<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<0x04BD672F>
  <outfits>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.25000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="true"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOSHIRT_MR1_007</drawable>
          <albedo>COMBOSHIRT_MR1_007_C3_999_AB</albedo>
          <normal>COMBOSHIRT_MR1_007_C3_000_NM</normal>
          <material>COMBOSHIRT_MR1_007_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="121"/>
          <tint1 value="29"/>
          <tint2 value="3"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_005</drawable>
          <albedo>PANTCOMBO_MR1_005_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_005_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_005_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="23"/>
          <tint1 value="190"/>
          <tint2 value="62"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_013</drawable>
          <albedo>GLOV_MR1_013_C3_999_AB</albedo>
          <normal>GLOV_MR1_013_C3_000_NM</normal>
          <material>GLOV_MR1_013_C3_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="25"/>
          <tint1 value="25"/>
          <tint2 value="127"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="6"/>
          <tint1 value="6"/>
          <tint2 value="6"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_070</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="50"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MODULAR_BEARD_MR1_SHV_STACHE_000_08</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="50"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_048</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="9"/>
          <tint1 value="9"/>
          <tint2 value="9"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0052</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_020_AB</albedo>
          <normal>HEAD_MR1_AGED_010_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="16009"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="0.20000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>African_American</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.35000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="true"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOSHIRT_MR1_000</drawable>
          <albedo>COMBOSHIRT_MR1_000_C3_999_AB</albedo>
          <normal>COMBOSHIRT_MR1_000_C3_999_NM</normal>
          <material>COMBOSHIRT_MR1_000_C3_999_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="66"/>
          <tint1 value="82"/>
          <tint2 value="5"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_002</drawable>
          <albedo>PANTCOMBO_MR1_002_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_002_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_002_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="123"/>
          <tint1 value="0"/>
          <tint2 value="63"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="44"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_087</drawable>
          <albedo>HAIR_MR1_087_C0_999_AB</albedo>
          <normal>HAIR_MR1_087_C0_000_NM</normal>
          <material>HAIR_MR1_087_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MODULAR_BEARD_MR1_SHV_STACHE_000_06</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_001_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="9"/>
          <tint1 value="9"/>
          <tint2 value="9"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0071</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_005_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_016_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="41478"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="27779"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="36106"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="60334"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="15375"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="58147"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="35627"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="6656"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="47949"/>
          <value value="-0.60000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.35000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="true"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOSHIRT_MR1_007</drawable>
          <albedo>COMBOSHIRT_MR1_007_C3_999_AB</albedo>
          <normal>COMBOSHIRT_MR1_007_C3_000_NM</normal>
          <material>COMBOSHIRT_MR1_007_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="87"/>
          <tint1 value="23"/>
          <tint2 value="3"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_000</drawable>
          <albedo>PANTCOMBO_MR1_000_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_000_C3_999_NM</normal>
          <material>PANTCOMBO_MR1_000_C3_999_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="42"/>
          <tint1 value="4"/>
          <tint2 value="82"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_013</drawable>
          <albedo>GLOV_MR1_013_C3_999_AB</albedo>
          <normal>GLOV_MR1_013_C3_000_NM</normal>
          <material>GLOV_MR1_013_C3_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="7"/>
          <tint1 value="7"/>
          <tint2 value="7"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="13"/>
          <tint1 value="13"/>
          <tint2 value="13"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_069</drawable>
          <albedo>HAT_MR1_069_C3_999_AB</albedo>
          <normal>HAT_MR1_069_C3_000_NM</normal>
          <material>HAT_MR1_069_C3_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="89"/>
          <tint1 value="96"/>
          <tint2 value="89"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_070</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="87"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_003</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="87"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_048</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_001_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="23"/>
          <tint1 value="66"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0149</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_015_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_005_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="45"/>
          <tint2 value="45"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="12281"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="46798"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="35627"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="42318"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="56827"/>
          <value value="0.90000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="13425"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="31427"/>
          <value value="-0.40000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>African_American</ethnicity>
      <slodDwd>0x2B7C2870</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="true"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOVEST_MR1_005</drawable>
          <albedo>COMBOVEST_MR1_005_C3_999_AB</albedo>
          <normal>COMBOVEST_MR1_005_C3_000_NM</normal>
          <material>COMBOVEST_MR1_005_C3_000_M</material>
          <palette>METAPED_TINT_HAT_CLEAN</palette>
          <tint0 value="2"/>
          <tint1 value="251"/>
          <tint2 value="62"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_000</drawable>
          <albedo>PANTCOMBO_MR1_000_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_000_C3_999_NM</normal>
          <material>PANTCOMBO_MR1_000_C3_999_M</material>
          <palette>METAPED_TINT_HAT_WORN</palette>
          <tint0 value="130"/>
          <tint1 value="252"/>
          <tint2 value="124"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_013</drawable>
          <albedo>GLOV_MR1_013_C3_999_AB</albedo>
          <normal>GLOV_MR1_013_C3_000_NM</normal>
          <material>GLOV_MR1_013_C3_000_M</material>
          <palette>METAPED_TINT_HAT_WORN</palette>
          <tint0 value="246"/>
          <tint1 value="247"/>
          <tint2 value="249"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="14"/>
          <tint1 value="14"/>
          <tint2 value="14"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_071</drawable>
          <albedo>HAT_MR1_071_C3_999_AB</albedo>
          <normal>HAT_MR1_071_C3_000_NM</normal>
          <material>HAT_MR1_071_C3_000_M</material>
          <palette>METAPED_TINT_HAT_WEATHERED</palette>
          <tint0 value="252"/>
          <tint1 value="16"/>
          <tint2 value="248"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_013</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_048</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_001_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC_WORN</palette>
          <tint0 value="23"/>
          <tint1 value="66"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0090</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_012_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_016_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="41478"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="27779"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="7010"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="12281"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="19153"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="49231"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="46798"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="10308"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="60720"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="27147"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="43983"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="13709"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="36106"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="60334"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="7670"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="15375"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="58147"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="35627"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="7019"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="60996"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="42318"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="56827"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="13425"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="61782"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="61541"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="43625"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="31427"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="16653"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="6656"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="37313"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="50037"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="47949"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="45232"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="23830"/>
          <value value="0.30000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="true"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOVEST_MR1_005</drawable>
          <albedo>COMBOVEST_MR1_005_C3_999_AB</albedo>
          <normal>COMBOVEST_MR1_005_C3_000_NM</normal>
          <material>COMBOVEST_MR1_005_C3_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="40"/>
          <tint1 value="50"/>
          <tint2 value="61"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_002</drawable>
          <albedo>PANTCOMBO_MR1_002_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_002_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_002_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="199"/>
          <tint1 value="3"/>
          <tint2 value="91"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="7"/>
          <tint1 value="7"/>
          <tint2 value="7"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_070</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="23"/>
          <tint1 value="66"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MODULAR_BEARD_MR1_SHV_STACHE_000_08</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="66"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_018</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_001_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="23"/>
          <tint1 value="66"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0069</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_020_AB</albedo>
          <normal>HEAD_MR1_AGED_007_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="13"/>
          <tint2 value="14"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="16009"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="0.20000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Latino</ethnicity>
      <slodDwd>0x2B7C2870</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="true"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOSHIRT_MR1_001</drawable>
          <albedo>COMBOSHIRT_MR1_001_C1_999_AB</albedo>
          <normal>COMBOSHIRT_MR1_001_C1_000_NM</normal>
          <material>COMBOSHIRT_MR1_001_C1_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="53"/>
          <tint1 value="21"/>
          <tint2 value="78"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_004</drawable>
          <albedo>PANTCOMBO_MR1_004_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_004_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_004_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="5"/>
          <tint1 value="2"/>
          <tint2 value="85"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="44"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_044</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MODULAR_BEARD_MR1_SHV_STACHE_000_06</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_002_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_2023</drawable>
          <albedo>HEAD_MR1_SC02_ROUGH_C0_023_AB</albedo>
          <normal>HEAD_MR1_AGED_000_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="7010"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="27147"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="43983"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="13709"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="36106"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="60334"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="15375"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="42318"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="56827"/>
          <value value="0.90000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="16653"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="37313"/>
          <value value="0.60000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.52500000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="true"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOSHIRT_MR1_000</drawable>
          <albedo>COMBOSHIRT_MR1_000_C3_999_AB</albedo>
          <normal>COMBOSHIRT_MR1_000_C3_999_NM</normal>
          <material>COMBOSHIRT_MR1_000_C3_999_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="4"/>
          <tint1 value="32"/>
          <tint2 value="20"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_002</drawable>
          <albedo>PANTCOMBO_MR1_002_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_002_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_002_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="97"/>
          <tint1 value="19"/>
          <tint2 value="86"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_013</drawable>
          <albedo>GLOV_MR1_013_C3_999_AB</albedo>
          <normal>GLOV_MR1_013_C3_000_NM</normal>
          <material>GLOV_MR1_013_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="28"/>
          <tint1 value="21"/>
          <tint2 value="3"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="14"/>
          <tint1 value="14"/>
          <tint2 value="14"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_070</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="50"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_003</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="50"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0126</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_033_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_017_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="13"/>
          <tint2 value="14"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="41478"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="18046"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="27779"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="7010"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="12281"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="19153"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="49231"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="46798"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="10308"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="60720"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="27147"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="43983"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="13709"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="60334"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="7670"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="15375"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="58147"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="35627"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="60996"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="42318"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="56827"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="0.37000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="61541"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="43625"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="50037"/>
          <value value="0.80000000"/>
        </Item>
        <Item>
          <id value="36277"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="60890"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="33485"/>
          <value value="-0.40000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Latino</ethnicity>
