette>
          <tint0 value="39"/>
          <tint1 value="21"/>
          <tint2 value="49"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_044</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="9"/>
          <tint1 value="9"/>
          <tint2 value="1"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_011</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="9"/>
          <tint1 value="9"/>
          <tint2 value="1"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0052</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_005_AB</albedo>
          <normal>HEAD_MR1_AGED_014_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="13"/>
          <tint2 value="14"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="52553"/>
          <value value="-0.05400000"/>
        </Item>
        <Item>
          <id value="3437"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="12281"/>
          <value value="0.80000000"/>
        </Item>
        <Item>
          <id value="15375"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="35627"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="7019"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="60996"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="42318"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="16653"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="-0.43400100"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="0.03100000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="-0.14300000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0xE7F2352F</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xAFE56DB9</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOCOAT_MR1_027_WESTERNRIGHT</drawable>
          <albedo>COMBOCOAT_MR1_027_C1_998_AB</albedo>
          <normal>COMBOCOAT_MR1_027_C1_000_NM</normal>
          <material>COMBOCOAT_MR1_027_C1_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="50"/>
          <tint1 value="15"/>
          <tint2 value="77"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_035</drawable>
          <albedo>PANTCOMBO_MR1_035_C1_998_AB</albedo>
          <normal>PANTCOMBO_MR1_035_C1_000_NM</normal>
          <material>PANTCOMBO_MR1_035_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="66"/>
          <tint1 value="4"/>
          <tint2 value="11"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_000_ALT02</drawable>
          <albedo>BADGE_MR1_000_C0_000_AB</albedo>
          <normal>BADGE_MR1_000_C0_000_NM</normal>
          <material>BADGE_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT_CLEAN</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_UNDERCOAT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="11"/>
          <tint1 value="11"/>
          <tint2 value="11"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_050</drawable>
          <albedo>HAT_MR1_050_C3_999_AB</albedo>
          <normal>HAT_MR1_050_C3_000_NM</normal>
          <material>HAT_MR1_050_C3_000_M</material>
          <palette>METAPED_TINT_HAT_CLEAN</palette>
          <tint0 value="54"/>
          <tint1 value="21"/>
          <tint2 value="54"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_042</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="54"/>
          <tint2 value="70"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_011</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="54"/>
          <tint2 value="70"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0069</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_005_AB</albedo>
          <normal>HEAD_MR1_AGED_007_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="13"/>
          <tint2 value="14"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="52553"/>
          <value value="-0.05400000"/>
        </Item>
        <Item>
          <id value="3437"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="12281"/>
          <value value="0.80000000"/>
        </Item>
        <Item>
          <id value="15375"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="35627"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="7019"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="60996"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="42318"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="56827"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="16653"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="-0.13100000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="0.06000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x363851BA</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xAFE56DB9</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOCOAT_MR1_049_WESTERNRIGHT</drawable>
          <albedo>COMBOCOAT_MR1_049_C3_999_AB</albedo>
          <normal>COMBOCOAT_MR1_049_C3_000_NM</normal>
          <material>COMBOCOAT_MR1_049_C3_000_M</material>
          <palette>METAPED_TINT_GENERIC_CLEAN</palette>
          <tint0 value="47"/>
          <tint1 value="15"/>
          <tint2 value="51"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_032</drawable>
          <albedo>PANTCOMBO_MR1_032_C3_998_AB</albedo>
          <normal>PANTCOMBO_MR1_032_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_032_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="64"/>
          <tint1 value="13"/>
          <tint2 value="17"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_000_ALT02</drawable>
          <albedo>BADGE_MR1_000_C0_000_AB</albedo>
          <normal>BADGE_MR1_000_C0_000_NM</normal>
          <material>BADGE_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT_CLEAN</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_UNDERCOAT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_011</drawable>
          <albedo>HAT_MR1_011_C3_999_AB</albedo>
          <normal>HAT_MR1_011_C3_000_NM</normal>
          <material>HAT_MR1_011_C3_000_M</material>
          <palette>METAPED_TINT_HAT_CLEAN</palette>
          <tint0 value="54"/>
          <tint1 value="21"/>
          <tint2 value="54"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_071</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="66"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_009</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="66"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_2025</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_013_AB</albedo>
          <normal>HEAD_MR1_AGED_010_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="79"/>
          <tint2 value="9"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="41478"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="27779"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="27147"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="13709"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="36106"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="35627"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="-0.06199900"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="0.01400000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="-0.11800000"/>