      <slodDwd>0x2B7C2870</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.07500000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="true"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOSHIRT_MR1_030</drawable>
          <albedo>COMBOSHIRT_MR1_026_C3_999_AB</albedo>
          <normal>COMBOSHIRT_MR1_026_C3_000_NM</normal>
          <material>0x836D7590</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="86"/>
          <tint1 value="11"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_005</drawable>
          <albedo>PANTCOMBO_MR1_005_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_005_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_005_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="11"/>
          <tint1 value="64"/>
          <tint2 value="58"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="44"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_039</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_018</drawable>
          <albedo>HAND_MR1_000_C0_002_AB</albedo>
          <normal>HAND_MR1_000_C0_001_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="81"/>
          <tint1 value="89"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0176</drawable>
          <albedo>HEAD_MR1_SC02_ROUGH_C0_006_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_006_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="41478"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="27779"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="42318"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="61541"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="43625"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="6656"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="50037"/>
          <value value="0.80000000"/>
        </Item>
        <Item>
          <id value="47949"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="23830"/>
          <value value="0.30000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0x2B7C2870</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.07500000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="true"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOVEST_MR1_001</drawable>
          <albedo>COMBOVEST_MR1_001_C3_999_AB</albedo>
          <normal>COMBOVEST_MR1_001_C3_000_NM</normal>
          <material>COMBOVEST_MR1_001_C3_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="16"/>
          <tint1 value="123"/>
          <tint2 value="155"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_002</drawable>
          <albedo>PANTCOMBO_MR1_002_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_002_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_002_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="191"/>
          <tint1 value="15"/>
          <tint2 value="33"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_015_UNDER</drawable>
          <albedo>GLOV_MR1_015_C1_999_AB</albedo>
          <normal>GLOV_MR1_015_C1_000_NM</normal>
          <material>GLOV_MR1_015_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="15"/>
          <tint1 value="12"/>
          <tint2 value="102"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="14"/>
          <tint1 value="14"/>
          <tint2 value="14"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_007_ALT02</drawable>
          <albedo>HAT_MR1_007_C3_999_AB</albedo>
          <normal>HAT_MR1_007_C3_000_NM</normal>
          <material>HAT_MR1_007_C3_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="24"/>
          <tint1 value="10"/>
          <tint2 value="26"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_071</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="50"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MODULAR_BEARD_MR1_SHV_STACHE_000_08</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="50"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_048</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_001_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="9"/>
          <tint1 value="9"/>
          <tint2 value="9"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0078</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_033_AB</albedo>
          <normal>HEAD_MR1_AGED_003_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="13"/>
          <tint2 value="14"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="38169"/>
          <value value="-0.87000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>African_American</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.45000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="true"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOSHIRT_MR1_007</drawable>
          <albedo>COMBOSHIRT_MR1_007_C3_999_AB</albedo>
          <normal>COMBOSHIRT_MR1_007_C3_000_NM</normal>
          <material>COMBOSHIRT_MR1_007_C3_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="54"/>
          <tint1 value="62"/>
          <tint2 value="61"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_005</drawable>
          <albedo>PANTCOMBO_MR1_005_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_005_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_005_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="10"/>
          <tint1 value="65"/>
          <tint2 value="63"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_013</drawable>
          <albedo>GLOV_MR1_013_C3_999_AB</albedo>
          <normal>GLOV_MR1_013_C3_000_NM</normal>
          <material>GLOV_MR1_013_C3_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="25"/>
          <tint1 value="25"/>
          <tint2 value="127"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="44"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_087</drawable>
          <albedo>HAIR_MR1_087_C0_999_AB</albedo>
          <normal>HAIR_MR1_087_C0_000_NM</normal>
          <material>HAIR_MR1_087_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_063_ALT02</drawable>
          <albedo>HAT_MR1_063_C3_999_AB</albedo>
          <normal>HAT_MR1_063_C3_000_NM</normal>
          <material>HAT_MR1_063_C3_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="27"/>
          <tint1 value="27"/>
          <tint2 value="27"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_048</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_001_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="9"/>
          <tint1 value="9"/>
          <tint2 value="9"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0071</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_015_AB</albedo>
          <normal>HEAD_MR1_AGED_007_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="27779"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="7010"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="12281"/>
          <value value="0.90000000"/>
        </Item>
        <Item>
          <id value="19153"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="49231"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="46798"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="10308"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="60720"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="27147"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="43983"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="13709"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="36106"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="60334"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="7670"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="15375"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="58147"/>
          <value value="0.80000000"/>
        </Item>
        <Item>
          <id value="35627"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="7019"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="60996"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="42318"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="56827"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="13425"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="61782"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="61541"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="43625"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="31427"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="16653"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="6656"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="37313"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="50037"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="47949"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="45232"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="23830"/>
          <value value="0.30000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0x2B7C2870</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.35000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="true"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOSHIRT_MR1_007</drawable>
          <albedo>COMBOSHIRT_MR1_007_C3_999_AB</albedo>
          <normal>COMBOSHIRT_MR1_007_C3_000_NM</normal>
          <material>COMBOSHIRT_MR1_007_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="200"/>
          <tint1 value="52"/>
          <tint2 value="33"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_000</drawable>
          <albedo>PANTCOMBO_MR1_000_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_000_C3_999_NM</normal>
          <material>PANTCOMBO_MR1_000_C3_999_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="189"/>
          <tint1 value="23"/>
          <tint2 value="43"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_013</drawable>
          <albedo>GLOV_MR1_013_C3_999_AB</albedo>
          <normal>GLOV_MR1_013_C3_000_NM</normal>
          <material>GLOV_MR1_013_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="13"/>
          <tint1 value="17"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="14"/>
          <tint1 value="14"/>
          <tint2 value="14"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_007_ALT02</drawable>
          <albedo>HAT_MR1_007_C3_999_AB</albedo>
          <normal>HAT_MR1_007_C3_000_NM</normal>
          <material>HAT_MR1_007_C3_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="126"/>
          <tint1 value="8"/>
          <tint2 value="26"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_064</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_013</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_048</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_001_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="9"/>
          <tint1 value="9"/>
          <tint2 value="27"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0078</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_015_AB</albedo>
          <normal>HEAD_MR1_AGED_003_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="13"/>
          <tint2 value="14"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="8420"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="52553"/>
          <value value="0.05100000"/>
        </Item>
        <Item>
          <id value="3437"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="12281"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="19153"/>
          <value value="0.80000000"/>
        </Item>
        <Item>
          <id value="49231"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="46798"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="10308"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="60720"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="27147"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="43983"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="13709"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="36106"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="60334"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="7670"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="15375"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="58147"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="35627"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="7019"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="42318"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="56827"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="13425"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="61541"/>
          <value value="0.80000000"/>
        </Item>
        <Item>
          <id value="43625"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="16653"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="33485"/>
          <value value="-0.10000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>African_American</ethnicity>
      <slodDwd>0x2B7C2870</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.50000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="true"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOSHIRT_MR1_000</drawable>
          <albedo>COMBOSHIRT_MR1_000_C3_999_AB</albedo>
          <normal>COMBOSHIRT_MR1_000_C3_999_NM</normal>
          <material>COMBOSHIRT_MR1_000_C3_999_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="123"/>
          <tint1 value="97"/>
          <tint2 value="13"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_002</drawable>
          <albedo>PANTCOMBO_MR1_002_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_002_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_002_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="189"/>
          <tint1 value="20"/>
          <tint2 value="191"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_013</drawable>
          <albedo>GLOV_MR1_013_C3_999_AB</albedo>
          <normal>GLOV_MR1_013_C3_000_NM</normal>
          <material>GLOV_MR1_013_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="20"/>
          <tint1 value="7"/>
          <tint2 value="12"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="44"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_087</drawable>
          <albedo>HAIR_MR1_087_C0_999_AB</albedo>
          <normal>HAIR_MR1_087_C0_000_NM</normal>
          <material>HAIR_MR1_087_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_007_ALT02</drawable>
          <albedo>HAT_MR1_007_C3_999_AB</albedo>
          <normal>HAT_MR1_007_C3_000_NM</normal>
          <material>HAT_MR1_007_C3_000_M</material>
          <palette>METAPED_TINT_HAT_WEATHERED</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_009</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0053</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_005_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_016_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="41478"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="27779"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="19153"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="27147"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="43983"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="36106"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="60334"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="15375"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="58147"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="35627"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="56827"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="13425"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="61541"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="43625"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="16653"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="6656"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="50037"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="47949"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="33485"/>
          <value value="-0.10000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0x2B7C2870</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.50000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="true"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOVEST_MR1_005</drawable>
          <albedo>COMBOVEST_MR1_005_C3_999_AB</albedo>
          <normal>COMBOVEST_MR1_005_C3_000_NM</normal>
          <material>COMBOVEST_MR1_005_C3_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="55"/>
          <tint1 value="36"/>
          <tint2 value="23"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_003</drawable>
          <albedo>PANTCOMBO_MR1_003_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_003_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_003_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="16"/>
          <tint1 value="188"/>
          <tint2 value="191"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_013</drawable>
          <albedo>GLOV_MR1_013_C3_999_AB</albedo>
          <normal>GLOV_MR1_013_C3_000_NM</normal>
          <material>GLOV_MR1_013_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="12"/>
          <tint1 value="11"/>
          <tint2 value="55"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="7"/>
          <tint1 value="7"/>
          <tint2 value="7"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_063_ALT02</drawable>
          <albedo>HAT_MR1_063_C3_999_AB</albedo>
          <normal>HAT_MR1_063_C3_000_NM</normal>
          <material>HAT_MR1_063_C3_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="91"/>
          <tint1 value="91"/>
          <tint2 value="28"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_030_DISHEVEL</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="87"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_011</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="87"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_048</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_001_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0126</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_013_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_021_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="13"/>
          <tint2 value="14"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="41478"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="52553"/>
          <value value="-0.05400000"/>
        </Item>
        <Item>
          <id value="3437"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="18046"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="27779"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="7010"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="12281"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="19153"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="49231"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="46798"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="10308"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="60720"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="27147"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="43983"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="13709"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="36106"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="60334"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="7670"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="15375"/>
          <value value="0.80000000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="0.80000000"/>
        </Item>
        <Item>
          <id value="58147"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="35627"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="7019"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="60996"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="42318"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="56827"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="13425"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="61782"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="61541"/>
          <value value="0.80000000"/>
        </Item>
        <Item>
          <id value="43625"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="16653"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="45232"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="23830"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="36277"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="60890"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="33485"/>
          <value value="0.30000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Latino</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.30000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="true"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOSHIRT_MR1_001</drawable>
          <albedo>COMBOSHIRT_MR1_001_C1_999_AB</albedo>
          <normal>COMBOSHIRT_MR1_001_C1_000_NM</normal>
          <material>COMBOSHIRT_MR1_001_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="86"/>
          <tint1 value="107"/>
          <tint2 value="1"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_003</drawable>
          <albedo>PANTCOMBO_MR1_003_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_003_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_003_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="2"/>
          <tint1 value="188"/>
          <tint2 value="106"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="10"/>
          <tint1 value="10"/>
          <tint2 value="10"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_070</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="9"/>
          <tint1 value="9"/>
          <tint2 value="27"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_002_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_2023</drawable>
          <albedo>HEAD_MR1_SC02_ROUGH_C0_023_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_006_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="16009"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="56827"/>
          <value value="0.90000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="1.00000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0x2B7C2870</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.40000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="true"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOVEST_MR1_005</drawable>
          <albedo>COMBOVEST_MR1_005_C3_999_AB</albedo>
          <normal>COMBOVEST_MR1_005_C3_000_NM</normal>
          <material>COMBOVEST_MR1_005_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="193"/>
          <tint1 value="22"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_002</drawable>
          <albedo>PANTCOMBO_MR1_002_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_002_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_002_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="198"/>
          <tint1 value="18"/>
          <tint2 value="33"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_013</drawable>
          <albedo>GLOV_MR1_013_C3_999_AB</albedo>
          <normal>GLOV_MR1_013_C3_000_NM</normal>
          <material>GLOV_MR1_013_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="9"/>
          <tint1 value="12"/>
          <tint2 value="55"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="1"/>
          <tint1 value="1"/>
          <tint2 value="1"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_067</drawable>
          <albedo>HAT_MR1_067_C1_999_AB</albedo>
          <normal>HAT_MR1_067_C1_000_NM</normal>
          <material>HAT_MR1_067_C1_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="28"/>
          <tint1 value="90"/>
          <tint2 value="88"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_044</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="54"/>
          <tint2 value="70"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_003</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="54"/>
          <tint2 value="70"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_048</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_001_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="23"/>
          <tint1 value="66"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0149</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_015_AB</albedo>
          <normal>HEAD_MR1_AGED_012_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="13"/>
          <tint2 value="14"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="8420"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="43983"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="60334"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="-0.13000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="33485"/>
          <value value="-0.10000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Latino</ethnicity>
      <slodDwd>0x2B7C2870</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.35000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOVEST_MR1_005</drawable>
          <albedo>COMBOVEST_MR1_005_C3_999_AB</albedo>
          <normal>COMBOVEST_MR1_005_C3_000_NM</normal>
          <material>COMBOVEST_MR1_005_C3_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="15"/>
          <tint1 value="76"/>
          <tint2 value="42"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_002</drawable>
          <albedo>PANTCOMBO_MR1_002_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_002_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_002_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="7"/>
          <tint1 value="95"/>
          <tint2 value="88"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="14"/>
          <tint1 value="14"/>
          <tint2 value="14"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_063_ALT02</drawable>
          <albedo>HAT_MR1_063_C3_999_AB</albedo>
          <normal>HAT_MR1_063_C3_000_NM</normal>
          <material>HAT_MR1_063_C3_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="36"/>
          <tint1 value="26"/>
          <tint2 value="36"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_039</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="9"/>
          <tint1 value="9"/>
          <tint2 value="27"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MODULAR_BEARD_MR1_SHV_STACHE_000_06</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="9"/>
          <tint1 value="9"/>
          <tint2 value="27"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_018</drawable>
          <albedo>HAND_MR1_000_C0_002_AB</albedo>
          <normal>HAND_MR1_000_C0_001_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="23"/>
          <tint1 value="66"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0142</drawable>
          <albedo>HEAD_MR1_SC02_ROUGH_C0_006_AB</albedo>
          <normal>HEAD_MR1_AGED_013_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="52553"/>
          <value value="-0.05400000"/>
        </Item>
        <Item>
          <id value="3437"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="43983"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="13709"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="60334"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="15375"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="56827"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="0.90000000"/>
        </Item>
        <Item>
          <id value="16653"/>
          <value value="-0.70000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.35000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOSHIRT_MR1_007</drawable>
          <albedo>COMBOSHIRT_MR1_007_C3_999_AB</albedo>
          <normal>COMBOSHIRT_MR1_007_C3_000_NM</normal>
          <material>COMBOSHIRT_MR1_007_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="88"/>
          <tint1 value="65"/>
          <tint2 value="25"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_000</drawable>
          <albedo>PANTCOMBO_MR1_000_C1_999_AB</albedo>
          <normal>PANTCOMBO_MR1_000_C1_999_NM</normal>
          <material>PANTCOMBO_MR1_000_C1_999_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="24"/>
          <tint1 value="66"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_013</drawable>
          <albedo>GLOV_MR1_013_C3_999_AB</albedo>
          <normal>GLOV_MR1_013_C3_000_NM</normal>
          <material>GLOV_MR1_013_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="26"/>
          <tint1 value="65"/>
          <tint2 value="23"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="44"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_044</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="54"/>
          <tint2 value="70"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MODULAR_BEARD_MR1_SHV_STACHE_000_08</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="54"/>
          <tint2 value="70"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_048</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_001_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="23"/>
          <tint1 value="66"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0126</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_020_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_022_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="13"/>
          <tint2 value="14"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="38169"/>
          <value value="-0.87000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>African_American</ethnicity>
      <slodDwd>0x2B7C2870</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.32500000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOSHIRT_MR1_007</drawable>
          <albedo>COMBOSHIRT_MR1_007_C3_999_AB</albedo>
          <normal>COMBOSHIRT_MR1_007_C3_000_NM</normal>
          <material>COMBOSHIRT_MR1_007_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="84"/>
          <tint1 value="108"/>
          <tint2 value="20"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_003</drawable>
          <albedo>PANTCOMBO_MR1_003_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_003_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_003_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="22"/>
          <tint1 value="65"/>
          <tint2 value="100"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_013</drawable>
          <albedo>GLOV_MR1_013_C3_999_AB</albedo>
          <normal>GLOV_MR1_013_C3_000_NM</normal>
          <material>GLOV_MR1_013_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="22"/>
          <tint1 value="24"/>
          <tint2 value="26"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="44"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_087</drawable>
          <albedo>HAIR_MR1_087_C0_999_AB</albedo>
          <normal>HAIR_MR1_087_C0_000_NM</normal>
          <material>HAIR_MR1_087_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_009</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_048</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_001_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="9"/>
          <tint1 value="9"/>
          <tint2 value="9"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0053</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_005_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_021_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="41478"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="27779"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="36106"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="60334"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="15375"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="58147"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="35627"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="56827"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="16653"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="6656"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="47949"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="33485"/>
          <value value="-0.10000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.32500000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOSHIRT_MR1_007</drawable>
          <albedo>COMBOSHIRT_MR1_007_C3_999_AB</albedo>
          <normal>COMBOSHIRT_MR1_007_C3_000_NM</normal>
          <material>COMBOSHIRT_MR1_007_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="65"/>
          <tint1 value="33"/>
          <tint2 value="27"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_006</drawable>
          <albedo>PANTCOMBO_MR1_006_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_006_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_006_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="194"/>
          <tint1 value="61"/>
          <tint2 value="36"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_013</drawable>
          <albedo>GLOV_MR1_013_C3_999_AB</albedo>
          <normal>GLOV_MR1_013_C3_000_NM</normal>
          <material>GLOV_MR1_013_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="66"/>
          <tint1 value="8"/>
          <tint2 value="6"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="10"/>
          <tint1 value="10"/>
          <tint2 value="10"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_070</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="50"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_009</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="50"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_048</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_001_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0065</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_018_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_022_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="45"/>
          <tint2 value="45"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-0.09700000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="12281"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="19153"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="49231"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="46798"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="10308"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="60720"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="36106"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="60334"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="7670"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="15375"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="58147"/>
          <value value="0.80000000"/>
        </Item>
        <Item>
          <id value="35627"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="7019"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="60996"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="56827"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="13425"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="61782"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="61541"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="6656"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="50037"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="47949"/>
          <value value="0.30000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>African_American</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOSHIRT_MR1_007</drawable>
          <albedo>COMBOSHIRT_MR1_007_C3_999_AB</albedo>
          <normal>COMBOSHIRT_MR1_007_C3_000_NM</normal>
          <material>COMBOSHIRT_MR1_007_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="64"/>
          <tint1 value="1"/>
          <tint2 value="20"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_006</drawable>
          <albedo>PANTCOMBO_MR1_006_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_006_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_006_C3_000_M</material>
          <palette>METAPED_TINT_HAT_WEATHERED</palette>
          <tint0 value="144"/>
          <tint1 value="15"/>
          <tint2 value="244"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_013</drawable>
          <albedo>GLOV_MR1_013_C3_999_AB</albedo>
          <normal>GLOV_MR1_013_C3_000_NM</normal>
          <material>GLOV_MR1_013_C3_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="146"/>
          <tint1 value="253"/>
          <tint2 value="253"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="44"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_087</drawable>
          <albedo>HAIR_MR1_087_C0_999_AB</albedo>
          <normal>HAIR_MR1_087_C0_000_NM</normal>
          <material>HAIR_MR1_087_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_063_ALT02</drawable>
          <albedo>HAT_MR1_063_C3_999_AB</albedo>
          <normal>HAT_MR1_063_C3_000_NM</normal>
          <material>HAT_MR1_063_C3_000_M</material>
          <palette>METAPED_TINT_HAT_WEATHERED</palette>
          <tint0 value="21"/>
          <tint1 value="62"/>