        </Item>
        <Item>
          <id value="33485"/>
          <value value="0.30000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0xF261CA0E</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xAFE56DB9</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOCOAT_MR1_027_WESTERNRIGHT</drawable>
          <albedo>COMBOCOAT_MR1_027_C1_998_AB</albedo>
          <normal>COMBOCOAT_MR1_027_C1_000_NM</normal>
          <material>COMBOCOAT_MR1_027_C1_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="20"/>
          <tint1 value="15"/>
          <tint2 value="125"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_024</drawable>
          <albedo>PANTCOMBO_MR1_024_C3_998_AB</albedo>
          <normal>PANTCOMBO_MR1_024_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_024_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="66"/>
          <tint1 value="4"/>
          <tint2 value="5"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_000_ALT02</drawable>
          <albedo>BADGE_MR1_000_C0_000_AB</albedo>
          <normal>BADGE_MR1_000_C0_000_NM</normal>
          <material>BADGE_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT_CLEAN</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_UNDERCOAT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="4"/>
          <tint1 value="4"/>
          <tint2 value="4"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_050</drawable>
          <albedo>HAT_MR1_050_C3_999_AB</albedo>
          <normal>HAT_MR1_050_C3_000_NM</normal>
          <material>HAT_MR1_050_C3_000_M</material>
          <palette>METAPED_TINT_HAT_CLEAN</palette>
          <tint0 value="55"/>
          <tint1 value="21"/>
          <tint2 value="49"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_044</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="9"/>
          <tint1 value="9"/>
          <tint2 value="1"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MODULAR_BEARD_MR1_SHV_STACHE_000_08</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="9"/>
          <tint1 value="9"/>
          <tint2 value="1"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0126</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_018_AB</albedo>
          <normal>HEAD_MR1_AGED_014_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="13"/>
          <tint2 value="14"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="35627"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="7019"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="56827"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="16653"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="-0.15100000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="0.04000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x071D0A5C</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xAFE56DB9</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOCOAT_MR1_005</drawable>
          <albedo>COMBOCOAT_MR1_005_C1_998_AB</albedo>
          <normal>COMBOCOAT_MR1_005_C1_000_NM</normal>
          <material>COMBOCOAT_MR1_005_C1_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="52"/>
          <tint1 value="15"/>
          <tint2 value="140"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_035</drawable>
          <albedo>PANTCOMBO_MR1_035_C1_998_AB</albedo>
          <normal>PANTCOMBO_MR1_035_C1_000_NM</normal>
          <material>PANTCOMBO_MR1_035_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="66"/>
          <tint1 value="14"/>
          <tint2 value="14"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_000_ALT02</drawable>
          <albedo>BADGE_MR1_000_C0_000_AB</albedo>
          <normal>BADGE_MR1_000_C0_000_NM</normal>
          <material>BADGE_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT_CLEAN</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_UNDERCOAT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="4"/>
          <tint1 value="4"/>
          <tint2 value="4"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_050</drawable>
          <albedo>HAT_MR1_050_C3_999_AB</albedo>
          <normal>HAT_MR1_050_C3_000_NM</normal>
          <material>HAT_MR1_050_C3_000_M</material>
          <palette>METAPED_TINT_HAT_CLEAN</palette>
          <tint0 value="54"/>
          <tint1 value="21"/>
          <tint2 value="49"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_044</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="9"/>
          <tint1 value="9"/>
          <tint2 value="27"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MODULAR_BEARD_MR1_SHV_STACHE_001_05</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="9"/>
          <tint1 value="9"/>
          <tint2 value="27"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0069</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_013_AB</albedo>
          <normal>HEAD_MR1_AGED_007_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="11"/>
          <tint2 value="80"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="41478"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="27779"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="12281"/>
          <value value="0.80000000"/>
        </Item>
        <Item>
          <id value="15375"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="35627"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="7019"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="60996"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="42318"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="56827"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="16653"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="-0.53400000"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="0.00900000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="-0.31799900"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x51531EC7</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xAFE56DB9</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOCOAT_MR1_027_WESTERNRIGHT</drawable>
          <albedo>COMBOCOAT_MR1_027_C1_998_AB</albedo>
          <normal>COMBOCOAT_MR1_027_C1_000_NM</normal>
          <material>COMBOCOAT_MR1_027_C1_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="18"/>
          <tint1 value="15"/>
          <tint2 value="63"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_035</drawable>
          <albedo>PANTCOMBO_MR1_035_C1_998_AB</albedo>
          <normal>PANTCOMBO_MR1_035_C1_000_NM</normal>
          <material>PANTCOMBO_MR1_035_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="62"/>
          <tint1 value="0"/>
          <tint2 value="1"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_000_ALT02</drawable>
          <albedo>BADGE_MR1_000_C0_000_AB</albedo>
          <normal>BADGE_MR1_000_C0_000_NM</normal>