          <tint2 value="55"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_013</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MODULAR_BEARD_MR1_SHV_CHIN_001_03</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_048</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_001_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0095</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_015_AB</albedo>
          <normal>HEAD_MR1_AGED_010_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="12281"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="19153"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="49231"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="46798"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="10308"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="60720"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="27147"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="43983"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="13709"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="36106"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="60334"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="7670"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="58147"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="35627"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="7019"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="56827"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="13425"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="61541"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="43625"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="6656"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="37313"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="50037"/>
          <value value="1.00000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0x2B7C2870</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOSHIRT_MR1_000</drawable>
          <albedo>COMBOSHIRT_MR1_000_C3_999_AB</albedo>
          <normal>COMBOSHIRT_MR1_000_C3_999_NM</normal>
          <material>COMBOSHIRT_MR1_000_C3_999_M</material>
          <palette>METAPED_TINT_GENERIC_WEATHERED</palette>
          <tint0 value="21"/>
          <tint1 value="247"/>
          <tint2 value="62"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_002</drawable>
          <albedo>PANTCOMBO_MR1_002_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_002_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_002_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="190"/>
          <tint1 value="23"/>
          <tint2 value="8"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_013</drawable>
          <albedo>GLOV_MR1_013_C3_999_AB</albedo>
          <normal>GLOV_MR1_013_C3_000_NM</normal>
          <material>GLOV_MR1_013_C3_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="7"/>
          <tint1 value="19"/>
          <tint2 value="8"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_063_ALT02</drawable>
          <albedo>HAT_MR1_063_C3_999_AB</albedo>
          <normal>HAT_MR1_063_C3_000_NM</normal>
          <material>HAT_MR1_063_C3_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="103"/>
          <tint1 value="94"/>
          <tint2 value="35"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_042</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="54"/>
          <tint2 value="70"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MODULAR_BEARD_MR1_SHV_CHIN_001_03</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="54"/>
          <tint2 value="70"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0078</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_013_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_005_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="13"/>
          <tint2 value="14"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="38169"/>
          <value value="-0.87000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>African_American</ethnicity>
      <slodDwd>0x2B7C2870</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOVEST_004</drawable>
          <albedo>COMBOVEST_MR1_004_C3_999_AB</albedo>
          <normal>COMBOVEST_MR1_004_C3_999_NM</normal>
          <material>COMBOVEST_MR1_004_C3_999_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="57"/>
          <tint1 value="40"/>
          <tint2 value="24"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_000</drawable>
          <albedo>PANTCOMBO_MR1_000_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_000_C3_999_NM</normal>
          <material>PANTCOMBO_MR1_000_C3_999_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="66"/>
          <tint1 value="19"/>
          <tint2 value="13"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_013</drawable>
          <albedo>GLOV_MR1_013_C3_999_AB</albedo>
          <normal>GLOV_MR1_013_C3_000_NM</normal>
          <material>GLOV_MR1_013_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="12"/>
          <tint1 value="9"/>
          <tint2 value="37"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="7"/>
          <tint1 value="7"/>
          <tint2 value="7"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_007_ALT02</drawable>
          <albedo>HAT_MR1_007_C3_999_AB</albedo>
          <normal>HAT_MR1_007_C3_000_NM</normal>
          <material>HAT_MR1_007_C3_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="21"/>
          <tint1 value="19"/>
          <tint2 value="20"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_011</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_048</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_001_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0071</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_005_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_005_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_HAT_WORN</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="16009"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="12281"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="19153"/>
          <value value="0.80000000"/>
        </Item>
        <Item>
          <id value="27147"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="43983"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="13709"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="35627"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="13425"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="61541"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="16653"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="6656"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="45232"/>
          <value value="-0.40000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="44"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>COMBOSHIRT_MR1_007</drawable>
          <albedo>COMBOSHIRT_MR1_007_C3_999_AB</albedo>
          <normal>COMBOSHIRT_MR1_007_C3_000_NM</normal>
          <material>COMBOSHIRT_MR1_007_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="62"/>
          <tint1 value="66"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="45"/>
          <tint2 value="45"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_070</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="66"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0174</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_013_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_021_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MODULAR_BEARD_MR1_SHV_CHOPS_000_06</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="66"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MODULAR_BEARD_MR1_SHV_STACHE_000_09</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="66"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_003</drawable>
          <albedo>PANTCOMBO_MR1_003_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_003_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_003_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="4"/>
          <tint1 value="189"/>
          <tint2 value="65"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_018</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_001_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="23"/>
          <tint1 value="66"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="18046"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="7010"/>
          <value value="0.80000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="12281"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="27147"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="43983"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="13709"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="60334"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="15375"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="13425"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="33485"/>
          <value value="0.20000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Latino</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOSHIRT_MR1_030</drawable>
          <albedo>COMBOSHIRT_MR1_026_C3_999_AB</albedo>
          <normal>COMBOSHIRT_MR1_026_C3_000_NM</normal>
          <material>0x836D7590</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="60"/>
          <tint1 value="66"/>
          <tint2 value="28"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_002</drawable>
          <albedo>PANTCOMBO_MR1_002_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_002_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_002_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="36"/>
          <tint1 value="0"/>
          <tint2 value="64"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="44"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_070</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="9"/>
          <tint1 value="9"/>
          <tint2 value="27"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_011</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="9"/>
          <tint1 value="9"/>
          <tint2 value="27"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_018</drawable>
          <albedo>HAND_MR1_000_C0_002_AB</albedo>
          <normal>HAND_MR1_000_C0_001_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="81"/>
          <tint1 value="89"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0142</drawable>
          <albedo>HEAD_MR1_SC02_ROUGH_C0_005_AB</albedo>
          <normal>HEAD_MR1_AGED_001_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="38169"/>
          <value value="-0.87000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd>0x2B7C2870</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOSHIRT_MR1_007</drawable>
          <albedo>COMBOSHIRT_MR1_007_C3_999_AB</albedo>
          <normal>COMBOSHIRT_MR1_007_C3_000_NM</normal>
          <material>COMBOSHIRT_MR1_007_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="66"/>
          <tint1 value="45"/>
          <tint2 value="37"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_003</drawable>
          <albedo>PANTCOMBO_MR1_003_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_003_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_003_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="7"/>
          <tint1 value="97"/>
          <tint2 value="63"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="1"/>
          <tint1 value="1"/>
          <tint2 value="1"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_069</drawable>
          <albedo>HAT_MR1_069_C3_999_AB</albedo>
          <normal>HAT_MR1_069_C3_000_NM</normal>
          <material>HAT_MR1_069_C3_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="95"/>
          <tint1 value="27"/>
          <tint2 value="89"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_064</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="87"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MODULAR_BEARD_MR1_SHV_STACHE_000_06</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="87"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_018</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="9"/>
          <tint1 value="9"/>
          <tint2 value="27"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0065</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_003_AB</albedo>
          <normal>HEAD_MR1_AGED_014_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="12281"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="19153"/>
          <value value="0.90000000"/>
        </Item>
        <Item>
          <id value="49231"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="46798"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="10308"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="60720"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="27147"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="43983"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="13709"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="36106"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="15375"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="58147"/>
          <value value="-0.50000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Latino</ethnicity>
      <slodDwd>0x2B7C2870</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOSHIRT_MR1_011</drawable>
          <albedo>COMBOSHIRT_MR1_011_C3_999_AB</albedo>
          <normal>COMBOSHIRT_MR1_011_C3_000_NM</normal>
          <material>0xEBC3415C</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="107"/>
          <tint1 value="98"/>
          <tint2 value="66"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_002</drawable>
          <albedo>PANTCOMBO_MR1_002_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_002_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_002_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="64"/>
          <tint1 value="11"/>
          <tint2 value="92"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="1"/>
          <tint1 value="1"/>
          <tint2 value="1"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_063_ALT02</drawable>
          <albedo>HAT_MR1_063_C3_999_AB</albedo>
          <normal>HAT_MR1_063_C3_000_NM</normal>
          <material>HAT_MR1_063_C3_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="23"/>
          <tint1 value="32"/>
          <tint2 value="23"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_039</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="9"/>
          <tint1 value="9"/>
          <tint2 value="27"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_009</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="9"/>
          <tint1 value="9"/>
          <tint2 value="27"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_002_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="81"/>
          <tint1 value="89"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_2023</drawable>
          <albedo>HEAD_MR1_SC02_ROUGH_C0_023_AB</albedo>
          <normal>HEAD_MR1_AGED_000_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="8420"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="15375"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="42318"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="56827"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="0.80000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOSHIRT_MR1_000</drawable>
          <albedo>COMBOSHIRT_MR1_000_C3_999_AB</albedo>
          <normal>COMBOSHIRT_MR1_000_C3_999_NM</normal>
          <material>COMBOSHIRT_MR1_000_C3_999_M</material>
          <palette>METAPED_TINT_GENERIC_WEATHERED</palette>
          <tint0 value="21"/>
          <tint1 value="247"/>
          <tint2 value="249"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_002</drawable>
          <albedo>PANTCOMBO_MR1_002_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_002_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_002_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="83"/>
          <tint1 value="25"/>
          <tint2 value="30"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="1"/>
          <tint1 value="1"/>
          <tint2 value="1"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_074</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="66"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MODULAR_BEARD_MR1_SHV_CHOPS_000_06</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="66"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MODULAR_BEARD_MR1_SHV_STACHE_000_09</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="66"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="23"/>
          <tint1 value="66"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0078</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_021_AB</albedo>
          <normal>HEAD_MR1_AGED_010_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="98"/>
          <tint2 value="43"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="12281"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="19153"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="49231"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="46798"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="10308"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="60720"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="27147"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="43983"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="13709"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="36106"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="60334"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="7670"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="15375"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="58147"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="60996"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="42318"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="56827"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="13425"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="61541"/>
          <value value="0.80000000"/>
        </Item>
        <Item>
          <id value="45232"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="23830"/>
          <value value="1.00000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Latino</ethnicity>
      <slodDwd>0x2B7C2870</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOSHIRT_MR1_001</drawable>
          <albedo>COMBOSHIRT_MR1_001_C1_999_AB</albedo>
          <normal>COMBOSHIRT_MR1_001_C1_000_NM</normal>
          <material>COMBOSHIRT_MR1_001_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="100"/>
          <tint1 value="83"/>
          <tint2 value="1"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_002</drawable>
          <albedo>PANTCOMBO_MR1_002_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_002_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_002_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="7"/>
          <tint2 value="97"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="7"/>
          <tint1 value="7"/>
          <tint2 value="7"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_093</drawable>
          <albedo>HAT_MR1_093_C1_999_AB</albedo>
          <normal>HAT_MR1_093_C1_000_NM</normal>
          <material>0x0C8E94FF</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="35"/>
          <tint1 value="83"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_070</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="9"/>
          <tint1 value="9"/>
          <tint2 value="27"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_2027</drawable>
          <albedo>HEAD_MR1_SC02_ROUGH_C0_023_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_006_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="41478"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="27779"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="0.64400100"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="0.80000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="43983"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="60334"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="15375"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="56827"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="36277"/>
          <value value="0.90000000"/>
        </Item>
        <Item>
          <id value="60890"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="33485"/>
          <value value="0.10000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOSHIRT_MR1_000</drawable>
          <albedo>COMBOSHIRT_MR1_000_C3_999_AB</albedo>
          <normal>COMBOSHIRT_MR1_000_C3_999_NM</normal>
          <material>COMBOSHIRT_MR1_000_C3_999_M</material>
          <palette>METAPED_TINT_GENERIC_WEATHERED</palette>
          <tint0 value="77"/>
          <tint1 value="245"/>
          <tint2 value="245"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_003</drawable>
          <albedo>PANTCOMBO_MR1_003_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_003_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_003_C3_000_M</material>
          <palette>METAPED_TINT_GENERIC_WORN</palette>
          <tint0 value="250"/>
          <tint1 value="125"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_013</drawable>
          <albedo>GLOV_MR1_013_C3_999_AB</albedo>
          <normal>GLOV_MR1_013_C3_000_NM</normal>
          <material>GLOV_MR1_013_C3_000_M</material>
          <palette>METAPED_TINT_GENERIC_WORN</palette>
          <tint0 value="245"/>
          <tint1 value="247"/>
          <tint2 value="247"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="1"/>
          <tint1 value="1"/>
          <tint2 value="1"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_070</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="68"/>
          <tint1 value="57"/>
          <tint2 value="2"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_009</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="68"/>
          <tint1 value="57"/>
          <tint2 value="2"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MODULAR_BEARD_MR1_SHV_CHOPS_000_06</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="68"/>
          <tint1 value="57"/>
          <tint2 value="2"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0065</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_021_AB</albedo>
          <normal>HEAD_MR1_AGED_007_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC_WORN</palette>
          <tint0 value="137"/>
          <tint1 value="245"/>
          <tint2 value="18"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="1"/>
          <tint1 value="40"/>
          <tint2 value="37"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="41478"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="18046"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="27779"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="7010"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="12281"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="19153"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="49231"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="46798"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="10308"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="60720"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="27147"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="43983"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="13709"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="36106"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="60334"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="7670"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="15375"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="58147"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="42318"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="13425"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="61782"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="61541"/>
          <value value="0.80000000"/>
        </Item>
        <Item>
          <id value="43625"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="31427"/>
          <value value="-0.00600000"/>
        </Item>
        <Item>
          <id value="16653"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="6656"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="37313"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="50037"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="23830"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="36277"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="60890"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="33485"/>
          <value value="0.20000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>African_American</ethnicity>
      <slodDwd>0x2B7C2870</slodDwd>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOSHIRT_MR1_007</drawable>
          <albedo>COMBOSHIRT_MR1_007_C3_999_AB</albedo>
          <normal>COMBOSHIRT_MR1_007_C3_000_NM</normal>
          <material>COMBOSHIRT_MR1_007_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="63"/>
          <tint1 value="66"/>
          <tint2 value="5"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_002</drawable>
          <albedo>PANTCOMBO_MR1_002_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_002_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_002_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="94"/>
          <tint1 value="10"/>
          <tint2 value="64"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_013</drawable>
          <albedo>GLOV_MR1_013_C3_999_AB</albedo>
          <normal>GLOV_MR1_013_C3_000_NM</normal>
          <material>GLOV_MR1_013_C3_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="98"/>
          <tint1 value="114"/>
          <tint2 value="103"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="44"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_007_ALT02</drawable>
          <albedo>HAT_MR1_007_C3_999_AB</albedo>
          <normal>HAT_MR1_007_C3_000_NM</normal>
          <material>HAT_MR1_007_C3_000_M</material>
          <palette>METAPED_TINT_HAT_WORN</palette>
          <tint0 value="124"/>
          <tint1 value="124"/>
          <tint2 value="124"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_003</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MODULAR_BEARD_MR1_SHV_CHIN_001_03</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_048</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_001_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0053</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_005_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_005_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC_WEATHERED</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="49231"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="46798"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="60720"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="35627"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="7019"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="60996"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="42318"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="56827"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="13425"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="61541"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="43625"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="16653"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="6656"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="50037"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="47949"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="45232"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="23830"/>
          <value value="-1.00000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOSHIRT_MR1_000</drawable>
          <albedo>COMBOSHIRT_MR1_000_C3_999_AB</albedo>
          <normal>COMBOSHIRT_MR1_000_C3_999_NM</normal>
          <material>COMBOSHIRT_MR1_000_C3_999_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="25"/>
          <tint1 value="45"/>
          <tint2 value="28"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_002</drawable>
          <albedo>PANTCOMBO_MR1_002_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_002_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_002_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="97"/>
          <tint1 value="14"/>
          <tint2 value="65"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_013</drawable>
          <albedo>GLOV_MR1_013_C3_999_AB</albedo>
          <normal>GLOV_MR1_013_C3_000_NM</normal>
          <material>GLOV_MR1_013_C3_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="21"/>
          <tint1 value="14"/>
          <tint2 value="3"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="1"/>
          <tint1 value="1"/>
          <tint2 value="1"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_030_DISHEVEL</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="50"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_009</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="50"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0065</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_021_AB</albedo>
          <normal>HEAD_MR1_AGED_000_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="79"/>
          <tint2 value="9"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="12281"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="46798"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="27147"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="43983"/>
          <value value="0.90000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="0.80000000"/>
        </Item>
        <Item>
          <id value="13425"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="61782"/>
          <value value="-0.20000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="44"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>COMBOSHIRT_MR1_007</drawable>
          <albedo>COMBOSHIRT_MR1_007_C3_999_AB</albedo>
          <normal>COMBOSHIRT_MR1_007_C3_000_NM</normal>
          <material>COMBOSHIRT_MR1_007_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="66"/>
          <tint1 value="8"/>
          <tint2 value="29"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_002</drawable>
          <albedo>PANTCOMBO_MR1_002_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_002_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_002_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="190"/>
          <tint1 value="18"/>
          <tint2 value="8"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_015_UNDER</drawable>
          <albedo>GLOV_MR1_015_C1_999_AB</albedo>
          <normal>GLOV_MR1_015_C1_000_NM</normal>
          <material>GLOV_MR1_015_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="27"/>
          <tint1 value="8"/>
          <tint2 value="29"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_064</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_009</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_048</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="9"/>
          <tint1 value="9"/>
          <tint2 value="9"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0069</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_020_AB</albedo>
          <normal>HEAD_MR1_AGED_007_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="13"/>
          <tint2 value="14"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="41478"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="27779"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="60720"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="43983"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="36106"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="60334"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="15375"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="58147"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="47949"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="33485"/>
          <value value="-0.10000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOVEST_MR1_001</drawable>
          <albedo>COMBOVEST_MR1_001_C3_999_AB</albedo>
          <normal>COMBOVEST_MR1_001_C3_000_NM</normal>
          <material>COMBOVEST_MR1_001_C3_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="17"/>
          <tint1 value="78"/>
          <tint2 value="47"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_002</drawable>
          <albedo>PANTCOMBO_MR1_002_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_002_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_002_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="125"/>
          <tint1 value="3"/>
          <tint2 value="8"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_013</drawable>
          <albedo>GLOV_MR1_013_C3_999_AB</albedo>
          <normal>GLOV_MR1_013_C3_000_NM</normal>
          <material>GLOV_MR1_013_C3_000_M</material>
          <palette>METAPED_TINT_LEATHER</palette>
          <tint0 value="11"/>
          <tint1 value="11"/>
          <tint2 value="7"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="8"/>
          <tint1 value="8"/>
          <tint2 value="8"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_069</drawable>
          <albedo>HAT_MR1_069_C3_999_AB</albedo>
          <normal>HAT_MR1_069_C3_000_NM</normal>
          <material>HAT_MR1_069_C3_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="81"/>
          <tint1 value="26"/>
          <tint2 value="26"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_044</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MODULAR_BEARD_MR1_SHV_STACHE_000_09</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_048</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="23"/>
          <tint1 value="66"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0078</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_021_AB</albedo>
          <normal>HEAD_MR1_AGED_007_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="13"/>
          <tint2 value="14"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="41478"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="27779"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="15375"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="58147"/>
          <value value="0.30000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Latino</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOVEST_MR1_005</drawable>
          <albedo>COMBOVEST_MR1_005_C3_999_AB</albedo>
          <normal>COMBOVEST_MR1_005_C3_000_NM</normal>
          <material>COMBOVEST_MR1_005_C3_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="17"/>
          <tint1 value="80"/>
          <tint2 value="42"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_002</drawable>
          <albedo>PANTCOMBO_MR1_002_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_002_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_002_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="7"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="1"/>
          <tint1 value="1"/>
          <tint2 value="1"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_093</drawable>
          <albedo>HAT_MR1_093_C1_999_AB</albedo>
          <normal>HAT_MR1_093_C1_000_NM</normal>
          <material>0x0C8E94FF</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="19"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_064</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MODULAR_BEARD_MR1_SHV_STACHE_000_06</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_018</drawable>
          <albedo>HAND_MR1_000_C0_002_AB</albedo>
          <normal>HAND_MR1_000_C0_001_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="23"/>
          <tint1 value="66"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0162</drawable>
          <albedo>HEAD_MR1_SC02_ROUGH_C0_005_AB</albedo>
          <normal>HEAD_MR1_AGED_010_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="43983"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="13709"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="60334"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="15375"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="56827"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="0.80000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="16653"/>
          <value value="-1.00000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="44"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>COMBOSHIRT_MR1_007</drawable>
          <albedo>COMBOSHIRT_MR1_007_C3_999_AB</albedo>
          <normal>COMBOSHIRT_MR1_007_C3_000_NM</normal>
          <material>COMBOSHIRT_MR1_007_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="86"/>
          <tint1 value="21"/>
          <tint2 value="26"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_003</drawable>
          <albedo>PANTCOMBO_MR1_003_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_003_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_003_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="5"/>