          <material>BADGE_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT_CLEAN</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_UNDERCOAT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="4"/>
          <tint1 value="4"/>
          <tint2 value="4"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_050</drawable>
          <albedo>HAT_MR1_050_C3_999_AB</albedo>
          <normal>HAT_MR1_050_C3_000_NM</normal>
          <material>HAT_MR1_050_C3_000_M</material>
          <palette>METAPED_TINT_HAT_CLEAN</palette>
          <tint0 value="53"/>
          <tint1 value="49"/>
          <tint2 value="49"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_044</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="87"/>
          <tint1 value="70"/>
          <tint2 value="71"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MODULAR_BEARD_MR1_SHV_CHOPS_000_06</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="87"/>
          <tint1 value="70"/>
          <tint2 value="71"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MODULAR_BEARD_MR1_SHV_STACHE_000_06</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="87"/>
          <tint1 value="70"/>
          <tint2 value="71"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0052</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_013_AB</albedo>
          <normal>HEAD_MR1_AGED_012_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="11"/>
          <tint2 value="80"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="41478"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="27779"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="12281"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="19153"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="27147"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="13709"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="36106"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="35627"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="7019"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="60996"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="42318"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="56827"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="13425"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="16653"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="-0.15600000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="0.00200000"/>
        </Item>
        <Item>
          <id value="33485"/>
          <value value="-0.40000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x23A2C367</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xAFE56DB9</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOCOAT_MR1_016</drawable>
          <albedo>COMBOCOAT_MR1_016_C1_999_AB</albedo>
          <normal>COMBOCOAT_MR1_016_C1_999_NM</normal>
          <material>0xB2D2581E</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="18"/>
          <tint1 value="21"/>
          <tint2 value="15"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_009</drawable>
          <albedo>PANTCOMBO_MR1_009_C1_999_AB</albedo>
          <normal>PANTCOMBO_MR1_009_C1_999_NM</normal>
          <material>PANTCOMBO_MR1_009_C1_999_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="65"/>
          <tint1 value="14"/>
          <tint2 value="10"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_000_ALT02</drawable>
          <albedo>BADGE_MR1_000_C0_000_AB</albedo>
          <normal>BADGE_MR1_000_C0_000_NM</normal>
          <material>BADGE_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_UNDERCOATWESTRIGHT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="4"/>
          <tint1 value="4"/>
          <tint2 value="4"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_011</drawable>
          <albedo>HAT_MR1_011_C3_999_AB</albedo>
          <normal>HAT_MR1_011_C3_000_NM</normal>
          <material>HAT_MR1_011_C3_000_M</material>
          <palette>METAPED_TINT_HAT_CLEAN</palette>
          <tint0 value="39"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_044</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="50"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0142</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_015_AB</albedo>
          <normal>HEAD_MR1_AGED_000_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="11"/>
          <tint2 value="80"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="15375"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="35627"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="7019"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="61541"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="16653"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="6656"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="37313"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="47949"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="45232"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="22421"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="52902"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="-0.50300100"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="-0.05300000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="-0.12900000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x63AE4331</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xAFE56DB9</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOCOAT_MR1_027_WESTERNRIGHT</drawable>
          <albedo>COMBOCOAT_MR1_027_C1_998_AB</albedo>
          <normal>COMBOCOAT_MR1_027_C1_000_NM</normal>
          <material>COMBOCOAT_MR1_027_C1_000_M</material>
          <palette>METAPED_TINT_GENERIC_WEATHERED</palette>
          <tint0 value="143"/>
          <tint1 value="15"/>
          <tint2 value="142"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_024</drawable>
          <albedo>PANTCOMBO_MR1_024_C3_998_AB</albedo>
          <normal>PANTCOMBO_MR1_024_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_024_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="98"/>
          <tint1 value="0"/>
          <tint2 value="4"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_000_ALT02</drawable>
          <albedo>BADGE_MR1_000_C0_000_AB</albedo>
          <normal>BADGE_MR1_000_C0_000_NM</normal>
          <material>BADGE_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_UNDERCOATWESTRIGHT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="4"/>
          <tint1 value="4"/>
          <tint2 value="4"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TIE_MR1_030_VEST_ALT01</drawable>
          <albedo>TIE_MR1_030_C1_999_AB</albedo>
          <normal>TIE_MR1_030_C1_000_NM</normal>
          <material>0xFCA011BD</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_050</drawable>
          <albedo>HAT_MR1_050_C3_999_AB</albedo>
          <normal>HAT_MR1_050_C3_000_NM</normal>