          <tint1 value="188"/>
          <tint2 value="8"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_013</drawable>
          <albedo>GLOV_MR1_013_C3_999_AB</albedo>
          <normal>GLOV_MR1_013_C3_000_NM</normal>
          <material>GLOV_MR1_013_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="39"/>
          <tint1 value="10"/>
          <tint2 value="11"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_030_DISHEVEL</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="50"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MODULAR_BEARD_MR1_SHV_CHIN_001_03</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="50"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_048</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="9"/>
          <tint1 value="9"/>
          <tint2 value="27"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0126</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_013_AB</albedo>
          <normal>HEAD_MR1_AGED_014_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="45"/>
          <tint2 value="45"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="8420"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="43983"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="36106"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="7670"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="15375"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="58147"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="-0.13000000"/>
        </Item>
        <Item>
          <id value="13425"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="43625"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="50037"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="33485"/>
          <value value="-0.10000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Latino</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOSHIRT_MR1_030</drawable>
          <albedo>COMBOSHIRT_MR1_026_C3_999_AB</albedo>
          <normal>COMBOSHIRT_MR1_026_C3_000_NM</normal>
          <material>0x836D7590</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="86"/>
          <tint1 value="11"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_003</drawable>
          <albedo>PANTCOMBO_MR1_003_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_003_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_003_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="6"/>
          <tint1 value="2"/>
          <tint2 value="63"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="44"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_057</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="9"/>
          <tint1 value="9"/>
          <tint2 value="27"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MODULAR_BEARD_MR1_SHV_STACHE_000_06</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="9"/>
          <tint1 value="9"/>
          <tint2 value="27"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_018</drawable>
          <albedo>HAND_MR1_000_C0_002_AB</albedo>
          <normal>HAND_MR1_000_C0_001_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="81"/>
          <tint1 value="89"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0176</drawable>
          <albedo>HEAD_MR1_SC02_ROUGH_C0_006_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_006_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="41478"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="27779"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="60334"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="15375"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="42318"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="56827"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="0.80000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="61541"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="43625"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="16653"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="6656"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="50037"/>
          <value value="0.80000000"/>
        </Item>
        <Item>
          <id value="47949"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="23830"/>
          <value value="0.30000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="44"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>COMBOSHIRT_MR1_000</drawable>
          <albedo>COMBOSHIRT_MR1_000_C3_999_AB</albedo>
          <normal>COMBOSHIRT_MR1_000_C3_999_NM</normal>
          <material>COMBOSHIRT_MR1_000_C3_999_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="123"/>
          <tint1 value="29"/>
          <tint2 value="36"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_003</drawable>
          <albedo>PANTCOMBO_MR1_003_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_003_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_003_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="52"/>
          <tint1 value="1"/>
          <tint2 value="29"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_013</drawable>
          <albedo>GLOV_MR1_013_C3_999_AB</albedo>
          <normal>GLOV_MR1_013_C3_000_NM</normal>
          <material>GLOV_MR1_013_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="55"/>
          <tint1 value="40"/>
          <tint2 value="9"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_070</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="54"/>
          <tint2 value="70"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MODULAR_BEARD_MR1_SHV_CHIN_001_03</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="54"/>
          <tint2 value="70"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0065</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_020_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_022_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="45"/>
          <tint2 value="45"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="38169"/>
          <value value="-0.87000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOSHIRT_MR1_008</drawable>
          <albedo>COMBOSHIRT_MR1_008_C1_999_AB</albedo>
          <normal>COMBOSHIRT_MR1_008_C1_000_NM</normal>
          <material>COMBOSHIRT_MR1_008_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="87"/>
          <tint1 value="9"/>
          <tint2 value="12"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_003</drawable>
          <albedo>PANTCOMBO_MR1_003_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_003_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_003_C3_000_M</material>
          <palette>METAPED_TINT_GENERIC_WORN</palette>
          <tint0 value="245"/>
          <tint1 value="122"/>
          <tint2 value="148"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="8"/>
          <tint1 value="8"/>
          <tint2 value="8"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_063_ALT02</drawable>
          <albedo>HAT_MR1_063_C3_999_AB</albedo>
          <normal>HAT_MR1_063_C3_000_NM</normal>
          <material>HAT_MR1_063_C3_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="19"/>
          <tint1 value="21"/>
          <tint2 value="26"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_042</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="9"/>
          <tint1 value="9"/>
          <tint2 value="27"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MODULAR_BEARD_MR1_SHV_STACHE_000_06</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="9"/>
          <tint1 value="9"/>
          <tint2 value="27"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_007</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="9"/>
          <tint1 value="9"/>
          <tint2 value="27"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0069</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_015_AB</albedo>
          <normal>HEAD_MR1_AGED_012_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="13"/>
          <tint2 value="14"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="38169"/>
          <value value="-0.87000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOVEST_MR1_005</drawable>
          <albedo>COMBOVEST_MR1_005_C3_999_AB</albedo>
          <normal>COMBOVEST_MR1_005_C3_000_NM</normal>
          <material>COMBOVEST_MR1_005_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="61"/>
          <tint1 value="89"/>
          <tint2 value="8"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_006</drawable>
          <albedo>PANTCOMBO_MR1_006_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_006_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_006_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="66"/>
          <tint1 value="61"/>
          <tint2 value="15"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_013</drawable>
          <albedo>GLOV_MR1_013_C3_999_AB</albedo>
          <normal>GLOV_MR1_013_C3_000_NM</normal>
          <material>GLOV_MR1_013_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="25"/>
          <tint1 value="27"/>
          <tint2 value="20"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="20"/>
          <tint1 value="20"/>
          <tint2 value="20"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_067</drawable>
          <albedo>HAT_MR1_067_C1_999_AB</albedo>
          <normal>HAT_MR1_067_C1_000_NM</normal>
          <material>HAT_MR1_067_C1_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="19"/>
          <tint1 value="99"/>
          <tint2 value="8"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_015</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="66"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MODULAR_BEARD_MR1_SHV_STACHE_000_09</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="66"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_048</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_001_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0149</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_013_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_021_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="45"/>
          <tint2 value="45"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="12281"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="19153"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="49231"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="46798"/>
          <value value="0.90000000"/>
        </Item>
        <Item>
          <id value="10308"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="60720"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="27147"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="43983"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="13709"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="36106"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="60334"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="7670"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="15375"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="58147"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="35627"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="7019"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="56827"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="13425"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="61541"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="37313"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="45232"/>
          <value value="0.30000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOSHIRT_MR1_000</drawable>
          <albedo>COMBOSHIRT_MR1_000_C3_999_AB</albedo>
          <normal>COMBOSHIRT_MR1_000_C3_999_NM</normal>
          <material>COMBOSHIRT_MR1_000_C3_999_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="200"/>
          <tint1 value="22"/>
          <tint2 value="29"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_003</drawable>
          <albedo>PANTCOMBO_MR1_003_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_003_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_003_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="20"/>
          <tint1 value="95"/>
          <tint2 value="190"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="7"/>
          <tint1 value="7"/>
          <tint2 value="7"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_064</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MODULAR_BEARD_MR1_SHV_CHIN_001_03</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="9"/>
          <tint1 value="9"/>
          <tint2 value="9"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0126</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_013_AB</albedo>
          <normal>HEAD_MR1_AGED_000_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="45"/>
          <tint2 value="45"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="16009"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="12281"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="19153"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="49231"/>
          <value value="0.80000000"/>
        </Item>
        <Item>
          <id value="46798"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="60720"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="27147"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="43983"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="13709"/>
          <value value="0.90000000"/>
        </Item>
        <Item>
          <id value="35627"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="7019"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="60996"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="42318"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="56827"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="13425"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="0.80000000"/>
        </Item>
        <Item>
          <id value="61541"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="43625"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="16653"/>
          <value value="0.20000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOVEST_MR1_005</drawable>
          <albedo>COMBOVEST_MR1_005_C3_999_AB</albedo>
          <normal>COMBOVEST_MR1_005_C3_000_NM</normal>
          <material>COMBOVEST_MR1_005_C3_000_M</material>
          <palette>METAPED_TINT_GENERIC_WEATHERED</palette>
          <tint0 value="79"/>
          <tint1 value="57"/>
          <tint2 value="75"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_003</drawable>
          <albedo>PANTCOMBO_MR1_003_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_003_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_003_C3_000_M</material>
          <palette>METAPED_TINT_GENERIC_WORN</palette>
          <tint0 value="242"/>
          <tint1 value="21"/>
          <tint2 value="15"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_015_UNDER</drawable>
          <albedo>GLOV_MR1_015_C1_999_AB</albedo>
          <normal>GLOV_MR1_015_C1_000_NM</normal>
          <material>GLOV_MR1_015_C1_000_M</material>
          <palette>METAPED_TINT_GENERIC_WORN</palette>
          <tint0 value="240"/>
          <tint1 value="248"/>
          <tint2 value="244"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="21"/>
          <tint1 value="21"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_014</drawable>
          <albedo>HAT_MR1_014_C1_999_AB</albedo>
          <normal>HAT_MR1_014_C1_000_NM</normal>
          <material>HAT_MR1_014_C1_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="86"/>
          <tint1 value="96"/>
          <tint2 value="56"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_064</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="9"/>
          <tint1 value="9"/>
          <tint2 value="27"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_003</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="9"/>
          <tint1 value="9"/>
          <tint2 value="27"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_048</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_001_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="23"/>
          <tint1 value="87"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0069</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_020_AB</albedo>
          <normal>HEAD_MR1_AGED_010_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC_WORN</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="79"/>
          <tint2 value="9"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.30000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOVEST_MR1_005</drawable>
          <albedo>COMBOVEST_MR1_005_C3_999_AB</albedo>
          <normal>COMBOVEST_MR1_005_C3_000_NM</normal>
          <material>COMBOVEST_MR1_005_C3_000_M</material>
          <palette>METAPED_TINT_GENERIC_WORN</palette>
          <tint0 value="15"/>
          <tint1 value="241"/>
          <tint2 value="17"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_003</drawable>
          <albedo>PANTCOMBO_MR1_003_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_003_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_003_C3_000_M</material>
          <palette>METAPED_TINT_GENERIC_WORN</palette>
          <tint0 value="249"/>
          <tint1 value="124"/>
          <tint2 value="15"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_013</drawable>
          <albedo>GLOV_MR1_013_C3_999_AB</albedo>
          <normal>GLOV_MR1_013_C3_000_NM</normal>
          <material>GLOV_MR1_013_C3_000_M</material>
          <palette>METAPED_TINT_GENERIC_WORN</palette>
          <tint0 value="241"/>
          <tint1 value="245"/>
          <tint2 value="245"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="6"/>
          <tint1 value="6"/>
          <tint2 value="6"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_064</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="78"/>
          <tint1 value="67"/>
          <tint2 value="1"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_003</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="78"/>
          <tint1 value="67"/>
          <tint2 value="1"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_048</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="78"/>
          <tint1 value="67"/>
          <tint2 value="1"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0149</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_020_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_021_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC_WORN</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="45"/>
          <tint2 value="45"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="41478"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="18046"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="27779"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="7010"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="12281"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="19153"/>
          <value value="0.90000000"/>
        </Item>
        <Item>
          <id value="49231"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="46798"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="10308"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="60720"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="27147"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="43983"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="13709"/>
          <value value="0.80000000"/>
        </Item>
        <Item>
          <id value="36106"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="60334"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="7670"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="15375"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="58147"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="35627"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="7019"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="60996"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="42318"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="56827"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="0.37000000"/>
        </Item>
        <Item>
          <id value="13425"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="61782"/>
          <value value="0.01300000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="43625"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="31427"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="16653"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="36277"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="60890"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="33485"/>
          <value value="-0.90000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="44"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>COMBOSHIRT_MR1_007</drawable>
          <albedo>COMBOSHIRT_MR1_007_C3_999_AB</albedo>
          <normal>COMBOSHIRT_MR1_007_C3_000_NM</normal>
          <material>COMBOSHIRT_MR1_007_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="100"/>
          <tint1 value="33"/>
          <tint2 value="12"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_002</drawable>
          <albedo>PANTCOMBO_MR1_002_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_002_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_002_C3_000_M</material>
          <palette>METAPED_TINT_GENERIC_WEATHERED</palette>
          <tint0 value="62"/>
          <tint1 value="254"/>
          <tint2 value="63"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_007_ALT02</drawable>
          <albedo>HAT_MR1_007_C3_999_AB</albedo>
          <normal>HAT_MR1_007_C3_000_NM</normal>
          <material>HAT_MR1_007_C3_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="83"/>
          <tint1 value="85"/>
          <tint2 value="83"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_071</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="66"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MODULAR_BEARD_MR1_SHV_CHOPS_000_06</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="66"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MODULAR_BEARD_MR1_SHV_STACHE_000_06</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="66"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_018</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_001_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="23"/>
          <tint1 value="54"/>
          <tint2 value="70"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0052</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_021_AB</albedo>
          <normal>HEAD_MR1_AGED_012_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC_WEATHERED</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="13"/>
          <tint2 value="14"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="8420"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="49231"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="46798"/>
          <value value="0.80000000"/>
        </Item>
        <Item>
          <id value="10308"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="60720"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="27147"/>
          <value value="0.80000000"/>
        </Item>
        <Item>
          <id value="43983"/>
          <value value="0.80000000"/>
        </Item>
        <Item>
          <id value="13709"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="36106"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="60334"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="7670"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="15375"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="58147"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="35627"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="7019"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="60996"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="42318"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="56827"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="0.27000000"/>
        </Item>
        <Item>
          <id value="13425"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="61782"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="61541"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="47949"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="45232"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="36277"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="60890"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="33485"/>
          <value value="-0.10000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOVEST_MR1_005</drawable>
          <albedo>COMBOVEST_MR1_005_C3_999_AB</albedo>
          <normal>COMBOVEST_MR1_005_C3_000_NM</normal>
          <material>COMBOVEST_MR1_005_C3_000_M</material>
          <palette>METAPED_TINT_GENERIC_WEATHERED</palette>
          <tint0 value="15"/>
          <tint1 value="143"/>
          <tint2 value="148"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_003</drawable>
          <albedo>PANTCOMBO_MR1_003_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_003_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_003_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="6"/>
          <tint1 value="83"/>
          <tint2 value="18"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_013</drawable>
          <albedo>GLOV_MR1_013_C3_999_AB</albedo>
          <normal>GLOV_MR1_013_C3_000_NM</normal>
          <material>GLOV_MR1_013_C3_000_M</material>
          <palette>METAPED_TINT_GENERIC_WEATHERED</palette>
          <tint0 value="254"/>
          <tint1 value="19"/>
          <tint2 value="253"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="1"/>
          <tint1 value="1"/>
          <tint2 value="1"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_007_ALT02</drawable>
          <albedo>HAT_MR1_007_C3_999_AB</albedo>
          <normal>HAT_MR1_007_C3_000_NM</normal>
          <material>HAT_MR1_007_C3_000_M</material>
          <palette>METAPED_TINT_HAT_WORN</palette>
          <tint0 value="52"/>
          <tint1 value="46"/>
          <tint2 value="54"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_044</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="54"/>
          <tint2 value="70"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MODULAR_BEARD_MR1_SHV_STACHE_000_09</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="54"/>
          <tint2 value="70"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_048</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="23"/>
          <tint1 value="54"/>
          <tint2 value="70"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0149</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_021_AB</albedo>
          <normal>HEAD_MR1_AGED_007_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC_WORN</palette>
          <tint0 value="137"/>
          <tint1 value="245"/>
          <tint2 value="18"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="79"/>
          <tint2 value="9"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="41478"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="18046"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="0.80000000"/>
        </Item>
        <Item>
          <id value="27779"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="7010"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="12281"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="19153"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="49231"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="46798"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="10308"/>
          <value value="0.80000000"/>
        </Item>
        <Item>
          <id value="60720"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="27147"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="43983"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="13709"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="36106"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="60334"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="7670"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="15375"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="58147"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="42318"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="56827"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="13425"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="61782"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="61541"/>
          <value value="0.80000000"/>
        </Item>
        <Item>
          <id value="43625"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="31427"/>
          <value value="-0.00600000"/>
        </Item>
        <Item>
          <id value="16653"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="6656"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="37313"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="50037"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="23830"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="36277"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="60890"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="33485"/>
          <value value="0.50000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>African_American</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOVEST_MR1_005</drawable>
          <albedo>COMBOVEST_MR1_005_C3_999_AB</albedo>
          <normal>COMBOVEST_MR1_005_C3_000_NM</normal>
          <material>COMBOVEST_MR1_005_C3_000_M</material>
          <palette>METAPED_TINT_GENERIC_WEATHERED</palette>
          <tint0 value="21"/>
          <tint1 value="40"/>
          <tint2 value="21"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_006</drawable>
          <albedo>PANTCOMBO_MR1_006_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_006_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_006_C3_000_M</material>
          <palette>METAPED_TINT_GENERIC_WEATHERED</palette>
          <tint0 value="144"/>
          <tint1 value="16"/>
          <tint2 value="251"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_013</drawable>
          <albedo>GLOV_MR1_013_C3_999_AB</albedo>
          <normal>GLOV_MR1_013_C3_000_NM</normal>
          <material>GLOV_MR1_013_C3_000_M</material>
          <palette>METAPED_TINT_GENERIC_WORN</palette>
          <tint0 value="249"/>
          <tint1 value="247"/>
          <tint2 value="248"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="44"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_090</drawable>
          <albedo>HAIR_MR1_087_C0_999_AB</albedo>
          <normal>HAIR_MR1_087_C0_000_NM</normal>
          <material>HAIR_MR1_087_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MODULAR_BEARD_MR1_SHV_STACHE_000_06</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_048</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_001_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0071</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_012_AB</albedo>
          <normal>HEAD_MR1_AGED_012_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC_WEATHERED</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="12281"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="19153"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="46798"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="36106"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="15375"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="7019"/>
          <value value="0.80000000"/>
        </Item>
        <Item>
          <id value="60996"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="42318"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="56827"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="13425"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="61541"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="43625"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="31427"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="16653"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="50037"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="47949"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="45232"/>
          <value value="1.00000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Latino</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOSHIRT_MR1_030</drawable>
          <albedo>COMBOSHIRT_MR1_026_C3_999_AB</albedo>
          <normal>COMBOSHIRT_MR1_026_C3_000_NM</normal>
          <material>0x836D7590</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="185"/>
          <tint1 value="92"/>
          <tint2 value="26"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_005</drawable>
          <albedo>PANTCOMBO_MR1_005_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_005_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_005_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="22"/>
          <tint1 value="4"/>
          <tint2 value="72"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="7"/>
          <tint1 value="7"/>
          <tint2 value="7"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_039</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="9"/>
          <tint1 value="9"/>
          <tint2 value="27"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_011</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="9"/>
          <tint1 value="9"/>
          <tint2 value="27"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_018</drawable>
          <albedo>HAND_MR1_000_C0_002_AB</albedo>
          <normal>HAND_MR1_000_C0_001_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="81"/>
          <tint1 value="89"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0175</drawable>
          <albedo>HEAD_MR1_SC02_ROUGH_C0_006_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_006_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="41478"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="27779"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="36106"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="60334"/>
          <value value="0.80000000"/>
        </Item>
        <Item>
          <id value="15375"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="7019"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="42318"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="56827"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="0.90000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="43625"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="16653"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="6656"/>
          <value value="0.90000000"/>
        </Item>
        <Item>
          <id value="50037"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="47949"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="23830"/>
          <value value="1.00000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOSHIRT_MR1_001</drawable>
          <albedo>COMBOSHIRT_MR1_001_C1_999_AB</albedo>
          <normal>COMBOSHIRT_MR1_001_C1_000_NM</normal>
          <material>COMBOSHIRT_MR1_001_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="86"/>
          <tint1 value="90"/>
          <tint2 value="1"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_005</drawable>
          <albedo>PANTCOMBO_MR1_005_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_005_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_005_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="2"/>
          <tint1 value="6"/>
          <tint2 value="58"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_014</drawable>
          <albedo>HAT_MR1_014_C1_999_AB</albedo>
          <normal>HAT_MR1_014_C1_000_NM</normal>
          <material>HAT_MR1_014_C1_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="89"/>
          <tint1 value="88"/>
          <tint2 value="88"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_057</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="66"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>MODULAR_BEARD_MR1_SHV_STACHE_000_06</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="23"/>
          <tint1 value="66"/>
          <tint2 value="19"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0176</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_022_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_006_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="0"/>
          <tint1 value="21"/>
          <tint2 value="42"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Latino</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOSHIRT_MR1_001</drawable>
          <albedo>COMBOSHIRT_MR1_001_C1_999_AB</albedo>
          <normal>COMBOSHIRT_MR1_001_C1_000_NM</normal>
          <material>COMBOSHIRT_MR1_001_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="95"/>
          <tint1 value="99"/>
          <tint2 value="5"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_003</drawable>