          <material>HAT_MR1_050_C3_000_M</material>
          <palette>METAPED_TINT_HAT_CLEAN</palette>
          <tint0 value="39"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_025</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="89"/>
          <tint1 value="96"/>
          <tint2 value="59"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MODULAR_BEARD_MR1_SHV_STACHE_000_06</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="89"/>
          <tint1 value="96"/>
          <tint2 value="59"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0101</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_000_AB</albedo>
          <normal>HEAD_MR1_AGED_009_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="254"/>
          <tint1 value="254"/>
          <tint2 value="254"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="11"/>
          <tint2 value="80"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="60334"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="35627"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="7019"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="42318"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="56827"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="-0.19700100"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="0.02300000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x11539E7D</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xAFE56DB9</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOCOAT_MR1_016</drawable>
          <albedo>COMBOCOAT_MR1_016_C1_999_AB</albedo>
          <normal>COMBOCOAT_MR1_016_C1_999_NM</normal>
          <material>0xB2D2581E</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="62"/>
          <tint1 value="142"/>
          <tint2 value="15"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_035</drawable>
          <albedo>PANTCOMBO_MR1_035_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_035_C3_000_NM</normal>
          <material>0x389F2265</material>
          <palette>METAPED_TINT_GENERIC_CLEAN</palette>
          <tint0 value="56"/>
          <tint1 value="63"/>
          <tint2 value="62"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_000_ALT02</drawable>
          <albedo>BADGE_MR1_000_C0_000_AB</albedo>
          <normal>BADGE_MR1_000_C0_000_NM</normal>
          <material>BADGE_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_UNDERCOATWESTRIGHT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C1_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_011</drawable>
          <albedo>HAT_MR1_011_C3_999_AB</albedo>
          <normal>HAT_MR1_011_C3_000_NM</normal>
          <material>HAT_MR1_011_C3_000_M</material>
          <palette>METAPED_TINT_HAT_CLEAN</palette>
          <tint0 value="39"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_015</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="87"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_036</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="87"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0080</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_001_AB</albedo>
          <normal>HEAD_MR1_AGED_007_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0004</drawable>
          <albedo>TEETH_GEN_0004_C0_000_AB</albedo>
          <normal>TEETH_GEN_0004_C0_000_NM</normal>
          <material>TEETH_GEN_0004_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="254"/>
          <tint1 value="254"/>
          <tint2 value="254"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="11"/>
          <tint2 value="80"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="12281"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="35627"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="56827"/>
          <value value="0.80000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="-0.51300000"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="-0.05300000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="-0.13400000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x68A376A7</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0xAFE56DB9</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOCOAT_MR1_014_WESTERNRIGHT</drawable>
          <albedo>COMBOCOAT_MR1_014_C1_999_AB</albedo>
          <normal>COMBOCOAT_MR1_014_C1_999_NM</normal>
          <material>0x3BAC42BC</material>
          <palette>METAPED_TINT_GENERIC_CLEAN</palette>
          <tint0 value="154"/>
          <tint1 value="46"/>
          <tint2 value="15"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_035</drawable>
          <albedo>PANTCOMBO_MR1_035_C1_998_AB</albedo>
          <normal>PANTCOMBO_MR1_035_C1_000_NM</normal>
          <material>PANTCOMBO_MR1_035_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="64"/>
          <tint1 value="1"/>
          <tint2 value="14"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BADGE_MR1_000_ALT02</drawable>
          <albedo>BADGE_MR1_000_C0_000_AB</albedo>
          <normal>BADGE_MR1_000_C0_000_NM</normal>
          <material>BADGE_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER_UNDERCOATWESTRIGHT</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C2_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C1_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C1_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="9"/>
          <tint1 value="9"/>
          <tint2 value="9"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TIE_MR1_011_VEST_ALT</drawable>
          <albedo>TIE_MR1_011_C1_999_AB</albedo>
          <normal>TIE_MR1_011_C1_000_NM</normal>
          <material>0xB2AB6ACB</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_005</drawable>
          <albedo>HAT_MR1_005_C1_999_AB</albedo>
          <normal>HAT_MR1_005_C1_000_NM</normal>
          <material>0x6B7A32A2</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="5"/>
          <tint1 value="18"/>
          <tint2 value="5"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_016</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_017</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0044</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_006_AB</albedo>
          <normal>HEAD_MR1_AGED_009_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="1"/>
          <tint1 value="72"/>
          <tint2 value="33"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="8420"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="43894"/>
          <value value="-0.52199900"/>
        </Item>
        <Item>
          <id value="55710"/>
          <value value="-0.04700000"/>
        </Item>
        <Item>
          <id value="55711"/>
          <value value="-0.13900000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
  </outfits>
  <voiceGroup>0x38B6E3E2</voiceGroup>
  <pulverizeVfx/>
  <goreType/>
  <type>MPT_MALE</type>
  <version value="2380"/>
  <allowRandomExpressions value="true"/>
</0x04BD672F>