          <albedo>PANTCOMBO_MR1_003_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_003_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_003_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="5"/>
          <tint1 value="188"/>
          <tint2 value="87"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_070</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="9"/>
          <tint1 value="9"/>
          <tint2 value="27"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_002_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_2027</drawable>
          <albedo>HEAD_MR1_SC02_ROUGH_C0_023_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_006_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="15375"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="58147"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="56827"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="61541"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="16653"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="33485"/>
          <value value="-0.30000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="44"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>COMBOSHIRT_MR1_001</drawable>
          <albedo>COMBOSHIRT_MR1_001_C1_999_AB</albedo>
          <normal>COMBOSHIRT_MR1_001_C1_000_NM</normal>
          <material>COMBOSHIRT_MR1_001_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="107"/>
          <tint1 value="97"/>
          <tint2 value="11"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_002</drawable>
          <albedo>PANTCOMBO_MR1_002_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_002_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_002_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="11"/>
          <tint1 value="6"/>
          <tint2 value="63"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_058</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="9"/>
          <tint1 value="9"/>
          <tint2 value="27"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0142</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_022_AB</albedo>
          <normal>HEAD_MR1_AGED_001_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="0"/>
          <tint1 value="21"/>
          <tint2 value="42"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="7010"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="60334"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="15375"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="61541"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="16653"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="33485"/>
          <value value="-0.50000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name/>
      <ethnicity>African_American</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="true"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOVEST_MR1_001</drawable>
          <albedo>COMBOVEST_MR1_001_C3_999_AB</albedo>
          <normal>COMBOVEST_MR1_001_C3_000_NM</normal>
          <material>COMBOVEST_MR1_001_C3_000_M</material>
          <palette>METAPED_TINT_HAT_WEATHERED</palette>
          <tint0 value="15"/>
          <tint1 value="78"/>
          <tint2 value="79"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_006</drawable>
          <albedo>PANTCOMBO_MR1_006_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_006_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_006_C3_000_M</material>
          <palette>METAPED_TINT_HAT_WEATHERED</palette>
          <tint0 value="144"/>
          <tint1 value="16"/>
          <tint2 value="61"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_013</drawable>
          <albedo>GLOV_MR1_013_C3_999_AB</albedo>
          <normal>GLOV_MR1_013_C3_000_NM</normal>
          <material>GLOV_MR1_013_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="22"/>
          <tint1 value="5"/>
          <tint2 value="7"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="44"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_014</drawable>
          <albedo>HAT_MR1_014_C1_999_AB</albedo>
          <normal>HAT_MR1_014_C1_000_NM</normal>
          <material>HAT_MR1_014_C1_000_M</material>
          <palette>METAPED_TINT_HAT</palette>
          <tint0 value="21"/>
          <tint1 value="35"/>
          <tint2 value="10"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_048</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_001_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0090</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_005_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_016_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC_WEATHERED</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.10000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="7010"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="34006"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="41396"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="12281"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="19153"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="49231"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="46798"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="60720"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="27147"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="43983"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="13709"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="60334"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="7670"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="15375"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="0.80000000"/>
        </Item>
        <Item>
          <id value="35627"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="7019"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="60996"/>
          <value value="0.80000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="42318"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="56827"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="13425"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="22046"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="61541"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="43625"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="16653"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="6656"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="50037"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="23830"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="36277"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="60890"/>
          <value value="-0.30000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0x8B2DF33B</name>
      <ethnicity>African_American</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOSHIRT_MR1_007</drawable>
          <albedo>COMBOSHIRT_MR1_007_C3_999_AB</albedo>
          <normal>COMBOSHIRT_MR1_007_C3_000_NM</normal>
          <material>COMBOSHIRT_MR1_007_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="7"/>
          <tint1 value="0"/>
          <tint2 value="4"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_005</drawable>
          <albedo>PANTCOMBO_MR1_005_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_005_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_005_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="13"/>
          <tint1 value="201"/>
          <tint2 value="63"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_013</drawable>
          <albedo>GLOV_MR1_013_C3_999_AB</albedo>
          <normal>GLOV_MR1_013_C3_000_NM</normal>
          <material>GLOV_MR1_013_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="25"/>
          <tint2 value="55"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="44"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_003</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="33"/>
          <tint1 value="97"/>
          <tint2 value="57"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_048</drawable>
          <albedo>HAND_MR1_000_C0_008_AB</albedo>
          <normal>HAND_MR1_000_C0_001_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="9"/>
          <tint1 value="9"/>
          <tint2 value="9"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0071</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_015_AB</albedo>
          <normal>HEAD_MR1_WEATHERED_021_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="41478"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="8420"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.87000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="27779"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="19153"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="60334"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="60996"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="42318"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="13425"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="61541"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="6656"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="47949"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="36277"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="60890"/>
          <value value="1.00000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0xA1681FAF</name>
      <ethnicity>Caucasian</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.50000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOSHIRT_MR1_000</drawable>
          <albedo>COMBOSHIRT_MR1_000_C3_999_AB</albedo>
          <normal>COMBOSHIRT_MR1_000_C3_999_NM</normal>
          <material>COMBOSHIRT_MR1_000_C3_999_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="25"/>
          <tint1 value="45"/>
          <tint2 value="35"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_002</drawable>
          <albedo>PANTCOMBO_MR1_002_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_002_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_002_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="121"/>
          <tint1 value="14"/>
          <tint2 value="65"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>GLOV_MR1_013</drawable>
          <albedo>GLOV_MR1_013_C3_999_AB</albedo>
          <normal>GLOV_MR1_013_C3_000_NM</normal>
          <material>GLOV_MR1_013_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="14"/>
          <tint1 value="14"/>
          <tint2 value="47"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="1"/>
          <tint1 value="1"/>
          <tint2 value="1"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_014</drawable>
          <albedo>HAT_MR1_014_C3_999_AB</albedo>
          <normal>HAT_MR1_014_C3_000_NM</normal>
          <material>HAT_MR1_014_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="1"/>
          <tint1 value="5"/>
          <tint2 value="1"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_030_DISHEVEL</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="89"/>
          <tint1 value="96"/>
          <tint2 value="59"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_013</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="89"/>
          <tint1 value="96"/>
          <tint2 value="59"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_0078</drawable>
          <albedo>HEAD_MR1_SC08_ROUGH_C0_013_AB</albedo>
          <normal>HEAD_MR1_AGED_000_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="70"/>
          <tint2 value="68"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="8420"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="50460"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="49787"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="19153"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="27147"/>
          <value value="0.60000000"/>
        </Item>
        <Item>
          <id value="43983"/>
          <value value="0.30000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="1013"/>
          <value value="0.50000000"/>
        </Item>
        <Item>
          <id value="36277"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="60890"/>
          <value value="1.00000000"/>
        </Item>
        <Item>
          <id value="33485"/>
          <value value="0.50000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags>
        <Item>0x259430C8</Item>
      </tags>
      <UNK_MEMBER_0x645032CC/>
    </Item>
    <Item>
      <name>0xAF0ABAF4</name>
      <ethnicity>Latino</ethnicity>
      <slodDwd/>
      <voiceGroup/>
      <damagePack/>
      <goreType/>
      <scale value="1.00000000"/>
      <cutsceneScale value="0.00000000"/>
      <scaleRandomOffset value="0.00000000"/>
      <coatShine value="0.00000000"/>
      <coatShineBase value="0.00000000"/>
      <coatShineMin value="0.00000000"/>
      <coatShineMax value="1.00000000"/>
      <eyeRedness value="0.00000000"/>
      <removeLimbBone>ID_INVALID</removeLimbBone>
      <fullOutfit value="true"/>
      <priorityLoad value="false"/>
      <preStream value="false"/>
      <assets/>
      <explicitAssets>
        <Item>
          <drawable>COMBOSHIRT_MR1_001</drawable>
          <albedo>COMBOSHIRT_MR1_001_C1_999_AB</albedo>
          <normal>COMBOSHIRT_MR1_001_C1_000_NM</normal>
          <material>COMBOSHIRT_MR1_001_C1_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="189"/>
          <tint1 value="83"/>
          <tint2 value="20"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>PANTCOMBO_MR1_003</drawable>
          <albedo>PANTCOMBO_MR1_003_C3_999_AB</albedo>
          <normal>PANTCOMBO_MR1_003_C3_000_NM</normal>
          <material>PANTCOMBO_MR1_003_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="3"/>
          <tint1 value="10"/>
          <tint2 value="45"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BELT_MR1_000_HOLSTER</drawable>
          <albedo>BELT_MR1_000_HOLSTER_C3_999_AB</albedo>
          <normal>BELT_MR1_000_HOLSTER_C3_000_NM</normal>
          <material>BELT_MR1_000_HOLSTER_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="7"/>
          <tint1 value="7"/>
          <tint2 value="7"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAT_MR1_002</drawable>
          <albedo>HAT_MR1_002_C3_999_AB</albedo>
          <normal>HAT_MR1_002_C3_000_NM</normal>
          <material>HAT_MR1_002_C3_000_M</material>
          <palette>METAPED_TINT_COMBINED_LEATHER</palette>
          <tint0 value="3"/>
          <tint1 value="44"/>
          <tint2 value="3"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HAIR_MR1_058</drawable>
          <albedo>HAIR_GEN_999_C0_999_AB</albedo>
          <normal>HAIR_GEN_999_C0_999_NM</normal>
          <material>HAIR_GEN_999_C0_999_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="9"/>
          <tint1 value="9"/>
          <tint2 value="27"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>BEARD_MR1_036</drawable>
          <albedo>BEARD_MR1_000_C0_005_AB</albedo>
          <normal>BEARD_MR1_000_C0_000_NM</normal>
          <material>BEARD_MR1_000_C0_000_M</material>
          <palette>METAPED_TINT_HAIR</palette>
          <tint0 value="9"/>
          <tint1 value="9"/>
          <tint2 value="27"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>UPPERTORSO_MR1_001</drawable>
          <albedo>HAND_MR1_000_C0_002_AB</albedo>
          <normal>HAND_MR1_000_C0_000_NM</normal>
          <material>HAND_MR1_000_C0_000_M</material>
          <palette/>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>TEETH_MR1_0000</drawable>
          <albedo>TEETH_GEN_0000_C0_000_AB</albedo>
          <normal>TEETH_GEN_0000_C0_000_NM</normal>
          <material>TEETH_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_GENERIC</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>HEAD_MR1_2037</drawable>
          <albedo>HEAD_MR1_SC02_ROUGH_C0_006_AB</albedo>
          <normal>HEAD_MR1_AGED_000_NM</normal>
          <material>HEAD_MR1_SC08_C0_000_M</material>
          <palette>METAPED_TINT_ANIMAL</palette>
          <tint0 value="0"/>
          <tint1 value="0"/>
          <tint2 value="0"/>
          <probability value="255"/>
        </Item>
        <Item>
          <drawable>EYES_MR1_0000</drawable>
          <albedo>EYES_GEN_0000_C0_999_AB</albedo>
          <normal>EYES_GEN_0000_C0_000_NM</normal>
          <material>EYES_GEN_0000_C0_000_M</material>
          <palette>METAPED_TINT_EYE</palette>
          <tint0 value="2"/>
          <tint1 value="113"/>
          <tint2 value="110"/>
          <probability value="255"/>
        </Item>
      </explicitAssets>
      <expressions>
        <Item>
          <id value="15833"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="16009"/>
          <value value="-0.20000000"/>
        </Item>
        <Item>
          <id value="38169"/>
          <value value="-0.90000000"/>
        </Item>
        <Item>
          <id value="9586"/>
          <value value="-0.80000000"/>
        </Item>
        <Item>
          <id value="46032"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="64834"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="42067"/>
          <value value="0.70000000"/>
        </Item>
        <Item>
          <id value="50039"/>
          <value value="0.10000000"/>
        </Item>
        <Item>
          <id value="13059"/>
          <value value="-1.00000000"/>
        </Item>
        <Item>
          <id value="43983"/>
          <value value="-0.60000000"/>
        </Item>
        <Item>
          <id value="60334"/>
          <value value="-0.40000000"/>
        </Item>
        <Item>
          <id value="15375"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="50098"/>
          <value value="-0.50000000"/>
        </Item>
        <Item>
          <id value="35627"/>
          <value value="-0.70000000"/>
        </Item>
        <Item>
          <id value="53862"/>
          <value value="-0.30000000"/>
        </Item>
        <Item>
          <id value="42318"/>
          <value value="0.20000000"/>
        </Item>
        <Item>
          <id value="56827"/>
          <value value="0.80000000"/>
        </Item>
        <Item>
          <id value="28287"/>
          <value value="0.40000000"/>
        </Item>
        <Item>
          <id value="13489"/>
          <value value="-0.50000000"/>
        </Item>
      </expressions>
      <subOutfits/>
      <variations/>
      <tags/>
      <UNK_MEMBER_0x645032CC/>
    </Item>
  </outfits>
  <voiceGroup/>
  <pulverizeVfx/>
  <goreType/>
  <type>MPT_MALE</type>
  <version value="1048"/>
  <allowRandomExpressions value="true"/>
</0x04BD672F>
